synched with trunk at revision 34793
This commit is contained in:
1490
CMakeLists.txt
1490
CMakeLists.txt
@@ -1,3 +1,4 @@
|
||||
# -*- mode: cmake; indent-tabs-mode: t; -*-
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# $Id$
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# ***** BEGIN GPL LICENSE BLOCK *****
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#
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@@ -30,8 +31,8 @@
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# build the libs and objects in it. It will also conflict with the current
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# Makefile system for Blender
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IF(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
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MESSAGE(FATAL_ERROR "CMake generation for blender is not allowed within the source directory!
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if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
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message(FATAL_ERROR "CMake generation for blender is not allowed within the source directory!
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||||
Remove the CMakeCache.txt file and try again from another folder, e.g.:
|
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rm CMakeCache.txt
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@@ -40,192 +41,222 @@ Remove the CMakeCache.txt file and try again from another folder, e.g.:
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cd cmake-make
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cmake -G \"Unix Makefiles\" ../blender
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")
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ENDIF(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
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endif()
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CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
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cmake_minimum_required(VERSION 2.6)
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# quiet output for Makefiles, 'make -s' helps too
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# SET_PROPERTY(GLOBAL PROPERTY RULE_MESSAGES OFF)
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# set_property(GLOBAL PROPERTY RULE_MESSAGES OFF)
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PROJECT(Blender)
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project(Blender)
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enable_testing()
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#-----------------------------------------------------------------------------
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# Redirect output files
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SET(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin)
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SET(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib)
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||||
set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin CACHE INTERNAL "" FORCE )
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set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib CACHE INTERNAL "" FORCE )
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#-----------------------------------------------------------------------------
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# Load some macros.
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INCLUDE(build_files/cmake/macros.cmake)
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include(build_files/cmake/macros.cmake)
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#-----------------------------------------------------------------------------
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||||
# Set default config options
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GET_BLENDER_VERSION()
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get_blender_version()
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# Blender internal features
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OPTION(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON)
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OPTION(WITH_LCMS "Enable color correction with lcms" OFF)
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OPTION(WITH_PYTHON "Enable Embedded Python API" ON)
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||||
OPTION(WITH_BUILDINFO "Include extra build details" ON)
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||||
OPTION(WITH_FLUID "Enable Elbeem (Fluid Simulation)" ON)
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||||
OPTION(WITH_IK_ITASC "Enable ITASC IK solver" ON)
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||||
OPTION(WITH_FFTW3 "Enable FFTW3 support (Used for smoke and audio effects)" OFF)
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||||
OPTION(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
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||||
OPTION(WITH_GAMEENGINE "Enable Game Engine" ON)
|
||||
OPTION(WITH_PLAYER "Build Player" OFF)
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||||
option(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON)
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||||
option(WITH_PYTHON "Enable Embedded Python API" ON)
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||||
option(WITH_BUILDINFO "Include extra build details" ON)
|
||||
option(WITH_IK_ITASC "Enable ITASC IK solver" ON)
|
||||
option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke and audio effects)" OFF)
|
||||
option(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
|
||||
option(WITH_GAMEENGINE "Enable Game Engine" ON)
|
||||
option(WITH_PLAYER "Build Player" OFF)
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||||
# (unix defaults to OpenMP On)
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IF(UNIX AND NOT APPLE)
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OPTION(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" ON)
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ELSE()
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OPTION(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" OFF)
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ENDIF()
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if(UNIX AND NOT APPLE)
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option(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" ON)
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else()
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option(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" OFF)
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endif()
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|
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# Modifiers
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option(WITH_MOD_FLUID "Enable Elbeem Modifier (Fluid Simulation)" ON)
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option(WITH_MOD_DECIMATE "Enable Decimate Modifier" ON)
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option(WITH_MOD_BOOLEAN "Enable Boolean Modifier" ON)
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|
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# Image format support
|
||||
OPTION(WITH_IMAGE_OPENEXR "Enable OpenEXR Support (http://www.openexr.com)" ON)
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OPTION(WITH_IMAGE_OPENJPEG "Enable OpenJpeg Support (http://www.openjpeg.org/)" OFF)
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||||
OPTION(WITH_IMAGE_TIFF "Enable LibTIFF Support" ON)
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||||
OPTION(WITH_IMAGE_DDS "Enable DDS Image Support" ON)
|
||||
OPTION(WITH_IMAGE_CINEON "Enable CINEON and DPX Image Support" ON)
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||||
OPTION(WITH_IMAGE_HDR "Enable HDR Image Support" ON)
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option(WITH_IMAGE_OPENEXR "Enable OpenEXR Support (http://www.openexr.com)" ON)
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||||
option(WITH_IMAGE_OPENJPEG "Enable OpenJpeg Support (http://www.openjpeg.org)" ON)
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option(WITH_IMAGE_TIFF "Enable LibTIFF Support" ON)
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option(WITH_IMAGE_DDS "Enable DDS Image Support" ON)
|
||||
option(WITH_IMAGE_CINEON "Enable CINEON and DPX Image Support" ON)
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||||
option(WITH_IMAGE_HDR "Enable HDR Image Support" ON)
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option(WITH_IMAGE_REDCODE "Enable RedCode Image Support" OFF)
|
||||
|
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# Audio format support
|
||||
OPTION(WITH_FFMPEG "Enable FFMPeg Support (http://ffmpeg.mplayerhq.hu/)" OFF)
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OPTION(WITH_SNDFILE "Enable libsndfile Support (http://www.mega-nerd.com/libsndfile)" OFF)
|
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IF(APPLE OR WIN32)
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OPTION(WITH_QUICKTIME "Enable Quicktime Support" OFF)
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ENDIF(APPLE OR WIN32)
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# Audio/Video format support
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option(WITH_CODEC_FFMPEG "Enable FFMPeg Support (http://ffmpeg.mplayerhq.hu)" OFF)
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option(WITH_CODEC_SNDFILE "Enable libsndfile Support (http://www.mega-nerd.com/libsndfile)" OFF)
|
||||
if(APPLE OR (WIN32 AND NOT UNIX))
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option(WITH_CODEC_QUICKTIME "Enable Quicktime Support" OFF)
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endif()
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||||
|
||||
# 3D format support
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# disable opencollada on non-apple unix because opencollada has no package for debian
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IF(UNIX AND NOT APPLE)
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OPTION(WITH_OPENCOLLADA "Enable OpenCollada Support (http://www.opencollada.org/)" OFF)
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||||
ELSE()
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||||
OPTION(WITH_OPENCOLLADA "Enable OpenCollada Support (http://www.opencollada.org/)" OFF)
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||||
ENDIF()
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||||
if(UNIX AND NOT APPLE)
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||||
option(WITH_OPENCOLLADA "Enable OpenCollada Support (http://www.opencollada.org)" OFF)
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||||
else()
|
||||
option(WITH_OPENCOLLADA "Enable OpenCollada Support (http://www.opencollada.org)" OFF)
|
||||
endif()
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||||
|
||||
# Sound output
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||||
OPTION(WITH_SDL "Enable SDL for sound and joystick support" ON)
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||||
OPTION(WITH_OPENAL "Enable OpenAL Support (http://www.openal.org)" ON)
|
||||
OPTION(WITH_JACK "Enable Jack Support (http://www.jackaudio.org)" OFF)
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||||
option(WITH_SDL "Enable SDL for sound and joystick support" ON)
|
||||
option(WITH_OPENAL "Enable OpenAL Support (http://www.openal.org)" ON)
|
||||
option(WITH_JACK "Enable Jack Support (http://www.jackaudio.org)" OFF)
|
||||
option(WITH_SAMPLERATE "Enable samplerate conversion" ON)
|
||||
|
||||
# Compression
|
||||
OPTION(WITH_LZO "Enable fast LZO compression (used for pointcache)" ON)
|
||||
OPTION(WITH_LZMA "Enable best LZMA compression, (used for pointcache)" ON)
|
||||
option(WITH_LZO "Enable fast LZO compression (used for pointcache)" ON)
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||||
option(WITH_LZMA "Enable best LZMA compression, (used for pointcache)" ON)
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||||
|
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# Misc
|
||||
OPTION(WITH_RAYOPTIMIZATION "Enable use of SIMD (SSE) optimizations for the raytracer" ON)
|
||||
OPTION(WITH_CXX_GUARDEDALLOC "Enable GuardedAlloc for C++ memory allocation tracking" OFF)
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||||
OPTION(WITH_INSTALL "Install accompanying scripts and language files needed to run blender" ON)
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||||
OPTION(WITH_PYTHON_INSTALL "Copy system python into the blender install folder" ON)
|
||||
option(WITH_RAYOPTIMIZATION "Enable use of SIMD (SSE) optimizations for the raytracer" ON)
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||||
option(WITH_INSTALL "Install accompanying scripts and language files needed to run blender" ON)
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||||
option(WITH_PYTHON_INSTALL "Copy system python into the blender install folder" ON)
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||||
|
||||
IF(APPLE)
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||||
OPTION(WITH_COCOA "Use Cocoa framework instead of deprecated Carbon" ON)
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||||
OPTION(USE_QTKIT "Use QtKit instead of Carbon quicktime (needed for having partial quicktime for 64bit)" OFF)
|
||||
OPTION(WITH_LIBS10.5 "Use 10.5 libs (needed for 64bit builds)" OFF)
|
||||
ENDIF(APPLE)
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# Debug
|
||||
option(WITH_CXX_GUARDEDALLOC "Enable GuardedAlloc for C++ memory allocation tracking" OFF)
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||||
mark_as_advanced(WITH_CXX_GUARDEDALLOC)
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||||
|
||||
IF(NOT WITH_BULLET AND WITH_GAMEENGINE)
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||||
MESSAGE("WARNING: WITH_GAMEENGINE needs WITH_BULLET")
|
||||
ENDIF(NOT WITH_BULLET AND WITH_GAMEENGINE)
|
||||
option(WITH_ASSERT_ABORT "Call abort() when raising an assertion through BLI_assert()" OFF)
|
||||
mark_as_advanced(WITH_ASSERT_ABORT)
|
||||
|
||||
IF(NOT WITH_GAMEENGINE AND WITH_PLAYER)
|
||||
MESSAGE("WARNING: WITH_PLAYER needs WITH_GAMEENGINE")
|
||||
ENDIF(NOT WITH_GAMEENGINE AND WITH_PLAYER)
|
||||
if(APPLE)
|
||||
option(WITH_COCOA "Use Cocoa framework instead of deprecated Carbon" ON)
|
||||
option(USE_QTKIT "Use QtKit instead of Carbon quicktime (needed for having partial quicktime for 64bit)" OFF)
|
||||
option(WITH_LIBS10.5 "Use 10.5 libs (needed for 64bit builds)" OFF)
|
||||
endif()
|
||||
|
||||
IF(NOT WITH_INSTALL AND WITH_PYTHON_INSTALL)
|
||||
MESSAGE("WARNING: WITH_PYTHON_INSTALL needs WITH_INSTALL")
|
||||
ENDIF(NOT WITH_INSTALL AND WITH_PYTHON_INSTALL)
|
||||
# only for developers who want to make this functional
|
||||
# option(WITH_LCMS "Enable color correction with lcms" OFF)
|
||||
|
||||
if(NOT WITH_GAMEENGINE AND WITH_PLAYER)
|
||||
message(FATAL_ERROR "WITH_PLAYER requires WITH_GAMEENGINE")
|
||||
endif()
|
||||
|
||||
if(NOT WITH_INSTALL AND WITH_PYTHON_INSTALL)
|
||||
message("WARNING: WITH_PYTHON_INSTALL requires WITH_INSTALL")
|
||||
endif()
|
||||
|
||||
if(NOT WITH_SAMPLERATE AND (WITH_OPENAL OR WITH_SDL OR WITH_JACK))
|
||||
message(FATAL_ERROR "WITH_OPENAL/WITH_SDL/WITH_JACK require WITH_SAMPLERATE")
|
||||
endif()
|
||||
|
||||
if(NOT WITH_IMAGE_OPENJPEG AND WITH_IMAGE_REDCODE)
|
||||
message(FATAL_ERROR "WITH_IMAGE_REDCODE requires WITH_IMAGE_OPENJPEG")
|
||||
endif()
|
||||
|
||||
TEST_SSE_SUPPORT()
|
||||
|
||||
# disabled for now, not supported
|
||||
# OPTION(WITH_WEBPLUGIN "Enable Web Plugin (Unix only)" OFF)
|
||||
# option(WITH_WEBPLUGIN "Enable Web Plugin (Unix only)" OFF)
|
||||
|
||||
# For alternate Python locations the commandline can be used to override detected/default cache settings, e.g:
|
||||
# On Unix:
|
||||
# cmake -D PYTHON_LIB=/usr/local/lib/python3.1/config/libpython3.1.so -D PYTHON_INC=/usr/local/include/python3.1 -G "Unix Makefiles" ../blender
|
||||
# cmake -D PYTHON_LIBRARY=/usr/local/lib/python3.1/config/libpython3.1.so -D PYTHON_INCLUDE_DIRS=/usr/local/include/python3.1 -G "Unix Makefiles" ../blender
|
||||
# On Macs:
|
||||
# cmake -D PYTHON_INC=/System/Library/Frameworks/Python.framework/Versions/3.1/include/python3.1 -D PYTHON_LIBPATH=/System/Library/Frameworks/Python.framework/Versions/3.1/lib/python3.1/config -G Xcode ../blender
|
||||
# cmake -D PYTHON_INCLUDE_DIRS=/System/Library/Frameworks/Python.framework/Versions/3.1/include/python3.1 -D PYTHON_LIBPATH=/System/Library/Frameworks/Python.framework/Versions/3.1/lib/python3.1/config -G Xcode ../blender
|
||||
#
|
||||
# When changing any of this remember to update the notes in doc/blender-cmake.txt
|
||||
# When changing any of this remember to update the notes in doc/build_systems/cmake.txt
|
||||
|
||||
#-----------------------------------------------------------------------------
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||||
#Platform specifics
|
||||
|
||||
IF(UNIX AND NOT APPLE)
|
||||
if(UNIX AND NOT APPLE)
|
||||
|
||||
IF(WITH_OPENAL)
|
||||
FIND_PACKAGE(OpenAL)
|
||||
IF(NOT OPENAL_FOUND)
|
||||
SET(WITH_OPENAL OFF)
|
||||
ENDIF(NOT OPENAL_FOUND)
|
||||
ENDIF(WITH_OPENAL)
|
||||
if(WITH_OPENAL)
|
||||
find_package(OpenAL)
|
||||
if(NOT OPENAL_FOUND)
|
||||
set(WITH_OPENAL OFF)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
IF(WITH_JACK)
|
||||
SET(JACK /usr)
|
||||
SET(JACK_INC ${JACK}/include/jack)
|
||||
SET(JACK_LIB jack)
|
||||
SET(JACK_LIBPATH ${JACK}/lib)
|
||||
ENDIF(WITH_JACK)
|
||||
if(WITH_JACK)
|
||||
set(JACK /usr)
|
||||
set(JACK_INC ${JACK}/include/jack)
|
||||
set(JACK_LIB jack)
|
||||
set(JACK_LIBPATH ${JACK}/lib)
|
||||
endif()
|
||||
|
||||
IF(WITH_SNDFILE)
|
||||
SET(SNDFILE /usr)
|
||||
SET(SNDFILE_INC ${SNDFILE}/include)
|
||||
SET(SNDFILE_LIB sndfile)
|
||||
SET(SNDFILE_LIBPATH ${SNDFILE}/lib)
|
||||
ENDIF(WITH_SNDFILE)
|
||||
if(WITH_CODEC_SNDFILE)
|
||||
set(SNDFILE /usr)
|
||||
set(SNDFILE_INC ${SNDFILE}/include)
|
||||
set(SNDFILE_LIB sndfile)
|
||||
set(SNDFILE_LIBPATH ${SNDFILE}/lib)
|
||||
endif()
|
||||
|
||||
IF(WITH_INTERNATIONAL)
|
||||
FIND_LIBRARY(INTL_LIBRARY
|
||||
if(WITH_INTERNATIONAL)
|
||||
find_library(INTL_LIBRARY
|
||||
NAMES intl
|
||||
PATHS
|
||||
/sw/lib
|
||||
)
|
||||
|
||||
FIND_LIBRARY(ICONV_LIBRARY
|
||||
find_library(ICONV_LIBRARY
|
||||
NAMES iconv
|
||||
PATHS
|
||||
/sw/lib
|
||||
)
|
||||
mark_as_advanced(ICONV_LIBRARY)
|
||||
mark_as_advanced(INTL_LIBRARY)
|
||||
|
||||
IF(INTL_LIBRARY AND ICONV_LIBRARY)
|
||||
SET(GETTEXT_LIB ${INTL_LIBRARY} ${ICONV_LIBRARY})
|
||||
ENDIF(INTL_LIBRARY AND ICONV_LIBRARY)
|
||||
ENDIF(WITH_INTERNATIONAL)
|
||||
if(INTL_LIBRARY AND ICONV_LIBRARY)
|
||||
set(GETTEXT_LIB ${INTL_LIBRARY} ${ICONV_LIBRARY})
|
||||
endif()
|
||||
endif()
|
||||
|
||||
FIND_PACKAGE(Freetype)
|
||||
# UNSET(FREETYPE_INCLUDE_DIRS CACHE) # cant use
|
||||
find_package(Freetype)
|
||||
# unset(FREETYPE_INCLUDE_DIRS CACHE) # cant use
|
||||
|
||||
|
||||
IF(WITH_PYTHON)
|
||||
if(WITH_PYTHON)
|
||||
# No way to set py31. remove for now.
|
||||
# FIND_PACKAGE(PythonLibs)
|
||||
SET(PYTHON /usr)
|
||||
SET(PYTHON_VERSION 3.1)
|
||||
SET(PYTHON_INC "${PYTHON}/include/python${PYTHON_VERSION}" CACHE STRING "")
|
||||
# SET(PYTHON_BINARY python) # not used yet
|
||||
SET(PYTHON_LIB python${PYTHON_VERSION} CACHE STRING "")
|
||||
SET(PYTHON_LIBPATH ${PYTHON}/lib CACHE STRING "")
|
||||
|
||||
# FIND_PACKAGE(PythonInterp) # not used yet
|
||||
# SET(PYTHON_BINARY ${PYTHON_EXECUTABLE} CACHE STRING "")
|
||||
# find_package(PythonLibs)
|
||||
set(PYTHON /usr)
|
||||
set(PYTHON_VERSION 3.1 CACHE STRING "")
|
||||
set(PYTHON_INCLUDE_DIRS "${PYTHON}/include/python${PYTHON_VERSION}" CACHE STRING "")
|
||||
mark_as_advanced(PYTHON_INCLUDE_DIRS)
|
||||
# set(PYTHON_BINARY python) # not used yet
|
||||
set(PYTHON_LIBRARY python${PYTHON_VERSION} CACHE STRING "")
|
||||
mark_as_advanced(PYTHON_LIBRARY)
|
||||
set(PYTHON_LIBPATH ${PYTHON}/lib CACHE STRING "")
|
||||
mark_as_advanced(PYTHON_LIBPATH)
|
||||
# find_package(PythonInterp) # not used yet
|
||||
# set(PYTHON_BINARY ${PYTHON_EXECUTABLE} CACHE STRING "")
|
||||
|
||||
SET(PYTHON_LINKFLAGS "-Xlinker -export-dynamic")
|
||||
ENDIF(WITH_PYTHON)
|
||||
set(PYTHON_LINKFLAGS "-Xlinker -export-dynamic")
|
||||
mark_as_advanced(PYTHON_LINKFLAGS)
|
||||
endif()
|
||||
|
||||
IF(WITH_SDL)
|
||||
FIND_PACKAGE(SDL)
|
||||
# UNSET(SDLMAIN_LIBRARY CACHE)
|
||||
IF(NOT SDL_FOUND)
|
||||
SET(WITH_SDL OFF)
|
||||
ENDIF(NOT SDL_FOUND)
|
||||
ENDIF(WITH_SDL)
|
||||
if(WITH_SDL)
|
||||
find_package(SDL)
|
||||
mark_as_advanced(SDLMAIN_LIBRARY)
|
||||
mark_as_advanced(SDL_INCLUDE_DIR)
|
||||
mark_as_advanced(SDL_LIBRARY)
|
||||
mark_as_advanced(SDL_LIBRARY_TEMP)
|
||||
# unset(SDLMAIN_LIBRARY CACHE)
|
||||
if(NOT SDL_FOUND)
|
||||
set(WITH_SDL OFF)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
IF(WITH_IMAGE_OPENEXR)
|
||||
SET(OPENEXR /usr CACHE FILEPATH "OPENEXR Directory")
|
||||
FIND_PATH(OPENEXR_INC
|
||||
if(WITH_IMAGE_OPENEXR)
|
||||
set(OPENEXR /usr CACHE FILEPATH "OPENEXR Directory")
|
||||
mark_as_advanced(OPENEXR)
|
||||
find_path(OPENEXR_INC
|
||||
ImfXdr.h
|
||||
PATHS
|
||||
${OPENEXR}/include/OpenEXR
|
||||
@@ -235,702 +266,797 @@ IF(UNIX AND NOT APPLE)
|
||||
/opt/csw/include/OpenEXR
|
||||
/opt/include/OpenEXR
|
||||
)
|
||||
SET(OPENEXR_LIB Half IlmImf Iex Imath)
|
||||
mark_as_advanced(OPENEXR_INC)
|
||||
|
||||
set(OPENEXR_LIB Half IlmImf Iex Imath)
|
||||
|
||||
IF(NOT OPENEXR_INC)
|
||||
SET(WITH_IMAGE_OPENEXR OFF)
|
||||
ENDIF(NOT OPENEXR_INC)
|
||||
ENDIF(WITH_IMAGE_OPENEXR)
|
||||
if(NOT OPENEXR_INC)
|
||||
set(WITH_IMAGE_OPENEXR OFF)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
IF(WITH_IMAGE_TIFF)
|
||||
FIND_PACKAGE(TIFF)
|
||||
IF(NOT TIFF_FOUND)
|
||||
SET(WITH_IMAGE_TIFF OFF)
|
||||
ENDIF(NOT TIFF_FOUND)
|
||||
ENDIF(WITH_IMAGE_TIFF)
|
||||
if(WITH_IMAGE_TIFF)
|
||||
find_package(TIFF)
|
||||
if(NOT TIFF_FOUND)
|
||||
set(WITH_IMAGE_TIFF OFF)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
FIND_PACKAGE(JPEG REQUIRED)
|
||||
find_package(JPEG REQUIRED)
|
||||
|
||||
FIND_PACKAGE(PNG REQUIRED)
|
||||
find_package(PNG REQUIRED)
|
||||
|
||||
FIND_PACKAGE(ZLIB REQUIRED)
|
||||
find_package(ZLIB REQUIRED)
|
||||
|
||||
IF(WITH_LCMS)
|
||||
SET(LCMS /usr CACHE FILEPATH "LCMS directory")
|
||||
SET(LCMS_INCLUDE_DIR ${LCMS}/include)
|
||||
SET(LCMS_LIBRARY lcms)
|
||||
SET(LCMS_LIBPATH ${LCMS}/lib)
|
||||
ENDIF(WITH_LCMS)
|
||||
if(WITH_LCMS)
|
||||
set(LCMS /usr CACHE FILEPATH "LCMS directory")
|
||||
set(LCMS_INCLUDE_DIR ${LCMS}/include)
|
||||
set(LCMS_LIBRARY lcms)
|
||||
set(LCMS_LIBPATH ${LCMS}/lib)
|
||||
endif()
|
||||
|
||||
IF(WITH_FFMPEG)
|
||||
SET(FFMPEG /usr CACHE FILEPATH "FFMPEG Directory")
|
||||
SET(FFMPEG_INC ${FFMPEG}/include)
|
||||
SET(FFMPEG_LIB avformat avcodec avutil avdevice swscale CACHE STRING "FFMPEG Libraries")
|
||||
SET(FFMPEG_LIBPATH ${FFMPEG}/lib)
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__STDC_CONSTANT_MACROS")
|
||||
ENDIF(WITH_FFMPEG)
|
||||
if(WITH_CODEC_FFMPEG)
|
||||
set(FFMPEG /usr CACHE FILEPATH "FFMPEG Directory")
|
||||
mark_as_advanced(FFMPEG)
|
||||
set(FFMPEG_INC ${FFMPEG}/include)
|
||||
set(FFMPEG_LIB avformat avcodec avutil avdevice swscale CACHE STRING "FFMPEG Libraries")
|
||||
mark_as_advanced(FFMPEG_LIB)
|
||||
set(FFMPEG_LIBPATH ${FFMPEG}/lib)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__STDC_CONSTANT_MACROS")
|
||||
endif()
|
||||
|
||||
IF(WITH_FFTW3)
|
||||
SET(FFTW3 /usr)
|
||||
SET(FFTW3_INC ${FFTW3}/include)
|
||||
SET(FFTW3_LIB fftw3)
|
||||
SET(FFTW3_LIBPATH ${FFTW3}/lib)
|
||||
ENDIF(WITH_FFTW3)
|
||||
if(WITH_FFTW3)
|
||||
set(FFTW3 /usr)
|
||||
set(FFTW3_INC ${FFTW3}/include)
|
||||
set(FFTW3_LIB fftw3)
|
||||
set(FFTW3_LIBPATH ${FFTW3}/lib)
|
||||
endif()
|
||||
|
||||
SET(LIBSAMPLERATE /usr)
|
||||
SET(LIBSAMPLERATE_INC ${LIBSAMPLERATE}/include)
|
||||
SET(LIBSAMPLERATE_LIB samplerate)
|
||||
SET(LIBSAMPLERATE_LIBPATH ${LIBSAMPLERATE}/lib)
|
||||
if(WITH_SAMPLERATE)
|
||||
set(LIBSAMPLERATE /usr)
|
||||
set(LIBSAMPLERATE_INC ${LIBSAMPLERATE}/include)
|
||||
set(LIBSAMPLERATE_LIB samplerate)
|
||||
set(LIBSAMPLERATE_LIBPATH ${LIBSAMPLERATE}/lib)
|
||||
endif()
|
||||
|
||||
IF (WITH_OPENCOLLADA)
|
||||
SET(OPENCOLLADA /usr/local/opencollada CACHE FILEPATH "OpenCollada Directory")
|
||||
SET(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib)
|
||||
SET(OPENCOLLADA_LIB OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver pcre ftoa buffer)
|
||||
SET(OPENCOLLADA_INC ${OPENCOLLADA})
|
||||
SET(PCRE /usr CACHE FILEPATH "PCRE Directory")
|
||||
SET(PCRE_LIBPATH ${PCRE}/lib)
|
||||
SET(PCRE_LIB pcre)
|
||||
SET(EXPAT /usr CACHE FILEPATH "Expat Directory")
|
||||
SET(EXPAT_LIBPATH ${EXPAT}/lib)
|
||||
SET(EXPAT_LIB expat)
|
||||
ENDIF (WITH_OPENCOLLADA)
|
||||
if(WITH_OPENCOLLADA)
|
||||
set(OPENCOLLADA /usr/local/opencollada CACHE FILEPATH "OpenCollada Directory")
|
||||
mark_as_advanced(OPENCOLLADA)
|
||||
set(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib)
|
||||
set(OPENCOLLADA_LIB OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver pcre ftoa buffer xml2)
|
||||
set(OPENCOLLADA_INC ${OPENCOLLADA})
|
||||
|
||||
FIND_PACKAGE(X11 REQUIRED)
|
||||
set(PCRE /usr CACHE FILEPATH "PCRE Directory")
|
||||
mark_as_advanced(PCRE)
|
||||
set(PCRE_LIBPATH ${PCRE}/lib)
|
||||
set(PCRE_LIB pcre)
|
||||
|
||||
SET(LLIBS "-lutil -lc -lm -lpthread -lstdc++ ${X11_X11_LIB} ${X11_Xinput_LIB}")
|
||||
set(EXPAT /usr CACHE FILEPATH "Expat Directory")
|
||||
mark_as_advanced(EXPAT)
|
||||
set(EXPAT_LIBPATH ${EXPAT}/lib)
|
||||
set(EXPAT_LIB expat)
|
||||
endif()
|
||||
|
||||
IF(CMAKE_SYSTEM_NAME MATCHES "Linux")
|
||||
find_package(X11 REQUIRED)
|
||||
|
||||
# OpenSuse needs lutil, ArchLinux not, for now keep, can avoid by using --as-needed
|
||||
set(LLIBS "-lutil -lc -lm -lpthread -lstdc++ ${X11_X11_LIB} ${X11_Xinput_LIB}")
|
||||
|
||||
if(CMAKE_SYSTEM_NAME MATCHES "Linux")
|
||||
# BSD's dont use libdl.so
|
||||
LIST(APPEND LLIBS -ldl)
|
||||
list(APPEND LLIBS -ldl)
|
||||
|
||||
# binreloc is linux only
|
||||
SET(BINRELOC ${CMAKE_SOURCE_DIR}/extern/binreloc)
|
||||
SET(BINRELOC_INC ${BINRELOC}/include)
|
||||
ENDIF(CMAKE_SYSTEM_NAME MATCHES "Linux")
|
||||
set(BINRELOC ${CMAKE_SOURCE_DIR}/extern/binreloc)
|
||||
set(BINRELOC_INC ${BINRELOC}/include)
|
||||
endif()
|
||||
|
||||
IF(WITH_OPENMP)
|
||||
LIST(APPEND LLIBS -lgomp)
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fopenmp")
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fopenmp")
|
||||
ENDIF(WITH_OPENMP)
|
||||
set(PLATFORM_LINKFLAGS "-pthread")
|
||||
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE")
|
||||
|
||||
SET(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing")
|
||||
# GNU Compiler
|
||||
if(CMAKE_COMPILER_IS_GNUCC)
|
||||
set(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing")
|
||||
# Intel C++ Compiler
|
||||
elseif(CMAKE_C_COMPILER_ID MATCHES "Intel")
|
||||
# think these next two are broken
|
||||
find_program(XIAR xiar)
|
||||
if(XIAR)
|
||||
set(CMAKE_AR "${XIAR}")
|
||||
endif()
|
||||
mark_as_advanced(XIAR)
|
||||
|
||||
SET(PLATFORM_LINKFLAGS "-pthread")
|
||||
find_program(XILD xild)
|
||||
if(XILD)
|
||||
set(CMAKE_LINKER "${XILD}")
|
||||
endif()
|
||||
mark_as_advanced(XILD)
|
||||
|
||||
# Better warnings
|
||||
SET(C_WARNINGS "-Wall -Wno-char-subscripts -Wpointer-arith -Wcast-align -Wdeclaration-after-statement -Wno-unknown-pragmas")
|
||||
SET(CXX_WARNINGS "-Wall -Wno-invalid-offsetof -Wno-sign-compare")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fp-model precise -prec_div -parallel")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fp-model precise -prec_div -parallel")
|
||||
|
||||
INCLUDE_DIRECTORIES(${JPEG_INCLUDE_DIR} ${PNG_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} )
|
||||
ENDIF(UNIX AND NOT APPLE)
|
||||
# set(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} -diag-enable sc3")
|
||||
set(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing")
|
||||
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -static-intel")
|
||||
endif()
|
||||
|
||||
|
||||
IF(WIN32)
|
||||
elseif(WIN32)
|
||||
|
||||
# this file is included anyway when building under Windows with cl.exe
|
||||
# INCLUDE(${CMAKE_ROOT}/Modules/Platform/Windows-cl.cmake)
|
||||
|
||||
SET(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/windows)
|
||||
# include(${CMAKE_ROOT}/Modules/Platform/Windows-cl.cmake)
|
||||
|
||||
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/windows)
|
||||
|
||||
# Setup 64bit and 64bit windows systems
|
||||
IF(CMAKE_CL_64)
|
||||
if(CMAKE_CL_64)
|
||||
message("64 bit compiler detected.")
