bugfix [#20989] DupliVert of DupliGroup crash
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@@ -1503,7 +1503,7 @@ static void draw_dupli_objects_color(Scene *scene, ARegion *ar, View3D *v3d, Bas
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ListBase *lb;
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DupliObject *dob;
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Base tbase;
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BoundBox bb; /* use a copy because draw_object, calls clear_mesh_caches */
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BoundBox bb, *bb_tmp; /* use a copy because draw_object, calls clear_mesh_caches */
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GLuint displist=0;
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short transflag, use_displist= -1; /* -1 is initialize */
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char dt, dtx;
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@@ -1539,14 +1539,14 @@ static void draw_dupli_objects_color(Scene *scene, ARegion *ar, View3D *v3d, Bas
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if(use_displist == -1) {
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/* lamp drawing messes with matrices, could be handled smarter... but this works */
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if(dob->ob->type==OB_LAMP || dob->type==OB_DUPLIGROUP)
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if(dob->ob->type==OB_LAMP || dob->type==OB_DUPLIGROUP || !(bb_tmp= object_get_boundbox(dob->ob)))
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use_displist= 0;
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else {
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bb= *bb_tmp; /* must make a copy */
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/* disable boundbox check for list creation */
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object_boundbox_flag(dob->ob, OB_BB_DISABLED, 1);
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/* need this for next part of code */
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bb= *object_get_boundbox(dob->ob);
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unit_m4(dob->ob->obmat); /* obmat gets restored */
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displist= glGenLists(1);
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