fix for smooth not working with mirror clip.
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@@ -421,11 +421,11 @@ void bmesh_vertexsmooth_exec(BMesh *bm, BMOperator *op)
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mul_v3_fl(co, 1.0f / (float)j);
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mid_v3_v3v3(co, co, v->co);
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if (clipx && fabsf(v->co[0]) < clipdist)
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if (clipx && fabsf(v->co[0]) <= clipdist)
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co[0] = 0.0f;
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if (clipy && fabsf(v->co[1]) < clipdist)
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if (clipy && fabsf(v->co[1]) <= clipdist)
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co[1] = 0.0f;
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if (clipz && fabsf(v->co[2]) < clipdist)
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if (clipz && fabsf(v->co[2]) <= clipdist)
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co[2] = 0.0f;
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i++;
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@@ -1608,6 +1608,7 @@ static int do_smooth_vertex(bContext *C, wmOperator *op)
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ModifierData *md;
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int mirrx=0, mirry=0, mirrz=0;
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int i, repeat;
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float clipdist = 0.0f;
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/* mirror before smooth */
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if (((Mesh *)obedit->data)->editflag & ME_EDIT_MIRROR_X) {
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@@ -1628,6 +1629,8 @@ static int do_smooth_vertex(bContext *C, wmOperator *op)
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mirry = 1;
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if (mmd->flag & MOD_MIR_AXIS_Z)
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mirrz = 1;
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clipdist = mmd->tolerance;
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}
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}
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}
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@@ -1637,8 +1640,9 @@ static int do_smooth_vertex(bContext *C, wmOperator *op)
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repeat = 1;
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for (i=0; i<repeat; i++) {
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if (!EDBM_CallOpf(em, op, "vertexsmooth verts=%hv mirror_clip_x=%d mirror_clip_y=%d mirror_clip_z=%d",
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BM_SELECT, mirrx, mirry, mirrz))
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if (!EDBM_CallOpf(em, op,
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"vertexsmooth verts=%hv mirror_clip_x=%d mirror_clip_y=%d mirror_clip_z=%d clipdist=%f",
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BM_SELECT, mirrx, mirry, mirrz, clipdist))
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{
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return OPERATOR_CANCELLED;
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}
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