Bugfix for [#21086] Audio continues to play unsynced.
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@@ -1548,6 +1548,8 @@ static int frame_jump_exec(bContext *C, wmOperator *op)
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else
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CFRA= PSFRA;
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sound_seek_scene(C);
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WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
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return OPERATOR_FINISHED;
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@@ -1612,6 +1614,8 @@ static int keyframe_jump_exec(bContext *C, wmOperator *op)
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/* free temp stuff */
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BLI_dlrbTree_free(&keys);
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sound_seek_scene(C);
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WM_event_add_notifier(C, NC_SCENE|ND_FRAME, CTX_data_scene(C));
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return OPERATOR_FINISHED;
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