Removed on old patch from the code, which attempted to keep the scrollers
in user preferences in place. New scroller code made user pref scroller jump back on activating add-ons, because that causes a full blender system refresh.
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@@ -1783,10 +1783,6 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, const char *
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void ED_region_panels_init(wmWindowManager *wm, ARegion *ar)
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{
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wmKeyMap *keymap;
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/* used for correctly initialized User-Prefs only? */
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// if (!(ar->v2d.align & V2D_ALIGN_NO_POS_Y))
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// ar->v2d.flag &= ~V2D_IS_INITIALISED;
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UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_PANELS_UI, ar->winx, ar->winy);
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@@ -105,7 +105,9 @@ static SpaceLink *userpref_duplicate(SpaceLink *sl)
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/* add handlers, stuff you only do once or on area/region changes */
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static void userpref_main_area_init(wmWindowManager *wm, ARegion *ar)
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{
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ar->v2d.flag &= ~V2D_IS_INITIALISED;
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/* do not use here, the properties changed in userprefs do a system-wide refresh, then scroller jumps back */
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/* ar->v2d.flag &= ~V2D_IS_INITIALISED; */
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ar->v2d.scroll = V2D_SCROLL_RIGHT | V2D_SCROLL_VERTICAL_HIDE;
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ED_region_panels_init(wm, ar);
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