Multi-Object Pose: POSE_OT_select_parent by Harsha

Differential Revision: https://developer.blender.org/D3283
This commit is contained in:
Dalai Felinto
2018-05-09 12:48:35 +02:00
parent 74234688de
commit dcf1210c44

View File

@@ -455,37 +455,46 @@ void POSE_OT_select_all(wmOperatorType *ot)
static int pose_select_parent_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
bArmature *arm = (bArmature *)ob->data;
bPoseChannel *pchan, *parent;
/* only clear relevant transforms for selected bones */
ViewLayer *view_layer = CTX_data_view_layer(C);
FOREACH_OBJECT_IN_MODE_BEGIN (view_layer, OB_MODE_POSE, ob_iter)
{
Object *ob = ob_iter;
bArmature *arm = (bArmature *)ob->data;
bPoseChannel *pchan, *parent;
/* Determine if there is an active bone */
pchan = CTX_data_active_pose_bone(C);
if (pchan) {
parent = pchan->parent;
if ((parent) && !(parent->bone->flag & (BONE_HIDDEN_P | BONE_UNSELECTABLE))) {
parent->bone->flag |= BONE_SELECTED;
arm->act_bone = parent->bone;
}
else {
return OPERATOR_CANCELLED;
}
}
else {
return OPERATOR_CANCELLED;
}
/* updates */
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, ob);
if (arm->flag & ARM_HAS_VIZ_DEPS) {
/* mask modifier ('armature' mode), etc. */
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
FOREACH_PCHAN_SELECTED_IN_OBJECT_BEGIN (ob_iter, pchan)
{
if (pchan) {
parent = pchan->parent;
if ((parent) && !(parent->bone->flag & (BONE_HIDDEN_P | BONE_UNSELECTABLE))) {
parent->bone->flag |= BONE_SELECTED;
arm->act_bone = parent->bone;
}
else {
continue;
}
}
else {
continue;
}
/* updates */
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, ob);
if (arm->flag & ARM_HAS_VIZ_DEPS) {
/* mask modifier ('armature' mode), etc. */
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
/* tag armature for copy-on-write update (since act_bone is in armature not object) */
DEG_id_tag_update(&arm->id, DEG_TAG_COPY_ON_WRITE);
}
FOREACH_PCHAN_SELECTED_IN_OBJECT_END;
}
FOREACH_OBJECT_IN_MODE_END;
/* tag armature for copy-on-write update (since act_bone is in armature not object) */
DEG_id_tag_update(&arm->id, DEG_TAG_COPY_ON_WRITE);
return OPERATOR_FINISHED;
}