This commit is contained in:
Andre Susano Pinto
2009-08-02 11:11:15 +00:00
34 changed files with 1134 additions and 2324 deletions

View File

@@ -155,11 +155,9 @@ init(
GHOST_TSuccess success = GHOST_System::init();
if (success) {
m_keyboard_vector = new char[32];
m_displayManager = new GHOST_DisplayManagerX11(this);
if (m_keyboard_vector && m_displayManager) {
if (m_displayManager) {
return GHOST_kSuccess;
}
}
@@ -715,9 +713,9 @@ getModifierKeys(
// analyse the masks retuned from XQueryPointer.
memset(m_keyboard_vector,0,sizeof(m_keyboard_vector));
memset((void *)m_keyboard_vector,0,sizeof(m_keyboard_vector));
XQueryKeymap(m_display,m_keyboard_vector);
XQueryKeymap(m_display,(char *)m_keyboard_vector);
// now translate key symobols into keycodes and
// test with vector.

View File

@@ -258,7 +258,7 @@ private :
GHOST_TUns64 m_start_time;
/// A vector of keyboard key masks
char *m_keyboard_vector;
char m_keyboard_vector[32];
/**
* Return the ghost window associated with the

View File

@@ -187,6 +187,8 @@ GHOST_WindowX11(
printf("%s:%d: X11 glxChooseVisual() failed for OpenGL, verify working openGL system!\n", __FILE__, __LINE__);
return;
}
memset(&m_xtablet, 0, sizeof(m_xtablet));
// Create a bunch of attributes needed to create an X window.

