In some PC's (not mine) forced grid casued an infinate loop. - commenting until more is discovered.
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@@ -942,7 +942,8 @@ void drawseqspace(ScrArea *sa, void *spacedata)
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}
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glEnd();*/
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/* Force grid lines instead */
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/* Force grid lines instead - Hangs on andys pc... will look at later */
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/*
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glBegin(GL_LINES);
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while (i<G.v2d->cur.ymax) {
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BIF_ThemeColorShade(TH_BACK, -40);
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@@ -951,7 +952,7 @@ void drawseqspace(ScrArea *sa, void *spacedata)
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i+=1.0;
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}
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glEnd();
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*/
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draw_ipogrid();
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draw_cfra_seq();
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