Cleanup: remove use of Object::track when updating physics dependencies

This is only used for versioning.
This commit is contained in:
Campbell Barton
2025-08-28 09:27:08 +10:00
parent 5387b57863
commit f3cd4a26c6

View File

@@ -5269,9 +5269,6 @@ static bool object_modifier_recurse_for_update_subframe(const ObjectModifierUpda
if (ob->parent) {
no_update |= object_modifier_recurse_for_update_subframe(ctx, ob->parent, false, recursion);
}
if (ob->track) {
no_update |= object_modifier_recurse_for_update_subframe(ctx, ob->track, false, recursion);
}
/* Skip sub-frame if object is parented to vertex of a dynamic paint canvas. */
if (no_update && ELEM(ob->partype, PARVERT1, PARVERT3)) {