View File

@@ -0,0 +1,511 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_smoke"
ProjectGUID="{E8904FB3-F8F7-BC21-87A6-029A57B901F4}"
RootNamespace="smoke"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\smoke"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\smoke"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\intern;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\smoke\smoke.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\smoke\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\smoke\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\smoke\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libsmoke.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying IK files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\smoke\include MKDIR ..\..\..\..\..\build\msvc_9\intern\smoke\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\smoke\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\smoke\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\smoke\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\intern;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\smoke\debug\smoke.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\smoke\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\smoke\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\smoke\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libsmoke.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying IK files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\smoke\include MKDIR ..\..\..\..\..\build\msvc_9\intern\smoke\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\smoke\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\smoke\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\smoke\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\intern;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\smoke\mtdll\smoke.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\smoke\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\smoke\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\smoke\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libsmoke.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying IK files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\smoke\include MKDIR ..\..\..\..\..\build\msvc_9\intern\smoke\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\smoke\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\smoke\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\smoke\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\intern;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\smoke\mtdll\debug\smoke.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\smoke\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\smoke\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\smoke\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libsmoke.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying IK files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\smoke\include MKDIR ..\..\..\..\..\build\msvc_9\intern\smoke\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\smoke\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="intern"
>
<File
RelativePath="..\..\intern\EIGENVALUE_HELPER.h"
>
</File>
<File
RelativePath="..\..\intern\FFT_NOISE.h"
>
</File>
<File
RelativePath="..\..\intern\FLUID_3D.cpp"
>
</File>
<File
RelativePath="..\..\intern\FLUID_3D.h"
>
</File>
<File
RelativePath="..\..\intern\FLUID_3D_SOLVERS.cpp"
>
</File>
<File
RelativePath="..\..\intern\FLUID_3D_STATIC.cpp"
>
</File>
<File
RelativePath="..\..\intern\IMAGE.h"
>
</File>
<File
RelativePath="..\..\intern\INTERPOLATE.h"
>
</File>
<File
RelativePath="..\..\intern\LU_HELPER.h"
>
</File>
<File
RelativePath="..\..\intern\MERSENNETWISTER.h"
>
</File>
<File
RelativePath="..\..\intern\OBSTACLE.h"
>
</File>
<File
RelativePath="..\..\intern\smoke_API.cpp"
>
</File>
<File
RelativePath="..\..\intern\SPHERE.cpp"
>
</File>
<File
RelativePath="..\..\intern\SPHERE.h"
>
</File>
<File
RelativePath="..\..\intern\VEC3.h"
>
</File>
<File
RelativePath="..\..\intern\WAVELET_NOISE.h"
>
</File>
<File
RelativePath="..\..\intern\WTURBULENCE.cpp"
>
</File>
<File
RelativePath="..\..\intern\WTURBULENCE.h"
>
</File>
<Filter
Name="TNT"
>
<File
RelativePath="..\..\intern\tnt\jama_eig.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\jama_lu.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_array1d.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_array1d_utils.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_array2d.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_array2d_utils.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_array3d.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_array3d_utils.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_cmat.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_fortran_array1d.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_fortran_array1d_utils.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_fortran_array2d.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_fortran_array2d_utils.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_fortran_array3d.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_fortran_array3d_utils.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_i_refvec.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_math_utils.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_sparse_matrix_csr.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_stopwatch.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_subscript.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_vec.h"
>
</File>
<File
RelativePath="..\..\intern\tnt\tnt_version.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="extern"
>
<File
RelativePath="..\..\extern\smoke_API.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -40,6 +40,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj",
{213356A9-3A1F-41DA-9819-1297BCD17DEE} = {213356A9-3A1F-41DA-9819-1297BCD17DEE}
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A} = {BAC615B0-F1AF-418B-8D23-A10FD8870D6A}
{E8904FB3-F8F7-BC21-87A6-029A57B901F4} = {E8904FB3-F8F7-BC21-87A6-029A57B901F4}
{E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358}
{8B8D4FC3-3234-4E54-8376-5AB83D00D164} = {8B8D4FC3-3234-4E54-8376-5AB83D00D164}
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
@@ -56,6 +57,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blender", "blender.vcproj",
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BKE_blenkernel", "blenkernel\BKE_blenkernel.vcproj", "{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}"
ProjectSection(ProjectDependencies) = postProject
{02110D03-59DB-4571-8787-72B3C03B2F2D} = {02110D03-59DB-4571-8787-72B3C03B2F2D}
{9C71A793-C177-4CAB-8EC5-923D500B39F8} = {9C71A793-C177-4CAB-8EC5-923D500B39F8}
EndProjectSection
EndProject
@@ -280,6 +282,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_build_install_all", "..
{76D90B92-ECC7-409C-9F98-A8814B90F3C0} = {76D90B92-ECC7-409C-9F98-A8814B90F3C0}
{542A9FA1-B7FF-441C-AE15-054DB31D3488} = {542A9FA1-B7FF-441C-AE15-054DB31D3488}
{213356A9-3A1F-41DA-9819-1297BCD17DEE} = {213356A9-3A1F-41DA-9819-1297BCD17DEE}
{E8904FB3-F8F7-BC21-87A6-029A57B901F4} = {E8904FB3-F8F7-BC21-87A6-029A57B901F4}
{51A348C1-8684-4D67-B980-97B1FC74159B} = {51A348C1-8684-4D67-B980-97B1FC74159B}
{8B8D4FC3-3234-4E54-8376-5AB83D00D164} = {8B8D4FC3-3234-4E54-8376-5AB83D00D164}
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
@@ -313,10 +316,14 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DNA_dna", "makesdna\DNA_dna
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLF_blenfont", "blenfont\BLF_blenfont.vcproj", "{D1A9312F-4557-4982-A0F4-4D08508235F4}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "INT_smoke", "..\..\intern\smoke\make\msvc_9_0\smoke.vcproj", "{E8904FB3-F8F7-BC21-87A6-029A57B901F4}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
3D Plugin Debug|Win32 = 3D Plugin Debug|Win32
3D Plugin Release|Win32 = 3D Plugin Release|Win32
3DPlugin Debug|Win32 = 3DPlugin Debug|Win32
3DPlugin Release|Win32 = 3DPlugin Release|Win32
Blender Debug|Win32 = Blender Debug|Win32
Blender Release|Win32 = Blender Release|Win32
BlenderPlayer Debug|Win32 = BlenderPlayer Debug|Win32
@@ -329,6 +336,10 @@ Global
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.3D Plugin Debug|Win32.Build.0 = Blender Debug|Win32
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.3D Plugin Release|Win32.ActiveCfg = Blender Debug|Win32
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.3D Plugin Release|Win32.Build.0 = Blender Debug|Win32
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.3DPlugin Debug|Win32.ActiveCfg = Blender Debug|Win32
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.3DPlugin Debug|Win32.Build.0 = Blender Debug|Win32
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.3DPlugin Release|Win32.ActiveCfg = Blender Debug|Win32
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.3DPlugin Release|Win32.Build.0 = Blender Debug|Win32
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{F78B7FC9-DE32-465E-9F26-BB0B6B7A2EAF}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -343,6 +354,10 @@ Global
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Release|Win32
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Release|Win32
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.3DPlugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -359,6 +374,10 @@ Global
{31628053-825D-4C06-8A21-D13883489718}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{31628053-825D-4C06-8A21-D13883489718}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{31628053-825D-4C06-8A21-D13883489718}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{31628053-825D-4C06-8A21-D13883489718}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{31628053-825D-4C06-8A21-D13883489718}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{31628053-825D-4C06-8A21-D13883489718}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Debug|Win32
{31628053-825D-4C06-8A21-D13883489718}.3DPlugin Release|Win32.Build.0 = 3D Plugin Debug|Win32
{31628053-825D-4C06-8A21-D13883489718}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{31628053-825D-4C06-8A21-D13883489718}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{31628053-825D-4C06-8A21-D13883489718}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -375,6 +394,10 @@ Global
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Release|Win32
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Release|Win32
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.3DPlugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -391,6 +414,10 @@ Global
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Debug|Win32
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.3DPlugin Release|Win32.Build.0 = 3D Plugin Debug|Win32
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -407,6 +434,10 @@ Global
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Release|Win32
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Release|Win32
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.3DPlugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{9A307EE5-CD77-47BC-BD87-62508C7E19D8}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -423,6 +454,10 @@ Global
{415BFD6E-64CF-422B-AF88-C07F040A7292}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{415BFD6E-64CF-422B-AF88-C07F040A7292}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{415BFD6E-64CF-422B-AF88-C07F040A7292}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{415BFD6E-64CF-422B-AF88-C07F040A7292}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Release|Win32
{415BFD6E-64CF-422B-AF88-C07F040A7292}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Release|Win32
{415BFD6E-64CF-422B-AF88-C07F040A7292}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{415BFD6E-64CF-422B-AF88-C07F040A7292}.3DPlugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{415BFD6E-64CF-422B-AF88-C07F040A7292}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{415BFD6E-64CF-422B-AF88-C07F040A7292}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{415BFD6E-64CF-422B-AF88-C07F040A7292}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -439,6 +474,10 @@ Global
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.3D Plugin Debug|Win32.Build.0 = BlenderPlayer Release|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.3D Plugin Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.3D Plugin Release|Win32.Build.0 = BlenderPlayer Release|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.3DPlugin Debug|Win32.ActiveCfg = BlenderPlayer Release|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.3DPlugin Debug|Win32.Build.0 = BlenderPlayer Release|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.3DPlugin Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.3DPlugin Release|Win32.Build.0 = BlenderPlayer Release|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -455,6 +494,10 @@ Global
{106AE171-0083-41D6-A949-20DB0E8DC251}.3D Plugin Debug|Win32.Build.0 = Blender Debug|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.3D Plugin Release|Win32.ActiveCfg = Blender Debug|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.3D Plugin Release|Win32.Build.0 = Blender Debug|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.3DPlugin Debug|Win32.ActiveCfg = Blender Debug|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.3DPlugin Debug|Win32.Build.0 = Blender Debug|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.3DPlugin Release|Win32.ActiveCfg = Blender Debug|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.3DPlugin Release|Win32.Build.0 = Blender Debug|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{106AE171-0083-41D6-A949-20DB0E8DC251}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -469,6 +512,10 @@ Global
{E013786A-9575-4F34-81B2-33290357EE87}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Release|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Release|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.3DPlugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{E013786A-9575-4F34-81B2-33290357EE87}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -485,6 +532,10 @@ Global
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Release|Win32
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Release|Win32
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.3DPlugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{EADC3C5A-6C51-4F03-8038-1553E7D7F740}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -501,6 +552,10 @@ Global
{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Release|Win32
{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Release|Win32
{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.3DPlugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.Blender Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.Blender Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}.BlenderPlayer Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
@@ -513,6 +568,10 @@ Global
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Debug|Win32
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.3DPlugin Release|Win32.Build.0 = 3D Plugin Debug|Win32
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.Blender Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.Blender Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
@@ -527,6 +586,10 @@ Global
{3D310C60-6771-48E4-BCCA-D2718CDED898}.3D Plugin Debug|Win32.Build.0 = BlenderPlayer Release|Win32
{3D310C60-6771-48E4-BCCA-D2718CDED898}.3D Plugin Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{3D310C60-6771-48E4-BCCA-D2718CDED898}.3D Plugin Release|Win32.Build.0 = BlenderPlayer Release|Win32
{3D310C60-6771-48E4-BCCA-D2718CDED898}.3DPlugin Debug|Win32.ActiveCfg = BlenderPlayer Release|Win32
{3D310C60-6771-48E4-BCCA-D2718CDED898}.3DPlugin Debug|Win32.Build.0 = BlenderPlayer Release|Win32
{3D310C60-6771-48E4-BCCA-D2718CDED898}.3DPlugin Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{3D310C60-6771-48E4-BCCA-D2718CDED898}.3DPlugin Release|Win32.Build.0 = BlenderPlayer Release|Win32
{3D310C60-6771-48E4-BCCA-D2718CDED898}.Blender Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{3D310C60-6771-48E4-BCCA-D2718CDED898}.Blender Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{3D310C60-6771-48E4-BCCA-D2718CDED898}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
@@ -541,6 +604,10 @@ Global
{8154A59A-CAED-403D-AB94-BC4E7C032666}.3D Plugin Debug|Win32.Build.0 = Blender Release|Win32
{8154A59A-CAED-403D-AB94-BC4E7C032666}.3D Plugin Release|Win32.ActiveCfg = Blender Release|Win32
