fix MESH_OT_tris_convert_to_quads() limit options (uv and vertex color) were not working at all.

This commit is contained in:
Campbell Barton
2012-09-19 04:48:34 +00:00
parent 946c9580b5
commit db051f2b2d
5 changed files with 89 additions and 81 deletions

View File

@@ -115,6 +115,8 @@ void rgba_float_to_uchar(unsigned char col_r[4], const float col_f[4]);
void xyz_to_lab(float x, float y, float z, float *l, float *a, float *b);
MINLINE int compare_rgb_uchar(const unsigned char a[3], const unsigned char b[3], const int limit);
/***************** lift/gamma/gain / ASC-CDL conversion *****************/
void lift_gamma_gain_to_asc_cdl(float *lift, float *gamma, float *gain, float *offset, float *slope, float *power);

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@@ -173,6 +173,7 @@ MINLINE int is_one_v3(const float a[3]);
MINLINE int equals_v2v2(const float v1[2], const float v2[2]);
MINLINE int equals_v3v3(const float a[3], const float b[3]);
MINLINE int compare_v2v2(const float a[3], const float b[3], const float limit);
MINLINE int compare_v3v3(const float a[3], const float b[3], const float limit);
MINLINE int compare_len_v3v3(const float a[3], const float b[3], const float limit);

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@@ -273,5 +273,20 @@ MINLINE float rgb_to_luma_y(const float rgb[3])
return 0.212671f * rgb[0] + 0.71516f * rgb[1] + 0.072169f * rgb[2];
}
MINLINE int compare_rgb_uchar(const unsigned char col_a[3], const unsigned char col_b[3], const int limit)
{
int r = (int)col_a[0] - (int)col_b[0];
if (ABS(r) < limit) {
int g = (int)col_a[1] - (int)col_b[1];
if (ABS(g) < limit) {
int b = (int)col_a[2] - (int)col_b[2];
if (ABS(b) < limit) {
return 1;
}
}
}
return 0;
}
#endif /* __MATH_COLOR_INLINE_C__ */

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@@ -724,6 +724,15 @@ MINLINE int equals_v4v4(const float v1[4], const float v2[4])
return ((v1[0] == v2[0]) && (v1[1] == v2[1]) && (v1[2] == v2[2]) && (v1[3] == v2[3]));
}
MINLINE int compare_v2v2(const float v1[2], const float v2[2], const float limit)
{
if (fabsf(v1[0] - v2[0]) < limit)
if (fabsf(v1[1] - v2[1]) < limit)
return 1;
return 0;
}
MINLINE int compare_v3v3(const float v1[3], const float v2[3], const float limit)
{
if (fabsf(v1[0] - v2[0]) < limit)

