Removed the unused partial redraw flag from sculpt. It's original purpose was to work around graphics cards that didn't support the old partial redraw method, but that should no longer be an issue.

This commit is contained in:
Nicholas Bishop
2009-11-03 21:58:24 +00:00
parent efd6d5f3a7
commit f20b3b3102
3 changed files with 0 additions and 9 deletions

View File

@@ -2971,10 +2971,6 @@ static int draw_mesh_object(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
if (obedit!=ob && finalDM)
finalDM->release(finalDM);
}
// else if(!em && (G.f & G_SCULPTMODE) &&(scene->sculptdata.flags & SCULPT_DRAW_FAST) &&
// OBACT==ob && !sculpt_modifiers_active(ob)) {
// XXX sculptmode_draw_mesh(0);
// }
else {
/* don't create boundbox here with mesh_get_bb(), the derived system will make it, puts deformed bb's OK */
if(me->totface<=4 || boundbox_clip(rv3d, ob->obmat, (ob->bb)? ob->bb: me->bb)) {

View File

@@ -1052,7 +1052,6 @@ typedef enum SculptFlags {
SCULPT_SYMM_Y = 2,
SCULPT_SYMM_Z = 4,
SCULPT_INPUT_SMOOTH = 8,
SCULPT_DRAW_FAST = 16,
SCULPT_DRAW_BRUSH = 32,
SCULPT_LOCK_X = 64,
SCULPT_LOCK_Y = 128,

View File

@@ -207,10 +207,6 @@ static void rna_def_sculpt(BlenderRNA *brna)
prop= RNA_def_property(srna, "show_brush", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_DRAW_BRUSH);
RNA_def_property_ui_text(prop, "Show Brush", "");
prop= RNA_def_property(srna, "partial_redraw", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_DRAW_FAST);
RNA_def_property_ui_text(prop, "Partial Redraw", "Optimize sculpting by only refreshing modified faces.");
}
static void rna_def_vertex_paint(BlenderRNA *brna)