Adjust face menu links to "mirror uvs" and "mirror colors" to use the bmesh n-gon-compatible replacements "reverse uvs" and "reverse colors"

This commit is contained in:
Andrew Wiggin
2011-12-02 17:17:40 +00:00
parent 397aad23c8
commit e883fa168b
2 changed files with 4 additions and 2 deletions

View File

@@ -1684,9 +1684,9 @@ class VIEW3D_MT_edit_mesh_faces(Menu):
layout.separator()
layout.operator_menu_enum("mesh.uvs_rotate", "direction")
layout.operator_menu_enum("mesh.uvs_mirror", "axis")
layout.operator("mesh.uvs_reverse")
layout.operator_menu_enum("mesh.colors_rotate", "direction")
layout.operator_menu_enum("mesh.colors_mirror", "axis")
layout.operator("mesh.colors_reverse")
class VIEW3D_MT_edit_mesh_normals(Menu):

View File

@@ -108,7 +108,9 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_select_axis);
WM_operatortype_append(MESH_OT_uvs_rotate);
WM_operatortype_append(MESH_OT_uvs_reverse);
WM_operatortype_append(MESH_OT_colors_rotate);
WM_operatortype_append(MESH_OT_colors_reverse);
WM_operatortype_append(MESH_OT_fill);
WM_operatortype_append(MESH_OT_beautify_fill);