{8154A59A-CAED-403D-AB94-BC4E7C032666}.3D Plugin Release|Win32.Build.0 = Blender Release|Win32
{8154A59A-CAED-403D-AB94-BC4E7C032666}.3DPlugin Debug|Win32.ActiveCfg = Blender Release|Win32
{8154A59A-CAED-403D-AB94-BC4E7C032666}.3DPlugin Debug|Win32.Build.0 = Blender Release|Win32
{8154A59A-CAED-403D-AB94-BC4E7C032666}.3DPlugin Release|Win32.ActiveCfg = Blender Release|Win32
{8154A59A-CAED-403D-AB94-BC4E7C032666}.3DPlugin Release|Win32.Build.0 = Blender Release|Win32
{8154A59A-CAED-403D-AB94-BC4E7C032666}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{8154A59A-CAED-403D-AB94-BC4E7C032666}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{8154A59A-CAED-403D-AB94-BC4E7C032666}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -555,6 +622,10 @@ Global
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Release|Win32
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Release|Win32
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.3DPlugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{F90BD995-FFA4-4B18-81E8-FA4322C939E8}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -571,6 +642,10 @@ Global
{E645CC32-4823-463E-82F0-46ADDE664018}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{E645CC32-4823-463E-82F0-46ADDE664018}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{E645CC32-4823-463E-82F0-46ADDE664018}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{E645CC32-4823-463E-82F0-46ADDE664018}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{E645CC32-4823-463E-82F0-46ADDE664018}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{E645CC32-4823-463E-82F0-46ADDE664018}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Debug|Win32
{E645CC32-4823-463E-82F0-46ADDE664018}.3DPlugin Release|Win32.Build.0 = 3D Plugin Debug|Win32
{E645CC32-4823-463E-82F0-46ADDE664018}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{E645CC32-4823-463E-82F0-46ADDE664018}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{E645CC32-4823-463E-82F0-46ADDE664018}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -587,6 +662,10 @@ Global
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Debug|Win32
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.3DPlugin Release|Win32.Build.0 = 3D Plugin Debug|Win32
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{6E24BF09-9653-4166-A871-F65CC9E98A9B}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -603,6 +682,10 @@ Global
{6B801390-5F95-4F07-81A7-97FBA046AACC}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{6B801390-5F95-4F07-81A7-97FBA046AACC}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{6B801390-5F95-4F07-81A7-97FBA046AACC}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{6B801390-5F95-4F07-81A7-97FBA046AACC}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{6B801390-5F95-4F07-81A7-97FBA046AACC}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{6B801390-5F95-4F07-81A7-97FBA046AACC}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Debug|Win32
{6B801390-5F95-4F07-81A7-97FBA046AACC}.3DPlugin Release|Win32.Build.0 = 3D Plugin Debug|Win32
{6B801390-5F95-4F07-81A7-97FBA046AACC}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{6B801390-5F95-4F07-81A7-97FBA046AACC}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{6B801390-5F95-4F07-81A7-97FBA046AACC}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -619,6 +702,10 @@ Global
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Release|Win32
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Release|Win32
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.3DPlugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -635,6 +722,10 @@ Global
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Debug|Win32
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.3DPlugin Release|Win32.Build.0 = 3D Plugin Debug|Win32
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -651,6 +742,10 @@ Global
{EC405272-28E3-4840-AAC2-53D6DE4E163D}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{EC405272-28E3-4840-AAC2-53D6DE4E163D}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{EC405272-28E3-4840-AAC2-53D6DE4E163D}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{EC405272-28E3-4840-AAC2-53D6DE4E163D}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Release|Win32
{EC405272-28E3-4840-AAC2-53D6DE4E163D}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Release|Win32
{EC405272-28E3-4840-AAC2-53D6DE4E163D}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{EC405272-28E3-4840-AAC2-53D6DE4E163D}.3DPlugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{EC405272-28E3-4840-AAC2-53D6DE4E163D}.Blender Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
{EC405272-28E3-4840-AAC2-53D6DE4E163D}.Blender Release|Win32.ActiveCfg = BlenderPlayer Release|Win32
{EC405272-28E3-4840-AAC2-53D6DE4E163D}.BlenderPlayer Debug|Win32.ActiveCfg = BlenderPlayer Debug|Win32
@@ -663,6 +758,10 @@ Global
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Debug|Win32
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.3DPlugin Release|Win32.Build.0 = 3D Plugin Debug|Win32
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -679,6 +778,10 @@ Global
{AB590CED-F71F-4A17-A89B-18583ECD633D}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{AB590CED-F71F-4A17-A89B-18583ECD633D}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{AB590CED-F71F-4A17-A89B-18583ECD633D}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{AB590CED-F71F-4A17-A89B-18583ECD633D}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Release|Win32
{AB590CED-F71F-4A17-A89B-18583ECD633D}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Release|Win32
{AB590CED-F71F-4A17-A89B-18583ECD633D}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{AB590CED-F71F-4A17-A89B-18583ECD633D}.3DPlugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{AB590CED-F71F-4A17-A89B-18583ECD633D}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{AB590CED-F71F-4A17-A89B-18583ECD633D}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{AB590CED-F71F-4A17-A89B-18583ECD633D}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -695,6 +798,10 @@ Global
{51FB3D48-2467-4BFA-A321-D848252B437E}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{51FB3D48-2467-4BFA-A321-D848252B437E}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{51FB3D48-2467-4BFA-A321-D848252B437E}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{51FB3D48-2467-4BFA-A321-D848252B437E}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{51FB3D48-2467-4BFA-A321-D848252B437E}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{51FB3D48-2467-4BFA-A321-D848252B437E}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Debug|Win32
{51FB3D48-2467-4BFA-A321-D848252B437E}.3DPlugin Release|Win32.Build.0 = 3D Plugin Debug|Win32
{51FB3D48-2467-4BFA-A321-D848252B437E}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{51FB3D48-2467-4BFA-A321-D848252B437E}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{51FB3D48-2467-4BFA-A321-D848252B437E}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -711,6 +818,10 @@ Global
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Debug|Win32
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.3DPlugin Release|Win32.Build.0 = 3D Plugin Debug|Win32
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{32CC75E2-EE85-45E6-8E3D-513F58464F43}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -727,6 +838,10 @@ Global
{09222F5E-1625-4FF3-A89A-384D16875EE5}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{09222F5E-1625-4FF3-A89A-384D16875EE5}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{09222F5E-1625-4FF3-A89A-384D16875EE5}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{09222F5E-1625-4FF3-A89A-384D16875EE5}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Release|Win32
{09222F5E-1625-4FF3-A89A-384D16875EE5}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Release|Win32
{09222F5E-1625-4FF3-A89A-384D16875EE5}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{09222F5E-1625-4FF3-A89A-384D16875EE5}.3DPlugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{09222F5E-1625-4FF3-A89A-384D16875EE5}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{09222F5E-1625-4FF3-A89A-384D16875EE5}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{09222F5E-1625-4FF3-A89A-384D16875EE5}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -743,6 +858,10 @@ Global
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Debug|Win32
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.3DPlugin Release|Win32.Build.0 = 3D Plugin Debug|Win32
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -759,6 +878,10 @@ Global
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Debug|Win32
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.3DPlugin Release|Win32.Build.0 = 3D Plugin Debug|Win32
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -775,6 +898,10 @@ Global
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Release|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Release|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.3DPlugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -791,6 +918,10 @@ Global
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Release|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Release|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.3DPlugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{E90C7BC2-CF30-4A60-A8F2-0050D592E358}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -807,6 +938,10 @@ Global
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.3D Plugin Debug|Win32.Build.0 = Blender Release|Win32
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.3D Plugin Release|Win32.ActiveCfg = Blender Release|Win32
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.3D Plugin Release|Win32.Build.0 = Blender Release|Win32
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.3DPlugin Debug|Win32.ActiveCfg = Blender Release|Win32
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.3DPlugin Debug|Win32.Build.0 = Blender Release|Win32
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.3DPlugin Release|Win32.ActiveCfg = Blender Release|Win32
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.3DPlugin Release|Win32.Build.0 = Blender Release|Win32
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{4C3AB78A-52CA-4276-A041-39776E52D8C8}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -823,6 +958,10 @@ Global
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Release|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Release|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.3DPlugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{138DD16C-CC78-4F6C-A898-C8DA68D89067}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -839,6 +978,10 @@ Global
{670EC17A-0548-4BBF-A27B-636C7C188139}.3D Plugin Debug|Win32.Build.0 = Debug|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.3D Plugin Release|Win32.ActiveCfg = Release|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.3D Plugin Release|Win32.Build.0 = Release|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.3DPlugin Debug|Win32.ActiveCfg = Debug|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.3DPlugin Debug|Win32.Build.0 = Debug|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.3DPlugin Release|Win32.ActiveCfg = Release|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.3DPlugin Release|Win32.Build.0 = Release|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.Blender Debug|Win32.ActiveCfg = Debug|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.Blender Debug|Win32.Build.0 = Debug|Win32
{670EC17A-0548-4BBF-A27B-636C7C188139}.Blender Release|Win32.ActiveCfg = Release|Win32
@@ -855,6 +998,10 @@ Global
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.3DPlugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{FFD3C64A-30E2-4BC7-BC8F-51818C320400}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -871,6 +1018,10 @@ Global
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.3D Plugin Debug|Win32.Build.0 = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.3D Plugin Release|Win32.ActiveCfg = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.3D Plugin Release|Win32.Build.0 = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.3DPlugin Debug|Win32.ActiveCfg = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.3DPlugin Debug|Win32.Build.0 = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.3DPlugin Release|Win32.ActiveCfg = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.3DPlugin Release|Win32.Build.0 = Blender Release|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -887,6 +1038,10 @@ Global
{9C71A793-C177-4CAB-8EC5-923D500B39F8}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{9C71A793-C177-4CAB-8EC5-923D500B39F8}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{9C71A793-C177-4CAB-8EC5-923D500B39F8}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{9C71A793-C177-4CAB-8EC5-923D500B39F8}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Debug|Win32
{9C71A793-C177-4CAB-8EC5-923D500B39F8}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{9C71A793-C177-4CAB-8EC5-923D500B39F8}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Debug|Win32
{9C71A793-C177-4CAB-8EC5-923D500B39F8}.3DPlugin Release|Win32.Build.0 = 3D Plugin Debug|Win32
{9C71A793-C177-4CAB-8EC5-923D500B39F8}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{9C71A793-C177-4CAB-8EC5-923D500B39F8}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{9C71A793-C177-4CAB-8EC5-923D500B39F8}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
@@ -899,6 +1054,10 @@ Global
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}.3D Plugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}.3D Plugin Release|Win32.ActiveCfg = 3DPlugin Debug|Win32
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}.3D Plugin Release|Win32.Build.0 = 3DPlugin Debug|Win32
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}.3DPlugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}.3DPlugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}.3DPlugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}.3DPlugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -913,6 +1072,10 @@ Global
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.3D Plugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.3D Plugin Release|Win32.ActiveCfg = 3DPlugin Debug|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.3D Plugin Release|Win32.Build.0 = 3DPlugin Debug|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.3DPlugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.3DPlugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.3DPlugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.3DPlugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -927,6 +1090,10 @@ Global
{51A348C1-8684-4D67-B980-97B1FC74159B}.3D Plugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{51A348C1-8684-4D67-B980-97B1FC74159B}.3D Plugin Release|Win32.ActiveCfg = 3DPlugin Debug|Win32
{51A348C1-8684-4D67-B980-97B1FC74159B}.3D Plugin Release|Win32.Build.0 = 3DPlugin Debug|Win32
{51A348C1-8684-4D67-B980-97B1FC74159B}.3DPlugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{51A348C1-8684-4D67-B980-97B1FC74159B}.3DPlugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{51A348C1-8684-4D67-B980-97B1FC74159B}.3DPlugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{51A348C1-8684-4D67-B980-97B1FC74159B}.3DPlugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{51A348C1-8684-4D67-B980-97B1FC74159B}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{51A348C1-8684-4D67-B980-97B1FC74159B}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{51A348C1-8684-4D67-B980-97B1FC74159B}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -943,6 +1110,10 @@ Global
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.3D Plugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.3D Plugin Release|Win32.ActiveCfg = 3DPlugin Debug|Win32
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.3D Plugin Release|Win32.Build.0 = 3DPlugin Debug|Win32
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.3DPlugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.3DPlugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.3DPlugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.3DPlugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -959,6 +1130,10 @@ Global
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.3D Plugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.3D Plugin Release|Win32.ActiveCfg = 3DPlugin Debug|Win32
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.3D Plugin Release|Win32.Build.0 = 3DPlugin Debug|Win32
