Cleanup: Sculpt: Remove unused PBVH struct
This commit is contained in:
@@ -55,10 +55,6 @@ struct PBVH_GPU_Args;
|
||||
} // namespace draw::pbvh
|
||||
} // namespace blender
|
||||
|
||||
struct PBVHProxyNode {
|
||||
blender::Vector<blender::float3> co;
|
||||
};
|
||||
|
||||
struct PBVHColorBufferNode {
|
||||
float (*color)[4] = nullptr;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user