Merge branch 'blender-v4.5-release'
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@@ -376,7 +376,7 @@ inline uint debug_color_pack(float4 v_color)
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}
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/* Take the header (DrawCommand) into account. */
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#define DRW_DEBUG_DRAW_VERT_MAX (64 * 8192) - 1
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#define DRW_DEBUG_DRAW_VERT_MAX (2 * 1024) - 1
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/* The debug draw buffer is laid-out as the following struct.
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* But we use plain array in shader code instead because of driver issues. */
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