|
||||
SET(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/win64)
|
||||
ENDIF(CMAKE_CL_64)
|
||||
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/win64)
|
||||
endif()
|
||||
|
||||
ADD_DEFINITIONS(-DWIN32)
|
||||
add_definitions(-DWIN32)
|
||||
|
||||
IF(WITH_INTERNATIONAL)
|
||||
SET(ICONV ${LIBDIR}/iconv)
|
||||
SET(ICONV_INC ${ICONV}/include)
|
||||
SET(ICONV_LIB iconv)
|
||||
SET(ICONV_LIBPATH ${ICONV}/lib)
|
||||
ENDIF(WITH_INTERNATIONAL)
|
||||
if(WITH_INTERNATIONAL)
|
||||
set(ICONV ${LIBDIR}/iconv)
|
||||
set(ICONV_INC ${ICONV}/include)
|
||||
set(ICONV_LIB iconv)
|
||||
set(ICONV_LIBPATH ${ICONV}/lib)
|
||||
endif()
|
||||
|
||||
SET(LIBSAMPLERATE ${LIBDIR}/samplerate)
|
||||
SET(LIBSAMPLERATE_INC ${LIBSAMPLERATE}/include)
|
||||
SET(LIBSAMPLERATE_LIB libsamplerate)
|
||||
SET(LIBSAMPLERATE_LIBPATH ${LIBSAMPLERATE}/lib)
|
||||
if(WITH_SAMPLERATE)
|
||||
set(LIBSAMPLERATE ${LIBDIR}/samplerate)
|
||||
set(LIBSAMPLERATE_INC ${LIBSAMPLERATE}/include)
|
||||
set(LIBSAMPLERATE_LIB libsamplerate)
|
||||
set(LIBSAMPLERATE_LIBPATH ${LIBSAMPLERATE}/lib)
|
||||
endif()
|
||||
|
||||
SET(PNG "${LIBDIR}/png")
|
||||
SET(PNG_INC "${PNG}/include")
|
||||
SET(PNG_LIBPATH ${PNG}/lib)
|
||||
set(PNG "${LIBDIR}/png")
|
||||
set(PNG_INCLUDE_DIR "${PNG}/include")
|
||||
set(PNG_LIBPATH ${PNG}/lib) # not cmake defined
|
||||
|
||||
SET(JPEG "${LIBDIR}/jpeg")
|
||||
SET(JPEG_INC "${JPEG}/include")
|
||||
SET(JPEG_LIBPATH ${JPEG}/lib)
|
||||
set(JPEG "${LIBDIR}/jpeg")
|
||||
set(JPEG_INCLUDE_DIR "${JPEG}/include")
|
||||
set(JPEG_LIBPATH ${JPEG}/lib) # not cmake defined
|
||||
|
||||
SET(WINTAB_INC ${LIBDIR}/wintab/include)
|
||||
set(WINTAB_INC ${LIBDIR}/wintab/include)
|
||||
|
||||
IF(WITH_OPENAL)
|
||||
SET(OPENAL ${LIBDIR}/openal)
|
||||
SET(OPENAL_INCLUDE_DIR ${OPENAL}/include)
|
||||
SET(OPENAL_LIBRARY wrap_oal)
|
||||
SET(OPENAL_LIBPATH ${OPENAL}/lib)
|
||||
ENDIF(WITH_OPENAL)
|
||||
if(WITH_OPENAL)
|
||||
set(OPENAL ${LIBDIR}/openal)
|
||||
set(OPENAL_INCLUDE_DIR ${OPENAL}/include)
|
||||
set(OPENAL_LIBRARY wrap_oal)
|
||||
set(OPENAL_LIBPATH ${OPENAL}/lib)
|
||||
endif()
|
||||
|
||||
IF(WITH_SNDFILE)
|
||||
SET(SNDFILE ${LIBDIR}/sndfile)
|
||||
SET(SNDFILE_INC ${SNDFILE}/include)
|
||||
SET(SNDFILE_LIB libsndfile-1)
|
||||
SET(SNDFILE_LIBPATH ${SNDFILE}/lib)
|
||||
ENDIF(WITH_SNDFILE)
|
||||
if(WITH_CODEC_SNDFILE)
|
||||
set(SNDFILE ${LIBDIR}/sndfile)
|
||||
set(SNDFILE_INC ${SNDFILE}/include)
|
||||
set(SNDFILE_LIB libsndfile-1)
|
||||
set(SNDFILE_LIBPATH ${SNDFILE}/lib)
|
||||
endif()
|
||||
|
||||
IF(WITH_SDL)
|
||||
SET(SDL ${LIBDIR}/sdl)
|
||||
SET(SDL_INCLUDE_DIR ${SDL}/include)
|
||||
SET(SDL_LIBRARY SDL)
|
||||
SET(SDL_LIBPATH ${SDL}/lib)
|
||||
ENDIF(WITH_SDL)
|
||||
if(WITH_SDL)
|
||||
set(SDL ${LIBDIR}/sdl)
|
||||
set(SDL_INCLUDE_DIR ${SDL}/include)
|
||||
set(SDL_LIBRARY SDL)
|
||||
set(SDL_LIBPATH ${SDL}/lib)
|
||||
endif()
|
||||
|
||||
IF(WITH_QUICKTIME)
|
||||
SET(QUICKTIME ${LIBDIR}/QTDevWin)
|
||||
SET(QUICKTIME_INC ${QUICKTIME}/CIncludes)
|
||||
SET(QUICKTIME_LIB qtmlClient)
|
||||
SET(QUICKTIME_LIBPATH ${QUICKTIME}/Libraries)
|
||||
ENDIF(WITH_QUICKTIME)
|
||||
if(WITH_CODEC_QUICKTIME)
|
||||
set(QUICKTIME ${LIBDIR}/QTDevWin)
|
||||
set(QUICKTIME_INC ${QUICKTIME}/CIncludes)
|
||||
set(QUICKTIME_LIB qtmlClient)
|
||||
set(QUICKTIME_LIBPATH ${QUICKTIME}/Libraries)
|
||||
endif()
|
||||
|
||||
IF(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD)
|
||||
ADD_DEFINITIONS(-D__SSE__ -D__MMX__)
|
||||
ENDIF(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD)
|
||||
if(WITH_RAYOPTIMIZATION AND SUPPORT_SSE_BUILD)
|
||||
add_definitions(-D__SSE__ -D__MMX__)
|
||||
endif()
|
||||
|
||||
IF(MSVC)
|
||||
IF(CMAKE_CL_64)
|
||||
SET(LLIBS kernel32 user32 vfw32 winmm ws2_32 )
|
||||
ELSE(CMAKE_CL_64)
|
||||
SET(LLIBS kernel32 user32 gdi32 comdlg32 advapi32 shell32 ole32 oleaut32 uuid ws2_32 vfw32 winmm)
|
||||
ENDIF(CMAKE_CL_64)
|
||||
if(MSVC)
|
||||
if(CMAKE_CL_64)
|
||||
set(LLIBS kernel32 user32 vfw32 winmm ws2_32 )
|
||||
else()
|
||||
set(LLIBS kernel32 user32 gdi32 comdlg32 advapi32 shell32 ole32 oleaut32 uuid ws2_32 vfw32 winmm)
|
||||
endif()
|
||||
|
||||
SET(CMAKE_CXX_FLAGS "/D_CRT_NONSTDC_NO_DEPRECATE /D_CRT_SECURE_NO_DEPRECATE /D_SCL_SECURE_NO_DEPRECATE /wd4800 /wd4244 /wd4305" CACHE STRING "MSVC MT C++ flags " FORCE)
|
||||
SET(CMAKE_C_FLAGS "/D_CRT_NONSTDC_NO_DEPRECATE /D_CRT_SECURE_NO_DEPRECATE /D_SCL_SECURE_NO_DEPRECATE /wd4800 /wd4244 /wd4305" CACHE STRING "MSVC MT C++ flags " FORCE)
|
||||
set(CMAKE_CXX_FLAGS "/D_CRT_NONSTDC_NO_DEPRECATE /D_CRT_SECURE_NO_DEPRECATE /D_SCL_SECURE_NO_DEPRECATE /we4013 /wd4018 /wd4800 /wd4244 /wd4305 /wd4065 /wd4267" CACHE STRING "MSVC MT C++ flags " FORCE)
|
||||
set(CMAKE_C_FLAGS "/D_CRT_NONSTDC_NO_DEPRECATE /D_CRT_SECURE_NO_DEPRECATE /D_SCL_SECURE_NO_DEPRECATE /we4013 /wd4018 /wd4800 /wd4244 /wd4305 /wd4065 /wd4267" CACHE STRING "MSVC MT C++ flags " FORCE)
|
||||
|
||||
IF(CMAKE_CL_64)
|
||||
SET(CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG /Od /Gm /EHsc /RTC1 /MTd /W3 /nologo /Zi /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
ELSE(CMAKE_CL_64)
|
||||
SET(CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG /Od /Gm /EHsc /RTC1 /MTd /W3 /nologo /ZI /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
ENDIF(CMAKE_CL_64)
|
||||
SET(CMAKE_CXX_FLAGS_RELEASE "/O2 /Ob2 /DNDEBUG /EHsc /MT /W3 /nologo /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
SET(CMAKE_CXX_FLAGS_MINSIZEREL "/O1 /Ob1 /DNDEBUG /EHsc /MT /W3 /nologo /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/O2 /Ob1 /DNDEBUG /EHsc /MT /W3 /nologo /Zi /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
IF(CMAKE_CL_64)
|
||||
SET(CMAKE_C_FLAGS_DEBUG "/D_DEBUG /Od /Gm /EHsc /RTC1 /MTd /W3 /nologo /Zi /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
ELSE(CMAKE_CL_64)
|
||||
SET(CMAKE_C_FLAGS_DEBUG "/D_DEBUG /Od /Gm /EHsc /RTC1 /MTd /W3 /nologo /ZI /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
ENDIF(CMAKE_CL_64)
|
||||
SET(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /DNDEBUG /EHsc /MT /W3 /nologo /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
SET(CMAKE_C_FLAGS_MINSIZEREL "/O1 /Ob1 /DNDEBUG /EHsc /MT /W3 /nologo /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
SET(CMAKE_C_FLAGS_RELWITHDEBINFO "/O2 /Ob1 /DNDEBUG /EHsc /MT /W3 /nologo /Zi /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
if(CMAKE_CL_64)
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG /Od /Gm /EHsc /RTC1 /MTd /W3 /nologo /Zi /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
else()
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG /Od /Gm /EHsc /RTC1 /MTd /W3 /nologo /ZI /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
endif()
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "/O2 /Ob2 /DNDEBUG /EHsc /MT /W3 /nologo /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
set(CMAKE_CXX_FLAGS_MINSIZEREL "/O1 /Ob1 /DNDEBUG /EHsc /MT /W3 /nologo /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "/O2 /Ob1 /DNDEBUG /EHsc /MT /W3 /nologo /Zi /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
if(CMAKE_CL_64)
|
||||
set(CMAKE_C_FLAGS_DEBUG "/D_DEBUG /Od /Gm /EHsc /RTC1 /MTd /W3 /nologo /Zi /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
else()
|
||||
set(CMAKE_C_FLAGS_DEBUG "/D_DEBUG /Od /Gm /EHsc /RTC1 /MTd /W3 /nologo /ZI /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
endif()
|
||||
set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /DNDEBUG /EHsc /MT /W3 /nologo /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
set(CMAKE_C_FLAGS_MINSIZEREL "/O1 /Ob1 /DNDEBUG /EHsc /MT /W3 /nologo /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
set(CMAKE_C_FLAGS_RELWITHDEBINFO "/O2 /Ob1 /DNDEBUG /EHsc /MT /W3 /nologo /Zi /J" CACHE STRING "MSVC MT flags " FORCE)
|
||||
|
||||
if(WITH_INTERNATIONAL)
|
||||
set(GETTEXT ${LIBDIR}/gettext)
|
||||
set(GETTEXT_INC ${GETTEXT}/include)
|
||||
set(GETTEXT_LIBPATH ${GETTEXT}/lib)
|
||||
if(CMAKE_CL_64)
|
||||
set(GETTEXT_LIB gettext)
|
||||
else()
|
||||
set(GETTEXT_LIB gnu_gettext)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(CMAKE_CL_64)
|
||||
set(PNG_LIBRARIES libpng)
|
||||
else()
|
||||
set(PNG_LIBRARIES libpng_st)
|
||||
endif()
|
||||
set(JPEG_LIBRARIES libjpeg)
|
||||
|
||||
set(ZLIB ${LIBDIR}/zlib)
|
||||
set(ZLIB_INCLUDE_DIRS ${ZLIB}/include)
|
||||
set(ZLIB_LIBPATH ${ZLIB}/lib)
|
||||
if(CMAKE_CL_64)
|
||||
set(ZLIB_LIBRARIES libz)
|
||||
else()
|
||||
set(ZLIB_LIBRARIES zlib)
|
||||
endif()
|
||||
|
||||
set(PTHREADS ${LIBDIR}/pthreads)
|
||||
set(PTHREADS_INC ${PTHREADS}/include)
|
||||
set(PTHREADS_LIBPATH ${PTHREADS}/lib)
|
||||
set(PTHREADS_LIB pthreadVC2)
|
||||
|
||||
IF(WITH_OPENMP)
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /openmp ")
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /openmp ")
|
||||
ENDIF(WITH_OPENMP)
|
||||
set(FREETYPE ${LIBDIR}/freetype)
|
||||
set(FREETYPE_INCLUDE_DIRS ${FREETYPE}/include ${FREETYPE}/include/freetype2)
|
||||
set(FREETYPE_LIBPATH ${FREETYPE}/lib)
|
||||
set(FREETYPE_LIBRARY freetype2ST)
|
||||
|
||||
if(WITH_FFTW3)
|
||||
set(FFTW3 ${LIBDIR}/fftw3)
|
||||
set(FFTW3_LIB libfftw)
|
||||
set(FFTW3_INC ${FFTW3}/include)
|
||||
set(FFTW3_LIBPATH ${FFTW3}/lib)
|
||||
endif()
|
||||
|
||||
if(WITH_OPENCOLLADA)
|
||||
set(OPENCOLLADA ${LIBDIR}/opencollada)
|
||||
set(OPENCOLLADA_INC ${OPENCOLLADA}/include)
|
||||
set(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib)
|
||||
set(OPENCOLLADA_LIB OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils OpenCOLLADAStreamWriter MathMLSolver GeneratedSaxParser xml2 buffer ftoa UTF)
|
||||
set(PCRE_LIB pcre)
|
||||
endif()
|
||||
|
||||
IF(WITH_INTERNATIONAL)
|
||||
SET(GETTEXT ${LIBDIR}/gettext)
|
||||
SET(GETTEXT_INC ${GETTEXT}/include)
|
||||
SET(GETTEXT_LIBPATH ${GETTEXT}/lib)
|
||||
IF(CMAKE_CL_64)
|
||||
SET(GETTEXT_LIB gettext)
|
||||
ELSE(CMAKE_CL_64)
|
||||
SET(GETTEXT_LIB gnu_gettext)
|
||||
ENDIF(CMAKE_CL_64)
|
||||
ENDIF(WITH_INTERNATIONAL)
|
||||
if(WITH_LCMS)
|
||||
set(LCMS ${LIBDIR}/lcms)
|
||||
set(LCMS_INCLUDE_DIR ${LCMS}/include)
|
||||
set(LCMS_LIBPATH ${LCMS}/lib)
|
||||
set(LCMS_LIB lcms)
|
||||
endif()
|
||||
|
||||
IF(CMAKE_CL_64)
|
||||
SET(PNG_LIBRARIES libpng)
|
||||
ELSE(CMAKE_CL_64)
|
||||
SET(PNG_LIBRARIES libpng_st)
|
||||
ENDIF(CMAKE_CL_64)
|
||||
SET(JPEG_LIBRARY libjpeg)
|
||||
if(WITH_CODEC_FFMPEG)
|
||||
set(FFMPEG ${LIBDIR}/ffmpeg)
|
||||
set(FFMPEG_INC ${FFMPEG}/include ${FFMPEG}/include/msvc)
|
||||
set(FFMPEG_LIB avcodec-52 avformat-52 avdevice-52 avutil-50 swscale-0)
|
||||
set(FFMPEG_LIBPATH ${FFMPEG}/lib)
|
||||
endif()
|
||||
|
||||
SET(ZLIB ${LIBDIR}/zlib)
|
||||
SET(ZLIB_INC ${ZLIB}/include)
|
||||
SET(ZLIB_LIBPATH ${ZLIB}/lib)
|
||||
IF(CMAKE_CL_64)
|
||||
SET(ZLIB_LIBRARIES libz)
|
||||
ELSE(CMAKE_CL_64)
|
||||
SET(ZLIB_LIBRARIES zlib)
|
||||
ENDIF(CMAKE_CL_64)
|
||||
if(WITH_IMAGE_OPENEXR)
|
||||
if(MSVC80)
|
||||
set(MSVC_LIB _vs2005)
|
||||
set(MSVC_INC)
|
||||
elseif(MSVC90)
|
||||
set(MSVC_LIB _vs2008)
|
||||
set(MSVC_INC)
|
||||
elseif(MSVC10)
|
||||
set(MSVC_LIB _vs2010)
|
||||
set(MSVC_INC _vs2010)
|
||||
else()
|
||||
set(MSVC_LIB msvc)
|
||||
set(MSVC_INC)
|
||||
endif()
|
||||
set(OPENEXR ${LIBDIR}/openexr)
|
||||
set(OPENEXR_LIB Iex Half IlmImf Imath IlmThread)
|
||||
set(OPENEXR_LIBPATH ${OPENEXR}/lib${MSVC_LIB})
|
||||
set(OPENEXR_INCUDE ${OPENEXR}/include${MSVC_INC})
|
||||
set(OPENEXR_INC ${OPENEXR_INCUDE}/ ${OPENEXR_INCUDE}/IlmImf ${OPENEXR_INCUDE}/Iex ${OPENEXR_INCUDE}/Imath)
|
||||
endif()
|
||||
|
||||
SET(PTHREADS ${LIBDIR}/pthreads)
|
||||
SET(PTHREADS_INC ${PTHREADS}/include)
|
||||
SET(PTHREADS_LIBPATH ${PTHREADS}/lib)
|
||||
SET(PTHREADS_LIB pthreadVC2)
|
||||
|
||||
SET(FREETYPE ${LIBDIR}/freetype)
|
||||
SET(FREETYPE_INCLUDE_DIRS ${FREETYPE}/include ${FREETYPE}/include/freetype2)
|
||||
SET(FREETYPE_LIBPATH ${FREETYPE}/lib)
|
||||
SET(FREETYPE_LIBRARY freetype2ST)
|
||||
if(WITH_IMAGE_TIFF)
|
||||
set(TIFF ${LIBDIR}/tiff)
|
||||
set(TIFF_LIBRARY libtiff)
|
||||
set(TIFF_INCLUDE_DIR ${TIFF}/include)
|
||||
set(TIFF_LIBPATH ${TIFF}/lib)
|
||||
endif()
|
||||
|
||||
IF(WITH_FFTW3)
|
||||
SET(FFTW3 ${LIBDIR}/fftw3)
|
||||
SET(FFTW3_LIB libfftw)
|
||||
SET(FFTW3_INC ${FFTW3}/include)
|
||||
SET(FFTW3_LIBPATH ${FFTW3}/lib)
|
||||
ENDIF(WITH_FFTW3)
|
||||
if(WITH_JACK)
|
||||
set(JACK ${LIBDIR}/jack)
|
||||
set(JACK_INC ${JACK}/include/jack ${JACK}/include)
|
||||
set(JACK_LIB libjack)
|
||||
set(JACK_LIBPATH ${JACK}/lib)
|
||||
endif()
|
||||
|
||||
IF(WITH_OPENCOLLADA)
|
||||
SET(OPENCOLLADA ${LIBDIR}/opencollada)
|
||||
SET(OPENCOLLADA_INC ${OPENCOLLADA}/include)
|
||||
SET(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib)
|
||||
SET(OPENCOLLADA_LIB OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils OpenCOLLADAStreamWriter MathMLSolver GeneratedSaxParser xml2 buffer ftoa)
|
||||
#pcre is bundled with openCollada
|
||||
#SET(PCRE ${LIBDIR}/pcre)
|
||||
#SET(PCRE_LIBPATH ${PCRE}/lib)
|
||||
SET(PCRE_LIB pcre)
|
||||
ENDIF(WITH_OPENCOLLADA)
|
||||
|
||||
# TODO: IF(WITH_LCMS)
|
||||
|
||||
IF(WITH_FFMPEG)
|
||||
SET(FFMPEG ${LIBDIR}/ffmpeg)
|
||||
SET(FFMPEG_INC ${FFMPEG}/include ${FFMPEG}/include/msvc)
|
||||
SET(FFMPEG_LIB avcodec-52 avformat-52 avdevice-52 avutil-50 swscale-0)
|
||||
SET(FFMPEG_LIBPATH ${FFMPEG}/lib)
|
||||
ENDIF(WITH_FFMPEG)
|
||||
|
||||
IF(WITH_IMAGE_OPENEXR)
|
||||
SET(OPENEXR ${LIBDIR}/openexr)
|
||||
SET(OPENEXR_INC ${OPENEXR}/include ${OPENEXR}/include/IlmImf ${OPENEXR}/include/Iex ${OPENEXR}/include/Imath)
|
||||
SET(OPENEXR_LIB Iex Half IlmImf Imath IlmThread)
|
||||
IF (MSVC80)
|
||||
SET(OPENEXR_LIBPATH ${OPENEXR}/lib_vs2005)
|
||||
ELSE (MSVC80)
|
||||
SET(OPENEXR_LIBPATH ${OPENEXR}/lib_msvc)
|
||||
ENDIF(MSVC80)
|
||||
IF (MSVC90)
|
||||
SET(OPENEXR_LIBPATH ${OPENEXR}/lib_vs2008)
|
||||
ENDIF(MSVC90)
|
||||
ENDIF(WITH_IMAGE_OPENEXR)
|
||||
|
||||
IF(WITH_IMAGE_TIFF)
|
||||
SET(TIFF ${LIBDIR}/tiff)
|
||||
SET(TIFF_LIBRARY libtiff)
|
||||
SET(TIFF_INCLUDE_DIR ${TIFF}/include)
|
||||
SET(TIFF_LIBPATH ${TIFF}/lib)
|
||||
ENDIF(WITH_IMAGE_TIFF)
|
||||
|
||||
IF(WITH_JACK)
|
||||
SET(JACK ${LIBDIR}/jack)
|
||||
SET(JACK_INC ${JACK}/include/jack ${JACK}/include)
|
||||
SET(JACK_LIB libjack)
|
||||
SET(JACK_LIBPATH ${JACK}/lib)
|
||||
ENDIF(WITH_JACK)
|
||||
|
||||
IF(WITH_PYTHON)
|
||||
SET(PYTHON ${LIBDIR}/python)
|
||||
SET(PYTHON_VERSION 3.1)
|
||||
SET(PYTHON_INC "${PYTHON}/include/python${PYTHON_VERSION}")
|
||||
# SET(PYTHON_BINARY python) # not used yet
|
||||
SET(PYTHON_LIB python31)
|
||||
SET(PYTHON_LIBPATH ${PYTHON}/lib)
|
||||
ENDIF(WITH_PYTHON)
|
||||
if(WITH_PYTHON)
|
||||
set(PYTHON ${LIBDIR}/python)
|
||||
set(PYTHON_VERSION 3.1)
|
||||
set(PYTHON_INCLUDE_DIRS "${PYTHON}/include/python${PYTHON_VERSION}")
|
||||
# set(PYTHON_BINARY python) # not used yet
|
||||
set(PYTHON_LIBRARY python31)
|
||||
set(PYTHON_LIBPATH ${PYTHON}/lib)
|
||||
endif()
|
||||
|
||||
# MSVC only, Mingw doesnt need
|
||||
IF(CMAKE_CL_64)
|
||||
SET(PLATFORM_LINKFLAGS "/MACHINE:X64 /NODEFAULTLIB:libc.lib;MSVCRT.lib ")
|
||||
ELSE(CMAKE_CL_64)
|
||||
SET(PLATFORM_LINKFLAGS "/NODEFAULTLIB:libc.lib ")
|
||||
ENDIF(CMAKE_CL_64)
|
||||
|
||||
SET(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} /NODEFAULTLIB:libcmt.lib;libc.lib ")
|
||||
if(CMAKE_CL_64)
|
||||
set(PLATFORM_LINKFLAGS "/MACHINE:X64 /NODEFAULTLIB:libc.lib ")
|
||||
else()
|
||||
set(PLATFORM_LINKFLAGS "/NODEFAULTLIB:libc.lib ")
|
||||
endif()
|
||||
|
||||
ELSE(MSVC) # MINGW
|
||||
SET(LLIBS "-lshell32 -lshfolder -lgdi32 -lmsvcrt -lwinmm -lmingw32 -lm -lws2_32 -lz -lstdc++ -lole32 -luuid")
|
||||
SET(PLATFORM_CFLAGS "-pipe -funsigned-char -fno-strict-aliasing")
|
||||
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} /NODEFAULTLIB:libcmt.lib;libc.lib ")
|
||||
|
||||
# Better warnings
|
||||
SET(C_WARNINGS "-Wall -Wno-char-subscripts -Wpointer-arith -Wcast-align -Wdeclaration-after-statement -Wno-unknown-pragmas")
|
||||
SET(CXX_WARNINGS "-Wall -Wno-invalid-offsetof -Wno-sign-compare")
|
||||
else()
|
||||
# keep GCC spesific stuff here
|
||||
if(CMAKE_COMPILER_IS_GNUCC)
|
||||
set(LLIBS "-lshell32 -lshfolder -lgdi32 -lmsvcrt -lwinmm -lmingw32 -lm -lws2_32 -lz -lstdc++ -lole32 -luuid")
|
||||
set(PLATFORM_CFLAGS "-pipe -funsigned-char -fno-strict-aliasing")
|
||||
|
||||
ADD_DEFINITIONS(-DFREE_WINDOWS)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE")
|
||||
endif()
|
||||
|
||||
add_definitions(-DFREE_WINDOWS)
|
||||
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG")
|
||||
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG")
|
||||
|
||||
if(WITH_INTERNATIONAL)
|
||||
set(GETTEXT ${LIBDIR}/gcc/gettext)
|
||||
set(GETTEXT_INC ${GETTEXT}/include)
|
||||
set(GETTEXT_LIBPATH ${GETTEXT}/lib)
|
||||
set(GETTEXT_LIB intl)
|
||||
endif()
|
||||
|
||||
set(JPEG_LIBRARIES libjpeg)
|
||||
set(PNG_LIBRARIES png)
|
||||
|
||||
set(ZLIB ${LIBDIR}/zlib)
|
||||
set(ZLIB_INCLUDE_DIRS ${ZLIB}/include)
|
||||
set(ZLIB_LIBPATH ${ZLIB}/lib)
|
||||
set(ZLIB_LIBRARIES z)
|
||||
|
||||
set(PTHREADS ${LIBDIR}/pthreads)
|
||||
set(PTHREADS_INC ${PTHREADS}/include)
|
||||
set(PTHREADS_LIBPATH ${PTHREADS}/lib)
|
||||
set(PTHREADS_LIB pthreadGC2)
|
||||
|
||||
IF(WITH_OPENMP)
|
||||
SET(LLIBS "${LLIBS} -lgomp")
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fopenmp")
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fopenmp")
|
||||
ENDIF(WITH_OPENMP)
|
||||
set(FREETYPE ${LIBDIR}/gcc/freetype)
|
||||
set(FREETYPE_INCLUDE_DIRS ${FREETYPE}/include ${FREETYPE}/include/freetype2)
|
||||
set(FREETYPE_LIBPATH ${FREETYPE}/lib)
|
||||
set(FREETYPE_LIBRARY freetype)
|
||||
|
||||
IF(WITH_INTERNATIONAL)
|
||||
SET(GETTEXT ${LIBDIR}/gcc/gettext)
|
||||
SET(GETTEXT_INC ${GETTEXT}/include)
|
||||
SET(GETTEXT_LIBPATH ${GETTEXT}/lib)
|
||||
SET(GETTEXT_LIB intl)
|
||||
ENDIF(WITH_INTERNATIONAL)
|
||||
if(WITH_FFTW3)
|
||||
set(FFTW3 ${LIBDIR}/gcc/fftw3)
|
||||
set(FFTW3_LIB fftw3)
|
||||
set(FFTW3_INC ${FFTW3}/include)
|
||||
set(FFTW3_LIBPATH ${FFTW3}/lib)
|
||||
endif()
|
||||
|
||||
SET(JPEG_LIBRARY libjpeg)
|
||||
SET(PNG_LIBRARIES png)
|
||||
|
||||
SET(ZLIB ${LIBDIR}/zlib)
|
||||
SET(ZLIB_INC ${ZLIB}/include)
|
||||
SET(ZLIB_LIBPATH ${ZLIB}/lib)
|
||||
SET(ZLIB_LIBRARIES z)
|
||||
|
||||
SET(PTHREADS ${LIBDIR}/pthreads)
|
||||
SET(PTHREADS_INC ${PTHREADS}/include)
|
||||
SET(PTHREADS_LIBPATH ${PTHREADS}/lib)
|
||||
SET(PTHREADS_LIB pthreadGC2)
|
||||
if(WITH_OPENCOLLADA)
|
||||
set(OPENCOLLADA ${LIBDIR}/gcc/opencollada)
|
||||
set(OPENCOLLADA_INC ${OPENCOLLADA}/include)
|
||||
set(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib ${OPENCOLLADA}/lib)
|
||||
set(OPENCOLLADA_LIB OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver expat pcre buffer ftoa)
|
||||
set(PCRE_LIB pcre)
|
||||
endif()
|
||||
|
||||
SET(FREETYPE ${LIBDIR}/gcc/freetype)
|
||||
SET(FREETYPE_INCLUDE_DIRS ${FREETYPE}/include ${FREETYPE}/include/freetype2)
|
||||
SET(FREETYPE_LIBPATH ${FREETYPE}/lib)
|
||||
SET(FREETYPE_LIBRARY freetype)
|
||||
if(WITH_CODEC_FFMPEG)
|
||||
set(FFMPEG ${LIBDIR}/ffmpeg)
|
||||
set(FFMPEG_INC ${FFMPEG}/include ${FFMPEG}/include)
|
||||
set(FFMPEG_LIB avcodec-52 avformat-52 avdevice-52 avutil-50 swscale-0)
|
||||
set(FFMPEG_LIBPATH ${FFMPEG}/lib)
|
||||
endif()
|
||||
|
||||
IF(WITH_FFTW3)
|
||||
SET(FFTW3 ${LIBDIR}/gcc/fftw3)
|
||||
SET(FFTW3_LIB fftw3)
|
||||
SET(FFTW3_INC ${FFTW3}/include)
|
||||
SET(FFTW3_LIBPATH ${FFTW3}/lib)
|
||||
ENDIF(WITH_FFTW3)
|
||||
|
||||
IF(WITH_OPENCOLLADA)
|
||||
SET(OPENCOLLADA ${LIBDIR}/gcc/opencollada)
|
||||
SET(OPENCOLLADA_INC ${OPENCOLLADA}/include)
|
||||
SET(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib ${OPENCOLLADA}/lib)
|
||||
SET(OPENCOLLADA_LIB OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver expat pcre buffer ftoa)
|
||||
#pcre is bundled with openCollada
|
||||
