Call PRE_VIEW and POST_VIEW draw callbacks in movie clip editor

This commit is contained in:
Sybren A. Stüvel
2018-11-16 13:58:11 +01:00
parent cd9ab9d99e
commit ec20d311da

View File

@@ -1185,6 +1185,9 @@ static void clip_main_region_draw(const bContext *C, ARegion *ar)
/* data... */
movieclip_main_area_set_view2d(C, ar);
/* callback */
ED_region_draw_cb_draw(C, ar, REGION_DRAW_PRE_VIEW);
clip_draw_main(C, sc, ar);
/* TODO(sergey): would be nice to find a way to de-duplicate all this space conversions */
@@ -1230,6 +1233,9 @@ static void clip_main_region_draw(const bContext *C, ARegion *ar)
clip_draw_grease_pencil((bContext *)C, true);
}
/* callback */
ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_VIEW);
/* reset view matrix */
UI_view2d_view_restore(C);