Cleanup: Rename recently added Outliner files to exclude "_base" suffix
These files can contain more than just the "base" tree element types. E.g. the class for the view-layer base element can also contain the class for the view-layer elements. Otherwise we'd end up with like >50 files for the individual types, most of them very small. So just give the files a general name and put the related classes in there.
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@@ -56,13 +56,13 @@ set(SRC
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tree/tree_display_view_layer.cc
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tree/tree_element.cc
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tree/tree_element_anim_data.cc
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tree/tree_element_collection_base.cc
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tree/tree_element_driver_base.cc
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tree/tree_element_collection.cc
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tree/tree_element_driver.cc
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tree/tree_element_gpencil_layer.cc
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tree/tree_element_id.cc
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tree/tree_element_nla.cc
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tree/tree_element_scene_objects_base.cc
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tree/tree_element_view_layer_base.cc
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tree/tree_element_scene_objects.cc
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tree/tree_element_view_layer.cc
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outliner_intern.h
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tree/tree_display.h
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@@ -70,13 +70,13 @@ set(SRC
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tree/tree_element.h
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tree/tree_element.hh
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tree/tree_element_anim_data.hh
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tree/tree_element_collection_base.hh
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tree/tree_element_driver_base.hh
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tree/tree_element_collection.hh
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tree/tree_element_driver.hh
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tree/tree_element_gpencil_layer.hh
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tree/tree_element_id.hh
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tree/tree_element_nla.hh
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tree/tree_element_scene_objects_base.hh
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tree/tree_element_view_layer_base.hh
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tree/tree_element_scene_objects.hh
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tree/tree_element_view_layer.hh
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)
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set(LIB
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@@ -21,13 +21,13 @@
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#include "DNA_listBase.h"
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#include "tree_element_anim_data.hh"
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#include "tree_element_collection_base.hh"
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#include "tree_element_driver_base.hh"
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#include "tree_element_collection.hh"
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#include "tree_element_driver.hh"
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#include "tree_element_gpencil_layer.hh"
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#include "tree_element_id.hh"
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#include "tree_element_nla.hh"
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#include "tree_element_scene_objects_base.hh"
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#include "tree_element_view_layer_base.hh"
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#include "tree_element_scene_objects.hh"
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#include "tree_element_view_layer.hh"
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#include "tree_element.h"
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#include "tree_element.hh"
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@@ -25,7 +25,7 @@
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#include "../outliner_intern.h"
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#include "tree_display.h"
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#include "tree_element_collection_base.hh"
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#include "tree_element_collection.hh"
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namespace blender::ed::outliner {
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@@ -30,7 +30,7 @@
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#include "../outliner_intern.h"
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#include "tree_display.h"
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#include "tree_element_driver_base.hh"
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#include "tree_element_driver.hh"
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namespace blender::ed::outliner {
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@@ -27,7 +27,7 @@
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#include "../outliner_intern.h"
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#include "tree_display.h"
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#include "tree_element_scene_objects_base.hh"
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#include "tree_element_scene_objects.hh"
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namespace blender::ed::outliner {
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@@ -27,7 +27,7 @@
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#include "../outliner_intern.h"
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#include "tree_display.h"
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#include "tree_element_view_layer_base.hh"
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#include "tree_element_view_layer.hh"
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namespace blender::ed::outliner {
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