Better fix for duplicate objects not moving them
(original fix on 51a977a86f)
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@@ -791,9 +791,6 @@ static void layer_collection_object_add(SceneLayer *sl, LayerCollection *lc, Obj
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if (is_selectable) {
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base->flag |= BASE_SELECTABLED;
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}
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if (ob->base_flag) {
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base->flag |= BASE_SELECTED;
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}
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