Cleanup: corrections to comments & typos

This commit is contained in:
Campbell Barton
2025-06-14 08:59:46 +10:00
parent 3fa1344dd7
commit eef3fc50f0
4 changed files with 6 additions and 7 deletions

View File

@@ -2361,7 +2361,7 @@ enum {
extern const char *RE_engine_id_BLENDER_EEVEE;
extern const char *RE_engine_id_BLENDER_WORKBENCH;
extern const char *RE_engine_id_CYCLES;
/* Only used for versionning. Was used during the transition period between 4.2 and 5.0. */
/** Only used for versioning. Was used during the transition period between 4.2 and 5.0. */
extern const char *RE_engine_id_BLENDER_EEVEE_NEXT;
/** \} */

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@@ -5,7 +5,7 @@
/** \file
* \ingroup pygen
*
* This file defines the `bgl` module, used for drawing text in OpenGL.
* This file defines the `blf` module, used for drawing text to the GPU or image buffers.
*/
/* Future-proof, See https://docs.python.org/3/c-api/arg.html#strings-and-buffers */

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@@ -2164,8 +2164,8 @@ static std::optional<int> wm_main_playanim_intern(int argc, const char **argv, P
g_audaspace.source = nullptr;
#endif
/* We still miss freeing a lot!
* But many areas could skip initialization too for anim play. */
/* Free subsystems the animation player is responsible for starting.
* The rest is handled by #BKE_blender_atexit, see early-exit logic in `creator.cc`. */
BLF_exit();
@@ -2187,11 +2187,10 @@ static std::optional<int> wm_main_playanim_intern(int argc, const char **argv, P
GHOST_DisposeSystem(ps.ghost_data.system);
/* Early exit, IMB and BKE should be exited only in end. */
if (ps.argv_next) {
args_next->argc = ps.argc_next;
args_next->argv = ps.argv_next;
/* No exit code, keep running. */
/* Returning none, run this function again with the *next* arguments. */
return std::nullopt;
}

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@@ -1978,7 +1978,7 @@ static int arg_handle_engine_set(int argc, const char **argv, void *data)
else {
Scene *scene = CTX_data_scene(C);
if (scene) {
/* Backwards compatibiltiy. */
/* Backwards compatibility. */
if (STREQ(engine_name, "BLENDER_EEVEE_NEXT")) {
engine_name = "BLENDER_EEVEE";
}