region overlap feature missed view3d grid-scale text, increase string size for title text too.

This commit is contained in:
Campbell Barton
2012-12-13 05:43:01 +00:00
parent 1ab6306177
commit e036c90253
2 changed files with 3 additions and 2 deletions

View File

@@ -3234,7 +3234,8 @@ static void view3d_main_area_draw_info(const bContext *C, ARegion *ar, const cha
BLI_snprintf(numstr, sizeof(numstr), "%s x %.4g", grid_unit, v3d->grid);
}
BLF_draw_default_ascii(U.widget_unit, ar->winy - (USER_SHOW_VIEWPORTNAME ? 2 * U.widget_unit : U.widget_unit), 0.0f,
BLF_draw_default_ascii(draw_name_offset(ar) + U.widget_unit,
ar->winy - (USER_SHOW_VIEWPORTNAME ? 2 * U.widget_unit : U.widget_unit), 0.0f,
numstr[0] ? numstr : grid_unit, sizeof(numstr));
}
}

View File

@@ -309,7 +309,7 @@ void wm_window_title(wmWindowManager *wm, wmWindow *win)
/* this is set to 1 if you don't have startup.blend open */
if (G.save_over && G.main->name[0]) {
char str[sizeof(G.main->name) + 12];
char str[sizeof(G.main->name) + 24];
BLI_snprintf(str, sizeof(str), "Blender%s [%s%s]", wm->file_saved ? "" : "*", G.main->name,
G.main->recovered ? " (Recovered)" : "");
GHOST_SetTitle(win->ghostwin, str);