#SET(PCRE ${LIBDIR}/pcre)
|
||||
#SET(PCRE_LIBPATH ${PCRE}/lib)
|
||||
SET(PCRE_LIB pcre)
|
||||
ENDIF(WITH_OPENCOLLADA)
|
||||
|
||||
IF(WITH_FFMPEG)
|
||||
SET(FFMPEG ${LIBDIR}/ffmpeg)
|
||||
SET(FFMPEG_INC ${FFMPEG}/include ${FFMPEG}/include)
|
||||
SET(FFMPEG_LIB avcodec-52 avformat-52 avdevice-52 avutil-50 swscale-0)
|
||||
SET(FFMPEG_LIBPATH ${FFMPEG}/lib)
|
||||
ENDIF(WITH_FFMPEG)
|
||||
|
||||
IF(WITH_IMAGE_OPENEXR)
|
||||
SET(OPENEXR ${LIBDIR}/gcc/openexr)
|
||||
SET(OPENEXR_INC ${OPENEXR}/include ${OPENEXR}/include/OpenEXR)
|
||||
SET(OPENEXR_LIB Half IlmImf Imath IlmThread)
|
||||
SET(OPENEXR_LIBPATH ${OPENEXR}/lib)
|
||||
if(WITH_IMAGE_OPENEXR)
|
||||
set(OPENEXR ${LIBDIR}/gcc/openexr)
|
||||
set(OPENEXR_INC ${OPENEXR}/include ${OPENEXR}/include/OpenEXR)
|
||||
set(OPENEXR_LIB Half IlmImf Imath IlmThread)
|
||||
set(OPENEXR_LIBPATH ${OPENEXR}/lib)
|
||||
|
||||
# TODO, gives linking errors, force off
|
||||
SET(WITH_IMAGE_OPENEXR OFF)
|
||||
ENDIF(WITH_IMAGE_OPENEXR)
|
||||
set(WITH_IMAGE_OPENEXR OFF)
|
||||
endif()
|
||||
|
||||
IF(WITH_IMAGE_TIFF)
|
||||
SET(TIFF ${LIBDIR}/gcc/tiff)
|
||||
SET(TIFF_LIBRARY tiff)
|
||||
SET(TIFF_INCLUDE_DIR ${TIFF}/include)
|
||||
SET(TIFF_LIBPATH ${TIFF}/lib)
|
||||
ENDIF(WITH_IMAGE_TIFF)
|
||||
if(WITH_IMAGE_TIFF)
|
||||
set(TIFF ${LIBDIR}/gcc/tiff)
|
||||
set(TIFF_LIBRARY tiff)
|
||||
set(TIFF_INCLUDE_DIR ${TIFF}/include)
|
||||
set(TIFF_LIBPATH ${TIFF}/lib)
|
||||
endif()
|
||||
|
||||
IF(WITH_JACK)
|
||||
SET(JACK ${LIBDIR}/jack)
|
||||
SET(JACK_INC ${JACK}/include/jack ${JACK}/include)
|
||||
SET(JACK_LIB jack)
|
||||
SET(JACK_LIBPATH ${JACK}/lib)
|
||||
if(WITH_JACK)
|
||||
set(JACK ${LIBDIR}/jack)
|
||||
set(JACK_INC ${JACK}/include/jack ${JACK}/include)
|
||||
set(JACK_LIB jack)
|
||||
set(JACK_LIBPATH ${JACK}/lib)
|
||||
|
||||
# TODO, gives linking errors, force off
|
||||
SET(WITH_JACK OFF)
|
||||
ENDIF(WITH_JACK)
|
||||
set(WITH_JACK OFF)
|
||||
endif()
|
||||
|
||||
IF(WITH_PYTHON)
|
||||
SET(PYTHON ${LIBDIR}/python)
|
||||
SET(PYTHON_VERSION 3.1)
|
||||
SET(PYTHON_INC "${PYTHON}/include/python${PYTHON_VERSION}")
|
||||
# SET(PYTHON_BINARY python) # not used yet
|
||||
SET(PYTHON_LIB python31mw)
|
||||
SET(PYTHON_LIBPATH ${PYTHON}/lib)
|
||||
ENDIF(WITH_PYTHON)
|
||||
if(WITH_PYTHON)
|
||||
set(PYTHON ${LIBDIR}/python)
|
||||
set(PYTHON_VERSION 3.1)
|
||||
set(PYTHON_INCLUDE_DIRS "${PYTHON}/include/python${PYTHON_VERSION}")
|
||||
# set(PYTHON_BINARY python) # not used yet
|
||||
set(PYTHON_LIBRARY python31mw)
|
||||
set(PYTHON_LIBPATH ${PYTHON}/lib)
|
||||
endif()
|
||||
|
||||
ENDIF(MSVC)
|
||||
endif()
|
||||
|
||||
ENDIF(WIN32)
|
||||
# used in many places so include globally, like OpenGL
|
||||
blender_include_dirs("${PTHREADS_INC}")
|
||||
|
||||
elseif(APPLE)
|
||||
|
||||
IF(APPLE)
|
||||
IF(WITH_LIBS10.5)
|
||||
SET(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/darwin-9.x.universal)
|
||||
ELSE(WITH_LIBS10.5)
|
||||
IF(CMAKE_OSX_ARCHITECTURES MATCHES i386)
|
||||
SET(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/darwin-8.x.i386)
|
||||
ELSE(CMAKE_OSX_ARCHITECTURES MATCHES i386)
|
||||
SET(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/darwin-8.0.0-powerpc)
|
||||
ENDIF(CMAKE_OSX_ARCHITECTURES MATCHES i386)
|
||||
ENDIF(WITH_LIBS10.5)
|
||||
if(WITH_LIBS10.5)
|
||||
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/darwin-9.x.universal)
|
||||
else()
|
||||
if(CMAKE_OSX_ARCHITECTURES MATCHES i386)
|
||||
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/darwin-8.x.i386)
|
||||
else()
|
||||
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/darwin-8.0.0-powerpc)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
||||
IF(WITH_OPENAL)
|
||||
FIND_PACKAGE(OpenAL)
|
||||
IF(OPENAL_FOUND)
|
||||
SET(WITH_OPENAL ON)
|
||||
SET(OPENAL_INCLUDE_DIR "${LIBDIR}/openal/include")
|
||||
ELSE(OPENAL_FOUND)
|
||||
SET(WITH_OPENAL OFF)
|
||||
ENDIF(OPENAL_FOUND)
|
||||
ENDIF(WITH_OPENAL)
|
||||
if(WITH_OPENAL)
|
||||
find_package(OpenAL)
|
||||
if(OPENAL_FOUND)
|
||||
set(WITH_OPENAL ON)
|
||||
set(OPENAL_INCLUDE_DIR "${LIBDIR}/openal/include")
|
||||
else()
|
||||
set(WITH_OPENAL OFF)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
IF(WITH_JACK)
|
||||
SET(JACK /usr)
|
||||
SET(JACK_INC ${JACK}/include/jack)
|
||||
SET(JACK_LIB jack)
|
||||
SET(JACK_LIBPATH ${JACK}/lib)
|
||||
ENDIF(WITH_JACK)
|
||||
if(WITH_JACK)
|
||||
set(JACK /usr)
|
||||
set(JACK_INC ${JACK}/include/jack)
|
||||
set(JACK_LIB jack)
|
||||
set(JACK_LIBPATH ${JACK}/lib)
|
||||
endif()
|
||||
|
||||
IF(WITH_SNDFILE)
|
||||
SET(SNDFILE ${LIBDIR}/sndfile)
|
||||
SET(SNDFILE_INC ${SNDFILE}/include)
|
||||
SET(SNDFILE_LIB sndfile FLAC ogg vorbis vorbisenc)
|
||||
SET(SNDFILE_LIBPATH ${SNDFILE}/lib ${FFMPEG}/lib)
|
||||
ENDIF(WITH_SNDFILE)
|
||||
if(WITH_CODEC_SNDFILE)
|
||||
set(SNDFILE ${LIBDIR}/sndfile)
|
||||
set(SNDFILE_INC ${SNDFILE}/include)
|
||||
set(SNDFILE_LIB sndfile FLAC ogg vorbis vorbisenc)
|
||||
set(SNDFILE_LIBPATH ${SNDFILE}/lib ${FFMPEG}/lib)
|
||||
endif()
|
||||
|
||||
SET(PYTHON_VERSION 3.1)
|
||||
set(PYTHON_VERSION 3.1)
|
||||
|
||||
IF(PYTHON_VERSION MATCHES 3.1)
|
||||
if(PYTHON_VERSION MATCHES 3.1)
|
||||
# we use precompiled libraries for py 3.1 and up by default
|
||||
|
||||
SET(PYTHON ${LIBDIR}/python)
|
||||
SET(PYTHON_INC "${PYTHON}/include/python${PYTHON_VERSION}")
|
||||
# SET(PYTHON_BINARY "${PYTHON}/bin/python${PYTHON_VERSION}") # not used yet
|
||||
SET(PYTHON_LIB python${PYTHON_VERSION})
|
||||
SET(PYTHON_LIBPATH "${PYTHON}/lib/python${PYTHON_VERSION}")
|
||||
# SET(PYTHON_LINKFLAGS "-u _PyMac_Error") # won't build with this enabled
|
||||
ELSE(PYTHON_VERSION MATCHES 3.1)
|
||||
set(PYTHON ${LIBDIR}/python)
|
||||
set(PYTHON_INCLUDE_DIRS "${PYTHON}/include/python${PYTHON_VERSION}")
|
||||
# set(PYTHON_BINARY "${PYTHON}/bin/python${PYTHON_VERSION}") # not used yet
|
||||
set(PYTHON_LIBRARY python${PYTHON_VERSION})
|
||||
set(PYTHON_LIBPATH "${PYTHON}/lib/python${PYTHON_VERSION}")
|
||||
# set(PYTHON_LINKFLAGS "-u _PyMac_Error") # won't build with this enabled
|
||||
else()
|
||||
# otherwise, use custom system framework
|
||||
|
||||
SET(PYTHON /System/Library/Frameworks/Python.framework/Versions/)
|
||||
SET(PYTHON_VERSION 3.1)
|
||||
SET(PYTHON_INC "${PYTHON}${PYTHON_VERSION}/include/python${PYTHON_VERSION}")
|
||||
# SET(PYTHON_BINARY ${PYTHON}${PYTHON_VERSION}/bin/python${PYTHON_VERSION}) # not used yet
|
||||
SET(PYTHON_LIB "")
|
||||
SET(PYTHON_LIBPATH ${PYTHON}${PYTHON_VERSION}/lib/python${PYTHON_VERSION}/config)
|
||||
SET(PYTHON_LINKFLAGS "-u _PyMac_Error -framework System -framework Python")
|
||||
ENDIF(PYTHON_VERSION MATCHES 3.1)
|
||||
set(PYTHON /System/Library/Frameworks/Python.framework/Versions/)
|
||||
set(PYTHON_VERSION 3.1)
|
||||
set(PYTHON_INCLUDE_DIRS "${PYTHON}${PYTHON_VERSION}/include/python${PYTHON_VERSION}")
|
||||
# set(PYTHON_BINARY ${PYTHON}${PYTHON_VERSION}/bin/python${PYTHON_VERSION}) # not used yet
|
||||
set(PYTHON_LIBRARY "")
|
||||
set(PYTHON_LIBPATH ${PYTHON}${PYTHON_VERSION}/lib/python${PYTHON_VERSION}/config)
|
||||
set(PYTHON_LINKFLAGS "-u _PyMac_Error -framework System -framework Python")
|
||||
endif()
|
||||
|
||||
IF(WITH_INTERNATIONAL)
|
||||
SET(GETTEXT ${LIBDIR}/gettext)
|
||||
SET(GETTEXT_INC "${GETTEXT}/include")
|
||||
SET(GETTEXT_LIB intl iconv)
|
||||
SET(GETTEXT_LIBPATH ${GETTEXT}/lib)
|
||||
ENDIF(WITH_INTERNATIONAL)
|
||||
if(WITH_INTERNATIONAL)
|
||||
set(GETTEXT ${LIBDIR}/gettext)
|
||||
set(GETTEXT_INC "${GETTEXT}/include")
|
||||
set(GETTEXT_LIB intl iconv)
|
||||
set(GETTEXT_LIBPATH ${GETTEXT}/lib)
|
||||
endif()
|
||||
|
||||
IF(WITH_FFTW3)
|
||||
SET(FFTW3 ${LIBDIR}/fftw3)
|
||||
SET(FFTW3_INC ${FFTW3}/include)
|
||||
SET(FFTW3_LIB fftw3)
|
||||
SET(FFTW3_LIBPATH ${FFTW3}/lib)
|
||||
ENDIF(WITH_FFTW3)
|
||||
if(WITH_FFTW3)
|
||||
set(FFTW3 ${LIBDIR}/fftw3)
|
||||
set(FFTW3_INC ${FFTW3}/include)
|
||||
set(FFTW3_LIB fftw3)
|
||||
set(FFTW3_LIBPATH ${FFTW3}/lib)
|
||||
endif()
|
||||
|
||||
SET(PNG_LIBRARIES png)
|
||||
SET(JPEG_LIBRARY jpeg)
|
||||
set(PNG_LIBRARIES png)
|
||||
set(JPEG_LIBRARIES jpeg)
|
||||
|
||||
SET(ZLIB /usr)
|
||||
SET(ZLIB_INC "${ZLIB}/include")
|
||||
SET(ZLIB_LIBRARIES z bz2)
|
||||
set(ZLIB /usr)
|
||||
set(ZLIB_INCLUDE_DIRS "${ZLIB}/include")
|
||||
set(ZLIB_LIBRARIES z bz2)
|
||||
|
||||
SET(FREETYPE ${LIBDIR}/freetype)
|
||||
SET(FREETYPE_INCLUDE_DIRS ${FREETYPE}/include ${FREETYPE}/include/freetype2)
|
||||
SET(FREETYPE_LIBPATH ${FREETYPE}/lib)
|
||||
SET(FREETYPE_LIBRARY freetype)
|
||||
set(FREETYPE ${LIBDIR}/freetype)
|
||||
set(FREETYPE_INCLUDE_DIRS ${FREETYPE}/include ${FREETYPE}/include/freetype2)
|
||||
set(FREETYPE_LIBPATH ${FREETYPE}/lib)
|
||||
set(FREETYPE_LIBRARY freetype)
|
||||
|
||||
IF(WITH_IMAGE_OPENEXR)
|
||||
SET(OPENEXR ${LIBDIR}/openexr)
|
||||
SET(OPENEXR_INC ${OPENEXR}/include/OpenEXR ${OPENEXR}/include)
|
||||
SET(OPENEXR_LIB Iex Half IlmImf Imath IlmThread)
|
||||
SET(OPENEXR_LIBPATH ${OPENEXR}/lib)
|
||||
ENDIF(WITH_IMAGE_OPENEXR)
|
||||
if(WITH_IMAGE_OPENEXR)
|
||||
set(OPENEXR ${LIBDIR}/openexr)
|
||||
set(OPENEXR_INC ${OPENEXR}/include/OpenEXR ${OPENEXR}/include)
|
||||
set(OPENEXR_LIB Iex Half IlmImf Imath IlmThread)
|
||||
set(OPENEXR_LIBPATH ${OPENEXR}/lib)
|
||||
endif()
|
||||
|
||||
IF(WITH_LCMS)
|
||||
SET(LCMS ${LIBDIR}/lcms)
|
||||
SET(LCMS_INCLUDE_DIR ${LCMS}/include)
|
||||
SET(LCMS_LIBRARY lcms)
|
||||
SET(LCMS_LIBPATH ${LCMS}/lib)
|
||||
ENDIF(WITH_LCMS)
|
||||
if(WITH_LCMS)
|
||||
set(LCMS ${LIBDIR}/lcms)
|
||||
set(LCMS_INCLUDE_DIR ${LCMS}/include)
|
||||
set(LCMS_LIBRARY lcms)
|
||||
set(LCMS_LIBPATH ${LCMS}/lib)
|
||||
endif()
|
||||
|
||||
IF(WITH_FFMPEG)
|
||||
SET(FFMPEG ${LIBDIR}/ffmpeg)
|
||||
SET(FFMPEG_INC ${FFMPEG}/include)
|
||||
SET(FFMPEG_LIB avcodec avdevice avformat avutil mp3lame swscale x264 xvidcore theora theoradec theoraenc vorbis vorbisenc vorbisfile ogg)
|
||||
SET(FFMPEG_LIBPATH ${FFMPEG}/lib)
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__STDC_CONSTANT_MACROS")
|
||||
ENDIF(WITH_FFMPEG)
|
||||
if(WITH_CODEC_FFMPEG)
|
||||
set(FFMPEG ${LIBDIR}/ffmpeg)
|
||||
set(FFMPEG_INC ${FFMPEG}/include)
|
||||
set(FFMPEG_LIB avcodec avdevice avformat avutil mp3lame swscale x264 xvidcore theora theoradec theoraenc vorbis vorbisenc vorbisfile ogg)
|
||||
set(FFMPEG_LIBPATH ${FFMPEG}/lib)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__STDC_CONSTANT_MACROS")
|
||||
endif()
|
||||
|
||||
SET(LIBSAMPLERATE ${LIBDIR}/samplerate)
|
||||
SET(LIBSAMPLERATE_INC ${LIBSAMPLERATE}/include)
|
||||
SET(LIBSAMPLERATE_LIB samplerate)
|
||||
SET(LIBSAMPLERATE_LIBPATH ${LIBSAMPLERATE}/lib)
|
||||
if(WITH_SAMPLERATE)
|
||||
set(LIBSAMPLERATE ${LIBDIR}/samplerate)
|
||||
set(LIBSAMPLERATE_INC ${LIBSAMPLERATE}/include)
|
||||
set(LIBSAMPLERATE_LIB samplerate)
|
||||
set(LIBSAMPLERATE_LIBPATH ${LIBSAMPLERATE}/lib)
|
||||
endif()
|
||||
|
||||
SET(LLIBS stdc++ SystemStubs)
|
||||
set(LLIBS stdc++ SystemStubs)
|
||||
|
||||
IF (WITH_COCOA)
|
||||
SET(PLATFORM_CFLAGS "-pipe -funsigned-char -DGHOST_COCOA")
|
||||
SET(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Cocoa -framework Carbon -framework AudioUnit -framework AudioToolbox -framework CoreAudio")
|
||||
IF(USE_QTKIT)
|
||||
SET(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} -DUSE_QTKIT")
|
||||
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QTKit")
|
||||
IF(CMAKE_OSX_ARCHITECTURES MATCHES i386)
|
||||
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QuickTime")
|
||||
if(WITH_COCOA)
|
||||
set(PLATFORM_CFLAGS "-pipe -funsigned-char -DGHOST_COCOA")
|
||||
set(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Cocoa -framework Carbon -framework AudioUnit -framework AudioToolbox -framework CoreAudio")
|
||||
if(USE_QTKIT)
|
||||
set(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} -DUSE_QTKIT")
|
||||
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QTKit")
|
||||
if(CMAKE_OSX_ARCHITECTURES MATCHES i386)
|
||||
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QuickTime")
|
||||
#libSDL still needs 32bit carbon quicktime
|
||||
ENDIF(CMAKE_OSX_ARCHITECTURES MATCHES i386)
|
||||
ELSEIF(WITH_QUICKTIME)
|
||||
SET(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QuickTime")
|
||||
ENDIF(USE_QTKIT)
|
||||
ELSE (WITH_COCOA)
|
||||
SET(PLATFORM_CFLAGS "-pipe -funsigned-char")
|
||||
SET(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Carbon -framework AGL -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime")
|
||||
ENDIF (WITH_COCOA)
|
||||
endif()
|
||||
elseif(WITH_CODEC_QUICKTIME)
|
||||
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -framework QuickTime")
|
||||
endif()
|
||||
else()
|
||||
set(PLATFORM_CFLAGS "-pipe -funsigned-char")
|
||||
set(PLATFORM_LINKFLAGS "-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Carbon -framework AGL -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime")
|
||||
endif()
|
||||
|
||||
IF(WITH_OPENMP)
|
||||
SET(LLIBS "${LLIBS} -lgomp")
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fopenmp")
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fopenmp")
|
||||
ENDIF(WITH_OPENMP)
|
||||
|
||||
IF (WITH_OPENCOLLADA)
|
||||
SET(OPENCOLLADA ${LIBDIR}/opencollada)
|
||||
SET(OPENCOLLADA_INC ${OPENCOLLADA}/include)
|
||||
SET(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib)
|
||||
SET(OPENCOLLADA_LIB "OpenCOLLADASaxFrameworkLoader -lOpenCOLLADAFramework -lOpenCOLLADABaseUtils -lOpenCOLLADAStreamWriter -lMathMLSolver -lGeneratedSaxParser -lUTF -lxml2 -lbuffer -lftoa" )
|
||||
if(WITH_OPENCOLLADA)
|
||||
set(OPENCOLLADA ${LIBDIR}/opencollada)
|
||||
set(OPENCOLLADA_INC ${OPENCOLLADA}/include)
|
||||
set(OPENCOLLADA_LIBPATH ${OPENCOLLADA}/lib)
|
||||
set(OPENCOLLADA_LIB "OpenCOLLADASaxFrameworkLoader -lOpenCOLLADAFramework -lOpenCOLLADABaseUtils -lOpenCOLLADAStreamWriter -lMathMLSolver -lGeneratedSaxParser -lUTF -lxml2 -lbuffer -lftoa" )
|
||||
#pcre is bundled with openCollada
|
||||
#SET(PCRE ${LIBDIR}/pcre)
|
||||
#SET(PCRE_LIBPATH ${PCRE}/lib)
|
||||
SET(PCRE_LIB pcre)
|
||||
#set(PCRE ${LIBDIR}/pcre)
|
||||
#set(PCRE_LIBPATH ${PCRE}/lib)
|
||||
set(PCRE_LIB pcre)
|
||||
#libxml2 is used
|
||||
#SET(EXPAT ${LIBDIR}/expat)
|
||||
#SET(EXPAT_LIBPATH ${EXPAT}/lib)
|
||||
SET(EXPAT_LIB)
|
||||
ENDIF (WITH_OPENCOLLADA)
|
||||
#set(EXPAT ${LIBDIR}/expat)
|
||||
#set(EXPAT_LIBPATH ${EXPAT}/lib)
|
||||
set(EXPAT_LIB)
|
||||
endif()
|
||||
|
||||
IF(WITH_SDL)
|
||||
SET(SDL ${LIBDIR}/sdl)
|
||||
SET(SDL_INCLUDE_DIR ${SDL}/include)
|
||||
SET(SDL_LIBRARY SDL)
|
||||
SET(SDL_LIBPATH ${SDL}/lib)
|
||||
ENDIF(WITH_SDL)
|
||||
if(WITH_SDL)
|
||||
set(SDL ${LIBDIR}/sdl)
|
||||
set(SDL_INCLUDE_DIR ${SDL}/include)
|
||||
set(SDL_LIBRARY SDL)
|
||||
set(SDL_LIBPATH ${SDL}/lib)
|
||||
endif()
|
||||
|
||||
SET(PNG "${LIBDIR}/png")
|
||||
SET(PNG_INC "${PNG}/include")
|
||||
SET(PNG_LIBPATH ${PNG}/lib)
|
||||
set(PNG "${LIBDIR}/png")
|
||||
set(PNG_INCLUDE_DIR "${PNG}/include")
|
||||
set(PNG_LIBPATH ${PNG}/lib)
|
||||
|
||||
SET(JPEG "${LIBDIR}/jpeg")
|
||||
SET(JPEG_INC "${JPEG}/include")
|
||||
SET(JPEG_LIBPATH ${JPEG}/lib)
|
||||
set(JPEG "${LIBDIR}/jpeg")
|
||||
set(JPEG_INCLUDE_DIR "${JPEG}/include")
|
||||
set(JPEG_LIBPATH ${JPEG}/lib)
|
||||
|
||||
IF(WITH_IMAGE_TIFF)
|
||||
SET(TIFF ${LIBDIR}/tiff)
|
||||
SET(TIFF_INCLUDE_DIR ${TIFF}/include)
|
||||
SET(TIFF_LIBRARY tiff)
|
||||
SET(TIFF_LIBPATH ${TIFF}/lib)
|
||||
ENDIF(WITH_IMAGE_TIFF)
|
||||
if(WITH_IMAGE_TIFF)
|
||||
set(TIFF ${LIBDIR}/tiff)
|
||||
set(TIFF_INCLUDE_DIR ${TIFF}/include)
|
||||
set(TIFF_LIBRARY tiff)
|
||||
set(TIFF_LIBPATH ${TIFF}/lib)
|
||||
endif()
|
||||
|
||||
SET(EXETYPE MACOSX_BUNDLE)
|
||||
set(EXETYPE MACOSX_BUNDLE)
|
||||
|
||||
SET(CMAKE_C_FLAGS_DEBUG "-fno-strict-aliasing -g")
|
||||
SET(CMAKE_CXX_FLAGS_DEBUG "-fno-strict-aliasing -g")
|
||||
IF(CMAKE_OSX_ARCHITECTURES MATCHES "i386")
|
||||
SET(CMAKE_CXX_FLAGS_RELEASE "-O3 -mdynamic-no-pic -ftree-vectorize -msse -msse2 -fvariable-expansion-in-unroller")
|
||||
SET(CMAKE_C_FLAGS_RELEASE "-O3 -mdynamic-no-pic -ftree-vectorize -msse -msse2 -fvariable-expansion-in-unroller")
|
||||
ELSEIF(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64")
|
||||
SET(CMAKE_CXX_FLAGS_RELEASE "-O3 -mdynamic-no-pic -ftree-vectorize -msse -msse2 -msse3 -mssse3 -fvariable-expansion-in-unroller")
|
||||
SET(CMAKE_C_FLAGS_RELEASE "-O3 -mdynamic-no-pic -ftree-vectorize -msse -msse2 -msse3 -mssse3 -fvariable-expansion-in-unroller")
|
||||
ELSE(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64")
|
||||
SET(CMAKE_C_FLAGS_RELEASE "-mdynamic-no-pic -fno-strict-aliasing")
|
||||
SET(CMAKE_CXX_FLAGS_RELEASE "-mdynamic-no-pic -fno-strict-aliasing")
|
||||
ENDIF(CMAKE_OSX_ARCHITECTURES MATCHES "i386")
|
||||
|
||||
# Better warnings
|
||||
SET(C_WARNINGS "-Wall -Wno-char-subscripts -Wpointer-arith -Wcast-align -Wdeclaration-after-statement -Wno-unknown-pragmas")
|
||||
SET(CXX_WARNINGS "-Wall -Wno-invalid-offsetof -Wno-sign-compare")
|
||||
|
||||
ENDIF(APPLE)
|
||||
set(CMAKE_C_FLAGS_DEBUG "-fno-strict-aliasing -g")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "-fno-strict-aliasing -g")
|
||||
if(CMAKE_OSX_ARCHITECTURES MATCHES "i386")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "-O3 -mdynamic-no-pic -ftree-vectorize -msse -msse2 -fvariable-expansion-in-unroller")
|
||||
set(CMAKE_C_FLAGS_RELEASE "-O3 -mdynamic-no-pic -ftree-vectorize -msse -msse2 -fvariable-expansion-in-unroller")
|
||||
elseif(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "-O3 -mdynamic-no-pic -ftree-vectorize -msse -msse2 -msse3 -mssse3 -fvariable-expansion-in-unroller")
|
||||
set(CMAKE_C_FLAGS_RELEASE "-O3 -mdynamic-no-pic -ftree-vectorize -msse -msse2 -msse3 -mssse3 -fvariable-expansion-in-unroller")
|
||||
else()
|
||||
set(CMAKE_C_FLAGS_RELEASE "-mdynamic-no-pic -fno-strict-aliasing")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "-mdynamic-no-pic -fno-strict-aliasing")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
||||
# buildinfo
|
||||
IF(WITH_BUILDINFO)
|
||||
if(WITH_BUILDINFO)
|
||||
# BUILD_PLATFORM and BUILD_PLATFORM are taken from CMake
|
||||
IF(UNIX)
|
||||
EXEC_PROGRAM("date \"+%Y-%m-%d\"" OUTPUT_VARIABLE BUILD_DATE)
|
||||
EXEC_PROGRAM("date \"+%H:%M:%S\"" OUTPUT_VARIABLE BUILD_TIME)
|
||||
EXEC_PROGRAM("svnversion ${CMAKE_SOURCE_DIR}" OUTPUT_VARIABLE BUILD_REV RETURN_VALUE BUILD_REV_RETURN)
|
||||
IF(BUILD_REV_RETURN)
|
||||
SET(BUILD_REV "unknown")
|
||||
ENDIF(BUILD_REV_RETURN)
|
||||
ENDIF(UNIX)
|
||||
if(UNIX)
|
||||
execute_process(COMMAND date "+%Y-%m-%d" OUTPUT_VARIABLE BUILD_DATE OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
execute_process(COMMAND date "+%H:%M:%S" OUTPUT_VARIABLE BUILD_TIME OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
execute_process(COMMAND svnversion ${CMAKE_SOURCE_DIR} OUTPUT_VARIABLE BUILD_REV RESULT_VARIABLE BUILD_REV_RETURN OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if(BUILD_REV_RETURN)
|
||||
set(BUILD_REV "unknown")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
IF(WIN32)
|
||||
EXEC_PROGRAM("cmd /c date /t" OUTPUT_VARIABLE BUILD_DATE)
|
||||
EXEC_PROGRAM("cmd /c time /t" OUTPUT_VARIABLE BUILD_TIME)
|
||||
EXEC_PROGRAM("svnversion ${CMAKE_SOURCE_DIR}" OUTPUT_VARIABLE BUILD_REV RETURN_VALUE BUILD_REV_RETURN)
|
||||
IF(BUILD_REV_RETURN)
|
||||
SET(BUILD_REV "unknown")
|
||||
ENDIF(BUILD_REV_RETURN)
|
||||
ENDIF(WIN32)
|
||||
ENDIF(WITH_BUILDINFO)
|
||||
if(WIN32)
|
||||
execute_process(COMMAND cmd /c date /t OUTPUT_VARIABLE BUILD_DATE OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
execute_process(COMMAND cmd /c time /t OUTPUT_VARIABLE BUILD_TIME OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
execute_process(COMMAND svnversion ${CMAKE_SOURCE_DIR} OUTPUT_VARIABLE BUILD_REV RESULT_VARIABLE BUILD_REV_RETURN OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if(BUILD_REV_RETURN)
