Cleanup: Sculpt: Remove unused PBVH struct

This commit is contained in:
Hans Goudey
2024-07-23 21:56:51 -04:00
parent e7ce8d33e3
commit eed48ea5eb

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@@ -55,10 +55,6 @@ struct PBVH_GPU_Args;
} // namespace draw::pbvh
} // namespace blender
struct PBVHProxyNode {
blender::Vector<blender::float3> co;
};
struct PBVHColorBufferNode {
float (*color)[4] = nullptr;
};