Sculpt: symmetrize was leaving edge-tags dirty

This is used for the edge-queue
This commit is contained in:
Campbell Barton
2015-04-27 03:35:16 +10:00
parent 24448e11fb
commit ddb5f96295

View File

@@ -4966,6 +4966,9 @@ static int sculpt_symmetrize_exec(bContext *C, wmOperator *UNUSED(op))
sd->symmetrize_direction, 0.00001f);
sculpt_dynamic_topology_triangulate(ss->bm);
/* bisect operator flags edges (keep tags clean for edge queue) */
BM_mesh_elem_hflag_disable_all(ss->bm, BM_EDGE, BM_ELEM_TAG, false);
/* Finish undo */
BM_log_all_added(ss->bm, ss->bm_log);
sculpt_undo_push_end();