|
||||
set(BUILD_REV "unknown")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
#-----------------------------------------------------------------------------
|
||||
# Common.
|
||||
|
||||
IF(WITH_RAYOPTIMIZATION)
|
||||
IF(CMAKE_COMPILER_IS_GNUCC)
|
||||
IF(SUPPORT_SSE_BUILD)
|
||||
SET(PLATFORM_CFLAGS " -msse ${PLATFORM_CFLAGS}")
|
||||
ADD_DEFINITIONS(-D__SSE__ -D__MMX__)
|
||||
ENDIF(SUPPORT_SSE_BUILD)
|
||||
IF(SUPPORT_SSE2_BUILD)
|
||||
SET(PLATFORM_CFLAGS " -msse2 ${PLATFORM_CFLAGS}")
|
||||
ADD_DEFINITIONS(-D__SSE2__)
|
||||
IF(NOT SUPPORT_SSE_BUILD) # dont double up
|
||||
ADD_DEFINITIONS(-D__MMX__)
|
||||
ENDIF(NOT SUPPORT_SSE_BUILD)
|
||||
ENDIF(SUPPORT_SSE2_BUILD)
|
||||
ENDIF(CMAKE_COMPILER_IS_GNUCC)
|
||||
ENDIF(WITH_RAYOPTIMIZATION)
|
||||
if(WITH_RAYOPTIMIZATION)
|
||||
if(CMAKE_COMPILER_IS_GNUCC)
|
||||
if(SUPPORT_SSE_BUILD)
|
||||
set(PLATFORM_CFLAGS " -msse ${PLATFORM_CFLAGS}")
|
||||
add_definitions(-D__SSE__ -D__MMX__)
|
||||
endif()
|
||||
if(SUPPORT_SSE2_BUILD)
|
||||
set(PLATFORM_CFLAGS " -msse2 ${PLATFORM_CFLAGS}")
|
||||
add_definitions(-D__SSE2__)
|
||||
if(NOT SUPPORT_SSE_BUILD) # dont double up
|
||||
add_definitions(-D__MMX__)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
IF(WITH_IMAGE_OPENJPEG)
|
||||
if(WITH_IMAGE_OPENJPEG)
|
||||
set(OPENJPEG ${CMAKE_SOURCE_DIR}/extern/libopenjpeg)
|
||||
set(OPENJPEG_INC ${OPENJPEG})
|
||||
set(OPENJPEG_LIb extern_openjpeg)
|
||||
ENDIF(WITH_IMAGE_OPENJPEG)
|
||||
endif()
|
||||
|
||||
if(WITH_IMAGE_REDCODE)
|
||||
set(REDCODE ${CMAKE_SOURCE_DIR}/extern)
|
||||
set(REDCODE_INC ${REDCODE})
|
||||
endif()
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
# Blender WebPlugin
|
||||
|
||||
IF(WITH_WEBPLUGIN)
|
||||
SET(GECKO_DIR "${CMAKE_SOURCE_DIR}/../gecko-sdk/" CACHE PATH "Gecko SDK path")
|
||||
SET(WEBPLUGIN_SANDBOX_MODE "apparmor" CACHE STRING "WEB Plugin sandbox mode, can be apparmor, privsep, none")
|
||||
if(WITH_WEBPLUGIN)
|
||||
set(GECKO_DIR "${CMAKE_SOURCE_DIR}/../gecko-sdk/" CACHE PATH "Gecko SDK path")
|
||||
set(WEBPLUGIN_SANDBOX_MODE "apparmor" CACHE STRING "WEB Plugin sandbox mode, can be apparmor, privsep, none")
|
||||
|
||||
SET(WITH_PLAYER ON)
|
||||
ENDIF(WITH_WEBPLUGIN)
|
||||
set(WITH_PLAYER ON)
|
||||
endif()
|
||||
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
# Configure OpenGL.
|
||||
FIND_PACKAGE(OpenGL)
|
||||
INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
|
||||
# UNSET(OPENGL_LIBRARIES CACHE) # not compat with older cmake
|
||||
# UNSET(OPENGL_xmesa_INCLUDE_DIR CACHE) # not compat with older cmake
|
||||
find_package(OpenGL)
|
||||
blender_include_dirs("${OPENGL_INCLUDE_DIR}")
|
||||
# unset(OPENGL_LIBRARIES CACHE) # not compat with older cmake
|
||||
# unset(OPENGL_xmesa_INCLUDE_DIR CACHE) # not compat with older cmake
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
# Configure OpenMP.
|
||||
if(WITH_OPENMP)
|
||||
find_package(OpenMP)
|
||||
if(OPENMP_FOUND)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}")
|
||||
|
||||
if(APPLE AND ${CMAKE_GENERATOR} MATCHES "Xcode")
|
||||
set(CMAKE_XCODE_ATTRIBUTE_ENABLE_OPENMP_SUPPORT "YES")
|
||||
endif()
|
||||
else()
|
||||
set(WITH_OPENMP OFF)
|
||||
endif()
|
||||
|
||||
mark_as_advanced(OpenMP_C_FLAGS)
|
||||
mark_as_advanced(OpenMP_CXX_FLAGS)
|
||||
endif()
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
# Extra compile flags
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${PLATFORM_CFLAGS} ${C_WARNINGS}")
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${PLATFORM_CFLAGS} ${CXX_WARNINGS}")
|
||||
|
||||
if((NOT WIN32) AND (NOT MSVC))
|
||||
# used for internal debug checks
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG")
|
||||
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -DDEBUG")
|
||||
|
||||
# assert() checks for this.
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DNDEBUG")
|
||||
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} -DNDEBUG")
|
||||
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -DNDEBUG")
|
||||
|
||||
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -DNDEBUG")
|
||||
set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} -DNDEBUG")
|
||||
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -DNDEBUG")
|
||||
endif()
|
||||
|
||||
if(CMAKE_COMPILER_IS_GNUCC)
|
||||
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ALL -Wall)
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_CAST_ALIGN -Wcast-align)
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ERROR_DECLARATION_AFTER_STATEMENT -Werror=declaration-after-statement)
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ERROR_IMPLICIT_FUNCTION_DECLARATION -Werror=implicit-function-declaration)
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ERROR_RETURN_TYPE -Werror=return-type)
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ERROR_STRICT_PROTOTYPES -Werror=strict-prototypes)
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_NO_CHAR_SUBSCRIPTS -Wno-char-subscripts)
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_NO_UNKNOWN_PRAGMAS -Wno-unknown-pragmas)
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_POINTER_ARITH -Wpointer-arith)
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_UNUSED_PARAMETER -Wunused-parameter)
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_WRITE_STRINGS -Wwrite-strings)
|
||||
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_ALL -Wall)
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_INVALID_OFFSETOF -Wno-invalid-offsetof)
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_SIGN_COMPARE -Wno-sign-compare)
|
||||
|
||||
elseif(CMAKE_C_COMPILER_ID MATCHES "Intel")
|
||||
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ALL -Wall)
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_POINTER_ARITH -Wpointer-arith)
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_NO_UNKNOWN_PRAGMAS -Wno-unknown-pragmas)
|
||||
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_ALL -Wall)
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_INVALID_OFFSETOF -Wno-invalid-offsetof)
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_SIGN_COMPARE -Wno-sign-compare)
|
||||
|
||||
endif()
|
||||
|
||||
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${PLATFORM_CFLAGS} ${C_WARNINGS}")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${PLATFORM_CFLAGS} ${CXX_WARNINGS}")
|
||||
|
||||
# better not define flags here but this is a debugging option thats off by default.
|
||||
IF(WITH_CXX_GUARDEDALLOC)
|
||||
SET(CMAKE_CXX_FLAGS " -DWITH_CXX_GUARDEDALLOC -I${CMAKE_SOURCE_DIR}/intern/guardedalloc ${CMAKE_CXX_FLAGS}")
|
||||
ENDIF(WITH_CXX_GUARDEDALLOC)
|
||||
if(WITH_CXX_GUARDEDALLOC)
|
||||
set(CMAKE_CXX_FLAGS " -DWITH_CXX_GUARDEDALLOC -I${CMAKE_SOURCE_DIR}/intern/guardedalloc ${CMAKE_CXX_FLAGS}")
|
||||
endif()
|
||||
|
||||
if(WITH_ASSERT_ABORT)
|
||||
add_definitions(-DWITH_ASSERT_ABORT)
|
||||
endif()
|
||||
|
||||
# message(STATUS "Using CFLAGS: ${CMAKE_C_FLAGS}")
|
||||
# message(STATUS "Using CXXFLAGS: ${CMAKE_CXX_FLAGS}")
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
# Libraries
|
||||
FILE(WRITE ${CMAKE_BINARY_DIR}/cmake_blender_libs.txt "")
|
||||
ADD_SUBDIRECTORY(intern)
|
||||
ADD_SUBDIRECTORY(extern)
|
||||
ADD_SUBDIRECTORY(source)
|
||||
|
||||
add_subdirectory(source)
|
||||
add_subdirectory(intern)
|
||||
add_subdirectory(extern)
|
||||
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
# Blender Application
|
||||
ADD_SUBDIRECTORY(source/creator)
|
||||
add_subdirectory(source/creator)
|
||||
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
# Blender Player
|
||||
IF(WITH_PLAYER)
|
||||
ADD_SUBDIRECTORY(source/blenderplayer)
|
||||
ENDIF(WITH_PLAYER)
|
||||
if(WITH_PLAYER)
|
||||
add_subdirectory(source/blenderplayer)
|
||||
endif()
|
||||
|
||||
2
COPYING
2
COPYING
@@ -2,7 +2,7 @@ Blender uses the GNU General Public License, which describes the rights
|
||||
to distribute or change the code.
|
||||
|
||||
Please read this file for the full license.
|
||||
doc/GPL-license.txt
|
||||
doc/license/GPL-license.txt
|
||||
|
||||
Apart from the GNU GPL, Blender is not available under other licenses.
|
||||
|
||||
|
||||
74
GNUmakefile
Normal file
74
GNUmakefile
Normal file
@@ -0,0 +1,74 @@
|
||||
# -*- mode: gnumakefile; tab-width: 8; indent-tabs-mode: t; -*-
|
||||
# vim: tabstop=8
|
||||
# $Id: GNUmakefile 34680 2011-02-07 05:05:41Z campbellbarton $
|
||||
#
|
||||
# ##### BEGIN GPL LICENSE BLOCK #####
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or
|
||||
# modify it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 2
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software Foundation,
|
||||
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
#
|
||||
# ##### END GPL LICENSE BLOCK #####
|
||||
|
||||
# This Makefile does an out-of-source CMake build in ../build/`OS`_`CPU`
|
||||
# eg:
|
||||
# ../build/Linux_i386
|
||||
# This is for users who like to configure & build blender with a single command.
|
||||
|
||||
|
||||
# System Vars
|
||||
OS:=$(shell uname -s)
|
||||
OS_NCASE:=$(shell uname -s | tr '[A-Z]' '[a-z]')
|
||||
# CPU:=$(shell uname -m) # UNUSED
|
||||
|
||||
|
||||
# Source and Build DIR's
|
||||
BLENDER_DIR:=$(shell pwd -P)
|
||||
BUILD_DIR:=$(shell dirname $(BLENDER_DIR))/build/$(OS_NCASE)
|
||||
|
||||
|
||||
# Get the number of cores for threaded build
|
||||
NPROCS:=1
|
||||
ifeq ($(OS), Linux)
|
||||
NPROCS:=$(shell grep -c ^processor /proc/cpuinfo)
|
||||
endif
|
||||
ifeq ($(OS), Darwin)
|
||||
NPROCS:=$(shell system_profiler | awk '/Number Of CPUs/{print $4}{next;}')
|
||||
endif
|
||||
ifeq ($(OS), FreeBSD)
|
||||
NPROCS:=$(shell sysctl -a | grep "hw.ncpu " | cut -d" " -f3 )
|
||||
endif
|
||||
ifeq ($(OS), NetBSD)
|
||||
NPROCS:=$(shell sysctl -a | grep "hw.ncpu " | cut -d" " -f3 )
|
||||
endif
|
||||
|
||||
|
||||
# Build Blender
|
||||
all:
|
||||
@echo
|
||||
@echo Configuring Blender ...
|
||||
|
||||
if test ! -f $(BUILD_DIR)/CMakeCache.txt ; then \
|
||||
mkdir -p $(BUILD_DIR) ; \
|
||||
cd $(BUILD_DIR) ; \
|
||||
cmake $(BLENDER_DIR) -DCMAKE_BUILD_TYPE:STRING=Release ; \
|
||||
fi
|
||||
|
||||
@echo
|
||||
@echo Building Blender ...
|
||||
cd $(BUILD_DIR) ; make -s -j $(NPROCS)
|
||||
@echo
|
||||
@echo run blender from "$(BUILD_DIR)/bin/blender"
|
||||
@echo
|
||||
|
||||
.PHONY: all
|
||||
60
Makefile
60
Makefile
@@ -1,60 +0,0 @@
|
||||
# -*- mode: gnumakefile; tab-width: 8; indent-tabs-mode: t; -*-
|
||||
# vim: tabstop=8
|
||||
# $Id$
|
||||
#
|
||||
# ***** BEGIN GPL LICENSE BLOCK *****
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or
|
||||
# modify it under the terms of the GNU General Public License
|
||||
# as published by the Free Software Foundation; either version 2
|
||||
# of the License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program; if not, write to the Free Software Foundation,
|
||||
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
#
|
||||
# The Original Code is Copyright (C) 2002 by Wouter van Heyst
|
||||
# All rights reserved.
|
||||
#
|
||||
# The Original Code is: revision 1.1
|
||||
#
|
||||
# Contributor(s): Hans Lambermont, GSR
|
||||
#
|
||||
# ***** END GPL LICENSE BLOCK *****
|
||||
#
|
||||
# Toplevel Makefile for blender. Bounces make to subdirectories.
|
||||
# Available targets: 'all' 'debug' 'release'
|
||||
|
||||
# If the user wants to override some of the build
|
||||
# vars they can put it in the file user-def.mk which
|
||||
# will get included if it exists (please do not commit
|
||||
# user-def.mk to the revision control server).
|
||||
sinclude user-def.mk
|
||||
|
||||
# To build without openAL, set it as an environment variable,
|
||||
# or put it uncommented in user-def.mk:
|
||||
# export NAN_NO_OPENAL=true
|
||||
|
||||
export NANBLENDERHOME=$(shell pwd)
|
||||
MAKEFLAGS=-I$(NANBLENDERHOME)/build_files/make --no-print-directory
|
||||
|
||||
SOURCEDIR =
|
||||
ifeq ($(FREE_WINDOWS),true)
|
||||
DIRS ?= $(NANBLENDERHOME)/build_files/make/dlltool extern intern source po
|
||||
else
|
||||
DIRS ?= extern intern source po
|
||||
endif
|
||||
|
||||
include build_files/make/nan_subdirs.mk
|
||||
|
||||
.PHONY: release
|
||||
release:
|
||||
@echo "====> $(MAKE) $@ in $(SOURCEDIR)/$@" ;\
|
||||
$(MAKE) -C $@ $@ || exit 1;
|
||||
|
||||
|
||||
34
SConstruct
34
SConstruct
@@ -28,6 +28,8 @@
|
||||
# Main entry-point for the SCons building system
|
||||
# Set up some custom actions and target/argument handling
|
||||
# Then read all SConscripts and build
|
||||
#
|
||||
# TODO: fix /FORCE:MULTIPLE on windows to get proper debug builds.
|
||||
|
||||
import platform as pltfrm
|
||||
|
||||
@@ -70,7 +72,7 @@ quickdebug = None
|
||||
|
||||
##### BEGIN SETUP #####
|
||||
|
||||
B.possible_types = ['core', 'player', 'intern', 'extern']
|
||||
B.possible_types = ['core', 'player', 'player2', 'intern', 'extern']
|
||||
|
||||
B.binarykind = ['blender' , 'blenderplayer']
|
||||
##################################
|
||||
@@ -140,7 +142,6 @@ if not env:
|
||||
print "Could not create a build environment"
|
||||
Exit()
|
||||
|
||||
|
||||
cc = B.arguments.get('CC', None)
|
||||
cxx = B.arguments.get('CXX', None)
|
||||
if cc:
|
||||
@@ -395,7 +396,7 @@ SConscript(B.root_build_dir+'/source/SConscript')
|
||||
# libraries to give as objects to linking phase
|
||||
mainlist = []
|
||||
for tp in B.possible_types:
|
||||
if not tp == 'player':
|
||||
if (not tp == 'player') and (not tp == 'player2'):
|
||||
mainlist += B.create_blender_liblist(env, tp)
|
||||
|
||||
if B.arguments.get('BF_PRIORITYLIST', '0')=='1':
|
||||
@@ -409,9 +410,10 @@ if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
|
||||
env.BlenderProg(B.root_build_dir, "blender", mainlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
|
||||
if env['WITH_BF_PLAYER']:
|
||||
playerlist = B.create_blender_liblist(env, 'player')
|
||||
playerlist += B.create_blender_liblist(env, 'player2')
|
||||
playerlist += B.create_blender_liblist(env, 'intern')
|
||||
playerlist += B.create_blender_liblist(env, 'extern')
|
||||
env.BlenderProg(B.root_build_dir, "blenderplayer", playerlist, thestatlibs + dobj + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
|
||||
env.BlenderProg(B.root_build_dir, "blenderplayer", playerlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
|
||||
|
||||
##### Now define some targets
|
||||
|
||||
@@ -487,11 +489,13 @@ if env['OURPLATFORM']!='darwin':
|
||||
dn.remove('.svn')
|
||||
if '_svn' in dn:
|
||||
dn.remove('_svn')
|
||||
|
||||
if '__pycache__' in dn: # py3.2 cache dir
|
||||
dn.remove('__pycache__')
|
||||
|
||||
dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
|
||||
dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):]
|
||||
|
||||
source=[os.path.join(dp, f) for f in df if f[-3:]!='pyc']
|
||||
|
||||
source=[os.path.join(dp, f) for f in df if not f.endswith(".pyc")]
|
||||
# To ensure empty dirs are created too
|
||||
if len(source)==0:
|
||||
env.Execute(Mkdir(dir))
|
||||
@@ -538,24 +542,24 @@ for tp, tn, tf in os.walk('release/plugins'):
|
||||
df = tp[8:] # remove 'release/'
|
||||
for f in tf:
|
||||
pluglist.append(os.path.join(tp, f))
|
||||
plugtargetlist.append( os.path.join(env['BF_INSTALLDIR'], df, f) )
|
||||
plugtargetlist.append( os.path.join(env['BF_INSTALLDIR'], VERSION, df, f) )
|
||||
|
||||
|
||||
# header files for plugins
|
||||
pluglist.append('source/blender/blenpluginapi/documentation.h')
|
||||
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], 'plugins', 'include', 'documentation.h'))
|
||||
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], VERSION, 'plugins', 'include', 'documentation.h'))
|
||||
pluglist.append('source/blender/blenpluginapi/externdef.h')
|
||||
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], 'plugins', 'include', 'externdef.h'))
|
||||
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], VERSION, 'plugins', 'include', 'externdef.h'))
|
||||
pluglist.append('source/blender/blenpluginapi/floatpatch.h')
|
||||
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], 'plugins', 'include', 'floatpatch.h'))
|
||||
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], VERSION, 'plugins', 'include', 'floatpatch.h'))
|
||||
pluglist.append('source/blender/blenpluginapi/iff.h')
|
||||
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], 'plugins', 'include', 'iff.h'))
|
||||
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], VERSION, 'plugins', 'include', 'iff.h'))
|
||||
pluglist.append('source/blender/blenpluginapi/plugin.h')
|
||||
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], 'plugins', 'include', 'plugin.h'))
|
||||
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], VERSION, 'plugins', 'include', 'plugin.h'))
|
||||
pluglist.append('source/blender/blenpluginapi/util.h')
|
||||
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], 'plugins', 'include', 'util.h'))
|
||||
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], VERSION, 'plugins', 'include', 'util.h'))
|
||||
pluglist.append('source/blender/blenpluginapi/plugin.DEF')
|
||||
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], 'plugins', 'include', 'plugin.def'))
|
||||
plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], VERSION, 'plugins', 'include', 'plugin.def'))
|
||||
|
||||
plugininstall = []
|
||||
for targetdir,srcfile in zip(plugtargetlist, pluglist):
|
||||
|
||||
@@ -1,155 +0,0 @@
|
||||
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||||
!MESSAGE NMAKE /f "BLO_readblenfile.mak" CFG="BLO_readblenfile - Win32 Release"
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|
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!MESSAGE Possible choices for configuration are:
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||||
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|
||||
!MESSAGE "BLO_readblenfile - Win32 Release" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "BLO_readblenfile - Win32 Debug" (based on "Win32 (x86) Static Library")
|
||||
!MESSAGE "BLO_readblenfile - Win32 MT DLL Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "BLO_readblenfile - Win32 MT DLL Debug" (based on "Win32 (x86) Static Library")
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||||
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# ADD BASE CPP /nologo /W3 /GX /O2 /I "..\..\..\source\blender\streamglue\\" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\readblenfile\\" /I "..\..\..\source\blender\deflate\\" /I "..\..\..\source\blender\inflate\\" /I "..\..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\..\source\blender\readstreamglue\\" /I "..\..\..\source\blender\blenloader\\" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\kernel\gen_messaging" /I "..\..\..\source\blender\readblenfile\\" /I "..\..\..\source\blender\deflate\\" /I "..\..\..\source\blender\inflate\\" /I "..\..\..\..\lib\windows\zlib\include" /I "..\..\..\source\blender\readstreamglue" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ENDIF
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# Name "BLO_readblenfile - Win32 Release"
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# Name "BLO_readblenfile - Win32 Debug"
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# Name "BLO_readblenfile - Win32 MT DLL Release"
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# Name "BLO_readblenfile - Win32 MT DLL Debug"
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|
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SOURCE=..\..\..\source\blender\readblenfile\intern\BLO_readblenfile.c
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|
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SOURCE=..\..\..\source\blender\readblenfile\BLO_readblenfile.h
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# End Target
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# End Project
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@@ -1,588 +0,0 @@
|
||||
# Microsoft Developer Studio Project File - Name="BPY_python" - Package Owner=<4>
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||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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||||
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CFG=BPY_python - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "BPY_python.mak".
