Cleanup: Reduce usage of initial_vert

Pull Request: https://projects.blender.org/blender/blender/pulls/124756
This commit is contained in:
Sean Kim
2024-07-16 04:28:52 +02:00
committed by Sean Kim
parent cf656ac040
commit e18dcef38d

View File

@@ -575,9 +575,8 @@ static void twist_data_init(SculptSession &ss, SculptBoundary &boundary)
boundary.verts.size());
}
else {
sub_v3_v3v3(boundary.twist.rotation_axis,
boundary.pivot_position,
SCULPT_vertex_co_get(ss, boundary.initial_vert));
sub_v3_v3v3(
boundary.twist.rotation_axis, boundary.pivot_position, boundary.initial_vert_position);
normalize_v3(boundary.twist.rotation_axis);
}
}
@@ -977,7 +976,7 @@ void pivot_line_preview_draw(const uint gpuattr, SculptSession &ss)
GPU_line_width(2.0f);
immBegin(GPU_PRIM_LINES, 2);
immVertex3fv(gpuattr, ss.boundary_preview->pivot_position);
immVertex3fv(gpuattr, SCULPT_vertex_co_get(ss, ss.boundary_preview->initial_vert));
immVertex3fv(gpuattr, ss.boundary_preview->initial_vert_position);
immEnd();
}