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.3DPlugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.3DPlugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.3DPlugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.3DPlugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{FAF46346-65CC-4DB2-85C4-B99826F79D0C}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -975,6 +1150,10 @@ Global
{A90C4918-4B21-4277-93BD-AF65F30951D9}.3D Plugin Debug|Win32.Build.0 = 3DPlugin Release|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.3D Plugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.3D Plugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.3DPlugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.3DPlugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.3DPlugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.3DPlugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{A90C4918-4B21-4277-93BD-AF65F30951D9}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -989,6 +1168,10 @@ Global
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.3D Plugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.3D Plugin Release|Win32.ActiveCfg = 3DPlugin Debug|Win32
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.3D Plugin Release|Win32.Build.0 = 3DPlugin Debug|Win32
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.3DPlugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.3DPlugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.3DPlugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.3DPlugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{76D90B92-ECC7-409C-9F98-A8814B90F3C0}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1005,6 +1188,10 @@ Global
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.3D Plugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.3D Plugin Release|Win32.ActiveCfg = 3DPlugin Debug|Win32
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.3D Plugin Release|Win32.Build.0 = 3DPlugin Debug|Win32
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.3DPlugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.3DPlugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.3DPlugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.3DPlugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1021,6 +1208,10 @@ Global
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.3D Plugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.3D Plugin Release|Win32.ActiveCfg = 3DPlugin Debug|Win32
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.3D Plugin Release|Win32.Build.0 = 3DPlugin Debug|Win32
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.3DPlugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.3DPlugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.3DPlugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.3DPlugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{542A9FA1-B7FF-441C-AE15-054DB31D3488}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1037,6 +1228,10 @@ Global
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.3D Plugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.3D Plugin Release|Win32.ActiveCfg = 3DPlugin Debug|Win32
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.3D Plugin Release|Win32.Build.0 = 3DPlugin Debug|Win32
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.3DPlugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.3DPlugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.3DPlugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.3DPlugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{E86B7BDE-C33C-4E55-9433-E74C141D7538}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1053,6 +1248,10 @@ Global
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.3D Plugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.3D Plugin Release|Win32.ActiveCfg = 3DPlugin Debug|Win32
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.3D Plugin Release|Win32.Build.0 = 3DPlugin Debug|Win32
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.3DPlugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.3DPlugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.3DPlugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.3DPlugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1069,6 +1268,10 @@ Global
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.3D Plugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.3D Plugin Release|Win32.ActiveCfg = 3DPlugin Debug|Win32
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.3D Plugin Release|Win32.Build.0 = 3DPlugin Debug|Win32
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.3DPlugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.3DPlugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.3DPlugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.3DPlugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{213356A9-3A1F-41DA-9819-1297BCD17DEE}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1085,6 +1288,10 @@ Global
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.3D Plugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.3D Plugin Release|Win32.ActiveCfg = 3DPlugin Debug|Win32
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.3D Plugin Release|Win32.Build.0 = 3DPlugin Debug|Win32
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.3DPlugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.3DPlugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.3DPlugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.3DPlugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{8B8D4FC3-3234-4E54-8376-5AB83D00D164}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1101,6 +1308,10 @@ Global
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.3D Plugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.3D Plugin Release|Win32.ActiveCfg = 3DPlugin Debug|Win32
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.3D Plugin Release|Win32.Build.0 = 3DPlugin Debug|Win32
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.3DPlugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.3DPlugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.3DPlugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.3DPlugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{98330220-47A6-42E0-9DE4-AD0FF5D204D6}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1117,6 +1328,10 @@ Global
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.3D Plugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.3D Plugin Release|Win32.ActiveCfg = 3DPlugin Debug|Win32
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.3D Plugin Release|Win32.Build.0 = 3DPlugin Debug|Win32
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.3DPlugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.3DPlugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.3DPlugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.3DPlugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{B789C2F3-279E-4A85-8F0A-7F7AC068E598}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1133,6 +1348,10 @@ Global
{02110D03-59DB-4571-8787-72B3C03B2F2D}.3D Plugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{02110D03-59DB-4571-8787-72B3C03B2F2D}.3D Plugin Release|Win32.ActiveCfg = 3DPlugin Debug|Win32
{02110D03-59DB-4571-8787-72B3C03B2F2D}.3D Plugin Release|Win32.Build.0 = 3DPlugin Debug|Win32
{02110D03-59DB-4571-8787-72B3C03B2F2D}.3DPlugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{02110D03-59DB-4571-8787-72B3C03B2F2D}.3DPlugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{02110D03-59DB-4571-8787-72B3C03B2F2D}.3DPlugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{02110D03-59DB-4571-8787-72B3C03B2F2D}.3DPlugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{02110D03-59DB-4571-8787-72B3C03B2F2D}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{02110D03-59DB-4571-8787-72B3C03B2F2D}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{02110D03-59DB-4571-8787-72B3C03B2F2D}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
@@ -1145,6 +1364,10 @@ Global
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.3D Plugin Debug|Win32.Build.0 = Blender Release|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.3D Plugin Release|Win32.ActiveCfg = Blender Release|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.3D Plugin Release|Win32.Build.0 = Blender Release|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.3DPlugin Debug|Win32.ActiveCfg = Blender Release|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.3DPlugin Debug|Win32.Build.0 = Blender Release|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.3DPlugin Release|Win32.ActiveCfg = Blender Release|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.3DPlugin Release|Win32.Build.0 = Blender Release|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{884D8731-654C-4C7F-9A75-8F37A305BE1E}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1161,6 +1384,10 @@ Global
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.3D Plugin Debug|Win32.Build.0 = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.3D Plugin Release|Win32.ActiveCfg = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.3D Plugin Release|Win32.Build.0 = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.3DPlugin Debug|Win32.ActiveCfg = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.3DPlugin Debug|Win32.Build.0 = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.3DPlugin Release|Win32.ActiveCfg = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.3DPlugin Release|Win32.Build.0 = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{FB88301F-F725-401B-ACD7-D2ABBF333B71}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1177,6 +1404,10 @@ Global
{8C2BCCF8-4D9E-46D3-BABF-C1545A332CE6}.3D Plugin Debug|Win32.Build.0 = 3D Plugin Debug|Win32
{8C2BCCF8-4D9E-46D3-BABF-C1545A332CE6}.3D Plugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{8C2BCCF8-4D9E-46D3-BABF-C1545A332CE6}.3D Plugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{8C2BCCF8-4D9E-46D3-BABF-C1545A332CE6}.3DPlugin Debug|Win32.ActiveCfg = 3D Plugin Release|Win32
{8C2BCCF8-4D9E-46D3-BABF-C1545A332CE6}.3DPlugin Debug|Win32.Build.0 = 3D Plugin Release|Win32
{8C2BCCF8-4D9E-46D3-BABF-C1545A332CE6}.3DPlugin Release|Win32.ActiveCfg = 3D Plugin Release|Win32
{8C2BCCF8-4D9E-46D3-BABF-C1545A332CE6}.3DPlugin Release|Win32.Build.0 = 3D Plugin Release|Win32
{8C2BCCF8-4D9E-46D3-BABF-C1545A332CE6}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{8C2BCCF8-4D9E-46D3-BABF-C1545A332CE6}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{8C2BCCF8-4D9E-46D3-BABF-C1545A332CE6}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1193,6 +1424,10 @@ Global
{DFE7F3E3-E62A-4677-B666-DF0DDF70C359}.3D Plugin Debug|Win32.Build.0 = Blender Release|Win32
{DFE7F3E3-E62A-4677-B666-DF0DDF70C359}.3D Plugin Release|Win32.ActiveCfg = Blender Release|Win32
{DFE7F3E3-E62A-4677-B666-DF0DDF70C359}.3D Plugin Release|Win32.Build.0 = Blender Release|Win32
{DFE7F3E3-E62A-4677-B666-DF0DDF70C359}.3DPlugin Debug|Win32.ActiveCfg = Blender Release|Win32
{DFE7F3E3-E62A-4677-B666-DF0DDF70C359}.3DPlugin Debug|Win32.Build.0 = Blender Release|Win32
{DFE7F3E3-E62A-4677-B666-DF0DDF70C359}.3DPlugin Release|Win32.ActiveCfg = Blender Release|Win32
{DFE7F3E3-E62A-4677-B666-DF0DDF70C359}.3DPlugin Release|Win32.Build.0 = Blender Release|Win32
{DFE7F3E3-E62A-4677-B666-DF0DDF70C359}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{DFE7F3E3-E62A-4677-B666-DF0DDF70C359}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{DFE7F3E3-E62A-4677-B666-DF0DDF70C359}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1209,6 +1444,10 @@ Global
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.3D Plugin Debug|Win32.Build.0 = Blender Release|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.3D Plugin Release|Win32.ActiveCfg = Blender Release|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.3D Plugin Release|Win32.Build.0 = Blender Release|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.3DPlugin Debug|Win32.ActiveCfg = Blender Release|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.3DPlugin Debug|Win32.Build.0 = Blender Release|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.3DPlugin Release|Win32.ActiveCfg = Blender Release|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.3DPlugin Release|Win32.Build.0 = Blender Release|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{7495FE37-933A-4AC1-BB2A-B3FDB4DE4284}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1225,6 +1464,10 @@ Global
{D1A9312F-4557-4982-A0F4-4D08508235F4}.3D Plugin Debug|Win32.Build.0 = Blender Debug|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.3D Plugin Release|Win32.ActiveCfg = Blender Debug|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.3D Plugin Release|Win32.Build.0 = Blender Debug|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.3DPlugin Debug|Win32.ActiveCfg = Blender Debug|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.3DPlugin Debug|Win32.Build.0 = Blender Debug|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.3DPlugin Release|Win32.ActiveCfg = Blender Debug|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.3DPlugin Release|Win32.Build.0 = Blender Debug|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
@@ -1237,6 +1480,26 @@ Global
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Debug|Win32.Build.0 = Blender Debug|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Release|Win32.ActiveCfg = Blender Release|Win32
{D1A9312F-4557-4982-A0F4-4D08508235F4}.Release|Win32.Build.0 = Blender Release|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.3D Plugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.3D Plugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.3D Plugin Release|Win32.ActiveCfg = 3DPlugin Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.3D Plugin Release|Win32.Build.0 = 3DPlugin Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.3DPlugin Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.3DPlugin Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.3DPlugin Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.3DPlugin Release|Win32.Build.0 = 3DPlugin Release|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.Blender Debug|Win32.ActiveCfg = Blender Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.Blender Debug|Win32.Build.0 = Blender Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.Blender Release|Win32.ActiveCfg = Blender Release|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.Blender Release|Win32.Build.0 = Blender Release|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.BlenderPlayer Debug|Win32.ActiveCfg = Blender Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.BlenderPlayer Debug|Win32.Build.0 = Blender Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.BlenderPlayer Release|Win32.ActiveCfg = Blender Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.BlenderPlayer Release|Win32.Build.0 = Blender Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.Debug|Win32.ActiveCfg = 3DPlugin Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.Debug|Win32.Build.0 = 3DPlugin Debug|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.Release|Win32.ActiveCfg = 3DPlugin Release|Win32
{E8904FB3-F8F7-BC21-87A6-029A57B901F4}.Release|Win32.Build.0 = 3DPlugin Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@@ -43,7 +43,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -118,7 +118,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_OPENEXR;WITH_DDS;WITH_BULLET;WITH_FFMPEG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -193,7 +193,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;UNWRAPPER;WITH_OPENEXR;WITH_DDS;WITH_BULLET=1;WITH_FFMPEG"
StringPooling="true"
RuntimeLibrary="0"
@@ -268,7 +268,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
@@ -343,7 +343,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FFMPEG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -418,7 +418,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;UNWRAPPER;WITH_FFMPEG"
StringPooling="true"
RuntimeLibrary="0"
@@ -749,6 +749,14 @@
RelativePath="..\..\..\source\blender\blenkernel\intern\simple_deform.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\sketch.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\smoke.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\softbody.c"
>
@@ -1050,6 +1058,14 @@
RelativePath="..\..\..\source\blender\blenkernel\BKE_simple_deform.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_sketch.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_smoke.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_softbody.h"
>

