Sculpt: Fix T103923: Expand face sets now taking visibility into account
The code was never ported from the old system of encoding visibility as negative face set values.
This commit is contained in:
@@ -256,7 +256,7 @@ static bool sculpt_expand_state_get(SculptSession *ss,
|
||||
*/
|
||||
static bool sculpt_expand_face_state_get(SculptSession *ss, ExpandCache *expand_cache, const int f)
|
||||
{
|
||||
if (expand_cache->original_face_sets[f] <= 0) {
|
||||
if (ss->hide_poly && ss->hide_poly[f]) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user