enable tesselating 4 sided faces to quads.
will help for particles and tangents
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@@ -2223,7 +2223,7 @@ int mesh_recalcTesselation(CustomData *fdata,
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* and calling the fill function */
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#define USE_TESSFACE_SPEEDUP
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// #define USE_TESSFACE_QUADS // NEEDS FURTHER TESTING
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#define USE_TESSFACE_QUADS // NEEDS FURTHER TESTING
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#define TESSFACE_SCANFILL (1<<0)
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#define TESSFACE_IS_QUAD (1<<1)
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