new ruler option to be able to interactively measure surface thichness as you drag the ruler about.

Request from Bart Veldhuizen.

Access with Shift+Drag
This commit is contained in:
Campbell Barton
2013-04-03 10:45:13 +00:00
parent 9a901691ee
commit efa4c5be4b

View File

@@ -60,12 +60,42 @@
/* NOTE - this is not very nice use of transform snapping */
#include "ED_transform.h"
static bool ED_view3d_snap_co(bContext *C, float r_co[3], const float co_ss[2],
static bool ED_view3d_snap_co(bContext *C, float r_co[3], const float co_ss[2], float r_no[3],
bool use_vert, bool use_edge, bool use_face)
{
float dist_px = 12; /* snap dist */
float r_no_dummy[3];
bool ret = false;
float *r_no_ptr = r_no ? r_no : r_no_dummy;
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
ARegion *ar = CTX_wm_region(C);
struct Object *obedit = CTX_data_edit_object(C);
/* try snap edge, then face if it fails */
if (use_vert) {
ret = snapObjectsEx(scene, NULL, v3d, ar, obedit, SCE_SNAP_MODE_VERTEX,
co_ss, &dist_px, r_co, r_no_ptr, SNAP_ALL);
}
if (use_edge && (ret == false)) {
ret = snapObjectsEx(scene, NULL, v3d, ar, obedit, SCE_SNAP_MODE_EDGE,
co_ss, &dist_px, r_co, r_no_ptr, SNAP_ALL);
}
if (use_face && (ret == false)) {
ret = snapObjectsEx(scene, NULL, v3d, ar, obedit, SCE_SNAP_MODE_FACE,
co_ss, &dist_px, r_co, r_no_ptr, SNAP_ALL);
}
return ret;
}
static bool ED_view3d_snap_ray(bContext *C, float r_co[3],
const float ray_start[3], const float ray_normal[3])
{
float dist_px = 12; /* snap dist */
float r_no_dummy[3];
bool ret = false;
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
@@ -73,18 +103,9 @@ static bool ED_view3d_snap_co(bContext *C, float r_co[3], const float co_ss[2],
struct Object *obedit = CTX_data_edit_object(C);
/* try snap edge, then face if it fails */
if (use_vert) {
ret = snapObjectsEx(scene, NULL, v3d, ar, obedit, SCE_SNAP_MODE_VERTEX,
co_ss, &dist_px, r_co, r_no_dummy, SNAP_ALL);
}
if (use_edge && (ret == false)) {
ret = snapObjectsEx(scene, NULL, v3d, ar, obedit, SCE_SNAP_MODE_EDGE,
co_ss, &dist_px, r_co, r_no_dummy, SNAP_ALL);
}
if (use_face && (ret == false)) {
ret = snapObjectsEx(scene, NULL, v3d, ar, obedit, SCE_SNAP_MODE_FACE,
co_ss, &dist_px, r_co, r_no_dummy, SNAP_ALL);
}
ret = snapObjectsRayEx(scene, NULL, v3d, ar, obedit, SCE_SNAP_MODE_FACE,
ray_start, ray_normal,
NULL, &dist_px, r_co, r_no_dummy, SNAP_ALL);
return ret;
}
@@ -646,16 +667,36 @@ static void view3d_ruler_item_project(RulerInfo *ruler_info, float r_co[3],
}
/* use for mousemove events */
static bool view3d_ruler_item_mousemove(bContext *C, RulerInfo *ruler_info, const int mval[2], const bool do_snap)
static bool view3d_ruler_item_mousemove(bContext *C, RulerInfo *ruler_info, const int mval[2],
const bool do_thickness, const bool do_snap)
{
RulerItem *ruler_item = ruler_item_active_get(ruler_info);
if (ruler_item) {
float *co = ruler_item->co[ruler_item->co_index];
view3d_ruler_item_project(ruler_info, co, mval);
if (do_snap) {
if (do_thickness && ruler_item->co_index != 1) {
const float mval_fl[2] = {UNPACK2(mval)};
ED_view3d_snap_co(C, co, mval_fl, true, true, true);
float ray_normal[3];
float ray_start[3];
float *co_other;
co_other = ruler_item->co[ruler_item->co_index == 0 ? 2 : 0];
if (ED_view3d_snap_co(C, co, mval_fl, ray_normal,
false, false, true))
{
negate_v3(ray_normal);
/* add some bias */
madd_v3_v3v3fl(ray_start, co, ray_normal, 0.0001f);
ED_view3d_snap_ray(C, co_other,
ray_start, ray_normal);
}
}
else if (do_snap) {
const float mval_fl[2] = {UNPACK2(mval)};
ED_view3d_snap_co(C, co, mval_fl, NULL,
true, true, true);
}
return true;
}
@@ -669,6 +710,7 @@ static void view3d_ruler_header_update(ScrArea *sa)
const char *text = "Ctrl+LMB: Add, "
"Del: Remove, "
"Ctrl+Drag: Snap, "
"Shift+Drag: Thickness, "
"Ctrl+C: Copy Value, "
"Enter: Store, "
"Esc: Cancel";
@@ -763,7 +805,7 @@ static int view3d_ruler_modal(bContext *C, wmOperator *op, const wmEvent *event)
/* snap the first point added, not essential but handy */
{
ruler_item->co_index = 0;
view3d_ruler_item_mousemove(C, ruler_info, event->mval, true);
view3d_ruler_item_mousemove(C, ruler_info, event->mval, event->shift != 0, true);
}
copy_v3_v3(ruler_item->co[2], ruler_item->co[0]);
@@ -803,7 +845,8 @@ static int view3d_ruler_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
/* update the new location */
view3d_ruler_item_mousemove(C, ruler_info, event->mval, event->ctrl != 0);
view3d_ruler_item_mousemove(C, ruler_info, event->mval,
event->shift != 0, event->ctrl != 0);
do_draw = true;
}
}
@@ -846,7 +889,8 @@ static int view3d_ruler_modal(bContext *C, wmOperator *op, const wmEvent *event)
case MOUSEMOVE:
{
if (ruler_info->state == RULER_STATE_DRAG) {
if (view3d_ruler_item_mousemove(C, ruler_info, event->mval, event->ctrl != 0)) {
if (view3d_ruler_item_mousemove(C, ruler_info, event->mval,
event->shift != 0, event->ctrl != 0)) {
do_draw = true;
}
}