* small fix for a bug in the header render baking menu, baking texture only was doing the wrong thing.

This commit is contained in:
Matt Ebb
2008-02-05 01:35:55 +00:00
parent 1dea2f1f72
commit e3c88f66ee

View File

@@ -1742,7 +1742,7 @@ static uiBlock *info_timelinemenu(void *arg_unused)
void do_info_render_bakemenu(void *arg, int event)
{
switch (event) {
case R_BAKE_TO_ACTIVE:
case 6:
G.scene->r.bake_flag ^= event;
break;
default:
@@ -1761,9 +1761,9 @@ static uiBlock *info_render_bakemenu(void *arg_unused)
uiBlockSetButmFunc(block, do_info_render_bakemenu, NULL);
if(G.scene->r.bake_flag & R_BAKE_TO_ACTIVE) {
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Selected to Active", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, R_BAKE_TO_ACTIVE, "");
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Selected to Active", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
} else {
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Selected to Active", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, R_BAKE_TO_ACTIVE, "");
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Selected to Active", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
}
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");