UI: Always display mesh indices overlay setting

Show the Indices overlay setting regardless of Developer Extras being
turned on or not.

With the introduction of Geometry Nodes, having access to the indices
is handy outside of development environments (as well as in game
development or to debug i/o issues).

Pull Request: https://projects.blender.org/blender/blender/pulls/133095
This commit is contained in:
Pablo Vazquez
2025-01-15 16:05:44 +01:00
committed by Pablo Vazquez
parent 08539618cd
commit ef2bff2004

View File

@@ -7106,9 +7106,8 @@ class VIEW3D_PT_overlay_edit_mesh(Panel):
row.prop(overlay, "show_edge_bevel_weight", text="Bevel", toggle=True)
row.prop(overlay, "show_edge_seams", text="Seams", toggle=True)
if context.preferences.view.show_developer_ui:
col.label(text="Developer")
col.prop(overlay, "show_extra_indices", text="Indices")
col.separator()
col.prop(overlay, "show_extra_indices", text="Indices")
class VIEW3D_PT_overlay_edit_mesh_shading(Panel):