View File

@@ -43,7 +43,7 @@
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\blenkey\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\editors\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\blenkey\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\editors\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER=1;WITH_QUICKTIME;INTERNATIONAL;WITH_FREETYPE2;WITH_INTERNATIONAL;WITH_OPENEXR;WITH_DDS;WITH_BULLET=1;WITH_FFMPEG"
StringPooling="true"
RuntimeLibrary="0"
@@ -118,7 +118,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\blenkey\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\editors\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
AdditionalIncludeDirectories="..\..\..\..\lib\windows\QTDevWin\CIncludes;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\python\include\python2.6;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\ghost\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\blenkey\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\smoke\include;..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\source\blender;..\..\..\source\blender\img;..\..\..\source\blender\verify;..\..\..\source\blender\ftfont;..\..\..\source\blender\misc;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\editors\include;..\..\..\source\blender\renderui;..\..\..\source\blender\blenloader;..\..\..\source\blender\quicktime;..\..\..\source\blender\blenkernel;..\..\..\source\blender\blenfont;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\windowmanager;..\..\..\source\blender\blenpluginapi;..\..\..\source\blender\renderconverter;..\..\..\source\blender\readstreamglue;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\network;..\..\..\source\gameengine\soundsystem\snd_openal;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\lib\windows\pthreads\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;_CONSOLE;GAMEBLENDER=1;WITH_QUICKTIME;INTERNATIONAL;WITH_BF_INTERNATIONAL;WITH_FREETYPE2;WITH_OPENEXR;WITH_DDS;WITH_BULLET = 1;WITH_FFMPEG"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@@ -237,6 +237,10 @@
RelativePath="..\..\..\source\blender\editors\include\ED_markers.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\include\ED_mball.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\include\ED_mesh.h"
>
@@ -1443,6 +1447,22 @@
>
</File>
</Filter>
<Filter
Name="metaball"
>
<File
RelativePath="..\..\..\source\blender\editors\metaball\editmball.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\metaball\mball_intern.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\editors\metaball\mball_ops.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>

View File

@@ -777,6 +777,10 @@
RelativePath="..\..\..\source\blender\makesdna\DNA_sequence_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_smoke_types.h"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_sound_types.h"
>

View File

@@ -778,6 +778,10 @@
RelativePath="..\..\..\source\blender\makesrna\intern\rna_sequence.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesrna\intern\rna_smoke.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesrna\intern\rna_sound.c"
>

View File

@@ -334,6 +334,10 @@
RelativePath="..\..\..\source\blender\makesrna\intern\rna_sequence_gen.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesrna\intern\rna_smoke_gen.c"
>
</File>
<File
RelativePath="..\..\..\source\blender\makesrna\intern\rna_sound_gen.c"
>

View File

@@ -123,19 +123,23 @@ class DATA_PT_shape_keys(DataButtonsPanel):
row.itemR(kb, "name")
if ob.active_shape_key_index != 0:
if not ob.shape_key_lock:
row = layout.row(align=True)
row.itemL(text="Value:")
row.itemR(kb, "value", text="", slider=True)
row = layout.row(align=True);
row.itemL(text="Range:")
row.itemR(kb, "slider_min", text="Min")
row.itemR(kb, "slider_max", text="Max")
row = layout.row()
row.item_pointerR(kb, "vertex_group", ob, "vertex_groups", text="")
row.item_pointerR(kb, "relative_key", key, "keys", text="")
row.enabled = ob.shape_key_lock == False
row.itemR(kb, "value", slider=True)
split = layout.split()
sub = split.column()
sub.enabled = ob.shape_key_lock == False
sub.itemL(text="Range:")
sub.itemR(kb, "slider_min", text="Min")
sub.itemR(kb, "slider_max", text="Max")
sub = split.column()
sub.itemL(text="Blend:")
sub.item_pointerR(kb, "vertex_group", ob, "vertex_groups", text="")
sub.item_pointerR(kb, "relative_key", key, "keys", text="")
else:
row = layout.row()
row.itemR(key, "relative")

View File

@@ -1,12 +1,6 @@
import bpy
# If python version is less than 2.4, try to get set stuff from module
try:
set
except:
from sets import Set as set
class MaterialButtonsPanel(bpy.types.Panel):
__space_type__ = "BUTTONS_WINDOW"
__region_type__ = "WINDOW"
@@ -240,8 +234,18 @@ class MATERIAL_PT_diffuse(MaterialButtonsPanel):
row.itemR(mat, "diffuse_fresnel", text="Fresnel")
row.itemR(mat, "diffuse_fresnel_factor", text="Factor")
elif mat.use_diffuse_ramp:
if mat.use_diffuse_ramp:
layout.itemS()
layout.template_color_ramp(mat.diffuse_ramp, expand=True)
layout.itemS()
row = layout.row()
split = row.split(percentage=0.3)
split.itemL(text="Input:")
split.itemR(mat, "diffuse_ramp_input", text="")
split = row.split(percentage=0.3)
split.itemL(text="Blend:")
split.itemR(mat, "diffuse_ramp_blend", text="")
class MATERIAL_PT_specular(MaterialButtonsPanel):
__label__ = "Specular"
@@ -282,7 +286,16 @@ class MATERIAL_PT_specular(MaterialButtonsPanel):
row.itemR(mat, "specular_toon_smooth", text="Smooth")
if mat.use_specular_ramp:
layout.itemS()
layout.template_color_ramp(mat.specular_ramp, expand=True)
layout.itemS()
row = layout.row()
split = row.split(percentage=0.3)
split.itemL(text="Input:")
split.itemR(mat, "specular_ramp_input", text="")
split = row.split(percentage=0.3)
split.itemL(text="Blend:")
split.itemR(mat, "specular_ramp_blend", text="")
class MATERIAL_PT_sss(MaterialButtonsPanel):
__label__ = "Subsurface Scattering"

View File

@@ -2213,7 +2213,7 @@ static void where_is_pose_bone(Scene *scene, Object *ob, bPoseChannel *pchan, fl
Mat4MulSerie(pchan->pose_mat, tmat, offs_bone, pchan->chan_mat, NULL, NULL, NULL, NULL, NULL);
}
else if(bone->flag & BONE_NO_SCALE) {
float orthmat[4][4], vec[3];
float orthmat[4][4];
/* get the official transform, but we only use the vector from it (optimize...) */
Mat4MulSerie(pchan->pose_mat, parchan->pose_mat, offs_bone, pchan->chan_mat, NULL, NULL, NULL, NULL, NULL);

View File

@@ -722,6 +722,8 @@ float driver_get_target_value (ChannelDriver *driver, DriverTarget *dtar)
break;
}
}
else if (G.f & G_DEBUG)
printf("Driver Evaluation Error: cannot resolve target for %s -> %s \n", id->name, path);
return value;
}

