Cleanup: remove use of Object::track when updating physics dependencies
This is only used for versioning.
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@@ -5269,9 +5269,6 @@ static bool object_modifier_recurse_for_update_subframe(const ObjectModifierUpda
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if (ob->parent) {
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no_update |= object_modifier_recurse_for_update_subframe(ctx, ob->parent, false, recursion);
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}
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if (ob->track) {
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no_update |= object_modifier_recurse_for_update_subframe(ctx, ob->track, false, recursion);
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}
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/* Skip sub-frame if object is parented to vertex of a dynamic paint canvas. */
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if (no_update && ELEM(ob->partype, PARVERT1, PARVERT3)) {
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