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||||
!MESSAGE by defining the macro CFG on the command line. For example:
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||||
!MESSAGE
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||||
!MESSAGE NMAKE /f "BPY_python.mak" CFG="BPY_python - Win32 Release"
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|
||||
!MESSAGE Possible choices for configuration are:
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||||
!MESSAGE
|
||||
!MESSAGE "BPY_python - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "BPY_python - Win32 Debug" (based on "Win32 (x86) Static Library")
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|
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|
||||
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LIB32=link.exe -lib
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||||
# ADD BASE LIB32 /nologo
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||||
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||||
|
||||
!ELSEIF "$(CFG)" == "BPY_python - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
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||||
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|
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||||
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|
||||
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|
||||
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||||
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|
||||
# PROP Intermediate_Dir "..\..\..\obj\windows\blender\bpython\debug"
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|
||||
MTL=midl.exe
|
||||
LINK32=link.exe -lib
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /w /W0 /Gm /GX /Zi /Od /I "..\..\..\..\lib\windows\python\include\python2.4" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\imbuf" /I "..\..\..\source\blender\img" /I "..\..\..\..\lib\windows\bmfont\include" /I "..\..\source\blender\misc" /I "..\..\..\lib\windows\guardedalloc\include" /I "..\..\source\blender\blenlib" /I "..\..\source\kernel\gen_messaging" /I "..\..\source\blender\include" /I "..\..\source\blender" /I "..\..\source\blender\makesdna" /I "..\..\source\blender\blenkernel" /I "..\..\source\blender\blenloader" /I "..\..\..\source\blender\radiosity\extern\include" /I "..\..\source\blender\bpython\include" /I "..\..\source\blender\imbuf" /I "..\..\source\blender\render\extern\include" /I "..\..\source\kernel\gen_system" /I "..\..\source\blender\renderconverter\\" /I "..\..\source\blender\renderui\\" /I "..\..\source\blender\python" /I "../../../../lib/windows/bsp/include" /I "..\..\..\source\blender\renderconverter" /I "..\..\..\source\blender\render\extern\include" /I "..\..\..\source\blender\avi" /I "..\..\..\source\kernel\gen_system" /I "..\..\..\source\blender\blenloader" /I "..\..\..\source\blender" /I "..\..\..\source\blender\bpython\include" /I "../../../source/gameengine\SoundSystem\\" /I "../../../../lib/windows/iksolver/include" /I "..\..\..\source\blender\python" /D "WIN32" /D "_MBCS" /D "_LIB" /U "_DEBUG" /YX /J /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LIB32=link.exe -lib
|
||||
# ADD BASE LIB32 /nologo
|
||||
# ADD LIB32 /nologo
|
||||
|
||||
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|
||||
|
||||
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|
||||
|
||||
# Name "BPY_python - Win32 Release"
|
||||
# Name "BPY_python - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Armature.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\BezTriple.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\BGL.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Blender.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Bone.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\BPY_interface.c
|
||||
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||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\BPY_menus.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Camera.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\charRGBA.c
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||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\constant.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Constraint.c
|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Curve.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Draw.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Effect.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\euler.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\EXPP_interface.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Font.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\gen_utils.c
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||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Geometry.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Group.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\IDProp.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Image.c
|
||||
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|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Ipo.c
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Ipocurve.c
|
||||
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|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Key.c
|
||||
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|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Lamp.c
|
||||
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|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Lattice.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Library.c
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\logic.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Material.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Mathutils.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\matrix.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Mesh.c
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\meshPrimitive.c
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Metaball.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Modifier.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\MTex.c
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\NLA.c
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\NMesh.c
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Noise.c
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Object.c
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Particle.c
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\point.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Pose.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\quat.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Registry.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\rgbTuple.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Scene.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\sceneRadio.c
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\sceneRender.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\sceneTimeLine.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Sound.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\SurfNurb.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Sys.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Text.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Text3d.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Texture.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Types.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\vector.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Window.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\windowTheme.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\World.c
|
||||
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|
||||
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|
||||
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|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Armature.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\BezTriple.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\BGL.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Blender.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Bone.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\BPY_extern.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\BPY_menus.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\bpy_types.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Camera.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\charRGBA.h
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\constant.h
|
||||
# End Source File
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||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Constraint.h
|
||||
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|
||||
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||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\CurNurb.h
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Curve.h
|
||||
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||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Draw.h
|
||||
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||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Effect.h
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\euler.h
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\EXPP_interface.h
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Font.h
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\gen_utils.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Geometry.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Group.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Image.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Ipo.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Ipocurve.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Key.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Lamp.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Lattice.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Material.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Mathutils.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\matrix.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Mesh.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\meshPrimitive.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Metaball.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Modifier.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\modules.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\MTex.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\NLA.h
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\NMesh.h
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Object.h
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Particle.h
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\point.h
|
||||
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||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\quat.h
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Registry.h
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\rgbTuple.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Scene.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\sceneRadio.h
|
||||
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|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\sceneRender.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\sceneTimeLine.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Sound.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\SurfNurb.h
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=..\..\..\source\blender\python\api2_2x\Sys.h
|
||||
# End Source File
|
||||
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|
||||
|
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|
||||
# ADD LINK32 solid.lib SDL.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.a libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.a libbsp.a libbmfont.a libghost.a libstring.a ws2_32.lib dxguid.lib opengl32.lib libjpeg.a glu32.lib user32.lib gdi32.lib shell32.lib vfw32.lib advapi32.lib winmm.lib ole32.lib libdecimation.a libiksolver.a libpng.a zlib.lib libmoto.a blender_ONL.lib blender_elbeem.lib boolop.lib BLI_bullet_d.lib pthreadVC2.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"glut32.lib" /nodefaultlib:"libcd.lib" /nodefaultlib:"libc.lib" /nodefaultlib:"libcpd.lib" /nodefaultlib:"libcp.lib" /nodefaultlib:"libcmt.lib" /nodefaultlib:"libcpmtd.lib" /nodefaultlib:"msvcprtd.lib" /out:"..\..\bin\debug\blender.exe" /pdbtype:sept /libpath:"..\..\..\lib\windows\sdl\lib" /libpath:"..\..\..\lib\windows\freetype\lib" /libpath:"..\..\..\lib\windows\ftgl\lib" /libpath:"..\..\..\lib\windows\gettext\lib" /libpath:"..\..\..\lib\windows\ode\lib" /libpath:"..\..\..\lib\windows\bsp\lib\debug" /libpath:"..\..\..\lib\windows\moto\lib\debug" /libpath:"..\..\..\lib\windows\bmfont\lib\debug" /libpath:"..\..\..\lib\windows\ghost\lib\debug" /libpath:"..\..\..\lib\windows\python\frozen" /libpath:"..\..\..\lib\windows\guardedalloc\lib\debug" /libpath:"..\..\..\lib\windows\string\lib\debug" /libpath:"..\..\..\lib\windows\solid\lib\\" /libpath:"..\..\..\lib\windows\python\lib" /libpath:"..\..\..\lib\windows\iksolver\lib\debug" /libpath:"..\..\..\lib\windows\decimation\lib\debug" /libpath:"..\..\..\lib\windows\openal\lib" /libpath:"..\..\obj\windows\intern\soundsystem\dummy\debug" /libpath:"..\..\obj\windows\intern\soundsystem\openal\debug" /libpath:"..\..\..\lib\windows\soundsystem\lib\debug\\" /libpath:"..\..\..\lib\windows\jpeg\lib" /libpath:"..\..\..\lib\windows\blenkey\lib\debug" /libpath:"..\..\..\lib\windows\openssl\lib" /libpath:"..\..\..\lib\windows\zlib\lib\\" /libpath:"..\..\..\lib\windows\png\lib\\" /libpath:"..\..\..\lib\windows\opennl\debug" /libpath:"..\..\..\lib\windows\elbeem\lib\debug" /libpath:"..\..\..\lib\windows\boolop\lib" /libpath:"..\..\..\lib\windows\bullet\lib" /libpath:"..\..\..\lib\windows\elbeem\lib" /libpath:"..\..\..\lib\windows\pthreads\lib"
|
||||
# SUBTRACT LINK32 /pdb:none
|
||||
# Begin Special Build Tool
|
||||
SOURCE="$(InputPath)"
|
||||
PostBuild_Cmds=ECHO Copying required 3rd party dlls... XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\ ECHO Done
|
||||
# End Special Build Tool
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "blender - Win32 Release"
|
||||
# Name "blender - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\source\creator\creator.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\source\icons\winblender.rc
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\source\icons\winblender.ico
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\source\icons\winblenderfile.ico
|
||||
# End Source File
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
@@ -1,743 +0,0 @@
|
||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
||||
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "BKE_blenkernel"=.\blenkernel\BKE_blenkernel.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "BLI_blenlib"=.\blenlib\BLI_blenlib.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "BLO_loader"=.\loader\BLO_loader.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "BLO_readblenfile"=.\BLO_readblenfile\BLO_readblenfile.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "BL_avi"=.\avi\BL_avi.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "BL_imbuf"=.\imbuf\BL_imbuf.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "BL_src"=.\src\BL_src.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "BL_src_cre"=.\src\BL_src_cre.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "BPY_python"=.\BPY_python\BPY_python.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "BRA_radiosity"=.\radiosity\BRA_radiosity.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "BRE_render"=.\render\BRE_render.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name BRE_yafray
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "BRE_renderconverter"=.\renderconverter\BRE_renderconverter.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "BRE_yafray"=.\yafray\BRE_yafray.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "Bullet"=..\..\extern\bullet\Bullet\BLI_Bullet.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "BulletDynamics"=..\..\extern\bullet\BulletDynamics\BLI_BulletDynamics.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "DNA_makesdna"=.\makesdna\DNA_makesdna.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "EXP_expressions"=..\gameengine\expression\EXP_expressions.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "FTF_ftfont"=.\ftfont\FTF_ftfont.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "GP_axctl"=..\gameengine\gameplayer\axctl\GP_axctl.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name KX_converter
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name EXP_expressions
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name SCA_GameLogic
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name KX_ketsji
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name SG_SceneGraph
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name RAS_openglrasterizer
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name RAS_rasterizer
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name SYS_system
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name GP_common
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name KX_network
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name NG_loopbacknetwork
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name NG_network
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name DNA_makesdna
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name gen_messaging
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name BLO_verify
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name BLO_decrypt
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name BLO_loader
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name BLO_readblenfile
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name BKE_blenkernel
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name BL_avi
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name BL_imbuf
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name BLI_blenlib
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name SND_OpenAL
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name PHY_Physics
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name PHY_Ode
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name PHY_Dummy
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "GP_common"=..\gameengine\gameplayer\common\GP_common.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "GP_ghost"=..\gameengine\gameplayer\ghost\GP_ghost.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name BKE_blenkernel
|
||||
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|
||||
Begin Project Dependency
|
||||
Project_Dep_Name BL_avi
|
||||
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|
||||
Begin Project Dependency
|
||||
Project_Dep_Name BL_imbuf
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name BLI_blenlib
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name BLO_loader
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name DNA_makesdna
|
||||
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|
||||
Begin Project Dependency
|
||||
Project_Dep_Name EXP_expressions
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name KX_converter
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name KX_ketsji
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name KX_network
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name NG_loopbacknetwork
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name NG_network
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name RAS_openglrasterizer
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name RAS_rasterizer
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name SCA_GameLogic
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name SG_SceneGraph
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name SYS_system
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name gen_messaging
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name BLO_readblenfile
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name BLO_decrypt
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name BLO_verify
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name SND_OpenAL
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name GP_common
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name PHY_Physics
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name PHY_Dummy
|
||||
End Project Dependency
|
||||
Begin Project Dependency
|
||||
Project_Dep_Name PHY_Sumo
|
||||
End Project Dependency
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "KX_blenderhook"=..\gameengine\blenderhook\KX_blenderhook.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "KX_converter"=..\gameengine\converter\KX_converter.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "KX_ketsji"=..\gameengine\ketsji\KX_ketsji.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "KX_network"=..\gameengine\ketsji\network\KX_network.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "NG_loopbacknetwork"=..\gameengine\network\loopbacknetwork\NG_loopbacknetwork.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "NG_network"=..\gameengine\network\network\NG_network.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "PHY_Dummy"=..\GAMEENGINE\PHYSICS\PHY_PHYSICS\PHY_Dummy\PHY_Dummy.dsp - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
}}}
|
||||
|
||||
Package=<4>
|
||||
{{{
|
||||
}}}
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# ADD CPP /nologo /W3 /GX /O2 /I "..\..\..\..\source\kernel\gen_messaging" /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\gameengine\ketsji" /I "..\..\..\..\source\gameengine\ketsji\kxnetwork" /I "..\..\..\..\source\gameengine\rasterizer" /I "..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer" /I "..\..\..\..\source\gameengine\scenegraph" /I "..\..\..\..\source\gameengine\gamelogic" /I "..\..\..\..\source\gameengine\soundsystem" /I "..\..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\..\source\gameengine\network" /I "..\..\..\..\source\gameengine\network\loopbacknetwork" /I "..\..\..\..\source\gameengine\GamePlayer\Netscape2\windows_sdk" /I "..\..\..\..\source\sumo\include" /I "..\..\..\..\..\lib\windows\moto\include" /I "..\..\..\..\source\sumo\fuzzics\include" /I "..\..\..\..\..\lib\windows\openal\include" /I "..\..\..\..\..\lib\windows\python\include\python1.5" /I "..\..\..\..\source\gameengine\gameplayer\common" /I "../../../../source/blender/blenkernel" /I "../../../../source/blender/makesdna" /I "../../../../source/blender/blenlib" /I "../../../../source/blender/blenloader" /I "../../../../source/blender/render/extern/include" /I "../../../../source/blender/imbuf" /I "..\..\..\..\source\gameengine\converter" /I "..\..\..\..\source\gameengine\gameplayer\common\windows" /I "..\..\..\..\source\gameengine\gameplayer\Netscape2\windows" /I "..\..\..\..\..\lib\windows\iksolver\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
|
||||
# ADD LINK32 libblenkey.a libeay32.lib libz.a ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libjpeg.lib opengl32.lib glu32.lib openal_static.lib dxguid.lib /nologo /subsystem:windows /dll /machine:I386 /out:"C:\Program Files\Netscape\Communicator\Program\Plugins\npBlender3DPlugin.dll" /libpath:"../../../../../lib/windows/python/lib" /libpath:"../../../../../lib/windows/jpeg/lib" /libpath:"../../../../../lib/windows/zlib/lib/" /libpath:"..\..\..\..\..\lib\windows\blenkey\lib" /libpath:"..\..\..\..\..\lib\windows\openssl\lib" /libpath:"..\..\..\..\..\lib\windows\iksolver\lib\\" /libpath:"../../../../../lib/windows/openal/lib"
|
||||
|
||||
!ELSEIF "$(CFG)" == "GP_netscape2 - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir ".\Debug"
|
||||
# PROP BASE Intermediate_Dir ".\Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "C:\Program Files\Netscape\Communicator\Program\Plugins"
|
||||
# PROP Intermediate_Dir ".\Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\..\..\..\source\kernel\gen_messaging" /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\gameengine\ketsji" /I "..\..\..\..\source\gameengine\ketsji\kxnetwork" /I "..\..\..\..\source\gameengine\rasterizer" /I "..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer" /I "..\..\..\..\source\gameengine\scenegraph" /I "..\..\..\..\source\gameengine\gamelogic" /I "..\..\..\..\source\gameengine\soundsystem" /I "..\..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\..\source\gameengine\network" /I "..\..\..\..\source\gameengine\network\loopbacknetwork" /I "..\..\..\..\source\gameengine\GamePlayer\Netscape2\windows_sdk" /I "..\..\..\..\source\sumo\include" /I "..\..\..\..\..\lib\windows\moto\include" /I "..\..\..\..\source\sumo\fuzzics\include" /I "..\..\..\..\..\lib\windows\openal\include" /I "..\..\..\..\..\lib\windows\python\include\python1.5" /I "..\..\..\..\source\gameengine\gameplayer\common" /I "../../../../source/blender/blenkernel" /I "../../../../source/blender/makesdna" /I "../../../../source/blender/blenlib" /I "../../../../source/blender/blenloader" /I "../../../../source/blender/render/extern/include" /I "../../../../source/blender/imbuf" /I "..\..\..\..\source\gameengine\converter" /I "..\..\..\..\source\gameengine\gameplayer\common\windows" /I "..\..\..\..\source\gameengine\gameplayer\Netscape2\windows" /I "..\..\..\..\..\lib\windows\iksolver\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /FR /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
|
||||
# ADD LINK32 libblenkey.a libeay32.lib libz.a ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libjpeg.lib opengl32.lib glu32.lib openal_static.lib dxguid.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"C:\Program Files\Netscape\Communicator\Program\Plugins\npBlender3DPlugin.dll" /libpath:"../../../../../lib/windows/python/lib" /libpath:"../../../../../lib/windows/jpeg/lib" /libpath:"../../../../../lib/windows/openal/lib" /libpath:"../../../../../lib/windows/zlib/lib/" /libpath:"..\..\..\..\..\lib\windows\blenkey\lib" /libpath:"..\..\..\lib\windows\openssl\lib" /libpath:"..\..\..\lib\windows\iksolver\lib\\"
|
||||
|
||||
!ELSEIF "$(CFG)" == "GP_netscape2 - Win32 Profile"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "GP_netscape2___Win32_Profile"
|
||||
# PROP BASE Intermediate_Dir "GP_netscape2___Win32_Profile"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
# PROP Intermediate_Dir "GP_netscape2___Win32_Profile"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\gameengine\ketsji" /I "..\..\..\..\source\gameengine\ketsji\kxnetwork" /I "..\..\..\..\source\gameengine\rasterizer" /I "..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer" /I "..\..\..\..\source\gameengine\scenegraph" /I "..\..\..\..\source\gameengine\gamelogic" /I "..\..\..\..\source\gameengine\soundsystem" /I "..\..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\..\source\gameengine\network" /I "..\..\..\..\source\gameengine\network\loopbacknetwork" /I "..\..\..\..\source\gameengine\GamePlayer\Netscape\windows_sdk" /I "..\..\..\..\source\sumo\include" /I "..\..\..\..\..\lib\windows\moto\include" /I "..\..\..\..\source\sumo\fuzzics\include" /I "..\..\..\..\..\lib\windows\openal\include" /I "..\..\..\..\..\lib\windows\python\include\python1.5" /I "..\..\..\..\source\gameengine\gameplayer\common" /I "../../../../source/blender/blenkernel" /I "../../../../source/blender/makesdna" /I "../../../../source/blender/blenlib" /I "../../../../source/blender/blenloader" /I "../../../../source/blender/render/extern/include" /I "../../../../source/blender/imbuf" /I "..\..\..\..\source\gameengine\converter" /I "..\..\..\..\source\gameengine\gameplayer\common\windows" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /Zi /O2 /I "..\..\..\..\source\kernel\gen_messaging" /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\gameengine\ketsji" /I "..\..\..\..\source\gameengine\ketsji\kxnetwork" /I "..\..\..\..\source\gameengine\rasterizer" /I "..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer" /I "..\..\..\..\source\gameengine\scenegraph" /I "..\..\..\..\source\gameengine\gamelogic" /I "..\..\..\..\source\gameengine\soundsystem" /I "..\..\..\..\source\gameengine\soundsystem\snd_openal" /I "..\..\..\..\source\gameengine\network" /I "..\..\..\..\source\gameengine\network\loopbacknetwork" /I "..\..\..\..\source\gameengine\GamePlayer\Netscape2\windows_sdk" /I "..\..\..\..\source\sumo\include" /I "..\..\..\..\..\lib\windows\moto\include" /I "..\..\..\..\source\sumo\fuzzics\include" /I "..\..\..\..\..\lib\windows\openal\include" /I "..\..\..\..\..\lib\windows\python\include\python1.5" /I "..\..\..\..\source\gameengine\gameplayer\common" /I "../../../../source/blender/blenkernel" /I "../../../../source/blender/makesdna" /I "../../../../source/blender/blenlib" /I "../../../../source/blender/blenloader" /I "../../../../source/blender/render/extern/include" /I "../../../../source/blender/imbuf" /I "..\..\..\..\source\gameengine\converter" /I "..\..\..\..\source\gameengine\gameplayer\common\windows" /I "..\..\..\..\source\gameengine\gameplayer\Netscape2\windows" /I "..\..\..\..\..\lib\windows\iksolver\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /YX /FD /c
|
||||
# SUBTRACT CPP /Fr
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libjpeg.lib opengl32.lib glu32.lib openal_static.lib dxguid.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"C:\Program Files\Netscape\Communicator\Program\Plugins\NPBlender.dll" /libpath:"../../../../../lib/windows/python/lib" /libpath:"../../../../../lib/windows/jpeg/lib" /libpath:"../../../../../lib/windows/openal/lib"
|
||||
# ADD LINK32 libblenkey.a libeay32.lib libz.a ws2_32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libjpeg.lib opengl32.lib glu32.lib openal_static.lib dxguid.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"C:\Program Files\Netscape\Communicator\Program\Plugins\npBlender3DPlugin.dll" /libpath:"../../../../../lib/windows/python/lib" /libpath:"../../../../../lib/windows/jpeg/lib" /libpath:"../../../../../lib/windows/openal/lib"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "GP_netscape2 - Win32 Release"
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||||
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|
||||
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|
||||
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||||
|
||||
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||||
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|
||||
|
||||
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|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\blender\makesdna\intern\dna.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\GamePlayer\Netscape2\windows\netscape_plugin_Plugin.c
|
||||
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|
||||
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|
||||
|
||||
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||||
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|
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||||
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||||
|
||||
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||||
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||||
|
||||
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||||
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||||
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|
||||
|
||||
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|
||||
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||||
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||||
|
||||
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|
||||
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||||
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||||
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||||
|
||||
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|
||||
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||||
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|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\GamePlayer\NSPlugin\autodownload.html
|
||||
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||||
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|
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||||
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||||
|
||||
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||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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||||
!MESSAGE use the Export Makefile command and run
|
||||
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||||
!MESSAGE NMAKE /f "GP_ps2.mak".
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||||
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|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
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||||
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||||
!MESSAGE NMAKE /f "GP_ps2.mak" CFG="GP_ps2 - Win32 Profile"
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||||
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||||
!MESSAGE Possible choices for configuration are:
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||||
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||||
!MESSAGE "GP_ps2 - Win32 Release" (based on "Win32 (x86) Console Application")
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||||
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!MESSAGE "GP_ps2 - Win32 Profile" (based on "Win32 (x86) Console Application")
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||||
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||||
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||||
|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
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# ADD CPP /nologo /GX /O2 /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\rasterizer" /I "..\..\..\..\source\gameengine\gamelogic" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\sumo\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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||||
BSC32=bscmake.exe
|
||||
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|
||||
# ADD BSC32 /nologo
|
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LINK32=link.exe
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||||
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|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
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|
||||
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\..\..\..\source\kernel\gen_system" /I "..\..\..\..\source\gameengine\rasterizer" /I "..\..\..\..\source\gameengine\gamelogic" /I "..\..\..\..\source\gameengine\expressions" /I "..\..\..\..\source\sumo\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /GZ /c
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
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||||
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|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
!ELSEIF "$(CFG)" == "GP_ps2 - Win32 Profile"
|
||||
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib imm32.lib winmm.lib wsock32.lib h:\qtwin\lib\qnp.lib h:\qtwin\lib\qt.lib opengl32.lib glu32.lib python15_d.lib /nologo /subsystem:windows /dll /debug /machine:I386 /def:"..\..\..\..\source\gameengine\GamePlayer\Qt\GP.def" /out:"..\..\..\..\..\obj\windows\debug\npWebGP.dll" /libpath:"..\..\..\..\..\lib\windows\python\lib"
|
||||
# SUBTRACT LINK32 /pdb:none
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "gpplugin - Win32 Release"
|
||||
# Name "gpplugin - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\GP.cpp
|
||||
DEP_CPP_GP_CP=\
|
||||
"..\..\..\..\..\qtwin\include\qapplication.h"\
|
||||
"..\..\..\..\..\qtwin\include\qarray.h"\
|
||||
"..\..\..\..\..\qtwin\include\qasciidict.h"\
|
||||
"..\..\..\..\..\qtwin\include\qbrush.h"\
|
||||
"..\..\..\..\..\qtwin\include\qcollection.h"\
|
||||
"..\..\..\..\..\qtwin\include\qcolor.h"\
|
||||
"..\..\..\..\..\qtwin\include\qconfig-large.h"\
|
||||
"..\..\..\..\..\qtwin\include\qconfig-medium.h"\
|
||||
"..\..\..\..\..\qtwin\include\qconfig-minimal.h"\
|
||||
"..\..\..\..\..\qtwin\include\qconfig-small.h"\
|
||||
"..\..\..\..\..\qtwin\include\qconfig.h"\
|
||||
"..\..\..\..\..\qtwin\include\qcstring.h"\
|
||||
"..\..\..\..\..\qtwin\include\qcursor.h"\
|
||||
"..\..\..\..\..\qtwin\include\qdatastream.h"\
|
||||
"..\..\..\..\..\qtwin\include\qdialog.h"\
|
||||
"..\..\..\..\..\qtwin\include\qevent.h"\
|
||||
"..\..\..\..\..\qtwin\include\qfeatures.h"\
|
||||
"..\..\..\..\..\qtwin\include\qfont.h"\
|
||||
"..\..\..\..\..\qtwin\include\qfontinfo.h"\
|
||||
"..\..\..\..\..\qtwin\include\qfontmetrics.h"\
|
||||
"..\..\..\..\..\qtwin\include\qframe.h"\
|
||||
"..\..\..\..\..\qtwin\include\qgarray.h"\
|
||||
"..\..\..\..\..\qtwin\include\qgdict.h"\
|
||||
"..\..\..\..\..\qtwin\include\qgl.h"\
|
||||
"..\..\..\..\..\qtwin\include\qglist.h"\
|
||||
"..\..\..\..\..\qtwin\include\qglobal.h"\
|
||||
"..\..\..\..\..\qtwin\include\qiconset.h"\
|
||||
"..\..\..\..\..\qtwin\include\qimage.h"\
|
||||
"..\..\..\..\..\qtwin\include\qintdict.h"\
|
||||
"..\..\..\..\..\qtwin\include\qiodevice.h"\
|
||||
"..\..\..\..\..\qtwin\include\qlist.h"\
|
||||
"..\..\..\..\..\qtwin\include\qmenudata.h"\
|
||||
"..\..\..\..\..\qtwin\include\qmessagebox.h"\
|
||||
"..\..\..\..\..\qtwin\include\qmime.h"\
|
||||
"..\..\..\..\..\qtwin\include\qnamespace.h"\
|
||||
"..\..\..\..\..\qtwin\include\qnp.h"\
|
||||
"..\..\..\..\..\qtwin\include\qobject.h"\
|
||||
"..\..\..\..\..\qtwin\include\qobjectdefs.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpaintdevice.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpainter.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpalette.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpen.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpixmap.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpngio.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpoint.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpointarray.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpopupmenu.h"\
|
||||
"..\..\..\..\..\qtwin\include\qrect.h"\
|
||||
"..\..\..\..\..\qtwin\include\qregexp.h"\
|
||||
"..\..\..\..\..\qtwin\include\qregion.h"\
|
||||
"..\..\..\..\..\qtwin\include\qshared.h"\
|
||||
"..\..\..\..\..\qtwin\include\qsignal.h"\
|
||||
"..\..\..\..\..\qtwin\include\qsize.h"\
|
||||
"..\..\..\..\..\qtwin\include\qsizepolicy.h"\
|
||||
"..\..\..\..\..\qtwin\include\qstring.h"\
|
||||
"..\..\..\..\..\qtwin\include\qstringlist.h"\
|
||||
"..\..\..\..\..\qtwin\include\qstrlist.h"\
|
||||
"..\..\..\..\..\qtwin\include\qstyle.h"\
|
||||
"..\..\..\..\..\qtwin\include\qt_windows.h"\
|
||||
"..\..\..\..\..\qtwin\include\qtranslator.h"\
|
||||
"..\..\..\..\..\qtwin\include\qvaluelist.h"\
|
||||
"..\..\..\..\..\qtwin\include\qwidget.h"\
|
||||
"..\..\..\..\..\qtwin\include\qwindowdefs.h"\
|
||||
"..\..\..\..\..\qtwin\include\qwindowdefs_win.h"\
|
||||
"..\..\..\..\..\qtwin\include\qwmatrix.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\abstract.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\bufferobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\ceval.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\classobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\cobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\complexobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\config.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\dictobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\fileobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\floatobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\funcobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\import.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\intobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\intrcheck.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\listobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\longobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\methodobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\modsupport.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\moduleobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\mymalloc.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\myproto.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\object.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\objimpl.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\patchlevel.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pydebug.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pyerrors.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pyfpe.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pystate.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\Python.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pythonrun.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\rangeobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\sliceobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\stringobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\sysmodule.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\traceback.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\tupleobject.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_ISystem.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\QtInputDevice.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\QtRenderTools.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.h"\
|
||||
"..\..\..\..\source\gameengine\Network\LoopBackNetwork\NG_LoopBackNetworkDeviceInterface.h"\
|
||||
"..\..\..\..\source\gameengine\Network\NG_NetworkDeviceInterface.h"\
|
||||
"..\..\..\..\source\gameengine\Network\NG_NetworkScene.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_ICanvas.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_IPolygonMaterial.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_IRasterizer.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_IRenderTools.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_MaterialBucket.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_TexVert.h"\
|
||||
"..\..\..\..\source\kernel\gen_system\GEN_HashedString.h"\
|
||||
"..\..\..\..\source\kernel\gen_system\GEN_Matrix4x4.h"\
|
||||