View File

@@ -296,8 +296,8 @@ static char *pchan_adrcodes_to_paths (int adrcode, int *array_index)
case AC_EUL_Z:
*array_index= 2; return "euler_rotation";
case -1: // XXX special case for rotation drivers... until eulers are added...
*array_index= 0; return "rotation";
case -1: /* special case for euler-rotations used by old drivers */
*array_index= 0; return "euler_rotation";
case AC_LOC_X:
*array_index= 0; return "location";
@@ -1023,12 +1023,11 @@ static ChannelDriver *idriver_to_cdriver (IpoDriver *idriver)
dtar->rna_path= get_rna_access(ID_PO, AC_SIZE_Z, idriver->name, NULL, &dtar->array_index);
break;
case OB_ROT_X: /* rotation - we need to be careful with this... XXX (another reason why we need eulers) */
case OB_ROT_X: /* rotation - we need to be careful with this... */
case OB_ROT_Y:
case OB_ROT_Z:
{
// XXX this is not yet a 1:1 map, since we'd need euler rotations to make this work nicely (unless we make some hacks)
// XXX -1 here is a special hack...
/* -1 here, not rotation code, since old system didn't have eulers */
dtar->rna_path= get_rna_access(ID_PO, -1, idriver->name, NULL, NULL);
dtar->array_index= idriver->adrcode - OB_ROT_X;
}
@@ -1276,6 +1275,26 @@ static void icu_to_fcurves (ListBase *groups, ListBase *list, IpoCurve *icu, cha
dst->vec[1][1] *= fac;
dst->vec[2][1] *= fac;
}
/* correct times for rotation drivers
* - need to go from degrees to radians...
* - there's only really 1 target to worry about
*/
if (fcu->driver && fcu->driver->targets.first) {
DriverTarget *dtar= fcu->driver->targets.first;
/* since drivers could only be for objects, we should just check for 'rotation' being
* in the name of the path given
* - WARNING: this will break if we encounter a bone or object explictly named in that way...
*/
if ((dtar && dtar->rna_path) && strstr(dtar->rna_path, "rotation")) {
const float fac= (float)M_PI / 180.0f;
dst->vec[0][0] *= fac;
dst->vec[1][0] *= fac;
dst->vec[2][0] *= fac;
}
}
}
/* free this data now */

View File

@@ -1382,18 +1382,11 @@ int do_ob_key(Scene *scene, Object *ob)
return 1;
}
else {
#if 0 // XXX old animation system
// NOTE: this stuff was NEVER reliable at all...
if(ob->ipoflag & OB_ACTION_KEY)
do_all_object_actions(scene, ob);
else {
calc_ipo(key->ipo, bsystem_time(scene, ob, scene->r.cfra, 0.0));
execute_ipo((ID *)key, key->ipo);
}
#endif // XXX old animation system
/* do shapekey local drivers */
float ctime= (float)scene->r.cfra; // XXX this needs to be checked
if (G.f & G_DEBUG) printf("ob %s - do shapekey (%s) drivers \n", ob->id.name+2, key->id.name+2);
if (G.f & G_DEBUG)
printf("ob %s - do shapekey (%s) drivers \n", ob->id.name+2, key->id.name+2);
BKE_animsys_evaluate_animdata(&key->id, key->adt, ctime, ADT_RECALC_DRIVERS);
if(ob->type==OB_MESH) return do_mesh_key(scene, ob, ob->data);

View File

@@ -360,6 +360,8 @@ int checkPackedFile(char *filename, PackedFile *pf)
}
}
}
close(file);
}
}

View File

@@ -67,19 +67,6 @@ struct TmpFont
struct VFont *vfont;
};
/**
* Construct a new VFontData structure from
* PostScript font data in a PackedFile.
*
* @param pf The font data.
* @retval A new VFontData structure, or NULL
* if unable to load.
*/
VFontData*
BLI_vfontdata_from_psfont(
struct PackedFile *pf);
/**
* Construct a new VFontData structure from
* Freetype font data in a PackedFile.

