UI: Use single column for cycles ray visibility checkboxes

Differential Revision: https://developer.blender.org/D7612
This commit is contained in:
Adrian Newton
2020-06-29 17:12:19 -04:00
committed by Hans Goudey
parent b29fd7bab8
commit f28e59bd74

View File

@@ -1587,17 +1587,18 @@ class CYCLES_WORLD_PT_ray_visibility(CyclesButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
layout.use_property_split = True
layout.use_property_decorate = False
world = context.world
visibility = world.cycles_visibility
flow = layout.column_flow()
flow.prop(visibility, "camera")
flow.prop(visibility, "diffuse")
flow.prop(visibility, "glossy")
flow.prop(visibility, "transmission")
flow.prop(visibility, "scatter")
col = layout.column()
col.prop(visibility, "camera")
col.prop(visibility, "diffuse")
col.prop(visibility, "glossy")
col.prop(visibility, "transmission")
col.prop(visibility, "scatter")
class CYCLES_WORLD_PT_settings(CyclesButtonsPanel, Panel):