"..\..\..\..\source\kernel\gen_system\GEN_StdString.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_Map.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_MinMax.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_Optimize.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_random.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_Stream.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_assert.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Point2.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Point2.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Point3.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Point3.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Scalar.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Transform.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Tuple2.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Tuple3.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Tuple4.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector2.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector2.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector3.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector3.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector4.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector4.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\NM_Scalar.h"\
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.cpp
|
||||
DEP_CPP_GP_IN=\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\abstract.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\bufferobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\ceval.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\classobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\cobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\complexobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\config.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\dictobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\fileobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\floatobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\funcobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\import.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\intobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\intrcheck.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\listobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\longobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\methodobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\modsupport.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\moduleobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\mymalloc.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\myproto.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\object.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\objimpl.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\patchlevel.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pydebug.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pyerrors.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pyfpe.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pystate.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\Python.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pythonrun.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\rangeobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\sliceobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\stringobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\sysmodule.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\traceback.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\tupleobject.h"\
|
||||
"..\..\..\..\source\gameengine\Expressions\BoolValue.h"\
|
||||
"..\..\..\..\source\gameengine\Expressions\ListValue.h"\
|
||||
"..\..\..\..\source\gameengine\Expressions\PyObjectPlus.h"\
|
||||
"..\..\..\..\source\gameengine\Expressions\Value.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_AlwaysEventManager.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_AlwaysSensor.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_ANDController.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_EventManager.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_IActuator.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_IController.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_ILogicBrick.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_IObject.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_ISensor.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_ISystem.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_KeyboardManager.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_KeyboardSensor.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_LogicManager.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_PythonController.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\DebugActuator.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\QtExampleEngine.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\SamplePolygonMaterial.h"\
|
||||
"..\..\..\..\source\gameengine\Ketsji\KX_GameObject.h"\
|
||||
"..\..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.h"\
|
||||
"..\..\..\..\source\gameengine\Ketsji\KX_PythonInit.h"\
|
||||
"..\..\..\..\source\gameengine\Ketsji\KX_SoundActuator.h"\
|
||||
"..\..\..\..\source\gameengine\Ketsji\KXNetwork\KX_NetworkEventManager.h"\
|
||||
"..\..\..\..\source\gameengine\Network\LoopBackNetwork\NG_LoopBackNetworkDeviceInterface.h"\
|
||||
"..\..\..\..\source\gameengine\Network\NG_NetworkDeviceInterface.h"\
|
||||
"..\..\..\..\source\gameengine\Network\NG_NetworkScene.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_BucketManager.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_ICanvas.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_IPolygonMaterial.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_IRasterizer.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_MaterialBucket.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_MeshObject.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer\RAS_OpenGLRasterizer.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_Polygon.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_TexVert.h"\
|
||||
"..\..\..\..\source\gameengine\SceneGraph\SG_IObject.h"\
|
||||
"..\..\..\..\source\gameengine\SceneGraph\SG_Node.h"\
|
||||
"..\..\..\..\source\gameengine\SceneGraph\SG_Spatial.h"\
|
||||
"..\..\..\..\source\kernel\gen_system\GEN_HashedPtr.h"\
|
||||
"..\..\..\..\source\kernel\gen_system\GEN_HashedString.h"\
|
||||
"..\..\..\..\source\kernel\gen_system\GEN_Matrix4x4.h"\
|
||||
"..\..\..\..\source\kernel\gen_system\GEN_StdString.h"\
|
||||
"..\..\..\..\source\sumo\include\solid.h"\
|
||||
"..\..\..\..\source\sumo\include\solid_types.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_Map.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_MinMax.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_Optimize.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_random.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_Stream.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_assert.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Point2.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Point2.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Point3.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Point3.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Scalar.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Transform.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Tuple2.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Tuple3.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Tuple4.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector2.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector2.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector3.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector3.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector4.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector4.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\NM_Scalar.h"\
|
||||
|
||||
NODEP_CPP_GP_IN=\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\GPC_OpenALWaveCache.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\OpenALScene.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\SND_SoundObject.h"\
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtExampleEngine.cpp
|
||||
DEP_CPP_QTEXA=\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\abstract.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\bufferobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\ceval.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\classobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\cobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\complexobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\config.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\dictobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\fileobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\floatobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\funcobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\import.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\intobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\intrcheck.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\listobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\longobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\methodobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\modsupport.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\moduleobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\mymalloc.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\myproto.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\object.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\objimpl.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\patchlevel.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pydebug.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pyerrors.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pyfpe.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pystate.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\Python.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pythonrun.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\rangeobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\sliceobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\stringobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\sysmodule.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\traceback.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\tupleobject.h"\
|
||||
"..\..\..\..\source\gameengine\Expressions\BoolValue.h"\
|
||||
"..\..\..\..\source\gameengine\Expressions\IntValue.h"\
|
||||
"..\..\..\..\source\gameengine\Expressions\ListValue.h"\
|
||||
"..\..\..\..\source\gameengine\Expressions\PyObjectPlus.h"\
|
||||
"..\..\..\..\source\gameengine\Expressions\Value.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_IActuator.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_ILogicBrick.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_IObject.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_ISystem.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_LogicManager.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\QtExampleEngine.h"\
|
||||
"..\..\..\..\source\gameengine\Ketsji\KX_Camera.h"\
|
||||
"..\..\..\..\source\gameengine\Ketsji\KX_GameObject.h"\
|
||||
"..\..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.h"\
|
||||
"..\..\..\..\source\gameengine\Network\NG_NetworkScene.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_BucketManager.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_CameraData.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_IPolygonMaterial.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_IRasterizer.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_IRenderTools.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_MaterialBucket.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_MeshObject.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_Polygon.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_TexVert.h"\
|
||||
"..\..\..\..\source\gameengine\SceneGraph\SG_IObject.h"\
|
||||
"..\..\..\..\source\gameengine\SceneGraph\SG_Node.h"\
|
||||
"..\..\..\..\source\gameengine\SceneGraph\SG_Spatial.h"\
|
||||
"..\..\..\..\source\kernel\gen_system\GEN_HashedPtr.h"\
|
||||
"..\..\..\..\source\kernel\gen_system\GEN_HashedString.h"\
|
||||
"..\..\..\..\source\kernel\gen_system\GEN_Matrix4x4.h"\
|
||||
"..\..\..\..\source\kernel\gen_system\GEN_StdString.h"\
|
||||
"..\..\..\..\source\sumo\Fuzzics\include\SM_Scene.h"\
|
||||
"..\..\..\..\source\sumo\include\solid.h"\
|
||||
"..\..\..\..\source\sumo\include\solid_types.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_Map.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_MinMax.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_Optimize.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_random.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_Stream.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_assert.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Point2.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Point2.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Point3.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Point3.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Scalar.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Transform.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Tuple2.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Tuple3.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Tuple4.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector2.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector2.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector3.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector3.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector4.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector4.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\NM_Scalar.h"\
|
||||
|
||||
NODEP_CPP_QTEXA=\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\OpenALScene.h"\
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.cpp
|
||||
DEP_CPP_QTKEY=\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\QtInputDevice.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h"\
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.cpp
|
||||
DEP_CPP_QTOPE=\
|
||||
"..\..\..\..\..\qtwin\include\qapplication.h"\
|
||||
"..\..\..\..\..\qtwin\include\qarray.h"\
|
||||
"..\..\..\..\..\qtwin\include\qasciidict.h"\
|
||||
"..\..\..\..\..\qtwin\include\qbrush.h"\
|
||||
"..\..\..\..\..\qtwin\include\qcollection.h"\
|
||||
"..\..\..\..\..\qtwin\include\qcolor.h"\
|
||||
"..\..\..\..\..\qtwin\include\qconfig-large.h"\
|
||||
"..\..\..\..\..\qtwin\include\qconfig-medium.h"\
|
||||
"..\..\..\..\..\qtwin\include\qconfig-minimal.h"\
|
||||
"..\..\..\..\..\qtwin\include\qconfig-small.h"\
|
||||
"..\..\..\..\..\qtwin\include\qconfig.h"\
|
||||
"..\..\..\..\..\qtwin\include\qcstring.h"\
|
||||
"..\..\..\..\..\qtwin\include\qcursor.h"\
|
||||
"..\..\..\..\..\qtwin\include\qdatastream.h"\
|
||||
"..\..\..\..\..\qtwin\include\qevent.h"\
|
||||
"..\..\..\..\..\qtwin\include\qfeatures.h"\
|
||||
"..\..\..\..\..\qtwin\include\qfont.h"\
|
||||
"..\..\..\..\..\qtwin\include\qfontinfo.h"\
|
||||
"..\..\..\..\..\qtwin\include\qfontmetrics.h"\
|
||||
"..\..\..\..\..\qtwin\include\qframe.h"\
|
||||
"..\..\..\..\..\qtwin\include\qgarray.h"\
|
||||
"..\..\..\..\..\qtwin\include\qgdict.h"\
|
||||
"..\..\..\..\..\qtwin\include\qgl.h"\
|
||||
"..\..\..\..\..\qtwin\include\qglist.h"\
|
||||
"..\..\..\..\..\qtwin\include\qglobal.h"\
|
||||
"..\..\..\..\..\qtwin\include\qiconset.h"\
|
||||
"..\..\..\..\..\qtwin\include\qintdict.h"\
|
||||
"..\..\..\..\..\qtwin\include\qiodevice.h"\
|
||||
"..\..\..\..\..\qtwin\include\qlist.h"\
|
||||
"..\..\..\..\..\qtwin\include\qmenudata.h"\
|
||||
"..\..\..\..\..\qtwin\include\qmime.h"\
|
||||
"..\..\..\..\..\qtwin\include\qnamespace.h"\
|
||||
"..\..\..\..\..\qtwin\include\qobject.h"\
|
||||
"..\..\..\..\..\qtwin\include\qobjectdefs.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpaintdevice.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpalette.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpixmap.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpoint.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpopupmenu.h"\
|
||||
"..\..\..\..\..\qtwin\include\qrect.h"\
|
||||
"..\..\..\..\..\qtwin\include\qregexp.h"\
|
||||
"..\..\..\..\..\qtwin\include\qregion.h"\
|
||||
"..\..\..\..\..\qtwin\include\qshared.h"\
|
||||
"..\..\..\..\..\qtwin\include\qsignal.h"\
|
||||
"..\..\..\..\..\qtwin\include\qsize.h"\
|
||||
"..\..\..\..\..\qtwin\include\qsizepolicy.h"\
|
||||
"..\..\..\..\..\qtwin\include\qstring.h"\
|
||||
"..\..\..\..\..\qtwin\include\qstringlist.h"\
|
||||
"..\..\..\..\..\qtwin\include\qstyle.h"\
|
||||
"..\..\..\..\..\qtwin\include\qt_windows.h"\
|
||||
"..\..\..\..\..\qtwin\include\qtranslator.h"\
|
||||
"..\..\..\..\..\qtwin\include\qvaluelist.h"\
|
||||
"..\..\..\..\..\qtwin\include\qwidget.h"\
|
||||
"..\..\..\..\..\qtwin\include\qwindowdefs.h"\
|
||||
"..\..\..\..\..\qtwin\include\qwindowdefs_win.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\abstract.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\bufferobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\ceval.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\classobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\cobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\complexobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\config.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\dictobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\fileobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\floatobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\funcobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\import.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\intobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\intrcheck.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\listobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\longobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\methodobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\modsupport.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\moduleobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\mymalloc.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\myproto.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\object.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\objimpl.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\patchlevel.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pydebug.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pyerrors.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pyfpe.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pystate.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\Python.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\pythonrun.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\rangeobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\sliceobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\stringobject.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\sysmodule.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\traceback.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\tupleobject.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_IInputDevice.h"\
|
||||
"..\..\..\..\source\gameengine\GameLogic\SCA_ISystem.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\GP_Init.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\QtInputDevice.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\QtKeyboardDevice.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\QtOpenGLWidget.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\QtRenderTools.h"\
|
||||
"..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_ICanvas.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_IPolygonMaterial.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_IRasterizer.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_IRenderTools.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_MaterialBucket.h"\
|
||||
"..\..\..\..\source\gameengine\Rasterizer\RAS_TexVert.h"\
|
||||
"..\..\..\..\source\kernel\gen_system\GEN_HashedString.h"\
|
||||
"..\..\..\..\source\kernel\gen_system\GEN_Matrix4x4.h"\
|
||||
"..\..\..\..\source\kernel\gen_system\GEN_StdString.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_Map.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_MinMax.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_Optimize.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_random.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\GEN_Stream.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_assert.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Matrix3x3.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Point2.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Point2.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Point3.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Point3.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Quaternion.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Scalar.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Transform.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Tuple2.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Tuple3.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Tuple4.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector2.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector2.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector3.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector3.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector4.h"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\MT_Vector4.inl"\
|
||||
"..\..\..\..\..\lib\windows\moto\include\NM_Scalar.h"\
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\..\source\gameengine\GamePlayer\Qt\QtSystem.cpp
|
||||
DEP_CPP_QTSYS=\
|
||||
"..\..\..\..\..\qtwin\include\qapplication.h"\
|
||||
"..\..\..\..\..\qtwin\include\qarray.h"\
|
||||
"..\..\..\..\..\qtwin\include\qasciidict.h"\
|
||||
"..\..\..\..\..\qtwin\include\qbrush.h"\
|
||||
"..\..\..\..\..\qtwin\include\qcollection.h"\
|
||||
"..\..\..\..\..\qtwin\include\qcolor.h"\
|
||||
"..\..\..\..\..\qtwin\include\qconfig-large.h"\
|
||||
"..\..\..\..\..\qtwin\include\qconfig-medium.h"\
|
||||
"..\..\..\..\..\qtwin\include\qconfig-minimal.h"\
|
||||
"..\..\..\..\..\qtwin\include\qconfig-small.h"\
|
||||
"..\..\..\..\..\qtwin\include\qconfig.h"\
|
||||
"..\..\..\..\..\qtwin\include\qcstring.h"\
|
||||
"..\..\..\..\..\qtwin\include\qcursor.h"\
|
||||
"..\..\..\..\..\qtwin\include\qdatastream.h"\
|
||||
"..\..\..\..\..\qtwin\include\qevent.h"\
|
||||
"..\..\..\..\..\qtwin\include\qfeatures.h"\
|
||||
"..\..\..\..\..\qtwin\include\qfont.h"\
|
||||
"..\..\..\..\..\qtwin\include\qfontinfo.h"\
|
||||
"..\..\..\..\..\qtwin\include\qfontmetrics.h"\
|
||||
"..\..\..\..\..\qtwin\include\qframe.h"\
|
||||
"..\..\..\..\..\qtwin\include\qgarray.h"\
|
||||
"..\..\..\..\..\qtwin\include\qgdict.h"\
|
||||
"..\..\..\..\..\qtwin\include\qgl.h"\
|
||||
"..\..\..\..\..\qtwin\include\qglist.h"\
|
||||
"..\..\..\..\..\qtwin\include\qglobal.h"\
|
||||
"..\..\..\..\..\qtwin\include\qiconset.h"\
|
||||
"..\..\..\..\..\qtwin\include\qintdict.h"\
|
||||
"..\..\..\..\..\qtwin\include\qiodevice.h"\
|
||||
"..\..\..\..\..\qtwin\include\qlist.h"\
|
||||
"..\..\..\..\..\qtwin\include\qmenudata.h"\
|
||||
"..\..\..\..\..\qtwin\include\qmime.h"\
|
||||
"..\..\..\..\..\qtwin\include\qnamespace.h"\
|
||||
"..\..\..\..\..\qtwin\include\qobject.h"\
|
||||
"..\..\..\..\..\qtwin\include\qobjectdefs.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpaintdevice.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpalette.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpixmap.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpoint.h"\
|
||||
"..\..\..\..\..\qtwin\include\qpopupmenu.h"\
|
||||
"..\..\..\..\..\qtwin\include\qrect.h"\
|
||||
"..\..\..\..\..\qtwin\include\qregexp.h"\
|
||||
"..\..\..\..\..\qtwin\include\qregion.h"\
|
||||
"..\..\..\..\..\qtwin\include\qshared.h"\
|
||||
"..\..\..\..\..\qtwin\include\qsignal.h"\
|
||||
"..\..\..\..\..\qtwin\include\qsize.h"\
|
||||
"..\..\..\..\..\qtwin\include\qsizepolicy.h"\
|
||||
"..\..\..\..\..\qtwin\include\qstring.h"\
|
||||
"..\..\..\..\..\qtwin\include\qstringlist.h"\
|
||||
"..\..\..\..\..\qtwin\include\qstyle.h"\
|
||||
"..\..\..\..\..\qtwin\include\qt_windows.h"\
|
||||
"..\..\..\..\..\qtwin\include\qtranslator.h"\
|
||||
"..\..\..\..\..\qtwin\include\qvaluelist.h"\
|
||||
"..\..\..\..\..\qtwin\include\qwidget.h"\
|
||||
"..\..\..\..\..\qtwin\include\qwindowdefs.h"\
|
||||
"..\..\..\..\..\qtwin\include\qwindowdefs_win.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\abstract.h"\
|
||||
"..\..\..\..\..\lib\windows\python\include\python1.5\bufferobject.h"\
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
EndProjectSection
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|
||||
ProjectSection(ProjectDependencies) = postProject
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||||
EndProjectSection
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EndProject
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||||
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|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BPY_python", "BPY_python\BPY_python.vcproj", "{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRA_radiosity", "radiosity\BRA_radiosity.vcproj", "{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
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||||
EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_render", "render\BRE_render.vcproj", "{106AE171-0083-41D6-A949-20DB0E8DC251}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DNA_makesdna", "makesdna\DNA_makesdna.vcproj", "{E013786A-9575-4F34-81B2-33290357EE87}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXP_expressions", "..\gameengine\expression\EXP_expressions.vcproj", "{EADC3C5A-6C51-4F03-8038-1553E7D7F740}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FTF_ftfont", "ftfont\FTF_ftfont.vcproj", "{A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GP_axctl", "..\gameengine\gameplayer\axctl\GP_axctl.vcproj", "{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
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|
||||
{6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B}
|
||||
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
|
||||
{9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3}
|
||||
{E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
|
||||
{51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E}
|
||||
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
|
||||
{EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
|
||||
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||||
{09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5}
|
||||
{E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87}
|
||||
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|
||||
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|
||||
{6B801390-5F95-4F07-81A7-97FBA046AACC} = {6B801390-5F95-4F07-81A7-97FBA046AACC}
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}
|
||||
{F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8}
|
||||
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|
||||
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|
||||
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|
||||
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
|
||||
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
|
||||
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|
||||
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|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
|
||||
{AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
|
||||
EndProjectSection
|
||||
EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GP_common", "..\gameengine\gameplayer\common\GP_common.vcproj", "{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GP_ghost", "..\gameengine\gameplayer\ghost\GP_ghost.vcproj", "{3D310C60-6771-48E4-BCCA-D2718CDED898}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
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|
||||
{6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B}
|
||||
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
|
||||
{9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3}
|
||||
{E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
|
||||
{51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E}
|
||||
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
|
||||
{EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
|
||||
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}
|
||||
{09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5}
|
||||
{E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87}
|
||||
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|
||||
{415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292}
|
||||
{4C3AB78A-52CA-4276-A041-39776E52D8C8} = {4C3AB78A-52CA-4276-A041-39776E52D8C8}
|
||||
{6B801390-5F95-4F07-81A7-97FBA046AACC} = {6B801390-5F95-4F07-81A7-97FBA046AACC}
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}
|
||||
{F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8}
|
||||
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} = {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}
|
||||
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7} = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}
|
||||
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0} = {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}
|
||||
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
|
||||
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
|
||||
{E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358}
|
||||
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} = {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}
|
||||
{32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43}
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
|
||||
{AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_blenderhook", "..\gameengine\blenderhook\KX_blenderhook.vcproj", "{8154A59A-CAED-403D-AB94-BC4E7C032666}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_converter", "..\gameengine\converter\KX_converter.vcproj", "{F90BD995-FFA4-4B18-81E8-FA4322C939E8}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_ketsji", "..\gameengine\ketsji\KX_ketsji.vcproj", "{E645CC32-4823-463E-82F0-46ADDE664018}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_network", "..\gameengine\ketsji\network\KX_network.vcproj", "{6E24BF09-9653-4166-A871-F65CC9E98A9B}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NG_loopbacknetwork", "..\gameengine\network\loopbacknetwork\NG_loopbacknetwork.vcproj", "{6B801390-5F95-4F07-81A7-97FBA046AACC}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NG_network", "..\gameengine\network\network\NG_network.vcproj", "{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Dummy", "..\GAMEENGINE\PHYSICS\PHY_PHYSICS\PHY_Dummy\PHY_Dummy.vcproj", "{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Ode", "..\gameengine\physics\PHY_Physics\PHY_Ode\PHY_Ode.vcproj", "{EC405272-28E3-4840-AAC2-53D6DE4E163D}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Physics", "..\gameengine\physics\PHY_Physics\PHY_Physics.vcproj", "{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RAS_openglrasterizer", "..\gameengine\rasterizer\openglrasterizer\RAS_openglrasterizer.vcproj", "{AB590CED-F71F-4A17-A89B-18583ECD633D}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RAS_rasterizer", "..\gameengine\rasterizer\RAS_rasterizer.vcproj", "{51FB3D48-2467-4BFA-A321-D848252B437E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SCA_GameLogic", "..\gameengine\gamelogic\SCA_GameLogic.vcproj", "{32CC75E2-EE85-45E6-8E3D-513F58464F43}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SG_SceneGraph", "..\gameengine\scenegraph\SG_SceneGraph.vcproj", "{09222F5E-1625-4FF3-A89A-384D16875EE5}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SYS_system", "..\kernel\system\SYS_system.vcproj", "{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blenpluginapi", "blenpluginapi\blenpluginapi\blenpluginapi.vcproj", "{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gen_messaging", "..\KERNEL\gen_messaging\gen_messaging.vcproj", "{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Sumo", "..\gameengine\physics\PHY_Physics\PHY_Sumo\PHY_Sumo.vcproj", "{9625642D-6F20-4FB6-A089-BE7441B223E3}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_yafray", "yafray\BRE_yafray.vcproj", "{9991A3C3-83FE-4AFE-9E18-9D01CB57E879}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Bullet", "..\gameengine\physics\PHY_Physics\PHY_Bullet\PHY_Bullet.vcproj", "{E90C7BC2-CF30-4A60-A8F2-0050D592E358}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_nodes", "nodes\nodes.vcproj", "{4C3AB78A-52CA-4276-A041-39776E52D8C8}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_gpu", "gpu\BL_gpu.vcproj", "{138DD16C-CC78-4F6C-A898-C8DA68D89067}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TEX_Video", "..\gameengine\videotexture\TEX_Video.vcproj", "{670EC17A-0548-4BBF-A27B-636C7C188139}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfiguration) = preSolution
|
||||
3D Plugin Debug = 3D Plugin Debug
|
||||
3D Plugin Release = 3D Plugin Release
|
||||
Blender Debug = Blender Debug
|
||||
Blender Release = Blender Release
|
||||
BlenderPlayer Debug = BlenderPlayer Debug
|
||||
BlenderPlayer Release = BlenderPlayer Release
|
||||
Debug = Debug
|
||||
Release = Release
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectDependencies) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfiguration) = postSolution
|
||||
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.3D Plugin Debug.ActiveCfg = Blender Debug|Win32
|
||||
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.3D Plugin Release.ActiveCfg = Blender Release|Win32
|
||||
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Blender Debug.ActiveCfg = Blender Debug|Win32
|
||||
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Blender Debug.Build.0 = Blender Debug|Win32
|
||||
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Blender Release.ActiveCfg = Blender Release|Win32
|
||||
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Blender Release.Build.0 = Blender Release|Win32
|
||||
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.BlenderPlayer Debug.ActiveCfg = Blender Debug|Win32
|
||||
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.BlenderPlayer Release.ActiveCfg = Blender Release|Win32
|
||||
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Debug.ActiveCfg = Blender Debug|Win32
|
||||
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Debug.Build.0 = Blender Debug|Win32
|
||||
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Release.ActiveCfg = Blender Release|Win32
|
||||
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Release.Build.0 = Blender Release|Win32
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.3D Plugin Release.Build.0 = 3D Plugin Release|Win32
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Blender Debug.ActiveCfg = Blender Debug|Win32
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Blender Debug.Build.0 = Blender Debug|Win32
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Blender Release.ActiveCfg = Blender Release|Win32
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Blender Release.Build.0 = Blender Release|Win32
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.BlenderPlayer Debug.ActiveCfg = BlenderPlayer Debug|Win32
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Debug.Build.0 = BlenderPlayer Debug|Win32
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Release.ActiveCfg = BlenderPlayer Release|Win32
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Release.Build.0 = BlenderPlayer Release|Win32
|
||||
{31628053-825D-4C06-8A21-D13883489718}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
|
||||
{31628053-825D-4C06-8A21-D13883489718}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
|
||||
{31628053-825D-4C06-8A21-D13883489718}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
|
||||
{31628053-825D-4C06-8A21-D13883489718}.3D Plugin Release.Build.0 = 3D Plugin Release|Win32
|
||||
{31628053-825D-4C06-8A21-D13883489718}.Blender Debug.ActiveCfg = Blender Debug|Win32
|
||||
{31628053-825D-4C06-8A21-D13883489718}.Blender Debug.Build.0 = Blender Debug|Win32
|
||||
{31628053-825D-4C06-8A21-D13883489718}.Blender Release.ActiveCfg = Blender Release|Win32
|
||||
{31628053-825D-4C06-8A21-D13883489718}.Blender Release.Build.0 = Blender Release|Win32
|
||||
{31628053-825D-4C06-8A21-D13883489718}.BlenderPlayer Debug.ActiveCfg = BlenderPlayer Debug|Win32
|
||||
{31628053-825D-4C06-8A21-D13883489718}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
|
||||
{31628053-825D-4C06-8A21-D13883489718}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
|
||||
{31628053-825D-4C06-8A21-D13883489718}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
|
||||
{31628053-825D-4C06-8A21-D13883489718}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
|
||||
{31628053-825D-4C06-8A21-D13883489718}.Debug.Build.0 = BlenderPlayer Debug|Win32
|
||||
{31628053-825D-4C06-8A21-D13883489718}.Release.ActiveCfg = BlenderPlayer Release|Win32
|
||||
{31628053-825D-4C06-8A21-D13883489718}.Release.Build.0 = BlenderPlayer Release|Win32
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.3D Plugin Release.Build.0 = 3D Plugin Release|Win32
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Blender Debug.ActiveCfg = Blender Debug|Win32
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Blender Debug.Build.0 = Blender Debug|Win32
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Blender Release.ActiveCfg = Blender Release|Win32
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Blender Release.Build.0 = Blender Release|Win32
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.BlenderPlayer Debug.ActiveCfg = BlenderPlayer Debug|Win32
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Debug.Build.0 = BlenderPlayer Debug|Win32
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Release.ActiveCfg = BlenderPlayer Release|Win32
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Release.Build.0 = BlenderPlayer Release|Win32
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.3D Plugin Release.Build.0 = 3D Plugin Release|Win32
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Blender Debug.ActiveCfg = Blender Debug|Win32
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Blender Debug.Build.0 = Blender Debug|Win32
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Blender Release.ActiveCfg = Blender Release|Win32
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Blender Release.Build.0 = Blender Release|Win32
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.BlenderPlayer Debug.ActiveCfg = BlenderPlayer Debug|Win32
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Debug.Build.0 = BlenderPlayer Debug|Win32
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Release.ActiveCfg = BlenderPlayer Release|Win32
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Release.Build.0 = BlenderPlayer Release|Win32
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.3D Plugin Release.Build.0 = 3D Plugin Release|Win32
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Blender Debug.ActiveCfg = Blender Debug|Win32
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Blender Debug.Build.0 = Blender Debug|Win32
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Blender Release.ActiveCfg = Blender Release|Win32
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Blender Release.Build.0 = Blender Release|Win32
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.BlenderPlayer Debug.ActiveCfg = BlenderPlayer Debug|Win32
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.BlenderPlayer Debug.Build.0 = BlenderPlayer Debug|Win32
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.BlenderPlayer Release.ActiveCfg = BlenderPlayer Release|Win32
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.BlenderPlayer Release.Build.0 = BlenderPlayer Release|Win32
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Debug.ActiveCfg = BlenderPlayer Debug|Win32
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Debug.Build.0 = BlenderPlayer Debug|Win32
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Release.ActiveCfg = BlenderPlayer Release|Win32
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Release.Build.0 = BlenderPlayer Release|Win32
|
||||
{415BFD6E-64CF-422B-AF88-C07F040A7292}.3D Plugin Debug.ActiveCfg = 3D Plugin Debug|Win32
|
||||
{415BFD6E-64CF-422B-AF88-C07F040A7292}.3D Plugin Debug.Build.0 = 3D Plugin Debug|Win32
|
||||
{415BFD6E-64CF-422B-AF88-C07F040A7292}.3D Plugin Release.ActiveCfg = 3D Plugin Release|Win32
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|
||||
CompileAs="0"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions="/MACHINE:I386"
|
||||
AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib zlib.lib libmoto.lib solid.lib qhull.lib libopennl.lib Bullet.lib python25.lib libelbeem.lib libboolop.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib broad.lib complex.lib convex.lib memutil.lib verse.lib Half.lib Iex.lib IlmImf.lib Imath.lib IlmThread.lib avcodec-51.lib avformat-52.lib avutil-49.lib swscale-0.lib glew.lib"
|
||||
ShowProgress="0"
|
||||
OutputFile="..\..\bin\blender.exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\python\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\tiff\lib;..\..\..\lib\windows\pthreads\lib;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\openexr\lib;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\build\msvc_7\libs\intern;..\..\..\build\msvc_7\libs\extern;..\..\..\lib\windows\ffmpeg\lib"
|
||||
IgnoreAllDefaultLibraries="FALSE"
|
||||
IgnoreDefaultLibraryNames="msvcprt.lib;glut32.lib;libc.lib;libcd.lib;libcpd.lib;libcp.lib;libcmtd.lib;odbc32.lib;odbccp32.lib"
|
||||
ProgramDatabaseFile="..\..\..\build\msvc_7\libs\blender.pdb"
|
||||
SubSystem="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TypeLibraryName=".\..\..\obj\windows\blender/blender.tlb"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="ECHO Moving libraries and export definitions...
|
||||
MOVE /Y ..\..\bin\blender.lib ..\..\..\build\msvc_7\libs
|
||||
MOVE /Y ..\..\bin\blender.exp ..\..\..\build\msvc_7\libs
|
||||
ECHO Copying required 3rd party dlls...