View File

@@ -1,2126 +0,0 @@
/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
* fromtype1 - Convert an Adobe type 1 font into .of or .sf format.
* Paul Haeberli - 1990
*/
#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include <stdlib.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "BLI_vfontdata.h"
#include "BLI_blenlib.h"
#include "DNA_packedFile_types.h"
#include "DNA_curve_types.h"
#include "BLO_sys_types.h" // for intptr_t support
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
/* ObjFnt types */
typedef struct chardesc {
short movex, movey; /* advance */
short llx, lly; /* bounding box */
short urx, ury;
short *data; /* char data */
intptr_t datalen;
} chardesc;
typedef struct objfnt {
struct objfnt *freeaddr; /* if freeaddr != 0, objfnt is one chunck */
short type;
short charmin, charmax;
short my_nchars;
short scale;
chardesc *my_chars;
} objfnt;
#define OFMAGIC 0x93339333
#define TM_TYPE 1
#define PO_TYPE 2
#define SP_TYPE 3
/* ops for tmesh characters */
#define TM_BGNTMESH (1)
#define TM_SWAPTMESH (2)
#define TM_ENDBGNTMESH (3)
#define TM_RETENDTMESH (4)
#define TM_RET (5)
/* ops for poly characters */
#define PO_BGNLOOP (1)
#define PO_ENDBGNLOOP (2)
#define PO_RETENDLOOP (3)
#define PO_RET (4)
/* ops for spline characters */
#define SP_MOVETO (1)
#define SP_LINETO (2)
#define SP_CURVETO (3)
#define SP_CLOSEPATH (4)
#define SP_RETCLOSEPATH (5)
#define SP_RET (6)
#define MIN_ASCII ' '
#define MAX_ASCII '~'
#define NASCII (256 - 32)
#define NOBBOX (30000)
typedef struct pschar {
char *name;
int code;
int prog;
} pschar;
/***/
#define SKIP 4
#define LINELEN 2048
#define NOTHEX (100)
#define MC1 52845
#define MC2 22719
#define MAXSUBRS 4000
#define MAXCHARS 4000
#define MAXTRIES 30
/* some local thingies */
static void rcurveto( int dx1, int dy1, int dx2, int dy2, int dx3, int dy3);
static void makeobjfont(int savesplines);
static void drawchar(int c);
static void runprog(void);
static int chartoindex(objfnt *fnt, int c);
static short STDtoISO(short c);
static char * newfgets(char * s, int n, PackedFile * pf);
static int readfontmatrix(PackedFile * pf, float mat[2][2]);
static char mdecrypt(char cipher);
static void decryptall(void);
static int decodetype1(PackedFile * pf, char *outname);
static void fakefopen(void);
static char *fakefread(int n);
static void setcharlist(void);
static void initpcstack(void);
static char *poppc(void);
static void initstack(void);
static void push(int val);
static int pop(void);
static void initretstack(void);
static void retpush(int val);
static int retpop(void);
static void subr1(void);
static void subr2(void);
static void subr0(void);
static void append_poly_offset(short ofsx, short ofsy, short * data);
static void append_spline_offset(short ofsx, short ofsy, short * data);
static void setwidth(int w, int x);
static void poly_beginchar(void);
static void poly_endchar(void);
static void poly_close(void);
static void poly_pnt(float x, float y);
static void spline_beginchar(void);
static void spline_endchar(void);
static void spline_close(void);
static void spline_line(float x0, float y0, float x1, float y1);
static void spline_curveto(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3);
static void savestart(int x, int y);
static void sbpoint( int x, int y);
static void rmoveto( int x, int y);
static void drawline(float x0, float y0, float x1, float y1, float dx0, float dy0, float dx1, float dy1);
static void rlineto( int x, int y);
static void closepath(void);
static void bezadapt( float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float beztol);
static void drawbez( float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3);
static int docommand(int cmd);
/* some local vars */
static int startx, starty;
static int curx, cury;
static int nextx, nexty;
static int delx, dely;
static int started;
/* postscript commands */
#define HSTEM (1)
#define VSTEM (3)
#define VMOVETO (4)
#define RLINETO (5)
#define HLINETO (6)
#define VLINETO (7)
#define RRCURVETO (8)
#define CLOSEPATH (9)
#define CALLSUBR (10)
#define RETURN (11)
#define HSBW (13)
#define ENDCHAR (14)
#define RMOVETO (21)
#define HMOVETO (22)
#define VHCURVETO (30)
#define HVCURVETO (31)
#define DOTSECTION (256+0)
#define VSTEM3 (256+1)
#define HSTEM3 (256+2)
#define SEAC (256+6)
#define SBW (256+7)
#define DIV (256+12)
#define CALLOTHERSUBR (256+16)
#define POP (256+17)
#define SETCURRENTPOINT (256+33)
#define WHAT0 (0)
static char oneline[LINELEN];
static objfnt *fnt;
static unsigned short int mr;
static char *bindat;
static int datbytes;
static int firsted;
static short chardata[20000];
static int nshorts;
static int thecharwidth, thesidebearing;
static int npnts, nloops;
static int nvertpos;
static int fakepos;
static int fakemax;
static float beztol = 100.0;
/* extern: from libfm */
static char *my_subrs[MAXSUBRS];
static unsigned int my_sublen[MAXSUBRS];
static char *my_chars[MAXCHARS];
static unsigned int my_charlen[MAXCHARS];
static char *my_charname[MAXCHARS];
static int my_nsubrs, my_nchars;
static short sidebearing[MAXCHARS];
static char tok[LINELEN];
static int sp_npnts, sp_nloops;
/*
* interpreter globals
*/
static float mat[2][2];
static char *pcstack[100];
static char *pc;
static int pcsp;
static int coordpos;
static int coordsave[7][2];
static int incusp;
static int retstack[1000];
static int retsp;
static int stack[1000];
static int sp;
static int savesplines = 1;
static pschar ISOcharlist[NASCII] = {
{"/space", 040, 0},
{"/exclam", 041, 0},
{"/quotedbl", 042, 0},
{"/numbersign", 043, 0},
{"/dollar", 044, 0},
{"/percent", 045, 0},
{"/ampersand", 046, 0},
{"/quoteright", 047, 0},
{"/parenleft", 050, 0},
{"/parenright", 051, 0},
{"/asterisk", 052, 0},
{"/plus", 053, 0},
{"/comma", 054, 0},
{"/hyphen", 055, 0},
{"/period", 056, 0},
{"/slash", 057, 0},
{"/zero", 060, 0},
{"/one", 061, 0},
{"/two", 062, 0},
{"/three", 063, 0},
{"/four", 064, 0},
{"/five", 065, 0},
{"/six", 066, 0},
{"/seven", 067, 0},
{"/eight", 070, 0},
{"/nine", 071, 0},
{"/colon", 072, 0},
{"/semicolon", 073, 0},
{"/less", 074, 0},
{"/equal", 075, 0},
{"/greater", 076, 0},
{"/question", 077, 0},
{"/at", 0100, 0},
{"/A", 0101, 0},
{"/B", 0102, 0},
{"/C", 0103, 0},
{"/D", 0104, 0},
{"/E", 0105, 0},
{"/F", 0106, 0},
{"/G", 0107, 0},
{"/H", 0110, 0},
{"/I", 0111, 0},
{"/J", 0112, 0},
{"/K", 0113, 0},
{"/L", 0114, 0},
{"/M", 0115, 0},
{"/N", 0116, 0},
{"/O", 0117, 0},
{"/P", 0120, 0},
{"/Q", 0121, 0},
{"/R", 0122, 0},
{"/S", 0123, 0},
{"/T", 0124, 0},
{"/U", 0125, 0},
{"/V", 0126, 0},
{"/W", 0127, 0},
{"/X", 0130, 0},
{"/Y", 0131, 0},
{"/Z", 0132, 0},
{"/bracketleft", 0133, 0},
{"/backslash", 0134, 0},
{"/bracketright", 0135, 0},
{"/asciicircum", 0136, 0},
{"/underscore", 0137, 0},
{"/quoteleft", 0140, 0},
{"/a", 0141, 0},
{"/b", 0142, 0},
{"/c", 0143, 0},
{"/d", 0144, 0},
{"/e", 0145, 0},
{"/f", 0146, 0},
{"/g", 0147, 0},
{"/h", 0150, 0},
{"/i", 0151, 0},
{"/j", 0152, 0},
{"/k", 0153, 0},
{"/l", 0154, 0},
{"/m", 0155, 0},
{"/n", 0156, 0},
{"/o", 0157, 0},
{"/p", 0160, 0},
{"/q", 0161, 0},
{"/r", 0162, 0},
{"/s", 0163, 0},
{"/t", 0164, 0},
{"/u", 0165, 0},
{"/v", 0166, 0},
{"/w", 0167, 0},
{"/x", 0170, 0},
{"/y", 0171, 0},
{"/z", 0172, 0},
{"/braceleft", 0173, 0},
{"/bar", 0174, 0},
{"/braceright", 0175, 0},
{"/asciitilde", 0176, 0},
{"/", 0177, 0},
/* nonstandard defs */
{"/quotedblleft", 0200, 0},
{"/quotedblright", 0201, 0},
{"/quotedblbase", 0202, 0},
{"/quotesinglbase", 0203, 0},
{"/guilsinglleft", 0204, 0},
{"/guilsinglright", 0205, 0},
{"/endash", 0206, 0},
{"/dagger", 0207, 0},
{"/daggerdbl", 0210, 0},
{"/trademark", 0211, 0},
{"/bullet", 0212, 0},
{"/perthousand", 0213, 0},
{"/Lslash", 0214, 0},
{"/OE", 0215, 0},
{"/lslash", 0216, 0},
{"/oe", 0217, 0},
/* endnonstandard defs */
{"/dotlessi", 0220, 0},
{"/grave", 0221, 0},
{"/acute", 0222, 0},
{"/circumflex", 0223, 0},
{"/tilde", 0224, 0},
{"/", 0225, 0},
{"/breve", 0226, 0},
{"/dotaccent", 0227, 0},
{"/", 0230, 0},
{"/", 0231, 0},
{"/ring", 0232, 0},
{"/", 0233, 0},
{"/", 0234, 0},
{"/hungarumlaut", 0235, 0},
{"/ogonek", 0236, 0},
{"/caron", 0237, 0},
{"/", 0240, 0},
{"/exclamdown", 0241, 0},
{"/cent", 0242, 0},
{"/sterling", 0243, 0},
{"/florin", 0244, 0},
{"/yen", 0245, 0},
{"/brokenbar", 0246, 0},
{"/section", 0247, 0},
{"/dieresis", 0250, 0},
{"/copyright", 0251, 0},
{"/ordfeminine", 0252, 0},
{"/guillemotleft", 0253, 0},
{"/logicalnot", 0254, 0},
{"/hyphen", 0255, 0},
{"/registered", 0256, 0},
{"/macron", 0257, 0},
{"/degree", 0260, 0},
{"/plusminus", 0261, 0},
{"/twosuperior", 0262, 0},
{"/threesuperior", 0263, 0},
{"/acute", 0264, 0},
{"/mu", 0265, 0},
{"/paragraph", 0266, 0},
{"/periodcentered", 0267, 0},
{"/cedilla", 0270, 0},
{"/onesuperior", 0271, 0},
{"/ordmasculine", 0272, 0},
{"/guillemotright", 0273, 0},
{"/onequarter", 0274, 0},
{"/onehalf", 0275, 0},