View File

@@ -110,93 +110,73 @@ static float measure_facepair(BMVert *v1, BMVert *v2,
#define T2QUV_LIMIT 0.005f
#define T2QCOL_LIMIT 3
static int compareFaceAttribs(BMesh *bm, BMEdge *e, int douvs, int dovcols)
static int bm_edge_faces_cmp(BMesh *bm, BMEdge *e, const int do_uv, const int do_tf, const int do_vcol)
{
MTexPoly *tp1, *tp2;
MLoopCol *lcol1, *lcol2, *lcol3, *lcol4;
MLoopUV *luv1, *luv2, *luv3, *luv4;
BMLoop *l1, *l2, *l3, *l4;
int mergeok_uvs = !douvs, mergeok_vcols = !dovcols;
/* first get loops */
BMLoop *l[4];
l[0] = e->l;
l[2] = e->l->radial_next;
l1 = e->l;
l3 = e->l->radial_next;
/* match up loops on each side of an edge corresponding to each ver */
if (l1->v == l3->v) {
l2 = l1->next;
l4 = l2->next;
/* match up loops on each side of an edge corresponding to each vert */
if (l[0]->v == l[2]->v) {
l[1] = l[0]->next;
l[3] = l[1]->next;
}
else {
l2 = l1->next;
l[1] = l[0]->next;
l4 = l3;
l3 = l4->next;
l[3] = l[2];
l[2] = l[3]->next;
}
lcol1 = CustomData_bmesh_get(&bm->ldata, l1->head.data, CD_MLOOPCOL);
lcol2 = CustomData_bmesh_get(&bm->ldata, l1->head.data, CD_MLOOPCOL);
lcol3 = CustomData_bmesh_get(&bm->ldata, l1->head.data, CD_MLOOPCOL);
lcol4 = CustomData_bmesh_get(&bm->ldata, l1->head.data, CD_MLOOPCOL);
/* Test UV's */
if (do_uv) {
const MLoopUV *luv[4] = {
CustomData_bmesh_get(&bm->ldata, l[0]->head.data, CD_MLOOPUV),
CustomData_bmesh_get(&bm->ldata, l[1]->head.data, CD_MLOOPUV),
CustomData_bmesh_get(&bm->ldata, l[2]->head.data, CD_MLOOPUV),
CustomData_bmesh_get(&bm->ldata, l[3]->head.data, CD_MLOOPUV),
};
luv1 = CustomData_bmesh_get(&bm->ldata, l1->head.data, CD_MLOOPUV);
luv2 = CustomData_bmesh_get(&bm->ldata, l1->head.data, CD_MLOOPUV);
luv3 = CustomData_bmesh_get(&bm->ldata, l1->head.data, CD_MLOOPUV);
luv4 = CustomData_bmesh_get(&bm->ldata, l1->head.data, CD_MLOOPUV);
tp1 = CustomData_bmesh_get(&bm->pdata, l1->f->head.data, CD_MTEXPOLY);
tp2 = CustomData_bmesh_get(&bm->pdata, l2->f->head.data, CD_MTEXPOLY);
if (!lcol1)
mergeok_vcols = 1;
if (!luv1)
mergeok_uvs = 1;
/* compare faceedges for each face attribute. Additional per face attributes can be added late */
/* do VCOL */
if (lcol1 && dovcols) {
char *cols[4] = {(char *)lcol1, (char *)lcol2, (char *)lcol3, (char *)lcol4};
int i;
for (i = 0; i < 3; i++) {
if (cols[0][i] + T2QCOL_LIMIT < cols[2][i] - T2QCOL_LIMIT)
break;
if (cols[1][i] + T2QCOL_LIMIT < cols[3][i] - T2QCOL_LIMIT)
break;
/* do UV */
if (luv[0] && (!compare_v2v2(luv[0]->uv, luv[2]->uv, T2QUV_LIMIT) ||
!compare_v2v2(luv[1]->uv, luv[3]->uv, T2QUV_LIMIT)))
{
return FALSE;
}
if (i == 3)
mergeok_vcols = 1;
}
/* do UV */
if (luv1 && douvs) {
if (tp1->tpage != tp2->tpage) {
/* do nothing */
}
else {
int i;
if (do_tf) {
const MTexPoly *tp[2] = {
CustomData_bmesh_get(&bm->pdata, l[0]->f->head.data, CD_MTEXPOLY),
CustomData_bmesh_get(&bm->pdata, l[1]->f->head.data, CD_MTEXPOLY),
};
for (i = 0; i < 2; i++) {
if (luv1->uv[0] + T2QUV_LIMIT > luv3->uv[0] && luv1->uv[0] - T2QUV_LIMIT < luv3->uv[0] &&
luv1->uv[1] + T2QUV_LIMIT > luv3->uv[1] && luv1->uv[1] - T2QUV_LIMIT < luv3->uv[1])
{
if (luv2->uv[0] + T2QUV_LIMIT > luv4->uv[0] && luv2->uv[0] - T2QUV_LIMIT < luv4->uv[0] &&
luv2->uv[1] + T2QUV_LIMIT > luv4->uv[1] && luv2->uv[1] - T2QUV_LIMIT < luv4->uv[1])
{
mergeok_uvs = 1;
}
}
if (tp[0] && (tp[0]->tpage != tp[1]->tpage)) {
return FALSE;
}
}
/* Test Vertex Colors */
if (do_vcol) {
const MLoopCol *lcol[4] = {
CustomData_bmesh_get(&bm->ldata, l[0]->head.data, CD_MLOOPCOL),
CustomData_bmesh_get(&bm->ldata, l[1]->head.data, CD_MLOOPCOL),
CustomData_bmesh_get(&bm->ldata, l[2]->head.data, CD_MLOOPCOL),
CustomData_bmesh_get(&bm->ldata, l[3]->head.data, CD_MLOOPCOL),
};
if (lcol[0]) {
if (!compare_rgb_uchar((unsigned char*)&lcol[0]->r, (unsigned char*)&lcol[2]->r, T2QCOL_LIMIT) ||
!compare_rgb_uchar((unsigned char*)&lcol[1]->r, (unsigned char*)&lcol[3]->r, T2QCOL_LIMIT))
{
return FALSE;
}
}
}
if (douvs == mergeok_uvs && dovcols == mergeok_vcols) {
return TRUE;
}
return FALSE;
return TRUE;
}
typedef struct JoinEdge {
@@ -229,11 +209,12 @@ void bmo_join_triangles_exec(BMesh *bm, BMOperator *op)
BMEdge *e;
BLI_array_declare(jedges);
JoinEdge *jedges = NULL;
int dosharp = BMO_slot_bool_get(op, "cmp_sharp");
int douvs = BMO_slot_bool_get(op, "cmp_uvs");
int dovcols = BMO_slot_bool_get(op, "cmp_vcols");
int domat = BMO_slot_bool_get(op, "cmp_materials");
float limit = BMO_slot_float_get(op, "limit");
int do_sharp = BMO_slot_bool_get(op, "cmp_sharp");
int do_uv = BMO_slot_bool_get(op, "cmp_uvs");
int do_tf = do_uv; /* texture face, make make its own option eventually */
int do_vcol = BMO_slot_bool_get(op, "cmp_vcols");
int do_mat = BMO_slot_bool_get(op, "cmp_materials");
float limit = BMO_slot_float_get(op, "limit");
int i, totedge;
/* flag all edges of all input face */
@@ -282,13 +263,13 @@ void bmo_join_triangles_exec(BMesh *bm, BMOperator *op)
v3 = e->l->next->v;
v4 = e->l->radial_next->prev->v;
if (dosharp && !BM_elem_flag_test(e, BM_ELEM_SMOOTH))
continue;
if ((douvs || dovcols) && compareFaceAttribs(bm, e, douvs, dovcols))
if (do_sharp && !BM_elem_flag_test(e, BM_ELEM_SMOOTH))
continue;
if (domat && f1->mat_nr != f2->mat_nr)
if (do_mat && f1->mat_nr != f2->mat_nr)
continue;
if ((do_uv || do_tf || do_vcol) && (bm_edge_faces_cmp(bm, e, do_uv, do_tf, do_vcol) == FALSE))
continue;
measure = measure_facepair(v1, v2, v3, v4, limit);