|
||||
XCOPY /Y ..\..\..\lib\windows\python\lib\lib25_vs2003\python25.dll ..\..\bin
|
||||
XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin
|
||||
XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\bin
|
||||
XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\bin
|
||||
XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\bin
|
||||
XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\bin
|
||||
ECHO Copying language folder
|
||||
ECHO Copying python scripts
|
||||
IF NOT EXIST ..\..\bin\.blender\scripts MKDIR ..\..\bin\.blender\scripts
|
||||
XCOPY /Y ..\..\release\scripts ..\..\bin\.blender\scripts /E
|
||||
ECHO Copying manuals/text
|
||||
XCOPY/Y ..\..\release\text ..\..\bin /E
|
||||
ECHO Done
|
||||
"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="0"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Blender Debug|Win32"
|
||||
OutputDirectory="..\..\bin\debug"
|
||||
IntermediateDirectory="..\..\..\build\msvc_7\source\blender\debug"
|
||||
ConfigurationType="1"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2"
|
||||
DeleteExtensionsOnClean="*.obj;*.pdb;*.tlb;*.tli;*.tlh;*.tmp;*.rsp;*.bat;$(TargetPath)">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\source\blender;..\..\source\blender\imbuf;..\..\source\blender\misc;..\..\source\blender\blenlib;..\..\source\blender\python;..\..\source\blender\include;..\..\source\blender\renderui;..\..\source\blender\makesdna;..\..\source\blender\blenkernel;..\..\source\blender\blenloader;..\..\source\blender\renderconverter;..\..\source\blender\render\extern\include;..\..\source\blender\radiosity\extern\include;..\..\source\kernel\gen_system;..\..\source\kernel\gen_messaging;..\..\..\build\msvc_7\extern\glew\include;..\..\source\blender\gpu"
|
||||
PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;WITH_QUICKTIME;WITH_VERSE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderFile="..\..\..\build\msvc_7\source\blender\debug\blender.pch"
|
||||
AssemblerListingLocation="..\..\..\build\msvc_7\source\blender\debug\"
|
||||
ObjectFile="..\..\..\build\msvc_7\source\blender\debug\"
|
||||
ProgramDataBaseFileName="..\..\..\build\msvc_7\source\blender\debug\"
|
||||
WarningLevel="2"
|
||||
SuppressStartupBanner="TRUE"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="0"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions="/MACHINE:I386
|
||||
"
|
||||
AdditionalDependencies="SDL.lib freetype2ST.lib ftgl_static.lib gnu_gettext.lib qtmlClient.lib openal_static.lib libsoundsystem.lib libopenalsoundsystem.lib libdummysoundsystem.lib libguardedalloc.lib libbsp.lib libbmfont.lib libghost.lib libstring.lib ws2_32.lib dxguid.lib opengl32.lib libjpeg.lib glu32.lib vfw32.lib winmm.lib libdecimation.lib libiksolver.lib libpng_st.lib zlib.lib libmoto.lib solid.lib qhull.lib libopennl.lib Bullet.lib python25_d.lib libelbeem.lib libboolop.lib pthreadVSE2.lib pthreadVC2.lib libtiff.lib broad.lib complex.lib convex.lib memutil.lib verse.lib Half.lib Iex.lib Imath.lib IlmImf.lib IlmThread.lib avcodec-51.lib avformat-52.lib avdevice-52.lib avutil-49.lib swscale-0.lib glew.lib"
|
||||
ShowProgress="0"
|
||||
OutputFile="..\..\bin\debug\blender.exe"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="..\..\..\lib\windows\sdl\lib;..\..\..\lib\windows\ode\lib;..\..\..\lib\windows\zlib\lib;..\..\..\lib\windows\png\lib;..\..\..\lib\windows\jpeg\lib;..\..\..\lib\windows\pthreads\lib;..\..\..\lib\windows\tiff\lib;..\..\..\lib\windows\gettext\lib;..\..\..\lib\windows\freetype\lib;..\..\..\lib\windows\python\lib\lib25_vs2003;..\..\..\lib\windows\openal\lib;..\..\..\lib\windows\openexr\lib;..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\lib\windows\ffmpeg\lib;..\..\..\build\msvc_7\libs\intern\debug;..\..\..\build\msvc_7\libs\extern\debug"
|
||||
IgnoreDefaultLibraryNames="libc.lib, libcmt.lib, msvcrt.lib, libcd.lib, odbc32.lib, odbccp32.lib"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="..\..\..\build\msvc_7\libs\debug\blender.pdb"
|
||||
SubSystem="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TypeLibraryName=".\..\..\obj\windows\blender\debug/blender.tlb"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="ECHO Moving libraries and export definitions...
|
||||
MOVE /Y ..\..\bin\debug\blender.lib ..\..\..\build\msvc_7\libs\debug
|
||||
MOVE /Y ..\..\bin\debug\blender.exp ..\..\..\build\msvc_7\libs\debug
|
||||
MOVE /Y ..\..\bin\debug\blender.ilk ..\..\..\build\msvc_7\libs\debug
|
||||
ECHO Copying required 3rd party dlls...
|
||||
XCOPY /Y ..\..\..\lib\windows\gettext\lib\*.dll ..\..\bin\debug
|
||||
XCOPY /Y ..\..\..\lib\windows\sdl\lib\*.dll ..\..\bin\debug
|
||||
XCOPY /Y ..\..\..\lib\windows\python\lib\lib25_vs2003\python25_d.dll ..\..\bin\debug
|
||||
XCOPY /Y ..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\bin\debug
|
||||
XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\bin\debug
|
||||
XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\bin\debug
|
||||
XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\bin\debug
|
||||
ECHO Copying language folder
|
||||
IF NOT EXIST ..\..\bin\debug\.blender MKDIR ..\..\bin\debug\.blender
|
||||
XCOPY /Y ..\..\bin\.blender ..\..\bin\debug\.blender /E
|
||||
ECHO Copying python scripts
|
||||
IF NOT EXIST ..\..\bin\debug\.blender\scripts MKDIR ..\..\bin\debug\.blender\scripts
|
||||
XCOPY /Y ..\..\release\scripts ..\..\bin\debug\.blender\scripts /E
|
||||
ECHO Copying manuals/text
|
||||
XCOPY/Y ..\..\release\text ..\..\bin\debug /E
|
||||
ECHO Done
|
||||
"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
|
||||
<File
|
||||
RelativePath="..\..\source\creator\buildinfo.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\source\creator\creator.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\source\icons\winblender.rc">
|
||||
<FileConfiguration
|
||||
Name="Blender Release|Win32">
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Blender Debug|Win32">
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
|
||||
<File
|
||||
RelativePath="..\..\source\icons\winblender.ico">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\source\icons\winblenderfile.ico">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl">
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
@@ -1,28 +0,0 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 7.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "makesdnacompact", "makesdnacompact.vcproj", "{14705769-A148-4DCC-B2C5-AFE8C20824E4}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blendercompactNG", "blendercompactNG.vcproj", "{CB70E20D-75A2-497B-AD6E-60F3989F0622}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfiguration) = preSolution
|
||||
ConfigName.0 = Debug
|
||||
ConfigName.1 = Release
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectDependencies) = postSolution
|
||||
{CB70E20D-75A2-497B-AD6E-60F3989F0622}.0 = {14705769-A148-4DCC-B2C5-AFE8C20824E4}
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfiguration) = postSolution
|
||||
{14705769-A148-4DCC-B2C5-AFE8C20824E4}.Debug.ActiveCfg = Debug|Win32
|
||||
{14705769-A148-4DCC-B2C5-AFE8C20824E4}.Debug.Build.0 = Debug|Win32
|
||||
{14705769-A148-4DCC-B2C5-AFE8C20824E4}.Release.ActiveCfg = Release|Win32
|
||||
{14705769-A148-4DCC-B2C5-AFE8C20824E4}.Release.Build.0 = Release|Win32
|
||||
{CB70E20D-75A2-497B-AD6E-60F3989F0622}.Debug.ActiveCfg = Debug|Win32
|
||||
{CB70E20D-75A2-497B-AD6E-60F3989F0622}.Debug.Build.0 = Debug|Win32
|
||||
{CB70E20D-75A2-497B-AD6E-60F3989F0622}.Release.ActiveCfg = Release|Win32
|
||||
{CB70E20D-75A2-497B-AD6E-60F3989F0622}.Release.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,3561 +0,0 @@
|
||||
<?xml version="1.0" encoding = "Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.00"
|
||||
Name="blendercompactNG"
|
||||
ProjectGUID="{CB70E20D-75A2-497B-AD6E-60F3989F0622}"
|
||||
Keyword="Win32Proj">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="..\..\..\build\msvc_7_compact\debug\"
|
||||
IntermediateDirectory="..\..\..\build\msvc_7_compact\debug\"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/we4029 /we4020 /we4113 /we4133 /we4047 /wd4244 /wd4305"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source\gameengine\Converter";"$(SolutionDir)\..\..\source\gameengine\Network\LoopBackNetwork";"$(SolutionDir)\..\..\source\gameengine\Network";"$(SolutionDir)\..\..\source\gameengine\SceneGraph";"$(SolutionDir)\..\..\source\gameengine\BlenderRoutines";"$(SolutionDir)\..\..\source\gameengine\Physics\BlOde";"$(SolutionDir)\..\..\source\gameengine\Physics\Dummy";"$(SolutionDir)\..\..\source\gameengine\Physics\Sumo\include";"$(SolutionDir)\..\..\source\gameengine\Physics\Sumo";"$(SolutionDir)\..\..\source\gameengine\Physics\Sumo\Fuzzics\include";"$(SolutionDir)\..\..\source\gameengine\Physics\common";"$(SolutionDir)\..\..\source\gameengine\GameLogic";"$(SolutionDir)\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer";"$(SolutionDir)\..\..\source\gameengine\Rasterizer";"$(SolutionDir)\..\..\source\gameengine\Ketsji\KXNetwork";"$(SolutionDir)\..\..\source\gameengine\Ketsji";"$(SolutionDir)\..\..\source\gameengine\Expressions";"$(SolutionDir)\..\..\source\blender\blenpluginapi";"$(SolutionDir)\..\..\source\blender\encrypt";"$(SolutionDir)\..\..\source\kernel\gen_system";"$(SolutionDir)\..\..\source\kernel\gen_messaging";"$(SolutionDir)\..\..\source\blender\render\intern\include";"$(SolutionDir)\..\..\source\blender\yafray";"$(SolutionDir)\..\..\source\blender\readblenfile";"$(SolutionDir)\..\..\source\blender\readstreamglue";"$(SolutionDir)\..\..\source\blender\writestreamglue";"$(SolutionDir)\..\..\source\blender\blenloader";"$(SolutionDir)\..\..\source\blender\python";"$(SolutionDir)\..\..\source\blender";"$(SolutionDir)\..\..\..\lib\windows\python\include\python2.3";"$(SolutionDir)\..\..\..\lib\windows\ode\include";"$(SolutionDir)\..\..\..\lib\windows\sdl\include";"$(SolutionDir)\..\..\..\lib\windows\string\include";"$(SolutionDir)\..\..\..\lib\windows\ftgl\include";"$(SolutionDir)\..\..\..\lib\windows\openssl\include";"$(SolutionDir)\..\..\..\lib\windows\png\include";"$(SolutionDir)\..\..\..\lib\windows\gettext\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\opennl\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\moto\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\ghost\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\SoundSystem\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\blenkey\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\bsp\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\decimation\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\iksolver\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\bmfont\include";"$(SolutionDir)\..\..\..\build\msvc_7\intern\guardedalloc\include";"$(SolutionDir)\..\..\source\blender\makesdna";"$(SolutionDir)\..\..\source\blender\include";"$(SolutionDir)\..\..\source\blender\renderconverter";"$(SolutionDir)\..\..\source\blender\radiosity\extern\include";"$(SolutionDir)\..\..\source\blender\render\extern\include";"$(SolutionDir)\..\..\source\blender\img";"$(SolutionDir)\..\..\source\blender\imbuf";"$(SolutionDir)\..\..\source\blender\blenlib";"$(SolutionDir)\..\..\source\blender\avi";"$(SolutionDir)\..\..\source\blender\inflate";"$(SolutionDir)\..\..\source\blender\decrypt";"$(SolutionDir)\..\..\source\blender\deflate";"$(SolutionDir)\..\..\source\blender\writeblenfile";"$(SolutionDir)\..\..\source\blender\blenkernel";"$(SolutionDir)\..\..\source\blender\ftfont""
|
||||
PreprocessorDefinitions="NO_KETSJI;FTGL_LIBRARY_STATIC;WIN32;NDEBUG;_LIB;_CONSOLE;INTERNATIONAL;WCHAR_T16"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
DefaultCharIsUnsigned="TRUE"
|
||||
UsePrecompiledHeader="0"
|
||||
ObjectFile="$(IntDir)/"
|
||||
BrowseInformation="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="4"
|
||||
UndefinePreprocessorDefinitions="_DEBUG"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="libstring.lib libopennl.lib odelib.lib openal_static.lib libcpmtd.lib libguardedalloc.lib libbsp.lib solid.lib libbmfont.lib libghost.lib ws2_32.lib winmm.lib dxguid.lib opengl32.lib libjpeg.a glu32.lib vfw32.lib libdecimation.lib libeay32.lib libiksolver.lib libpng.a libz.a libmoto.lib freetype2ST.lib ftgl_static_ST.lib gnu_gettext.lib qtmlClient.lib SDL.lib libSoundSystem.lib libOpenALSoundSystem.lib libDummySoundSystem.lib python23.lib"
|
||||
OutputFile="$(OutDir)/blendercompactNG.exe"
|
||||
LinkIncremental="2"
|
||||
AdditionalLibraryDirectories=""$(SolutionDir)\..\..\..\lib\windows\sdl\lib";"$(SolutionDir)\..\..\..\lib\windows\ode\lib";"$(SolutionDir)\..\..\..\lib\windows\bsp\lib";"$(SolutionDir)\..\..\..\lib\windows\solid\lib";"$(SolutionDir)\..\..\..\lib\windows\ode\lib";"$(SolutionDir)\..\..\..\lib\windows\python\frozen";"$(SolutionDir)\..\..\..\build\msvc_7\libs\intern";"$(SolutionDir)\..\..\..\lib\windows\string\lib";"$(SolutionDir)\..\..\..\lib\windows\openal\lib";"$(SolutionDir)\..\..\..\lib\windows\jpeg\lib";"$(SolutionDir)\..\..\..\lib\windows\openssl\lib";"$(SolutionDir)\..\..\..\lib\windows\zlib\lib\";"$(SolutionDir)\..\..\..\lib\windows\png\lib\";"$(SolutionDir)\..\..\..\lib\windows\bpython";"$(SolutionDir)\..\..\..\lib\windows\freetype\lib";"$(SolutionDir)\..\..\..\lib\windows\quicktime\lib";"$(SolutionDir)\..\..\..\lib\windows\ftfont\lib";"$(SolutionDir)\..\..\..\lib\windows\ftgl\lib";"$(SolutionDir)\..\..\..\lib\windows\gettext\lib";"$(SolutionDir)\..\..\..\lib\windows\python\lib""
|
||||
IgnoreDefaultLibraryNames="python23_d.lib;libcd.lib;libc.lib;libcp.lib;libcpd.lib;libcpmt.lib;libcmt.lib"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="$(OutDir)/blendercompact.pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
Culture="1033"/>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
AdditionalIncludeDirectories="..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\Converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\GamePlayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\soundsystem\snd_dummy;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\Physics\Sumo;..\..\..\..\source\gameengine\Physics\common;..\..\..\..\source\gameengine\Physics\Sumo\Fuzzics\include;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu"
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
OutputDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
DefaultCharIsUnsigned="TRUE"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\common\GP_common.pch"
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
OutputFile="..\..\..\..\..\build\msvc_7\libs\GP_common.lib"
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
Name="VCResourceCompilerTool"
|
||||
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|
||||
Culture="1033"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<References>
|
||||
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|
||||
<Files>
|
||||
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|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
|
||||
<File
|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
</File>
|
||||
<File
|
||||
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|
||||
</File>
|
||||
<File
|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
</File>
|
||||
<File
|
||||
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|
||||
</File>
|
||||
<File
|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
</File>
|
||||
<File
|
||||
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|
||||
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|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl">
|
||||
<File
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_MouseDevice.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_PolygonMaterial.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\GPC_RenderTools.h">
|
||||
</File>
|
||||
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|
||||
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|
||||
</File>
|
||||
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|
||||
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|
||||
</File>
|
||||
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|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\common\windows\GPW_Engine.h">
|
||||
</File>
|
||||
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|
||||
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|
||||
</File>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
@@ -1,236 +0,0 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="GP_ghost"
|
||||
SccProjectName=""
|
||||
SccLocalPath="">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="BlenderPlayer Debug|Win32"
|
||||
OutputDirectory="..\..\..\..\bin\debug"
|
||||
IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug"
|
||||
ConfigurationType="1"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_7\intern\guardedalloc\include"
|
||||
PreprocessorDefinitions="WIN32,_CONSOLE,dSINGLE, _DEBUG"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\GP_ghost.pch"
|
||||
AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
|
||||
ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
|
||||
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\debug\"
|
||||
WarningLevel="2"
|
||||
SuppressStartupBanner="TRUE"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="0"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions="/MACHINE:I386
|
||||
"
|
||||
AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2ST.lib Bullet.lib libdecimation.lib python25_d.lib pthreadVSE2.lib pthreadVC2.lib verse.lib libopennl.lib avcodec-51.lib avformat-52.lib avutil-49.lib swscale-0.lib glew.lib libiksolver.lib"
|
||||
ShowProgress="0"
|
||||
OutputFile="..\..\..\..\bin\debug\blenderplayer.exe"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern\debug;..\..\..\..\..\build\msvc_7\libs\extern\debug;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib"
|
||||
IgnoreDefaultLibraryNames="libc.lib;libcmt.lib;msvcrt.lib;libcd.lib;msvcrtd.lib"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\debug\blenderplayer.pdb"
|
||||
SubSystem="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TypeLibraryName=".\..\..\..\..\obj\windows\debug/GP_ghost.tlb"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="ECHO Moving libraries and export definitions...
|
||||
MOVE /Y ..\..\..\..\bin\debug\blenderplayer.lib ..\..\..\..\..\build\msvc_7\libs\debug
|
||||
MOVE /Y ..\..\..\..\bin\debug\blenderplayer.exp ..\..\..\..\..\build\msvc_7\libs\debug
|
||||
MOVE /Y ..\..\..\..\bin\debug\blenderplayer.ilk ..\..\..\..\..\build\msvc_7\libs\debug
|
||||
ECHO Copying required 3rd party dlls...
|
||||
XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\lib25_vs2003\python25_d.dll ..\..\..\..\bin\debug
|
||||
XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin\debug
|
||||
XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin\debug
|
||||
XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin\debug
|
||||
XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\bin\debug
|
||||
XCOPY /Y ..\..\..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\..\bin\debug
|
||||
ECHO Done
|
||||
"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
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|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="BlenderPlayer Release|Win32"
|
||||
OutputDirectory="..\..\..\..\bin"
|
||||
IntermediateDirectory="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost"
|
||||
ConfigurationType="1"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
InlineFunctionExpansion="1"
|
||||
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\..\build\msvc_7\intern\ghost\include;..\..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\..\build\msvc_7\intern\openal\include;..\..\..\..\..\build\msvc_7\intern\opennl\include;..\..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\..\build\msvc_7\intern\SoundSystem\include;..\..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_7\intern\guardedalloc\include"
|
||||
PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
DefaultCharIsUnsigned="TRUE"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\GP_ghost.pch"
|
||||
AssemblerListingLocation="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
|
||||
ObjectFile="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
|
||||
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_7\source\gameengine\gameplayer\ghost\"
|
||||
WarningLevel="2"
|
||||
SuppressStartupBanner="TRUE"
|
||||
CompileAs="0"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions="/MACHINE:I386"
|
||||
AdditionalDependencies="libguardedalloc.lib libstring.lib libghost.lib odelib.lib fmodvc.lib libbmfont.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib openal_static.lib libjpeg.lib dxguid.lib libeay32.lib libpng.lib libz.lib libmoto.lib libSoundSystem.lib qtmlClient.lib libDummySoundSystem.lib libOpenALSoundSystem.lib SDL.lib solid.lib freetype2ST.lib Bullet.lib libdecimation.lib python25.lib pthreadVSE2.lib pthreadVC2.lib verse.lib libopennl.lib avcodec-51.lib avformat-52.lib avutil-49.lib swscale-0.lib glew.lib libiksolver.lib"
|
||||
OutputFile="..\..\..\..\bin\blenderplayer.exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\build\msvc_7\libs\intern;..\..\..\..\..\build\msvc_7\libs\extern;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib"
|
||||
IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
|
||||
ProgramDatabaseFile="..\..\..\..\..\build\msvc_7\libs\blenderplayer.pdb"
|
||||
SubSystem="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TypeLibraryName=".\..\..\..\..\obj\windows/GP_ghost.tlb"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="ECHO Moving libraries and export definitions...
|
||||
MOVE /Y ..\..\..\..\bin\blenderplayer.lib ..\..\..\..\..\build\msvc_7\libs
|
||||
MOVE /Y ..\..\..\..\bin\blenderplayer.exp ..\..\..\..\..\build\msvc_7\libs
|
||||
ECHO Copying required 3rd party dlls...
|
||||
XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\lib25_vs2003\python25.dll ..\..\..\..\bin
|
||||
XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\SDL.dll ..\..\..\..\bin
|
||||
XCOPY /Y ..\..\..\..\..\lib\windows\png\lib\libpng.dll ..\..\..\..\bin
|
||||
XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\bin
|
||||
XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\bin
|
||||
ECHO Done
|
||||
"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_ghost.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\blender\blenkernel\bad_level_call_stubs\stubs.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\icons\winblender.rc">
|
||||
<FileConfiguration
|
||||
Name="BlenderPlayer Debug|Win32">
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="BlenderPlayer Release|Win32">
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl">
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\icons\winblender.ico">
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\Makefile">
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
@@ -1,791 +0,0 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="KX_ketsji"
|
||||
SccProjectName=""
|
||||
SccLocalPath="">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="3D Plugin Release|Win32"
|
||||
OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll"
|
||||
IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll"
|
||||
ConfigurationType="4"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
InlineFunctionExpansion="1"
|
||||
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
|
||||
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
DefaultCharIsUnsigned="TRUE"
|
||||
RuntimeTypeInfo="TRUE"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\KX_ketsji.pch"
|
||||
AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
|
||||
ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
|
||||
ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\"
|
||||
WarningLevel="2"
|
||||
SuppressStartupBanner="TRUE"
|
||||
CompileAs="0"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\KX_ketsji.lib"
|
||||
SuppressStartupBanner="TRUE"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="3D Plugin Debug|Win32"
|
||||
OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug"
|
||||
IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug"
|
||||
ConfigurationType="4"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
|
||||
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
DefaultCharIsUnsigned="TRUE"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\KX_ketsji.pch"
|
||||
AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
|
||||
ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
|
||||
ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\"
|
||||
WarningLevel="2"
|
||||
SuppressStartupBanner="TRUE"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="0"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\KX_ketsji.lib"
|
||||
SuppressStartupBanner="TRUE"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Blender Debug|Win32"
|
||||
OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug"
|
||||
IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug"
|
||||
ConfigurationType="4"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\build\msvc_7\extern\glew\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu"
|
||||
PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID;WITH_GLEXT"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
DefaultCharIsUnsigned="TRUE"
|
||||
RuntimeTypeInfo="TRUE"
|
||||
UsePrecompiledHeader="2"
|
||||
PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch"
|
||||
AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
|
||||
ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
|
||||
ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\"
|
||||
WarningLevel="2"
|
||||
SuppressStartupBanner="TRUE"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="0"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_ketsji.lib"
|
||||
SuppressStartupBanner="TRUE"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Blender Release|Win32"
|
||||
OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji"
|
||||
IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji"
|
||||
ConfigurationType="4"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
InlineFunctionExpansion="1"
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||||
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|
||||
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
|
||||
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A} = {BAC615B0-F1AF-418B-8D23-A10FD8870D6A}
|
||||
{E8904FB3-F8F7-BC21-87A6-029A57B901F4} = {E8904FB3-F8F7-BC21-87A6-029A57B901F4}
|
||||
{E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358}
|
||||
{8B8D4FC3-3234-4E54-8376-5AB83D00D164} = {8B8D4FC3-3234-4E54-8376-5AB83D00D164}
|
||||
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
|
||||
{9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3} = {9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}
|
||||
{87032FD2-9BA0-6B43-BE33-8902BA8F9172} = {87032FD2-9BA0-6B43-BE33-8902BA8F9172}
|
||||
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9} = {EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}
|
||||
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} = {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}
|
||||
{E86B7BDE-C33C-4E55-9433-E74C141D7538} = {E86B7BDE-C33C-4E55-9433-E74C141D7538}
|
||||
{32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43}
|
||||
{DFE7F3E3-E62A-4677-B666-DF0DDF70C359} = {DFE7F3E3-E62A-4677-B666-DF0DDF70C359}
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
|
||||
{AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
|
||||
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9}
|
||||
{B789C2F3-279E-4A85-8F0A-7F7AC068E598} = {B789C2F3-279E-4A85-8F0A-7F7AC068E598}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BKE_blenkernel", "blenkernel\BKE_blenkernel.vcproj", "{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{02110D03-59DB-4571-8787-72B3C03B2F2D} = {02110D03-59DB-4571-8787-72B3C03B2F2D}
|
||||
{138DD16C-CC78-4F6C-A898-C8DA68D89067} = {138DD16C-CC78-4F6C-A898-C8DA68D89067}
|
||||
{9C71A793-C177-4CAB-8EC5-923D500B39F8} = {9C71A793-C177-4CAB-8EC5-923D500B39F8}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLI_blenlib", "blenlib\BLI_blenlib.vcproj", "{31628053-825D-4C06-8A21-D13883489718}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{02110D03-59DB-4571-8787-72B3C03B2F2D} = {02110D03-59DB-4571-8787-72B3C03B2F2D}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_loader", "loader\BLO_loader.vcproj", "{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_readblenfile", "BLO_readblenfile\BLO_readblenfile.vcproj", "{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_avi", "avi\BL_avi.vcproj", "{9A307EE5-CD77-47BC-BD87-62508C7E19D8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_imbuf", "imbuf\BL_imbuf.vcproj", "{415BFD6E-64CF-422B-AF88-C07F040A7292}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BPY_python", "BPY_python\BPY_python.vcproj", "{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284} = {7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}
|
||||
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_render", "render\BRE_render.vcproj", "{106AE171-0083-41D6-A949-20DB0E8DC251}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DNA_makesdna", "makesdna\DNA_makesdna.vcproj", "{E013786A-9575-4F34-81B2-33290357EE87}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
|
||||
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXP_expressions", "..\gameengine\expression\EXP_expressions.vcproj", "{EADC3C5A-6C51-4F03-8038-1553E7D7F740}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GP_axctl", "..\gameengine\gameplayer\axctl\GP_axctl.vcproj", "{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}
|
||||
{6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B}
|
||||
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
|
||||
{E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
|
||||
{51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E}
|
||||
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
|
||||
{EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
|
||||
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}
|
||||
{09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5}
|
||||
{E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87}
|
||||
{415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292}
|
||||
{4C3AB78A-52CA-4276-A041-39776E52D8C8} = {4C3AB78A-52CA-4276-A041-39776E52D8C8}
|
||||
{6B801390-5F95-4F07-81A7-97FBA046AACC} = {6B801390-5F95-4F07-81A7-97FBA046AACC}
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}
|
||||
{F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8}
|
||||
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} = {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}
|
||||
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7} = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}
|
||||
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0} = {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}
|
||||
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
|
||||
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
|
||||
{E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358}
|
||||
{32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43}
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
|
||||
{AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GP_common", "..\gameengine\gameplayer\common\GP_common.vcproj", "{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blenderplayer", "..\gameengine\gameplayer\ghost\GP_ghost.vcproj", "{3D310C60-6771-48E4-BCCA-D2718CDED898}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{02110D03-59DB-4571-8787-72B3C03B2F2D} = {02110D03-59DB-4571-8787-72B3C03B2F2D}
|
||||
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}
|
||||
{6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B}
|
||||
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
|
||||
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8} = {C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}
|
||||
{D1A9312F-4557-4982-A0F4-4D08508235F4} = {D1A9312F-4557-4982-A0F4-4D08508235F4}
|
||||
{E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
|
||||
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284} = {7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}
|
||||
{51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E}
|
||||
{FFD3C64A-30E2-4BC7-BC8F-51818C320400} = {FFD3C64A-30E2-4BC7-BC8F-51818C320400}
|
||||
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
|
||||
{EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
|
||||
{59567A5B-F63A-4A5C-B33A-0A45C300F4DC} = {59567A5B-F63A-4A5C-B33A-0A45C300F4DC}
|
||||
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
|
||||
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}
|
||||
{09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5}
|
||||
{E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87}
|
||||
{138DD16C-CC78-4F6C-A898-C8DA68D89067} = {138DD16C-CC78-4F6C-A898-C8DA68D89067}
|
||||
{415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292}
|
||||
{670EC17A-0548-4BBF-A27B-636C7C188139} = {670EC17A-0548-4BBF-A27B-636C7C188139}
|
||||
{4C3AB78A-52CA-4276-A041-39776E52D8C8} = {4C3AB78A-52CA-4276-A041-39776E52D8C8}
|
||||
{6B801390-5F95-4F07-81A7-97FBA046AACC} = {6B801390-5F95-4F07-81A7-97FBA046AACC}
|
||||
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}
|
||||
{76D90B92-ECC7-409C-9F98-A8814B90F3C0} = {76D90B92-ECC7-409C-9F98-A8814B90F3C0}
|
||||
{9C71A793-C177-4CAB-8EC5-923D500B39F8} = {9C71A793-C177-4CAB-8EC5-923D500B39F8}
|
||||
{F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8}
|
||||
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} = {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}
|
||||
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7} = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}
|
||||
{542A9FA1-B7FF-441C-AE15-054DB31D3488} = {542A9FA1-B7FF-441C-AE15-054DB31D3488}
|
||||
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0} = {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}
|
||||
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
|
||||
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
|
||||
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A} = {BAC615B0-F1AF-418B-8D23-A10FD8870D6A}
|
||||
{E8904FB3-F8F7-BC21-87A6-029A57B901F4} = {E8904FB3-F8F7-BC21-87A6-029A57B901F4}
|
||||
{E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358}
|
||||
{8B8D4FC3-3234-4E54-8376-5AB83D00D164} = {8B8D4FC3-3234-4E54-8376-5AB83D00D164}
|
||||
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
|
||||
{9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3} = {9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}
|
||||
{87032FD2-9BA0-6B43-BE33-8902BA8F9172} = {87032FD2-9BA0-6B43-BE33-8902BA8F9172}
|
||||
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} = {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}
|
||||
{E86B7BDE-C33C-4E55-9433-E74C141D7538} = {E86B7BDE-C33C-4E55-9433-E74C141D7538}
|
||||
{32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43}
|
||||
{9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
|
||||
{AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
|
||||
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9}
|
||||
{B789C2F3-279E-4A85-8F0A-7F7AC068E598} = {B789C2F3-279E-4A85-8F0A-7F7AC068E598}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_blenderhook", "..\gameengine\blenderhook\KX_blenderhook.vcproj", "{8154A59A-CAED-403D-AB94-BC4E7C032666}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_converter", "..\gameengine\converter\KX_converter.vcproj", "{F90BD995-FFA4-4B18-81E8-FA4322C939E8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_ketsji", "..\gameengine\ketsji\KX_ketsji.vcproj", "{E645CC32-4823-463E-82F0-46ADDE664018}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{FB55B14E-D38E-4D04-BA7B-748EBC97FDB6} = {FB55B14E-D38E-4D04-BA7B-748EBC97FDB6}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KX_network", "..\gameengine\ketsji\network\KX_network.vcproj", "{6E24BF09-9653-4166-A871-F65CC9E98A9B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NG_loopbacknetwork", "..\gameengine\network\loopbacknetwork\NG_loopbacknetwork.vcproj", "{6B801390-5F95-4F07-81A7-97FBA046AACC}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NG_network", "..\gameengine\network\network\NG_network.vcproj", "{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Dummy", "..\GAMEENGINE\physics\PHY_PHYSICS\PHY_Dummy\PHY_Dummy.vcproj", "{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Ode", "..\gameengine\physics\PHY_Physics\PHY_Ode\PHY_Ode.vcproj", "{EC405272-28E3-4840-AAC2-53D6DE4E163D}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Physics", "..\gameengine\physics\PHY_Physics\PHY_Physics.vcproj", "{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RAS_openglrasterizer", "..\gameengine\rasterizer\openglrasterizer\RAS_openglrasterizer.vcproj", "{AB590CED-F71F-4A17-A89B-18583ECD633D}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RAS_rasterizer", "..\gameengine\rasterizer\RAS_rasterizer.vcproj", "{51FB3D48-2467-4BFA-A321-D848252B437E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SCA_GameLogic", "..\gameengine\gamelogic\SCA_GameLogic.vcproj", "{32CC75E2-EE85-45E6-8E3D-513F58464F43}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SG_SceneGraph", "..\gameengine\scenegraph\SG_SceneGraph.vcproj", "{09222F5E-1625-4FF3-A89A-384D16875EE5}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SYS_system", "..\kernel\system\SYS_system.vcproj", "{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blenpluginapi", "blenpluginapi\blenpluginapi\blenpluginapi.vcproj", "{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gen_messaging", "..\kernel\gen_messaging\gen_messaging.vcproj", "{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PHY_Bullet", "..\gameengine\physics\PHY_Physics\PHY_Bullet\PHY_Bullet.vcproj", "{E90C7BC2-CF30-4A60-A8F2-0050D592E358}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{FFD3C64A-30E2-4BC7-BC8F-51818C320400} = {FFD3C64A-30E2-4BC7-BC8F-51818C320400}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_nodes", "nodes\nodes.vcproj", "{4C3AB78A-52CA-4276-A041-39776E52D8C8}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284} = {7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}
|
||||
{DFE7F3E3-E62A-4677-B666-DF0DDF70C359} = {DFE7F3E3-E62A-4677-B666-DF0DDF70C359}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_gpu", "gpu\BL_gpu.vcproj", "{138DD16C-CC78-4F6C-A898-C8DA68D89067}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TEX_Video", "..\gameengine\videotexture\TEX_Video.vcproj", "{670EC17A-0548-4BBF-A27B-636C7C188139}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_bullet2", "..\..\extern\bullet2\make\msvc_9_0\Bullet.vcproj", "{FFD3C64A-30E2-4BC7-BC8F-51818C320400}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_glew", "..\..\extern\glew\make\msvc_9_0\glew.vcproj", "{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_build_install_all", "..\..\extern\make\msvc_9_0\build_install_all.vcproj", "{9C71A793-C177-4CAB-8EC5-923D500B39F8}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{79D0B232-208C-F208-DA71-79B4AC088602} = {79D0B232-208C-F208-DA71-79B4AC088602}
|
||||
{FFD3C64A-30E2-4BC7-BC8F-51818C320400} = {FFD3C64A-30E2-4BC7-BC8F-51818C320400}
|
||||
{EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
|
||||
{8BFA4082-773B-D100-BC24-659083BA023F} = {8BFA4082-773B-D100-BC24-659083BA023F}
|
||||
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A} = {BAC615B0-F1AF-418B-8D23-A10FD8870D6A}
|
||||
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A} = {BAC615B0-F1AF-418B-8D23-A10FD8870D6A}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_boolop", "..\..\intern\boolop\make\msvc_9_0\boolop.vcproj", "{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
|
||||
{E86B7BDE-C33C-4E55-9433-E74C141D7538} = {E86B7BDE-C33C-4E55-9433-E74C141D7538}
|
||||
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_bsplib", "..\..\intern\bsp\make\msvc_9_0\bsplib.vcproj", "{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{51A348C1-8684-4D67-B980-97B1FC74159B} = {51A348C1-8684-4D67-B980-97B1FC74159B}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_container", "..\..\intern\container\make\msvc_9_0\container.vcproj", "{51A348C1-8684-4D67-B980-97B1FC74159B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_decimation", "..\..\intern\decimation\make\msvc_9_0\decimation.vcproj", "{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_elbeem", "..\..\intern\elbeem\make\msvc_9_0\elbeem.vcproj", "{A90C4918-4B21-4277-93BD-AF65F30951D9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_ghost", "..\..\intern\ghost\make\msvc_9_0\ghost.vcproj", "{76D90B92-ECC7-409C-9F98-A8814B90F3C0}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A} = {BAC615B0-F1AF-418B-8D23-A10FD8870D6A}
|
||||
{B789C2F3-279E-4A85-8F0A-7F7AC068E598} = {B789C2F3-279E-4A85-8F0A-7F7AC068E598}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_guardedalloc", "..\..\intern\guardedalloc\make\msvc_9_0\guardedalloc.vcproj", "{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_iksolver", "..\..\intern\iksolver\make\msvc_9_0\iksolver.vcproj", "{542A9FA1-B7FF-441C-AE15-054DB31D3488}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_memutil", "..\..\intern\memutil\make\msvc_9_0\memutil.vcproj", "{E86B7BDE-C33C-4E55-9433-E74C141D7538}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_MoTo", "..\..\intern\moto\make\msvc_9_0\moto.vcproj", "{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_opennl", "..\..\intern\opennl\make\msvc_9_0\opennl.vcproj", "{8B8D4FC3-3234-4E54-8376-5AB83D00D164}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_string", "..\..\intern\string\make\msvc_9_0\string.vcproj", "{B789C2F3-279E-4A85-8F0A-7F7AC068E598}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_build_install_all", "..\..\intern\make\msvc_9_0\INT_build_install_all.vcproj", "{02110D03-59DB-4571-8787-72B3C03B2F2D}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{A90C4918-4B21-4277-93BD-AF65F30951D9} = {A90C4918-4B21-4277-93BD-AF65F30951D9}
|
||||
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8} = {C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}
|
||||
{59567A5B-F63A-4A5C-B33A-0A45C300F4DC} = {59567A5B-F63A-4A5C-B33A-0A45C300F4DC}
|
||||
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E} = {B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}
|
||||
{76D90B92-ECC7-409C-9F98-A8814B90F3C0} = {76D90B92-ECC7-409C-9F98-A8814B90F3C0}
|
||||
{542A9FA1-B7FF-441C-AE15-054DB31D3488} = {542A9FA1-B7FF-441C-AE15-054DB31D3488}
|
||||
{E8904FB3-F8F7-BC21-87A6-029A57B901F4} = {E8904FB3-F8F7-BC21-87A6-029A57B901F4}
|
||||
{51A348C1-8684-4D67-B980-97B1FC74159B} = {51A348C1-8684-4D67-B980-97B1FC74159B}
|
||||
{8B8D4FC3-3234-4E54-8376-5AB83D00D164} = {8B8D4FC3-3234-4E54-8376-5AB83D00D164}
|
||||
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
|
||||
{87032FD2-9BA0-6B43-BE33-8902BA8F9172} = {87032FD2-9BA0-6B43-BE33-8902BA8F9172}
|
||||
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9} = {EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}
|
||||
{E86B7BDE-C33C-4E55-9433-E74C141D7538} = {E86B7BDE-C33C-4E55-9433-E74C141D7538}
|
||||
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9}
|
||||
{B789C2F3-279E-4A85-8F0A-7F7AC068E598} = {B789C2F3-279E-4A85-8F0A-7F7AC068E598}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WM_windowmanager", "windowmanager\windowmanager.vcproj", "{884D8731-654C-4C7F-9A75-8F37A305BE1E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{76D3102B-7DD2-8BA1-034A-8B19FE2897C2} = {76D3102B-7DD2-8BA1-034A-8B19FE2897C2}
|
||||
{DFE7F3E3-E62A-4677-B666-DF0DDF70C359} = {DFE7F3E3-E62A-4677-B666-DF0DDF70C359}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ED_editors", "editors\ED_editors.vcproj", "{FB88301F-F725-401B-ACD7-D2ABBF333B71}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RNA_makesrna", "makesrna\RNA_makesrna.vcproj", "{8C2BCCF8-4D9E-46D3-BABF-C1545A332CE6}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284} = {7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}
|
||||
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
|
||||
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RNA_rna", "makesrna\RNA_rna.vcproj", "{DFE7F3E3-E62A-4677-B666-DF0DDF70C359}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{8C2BCCF8-4D9E-46D3-BABF-C1545A332CE6} = {8C2BCCF8-4D9E-46D3-BABF-C1545A332CE6}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DNA_dna", "makesdna\DNA_dna.vcproj", "{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLF_blenfont", "blenfont\BLF_blenfont.vcproj", "{D1A9312F-4557-4982-A0F4-4D08508235F4}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_itasc", "..\..\intern\itasc\make\msvc_9_0\itasc.vcproj", "{59567A5B-F63A-4A5C-B33A-0A45C300F4DC}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BIK_ikplugin", "ikplugin\BIK_ikplugin.vcproj", "{9951A8C9-84FE-4CFE-9E18-9D01CB8E09F3}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_smoke", "..\..\intern\smoke\make\msvc_9_0\smoke.vcproj", "{E8904FB3-F8F7-BC21-87A6-029A57B901F4}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_audaspace", "..\..\intern\audaspace\make\msvc_9_0\audaspace.vcproj", "{87032FD2-9BA0-6B43-BE33-8902BA8F9172}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_lzma", "..\..\extern\lzma\make\msvc_9_0\lzma.vcproj", "{79D0B232-208C-F208-DA71-79B4AC088602}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_lzo", "..\..\extern\lzo\make\msvc_9_0\lzo.vcproj", "{8BFA4082-773B-D100-BC24-659083BA023F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_raytrace", "render\BRE_raytrace.vcproj", "{37DB6A34-2E91-4ADB-BC1A-02F6D0A5E2F1}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BF_collada", "collada\BF_collada.vcproj", "{76D3102B-7DD2-8BA1-034A-8B19FE2897C2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_modifiers", "modifiers\modifiers.vcproj", "{7CB0C521-91E0-40CE-A7C4-45FEA7ABE8BC}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{FB55B14E-D38E-4D04-BA7B-748EBC97FDB6} = {FB55B14E-D38E-4D04-BA7B-748EBC97FDB6}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXT_recastnavigation", "..\..\extern\recastnavigation\make\msvc_9_0\recastnavigation.vcproj", "{FB55B14E-D38E-4D04-BA7B-748EBC97FDB6}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
3D Plugin Debug|Win32 = 3D Plugin Debug|Win32
|
||||
3D Plugin Release|Win32 = 3D Plugin Release|Win32
|
||||
3DPlugin Debug|Win32 = 3DPlugin Debug|Win32
|
||||
3DPlugin Release|Win32 = 3DPlugin Release|Win32
|
||||
Blender Debug|Win32 = Blender Debug|Win32
|
||||
Blender Release|Win32 = Blender Release|Win32
|
||||
BlenderPlayer Debug|Win32 = BlenderPlayer Debug|Win32
|
||||
BlenderPlayer Release|Win32 = BlenderPlayer Release|Win32
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
{D1A9312F-4557-4982-A0F4-4D08508235F4}.3DPlugin Release|Win32.Build.0 = Blender Debug|Win32
|
||||
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
|
||||
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
|
||||
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
|
||||
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Blender Release|Win32.Build.0 = Blender Release|Win32
|
||||
{D1A9312F-4557-4982-A0F4-4D08508235F4}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
|
||||
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ECHO Copying language folder
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XCOPY /Y ..\..\..\lib\windows\jack\lib\libjack.dll ..\..\..\install\msvc_9d
XCOPY /Y ..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\install\msvc_9d
XCOPY /Y ..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\install\msvc_9d
XCOPY /Y ..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\install\msvc_9d
XCOPY /Y ..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\install\msvc_9d
XCOPY /Y ..\..\..\lib\windows\sndfile\lib\*.dll ..\..\..\install\msvc_9d
ECHO Copying language folder
IF NOT EXIST ..\..\..\install\msvc_9d\.blender MKDIR ..\..\..\install\msvc_9d\.blender
XCOPY /Y ..\..\bin\.blender ..\..\..\install\msvc_9d\.blender /E
ECHO Copying python scripts
IF NOT EXIST ..\..\..\install\msvc_9d\.blender\scripts MKDIR ..\..\..\install\msvc_9d\.blender\scripts
XCOPY /Y ..\..\release\scripts ..\..\..\install\msvc_9d\.blender\scripts /E
ECHO Copying python ui scripts
IF NOT EXIST ..\..\..\install\msvc_9d\.blender\ui MKDIR ..\..\..\install\msvc_9d\.blender\ui
XCOPY /Y ..\..\release\ui ..\..\..\install\msvc_9d\.blender\ui /E
ECHO Copying manuals/text
XCOPY/Y ..\..\release\text ..\..\..\install\msvc_9d /E
ECHO Done
"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\source\icons\winblender.ico"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\source\icons\winblenderfile.ico"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\source\creator\buildinfo.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\source\creator\creator.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\source\icons\winblender.rc"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Blender Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Blender Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
@@ -1,229 +0,0 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9,00"
|
||||
Name="BLF_blenfont"
|
||||
ProjectGUID="{D1A9312F-4557-4982-A0F4-4D08508235F4}"
|
||||
RootNamespace="BLF_blenfont"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Blender Release|Win32"
|
||||
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\blenfont"
|
||||
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\blenfont"
|
||||
ConfigurationType="4"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="1"
|
||||
AdditionalIncludeDirectories="..\..\..\intern\guardedalloc;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\ftfont;..\..\..\..\lib\windows\freetype\include;..\..\..\source\blender\editors\include;..\..\..\..\build\msvc_9\extern\glew\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;WITH_BF_INTERNATIONAL"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="true"
|
||||
DefaultCharIsUnsigned="true"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\ftfont\FTF_ftfont.pch"
|
||||
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\blenfont\"
|
||||
ObjectFile="..\..\..\..\build\msvc_9\source\blender\blenfont\"
|
||||
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\blenfont\"
|
||||
WarningLevel="2"
|
||||
SuppressStartupBanner="true"
|
||||
CompileAs="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1041"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="..\..\..\..\build\msvc_9\libs\BLF_blenfont.lib"
|
||||
AdditionalLibraryDirectories=""
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Blender Debug|Win32"
|
||||
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\blenfont\debug"
|
||||
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\blenfont\debug"
|
||||
ConfigurationType="4"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\..\intern\guardedalloc;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\ftfont;..\..\..\..\lib\windows\freetype\include;..\..\..\source\blender\editors\include;..\..\..\..\build\msvc_9\extern\glew\include"
|
||||
PreprocessorDefinitions="WIN32,_DEBUG,_LIB,WITH_BF_INTERNATIONAL"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\ftfont\debug\FTF_ftfont.pch"
|
||||
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\blenfont\debug\"
|
||||
ObjectFile="..\..\..\..\build\msvc_9\source\blender\blenfont\debug\"
|
||||
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\blenfont\debug\"
|
||||
WarningLevel="2"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1041"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="..\..\..\..\build\msvc_9\libs\debug\BLF_blenfont.lib"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\..\source\blender\blenfont\intern\blf.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\blender\blenfont\intern\blf_dir.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\blender\blenfont\intern\blf_font.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\blender\blenfont\intern\blf_glyph.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\blender\blenfont\intern\blf_lang.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\blender\blenfont\intern\blf_util.c"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="extern"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\..\source\blender\blenfont\BLF_api.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="intern"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\..\source\blender\blenfont\intern\blf_font_helv10.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\blender\blenfont\intern\blf_internal.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\blender\blenfont\intern\blf_internal_types.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
@@ -1,1182 +0,0 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="BKE_blenkernel"
|
||||
ProjectGUID="{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}"
|
||||
RootNamespace="BKE_blenkernel"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="3D Plugin Debug|Win32"
|
||||
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\blenkernel\mtdll\debug"
|
||||
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\blenkernel\mtdll\debug"
|
||||
ConfigurationType="4"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\modifiers;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern;..\..\..\extern\lzo\minilzo;..\..\..\extern\lzma;..\..\..\source\blender\blenfont;..\..\..\source\blender\ikplugin;..\..\..\source\blender\windowmanager"
|
||||
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
DefaultCharIsUnsigned="true"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\blenkernel\mtdll\debug\BKE_blenkernel.pch"
|
||||
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\blenkernel\mtdll\debug\"
|
||||
ObjectFile="..\..\..\..\build\msvc_9\source\blender\blenkernel\mtdll\debug\"
|
||||
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\blenkernel\mtdll\debug\"
|
||||
WarningLevel="2"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\BKE_blenkernel.lib"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Blender Debug|Win32"
|
||||
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\blenkernel\debug"
|
||||
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\blenkernel\debug"
|
||||
ConfigurationType="4"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\lib\windows\ffmpeg\include\msvc;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\modifiers;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern;..\..\..\extern\lzo\minilzo;..\..\..\extern\lzma;..\..\..\source\blender\blenfont;..\..\..\source\blender\ikplugin;..\..\..\source\blender\windowmanager"
|
||||
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_OPENEXR;WITH_DDS;WITH_BULLET;WITH_FFMPEG;GLEW_STATIC"
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||||
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||||
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||||
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||||
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||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
>
|
||||
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|
||||
<File
|
||||
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|
||||
>
|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<File
|
||||
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|
||||
>
|
||||
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|
||||
<File
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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COPY /Y ..\..\..\..\..\lib\windows\release\python31.zip ..\..\..\..\..\install\msvc_9d\python31_d.zip
XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\..\install\msvc_9d
XCOPY /Y ..\..\..\..\..\lib\windows\openal\lib\wrap_oal.dll ..\..\..\..\..\install\msvc_9d
XCOPY /Y ..\..\..\..\..\lib\windows\openal\lib\OpenAL32.dll ..\..\..\..\..\install\msvc_9d
XCOPY /Y ..\..\..\..\..\lib\windows\CRTL\lib\msvcrtd.dll ..\..\..\..\..\install\msvc_9d
XCOPY /Y ..\..\..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\..\..\install\msvc_9d
XCOPY /Y ..\..\..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\..\..\install\msvc_9d
XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\..\install\msvc_9d
XCOPY /Y ..\..\..\..\..\lib\windows\sndfile\lib\*.dll ..\..\..\..\..\install\msvc_9d
"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="BlenderPlayer Release|Win32"
|
||||
OutputDirectory="..\..\..\..\bin"
|
||||
IntermediateDirectory="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TypeLibraryName=".\..\..\..\..\obj\windows/GP_ghost.tlb"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="1"
|
||||
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\openal\include;..\..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\..\build\msvc_9\intern\SoundSystem\include;..\..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\source\blender\include;..\..\..\..\source\blender\imbuf;..\..\..\..\source\blender\blenlib;..\..\..\..\source\blender\blenkernel;..\..\..\..\source\blender\makesdna;..\..\..\..\source\blender\makesrna;..\..\..\..\source\blender\blenloader;..\..\..\..\source\blender\readblenfile;..\..\..\..\source\blender\render\extern\include;..\..\..\..\source\kernel\gen_system;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\source\gameengine\ketsji;..\..\..\..\source\gameengine\Physics;..\..\..\..\source\gameengine\network;..\..\..\..\source\gameengine\rasterizer;..\..\..\..\source\gameengine\converter;..\..\..\..\source\gameengine\gamelogic;..\..\..\..\source\gameengine\expressions;..\..\..\..\source\gameengine\scenegraph;..\..\..\..\source\gameengine\Physics\Ode;..\..\..\..\source\gameengine\soundsystem;..\..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\..\source\gameengine\gameplayer\common;..\..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\source\gameengine\network\loopbacknetwork;..\..\..\..\source\gameengine\rasterizer\ras_openglrasterizer;..\..\..\..\source\gameengine\gameplayer\common\windows;..\..\..\..\source\sumo\include;..\..\..\..\source\sumo\fuzzics\include;..\..\..\..\source\blender\gpu;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
|
||||
PreprocessorDefinitions="WIN32,NDEBUG,_CONSOLE;WITH_FFMPEG"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="true"
|
||||
DefaultCharIsUnsigned="true"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\GP_ghost.pch"
|
||||
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\"
|
||||
ObjectFile="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\"
|
||||
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\source\gameengine\gameplayer\ghost\"
|
||||
WarningLevel="2"
|
||||
SuppressStartupBanner="true"
|
||||
CompileAs="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalOptions="/MACHINE:I386"
|
||||
AdditionalDependencies="libsamplerate.lib odelib.lib ws2_32.lib vfw32.lib odbc32.lib odbccp32.lib opengl32.lib glu32.lib OpenAL32.lib wrap_oal.lib libjpeg.lib dxguid.lib libeay32.lib libpng_st.lib libz.lib qtmlClient.lib SDL.lib freetype2ST.lib python31.lib pthreadVSE2.lib pthreadVC2.lib Half.lib Iex.lib IlmImf.lib IlmThread.lib Imath.lib avcodec-52.lib avformat-52.lib avutil-50.lib swscale-0.lib avdevice-52.lib"
|
||||
OutputFile="..\..\..\..\..\install\msvc_9\blenderplayer.exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
AdditionalLibraryDirectories="..\..\..\..\..\lib\windows\sdl\lib;..\..\..\..\..\lib\windows\zlib\lib;..\..\..\..\..\lib\windows\ode\lib;..\..\..\..\..\lib\windows\png\lib;..\..\..\..\..\lib\windows\jpeg\lib;..\..\..\..\..\lib\windows\fmod\lib;..\..\..\..\..\lib\windows\openal\lib;..\..\..\..\..\lib\windows\freetype\lib;..\..\..\..\..\lib\windows\openexr\lib_vs2008;..\..\..\..\..\lib\windows\python\lib;..\..\..\..\..\lib\windows\openssl\lib;..\..\..\..\..\lib\windows\QTDevWin\Libraries;..\..\..\..\..\lib\windows\pthreads\lib;..\..\..\..\..\lib\windows\ffmpeg\lib;..\..\..\..\..\lib\windows\samplerate\lib"
|
||||
IgnoreDefaultLibraryNames="libc.lib, msvcrt.lib, libcd.lib, libcmtd.lib, msvcrtd.lib"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="..\..\..\..\..\build\msvc_9\libs\blenderplayer.pdb"
|
||||
SubSystem="1"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
CommandLine="ECHO Copying required 3rd party dlls...
XCOPY /Y ..\..\..\..\..\lib\windows\gettext\lib\*.dll ..\..\..\..\..\install\msvc_9
XCOPY /Y ..\..\..\..\..\lib\windows\sdl\lib\*.dll ..\..\..\..\..\install\msvc_9
XCOPY /Y ..\..\..\..\..\lib\windows\python\lib\python31.dll ..\..\..\..\..\install\msvc_9
XCOPY /Y ..\..\..\..\..\lib\windows\release\python31.zip ..\..\..\..\..\install\msvc_9
XCOPY /Y ..\..\..\..\..\lib\windows\zlib\lib\zlib.dll ..\..\..\..\..\install\msvc_9
XCOPY /Y ..\..\..\..\..\lib\windows\openal\lib\wrap_oal.dll ..\..\..\..\..\install\msvc_9
XCOPY /Y ..\..\..\..\..\lib\windows\openal\lib\OpenAL32.dll ..\..\..\..\..\install\msvc_9
XCOPY /Y ..\..\..\..\..\lib\windows\tiff\lib\*.dll ..\..\..\..\..\install\msvc_9
XCOPY /Y ..\..\..\..\..\lib\windows\pthreads\lib\pthreadVSE2.dll ..\..\..\..\..\install\msvc_9
XCOPY /Y ..\..\..\..\..\lib\windows\ffmpeg\lib\*.dll ..\..\..\..\..\install\msvc_9
XCOPY /Y ..\..\..\..\..\lib\windows\sndfile\lib\*.dll ..\..\..\..\..\install\msvc_9
ECHO Done
"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\blender\makesdna\intern\dna.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_ghost.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\blenderplayer\bad_level_call_stubs\stubs.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\icons\winblender.rc"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="BlenderPlayer Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="BlenderPlayer Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
AdditionalIncludeDirectories="\blenderdev\blender.test2\source\icons;$(NoInherit)"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Application.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_Canvas.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_KeyboardDevice.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\GPG_System.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\icons\winblender.ico"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath="..\..\..\..\source\gameengine\GamePlayer\ghost\Makefile"
|
||||
>
|
||||
</File>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
@@ -1,1115 +0,0 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="KX_ketsji"
|
||||
ProjectGUID="{E645CC32-4823-463E-82F0-46ADDE664018}"
|
||||
RootNamespace="KX_ketsji"
|
||||
TargetFrameworkVersion="131072"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="3D Plugin Release|Win32"
|
||||
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll"
|
||||
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll"
|
||||
ConfigurationType="4"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
InlineFunctionExpansion="1"
|
||||
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
|
||||
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="true"
|
||||
DefaultCharIsUnsigned="true"
|
||||
RuntimeTypeInfo="true"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\KX_ketsji.pch"
|
||||
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\"
|
||||
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\"
|
||||
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\"
|
||||
WarningLevel="2"
|
||||
SuppressStartupBanner="true"
|
||||
CompileAs="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\KX_ketsji.lib"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="3D Plugin Debug|Win32"
|
||||
OutputDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug"
|
||||
IntermediateDirectory="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug"
|
||||
ConfigurationType="4"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\solid\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\..\lib\windows\python\include\python3.1;..\..\..\..\lib\windows\sdl\include;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\python\generic;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet;..\..\..\source\blender\python\api2_2x;..\..\..\source\blender\gpu;..\..\..\intern\audaspace\intern"
|
||||
PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
DefaultCharIsUnsigned="true"
|
||||
UsePrecompiledHeader="0"
|
||||
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug\KX_ketsji.pch"
|
||||
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug\"
|
||||
ObjectFile="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug\"
|
||||
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\gameengine\ketsji\mtdll\debug\"
|
||||
WarningLevel="2"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="3"
|
||||
CompileAs="0"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="..\..\..\..\build\msvc_9\libs\mtdll\debug\KX_ketsji.lib"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
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||||
Name="VCLibrarianTool"
|
||||
OutputFile="..\..\..\..\build\msvc_9\libs\debug\SYS_system.lib"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Blender Release|Win32"
|
||||
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system"
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||||
IntermediateDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system"
|
||||
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|
||||
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|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="1"
|
||||
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
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||||
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
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||||
DefaultCharIsUnsigned="true"
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
CompileAs="0"
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||||
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|
||||
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|
||||
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||||
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|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
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|
||||
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|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
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||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="BlenderPlayer Debug|Win32"
|
||||
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\blenplayer"
|
||||
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|
||||
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|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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||||
UseOfMFC="0"
|
||||
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|
||||
CharacterSet="2"
|
||||
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|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
|
||||
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|
||||
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|
||||
RuntimeLibrary="1"
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
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|
||||
Name="VCResourceCompilerTool"
|
||||
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||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="..\..\..\..\build\msvc_9\libs\debug\SYS_system.lib"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
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|
||||
Name="VCALinkTool"
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||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
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|
||||
<Configuration
|
||||
Name="BlenderPlayer Release|Win32"
|
||||
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system\blenplayer"
|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
InlineFunctionExpansion="1"
|
||||
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
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||||
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||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="true"
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
OutputFile="..\..\..\..\build\msvc_9\libs\SYS_system.lib"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\..\source\kernel\gen_system\GEN_HashedPtr.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\kernel\gen_system\SYS_SingletonSystem.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\kernel\gen_system\SYS_System.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\..\source\kernel\gen_system\GEN_DataCache.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\kernel\gen_system\GEN_HashedPtr.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\kernel\gen_system\GEN_Map.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\kernel\gen_system\GEN_SmartPtr.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\kernel\gen_system\SYS_SingletonSystem.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\source\kernel\gen_system\SYS_System.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
Reference in New Issue
Block a user