{"/threequarters", 0276, 0},
{"/questiondown", 0277, 0},
{"/Agrave", 0300, 0},
{"/Aacute", 0301, 0},
{"/Acircumflex", 0302, 0},
{"/Atilde", 0303, 0},
{"/Adieresis", 0304, 0},
{"/Aring", 0305, 0},
{"/AE", 0306, 0},
{"/Ccedilla", 0307, 0},
{"/Egrave", 0310, 0},
{"/Eacute", 0311, 0},
{"/Ecircumflex", 0312, 0},
{"/Edieresis", 0313, 0},
{"/Igrave", 0314, 0},
{"/Iacute", 0315, 0},
{"/Icircumflex", 0316, 0},
{"/Idieresis", 0317, 0},
{"/Eth", 0320, 0},
{"/Ntilde", 0321, 0},
{"/Ograve", 0322, 0},
{"/Oacute", 0323, 0},
{"/Ocircumflex", 0324, 0},
{"/Otilde", 0325, 0},
{"/Odieresis", 0326, 0},
{"/multiply", 0327, 0},
{"/Oslash", 0330, 0},
{"/Ugrave", 0331, 0},
{"/Uacute", 0332, 0},
{"/Ucircumflex",0333, 0},
{"/Udieresis", 0334, 0},
{"/Yacute", 0335, 0},
{"/Thorn", 0336, 0},
{"/germandbls", 0337, 0},
{"/agrave", 0340, 0},
{"/aacute", 0341, 0},
{"/acircumflex",0342, 0},
{"/atilde", 0343, 0},
{"/adieresis", 0344, 0},
{"/aring", 0345, 0},
{"/ae", 0346, 0},
{"/ccedilla", 0347, 0},
{"/egrave", 0350, 0},
{"/eacute", 0351, 0},
{"/ecircumflex", 0352, 0},
{"/edieresis", 0353, 0},
{"/igrave", 0354, 0},
{"/iacute", 0355, 0},
{"/icircumflex", 0356, 0},
{"/idieresis", 0357, 0},
{"/eth", 0360, 0},
{"/ntilde", 0361, 0},
{"/ograve", 0362, 0},
{"/oacute", 0363, 0},
{"/ocircumflex",0364, 0},
{"/otilde", 0365, 0},
{"/odieresis", 0366, 0},
{"/divide", 0367, 0},
{"/oslash", 0370, 0},
{"/ugrave", 0371, 0},
{"/uacute", 0372, 0},
{"/ucircumflex",0373, 0},
{"/udieresis", 0374, 0},
{"/yacute", 0375, 0},
{"/thorn", 0376, 0},
{"/ydieresis", 0377, 0},
};
static short STDvsISO [][2] = {
{0341, 0306}, /* AE */
{0351, 0330}, /* Oslash */
{0302, 0222}, /* acute */
{0361, 0346}, /* ae */
{0306, 0226}, /* breve */
{0317, 0237}, /* caron */
{0313, 0270}, /* cedilla */
{0303, 0223}, /* circumflex */
{0250, 0244}, /* currency */
{0310, 0250}, /* dieresis */
{0307, 0227}, /* dotaccent */
{0365, 0220}, /* dotlessi */
{0373, 0337}, /* germandbls */
{0301, 0221}, /* grave */
{0315, 0235}, /* hungarumlaut */
{0055, 0255}, /* hyphen */
{0305, 0257}, /* macron */
{0316, 0236}, /* ogenek */
{0343, 0252}, /* ordfeminine */
{0353, 0272}, /* ordmasculine */
{0371, 0370}, /* oslash */
{0264, 0267}, /* periodcentered */
{0312, 0232}, /* ring */
{0304, 0224}, /* tilde */
};
/* from objfont.c, rest is in lfm_s !!*/
/* START 5.2 */
static int chartoindex(objfnt *fnt, int c)
{
if(c<fnt->charmin)
return -1;
if(c>fnt->charmax)
return -1;
return c-fnt->charmin;
}
static chardesc *getchardesc(objfnt *fnt, int c)
{
int index;
index = chartoindex(fnt,c);
if(index<0)
return 0;
return fnt->my_chars+index;
}
static objfnt *newobjfnt(int type, int charmin, int charmax, int fscale)
{
objfnt *fnt;
fnt = (objfnt *)MEM_mallocN(sizeof(objfnt), "newobjfnt");
fnt->freeaddr = 0;
fnt->type = type;
fnt->charmin = charmin;
fnt->charmax = charmax;
fnt->my_nchars = fnt->charmax-fnt->charmin+1;
fnt->scale = fscale;
fnt->my_chars = (chardesc *)MEM_mallocN(fnt->my_nchars*sizeof(chardesc), "newobjfnt2");
memset(fnt->my_chars, 0, fnt->my_nchars*sizeof(chardesc));
return fnt;
}
static void addchardata (objfnt * fnt, int c, short * data, int nshorts)
{
int index;
chardesc *cd;
index = chartoindex(fnt,c);
if(index<0) {
fprintf(stderr,"Addchardata bad poop\n");
return;
}
cd = fnt->my_chars+index;
fnt->freeaddr = 0;
cd->datalen = nshorts*sizeof(short);
cd->data = (short *)MEM_mallocN(cd->datalen, "addchardata");
memcpy(cd->data, data, cd->datalen);
}
static void addcharmetrics(objfnt *fnt, int c, int movex, int movey)
{
int index;
chardesc *cd;
index = chartoindex(fnt,c);
if(index<0) {
fprintf(stderr,"Addcharmetrics bad poop\n");
return;
}
cd = fnt->my_chars+index;
cd->movex = movex;
cd->movey = movey;
}
static void fakechar(objfnt *fnt, int c, int width)
{
short chardata[1];
chardata[0] = PO_RET;
addchardata(fnt,c,chardata,1);
addcharmetrics(fnt,c,width,0);
}
static void freeobjfnt(objfnt * fnt)
{
int i;
chardesc *cd;
cd = fnt->my_chars;
for(i=0; i<fnt->my_nchars; i++) {
if(cd->data)
MEM_freeN(cd->data);
cd++;
}
MEM_freeN(fnt->my_chars);
MEM_freeN(fnt);
}
/* END 5.2 */
static short STDtoISO(short c)
{
short i = (sizeof(STDvsISO) / (2 * sizeof(short))) - 1;
for (;i >= 0; i--){
if (STDvsISO[i][0] == c) return (STDvsISO[i][1]);
}
return(c);
}
/*
* read the font matrix out of the font file
*
*/
static char * newfgets(char * s, int n, PackedFile * pf){
int c;
char * p;
p = s;
while (n > 0){
c = ((char *) pf->data)[pf->seek];
pf->seek++;
if (pf->seek > pf->size){
return (0);
}
if (c == 10 || c == 13){
*p = 0;
return(s);
}
*p++ = c;
n--;
}
*p = 0;
return(s);
}
static int readfontmatrix(PackedFile * pf, float mat[2][2])
{
char *cptr;
float a, b, c, d, e, f;
pf->seek = 0;
/* look for the FontMatrix def */
while(1) {
if(!newfgets(oneline, LINELEN, pf)) {
fprintf(stderr,"fromtype1: no FontMatrix found\n");
return(-1);
}
cptr = strchr(oneline,'/');
if(cptr) {
if(strncmp(cptr,"/FontMatrix",11) == 0) {
cptr = strchr(cptr,'[');
if(!cptr) {
fprintf(stderr,"fromtype1: bad FontMatrix line\n");
return(-1);
}
sscanf(cptr+1,"%f %f %f %f %f %f\n",&a,&b,&c,&d,&e,&f);
break;
}
}
}
mat[0][0] = 1000.0*a;
mat[1][0] = 1000.0*b;
mat[0][1] = 1000.0*c;
mat[1][1] = 1000.0*d;
return(0);
}
/*
* Decryption support
*
*
*/
static void resetdecrypt(int n)
{
mr = n;
}
/*
* decryption subroutines
*
*/
static char mdecrypt(char cipher)
{
char plain;
plain = (cipher^(mr>>8));
mr = (cipher+mr)*MC1 + MC2;
return plain;
}
static void decryptdata(char * cptr, int n)
{
while(n--) {
*cptr = mdecrypt(*cptr);
cptr++;
}
}
static int decryptprogram(char *buf, int len)
{
int i;
resetdecrypt(4330);
for(i=0; i<len; i++) {
if(i<SKIP) {
mdecrypt(buf[i]);
}
else {
buf[i-SKIP] = mdecrypt(buf[i]);
}
}
return len-SKIP;
}
static void decryptall(void)
{
int i;
for(i=0; i<my_nsubrs; i++)
my_sublen[i] = decryptprogram(my_subrs[i],my_sublen[i]);
for(i=0; i<my_nchars; i++)
my_charlen[i] = decryptprogram(my_chars[i],my_charlen[i]);
}
/*
* decode the eexec part of the file
*
*/
static int decodetype1(PackedFile * pf, char *outname)
{
char *hptr, *bptr;
int i, totlen, hexbytes, c;
char *hexdat;
char hextab[256];
/* make hex table */
if(!firsted) {
for(i=0; i<256; i++) {
if(i>='0' && i<='9')
hextab[i] = i-'0';
else if(i>='a' && i<='f')
hextab[i] = 10+i-'a';
else if(i>='A' && i<='F')
hextab[i] = 10+i-'A';
else
hextab[i] = NOTHEX;
}
}
pf->seek = 0;
/* allocate buffers */
totlen = pf->size;
hexdat = (char *)MEM_mallocN(totlen, "hexdat");
bindat = (char *)MEM_mallocN(totlen, "bindat");
/* look for eexec part of file */
while(1) {
if(!newfgets(oneline, LINELEN, pf)) {
fprintf(stderr,"fromtype1: no currentfile eexec found\n");
return(-1);
}
oneline[16] = 0;
if(strcmp(oneline,"currentfile eexe") == 0)
break;
}
/* initialize decryption variables */
mr = 55665;
/* first byte == 0 for binary data (???) */
c = ((char *) pf->data)[pf->seek];
if (hextab[c] != NOTHEX){
/* read all the hex bytes into the hex buffer */
hexbytes = 0;
while(newfgets(oneline, LINELEN, pf)) {
hptr = (char *)oneline;
while(*hptr) {
if(hextab[(int)*hptr] != NOTHEX)
hexdat[hexbytes++] = *hptr;
hptr++;
}
}
/* check number of hex bytes */
if(hexbytes & 1)
hexbytes--;
datbytes = hexbytes/2;
/* translate hex data to binary */
hptr = hexdat;
bptr = bindat;
c = datbytes;
while(c--) {
*bptr++ = (hextab[(int)hptr[0]]<<4)+hextab[(int)hptr[1]];
hptr += 2;
}
/* decrypt the data */
decryptdata(bindat,datbytes);
} else {
datbytes = pf->size - pf->seek;
memcpy(bindat, ((char *) pf->data) + pf->seek, datbytes);
if ((bindat[2] << (8 + bindat[3])) == 0x800){
/* order data (remove 6 bytes headers) */
i = datbytes;
hptr = bptr = bindat + 4;
hptr += 2;
while (i > 0){
if (i > 2046) c = 2046;
else c = i;
memcpy(bptr, hptr, c);
bptr += 2046;
hptr += 2046 + 6;
i -= 2046 + 6;
datbytes -= 6;
}
/* decrypt the data */
decryptdata(bindat+4,datbytes);
} else{
decryptdata(bindat+6,datbytes-6);
}
}
#ifdef DEBUG
outf = fopen(outname,"wb");
fwrite(bindat,datbytes,1,outf);
fclose(outf);
#endif
MEM_freeN(hexdat);
return 1;
}
/*
* fake file reading funcs
*
*
*/
static void fakefopen(void)
{
fakepos = 0;
fakemax = datbytes;
}
static void fakegettoken(char *str)
{
int c;
char *cptr;
char *start;
start = (char *) str;
cptr = bindat+fakepos;
c = *cptr++;
fakepos++;
if(c != '\n') {
while(isspace(c)) {
c = *cptr++;
fakepos++;
}
while (fakepos<fakemax && !isspace(c)) {
*str++ = c;
c = *cptr++;
fakepos++;
}
if(c == '\n')
fakepos--;
}
*str = 0;
if(fakepos>fakemax) {
fprintf(stderr,"fromtype1: unexpected eof\n");
strcpy(start, "end");
}
}
static int fakefgets(char *buf,int max)
{
char *cptr;
cptr = (char *)(bindat+fakepos);
while(max--) {
*buf++ = *cptr;
fakepos++;
if(*cptr == 10 || *cptr == 13)
return 1;
cptr++;
if(fakepos>fakemax)
return 0;
}
return 0;
}
static char *fakefread(int n)
{
fakepos += n;
return bindat+fakepos-n;
}
static void applymat(float mat[][2], float *x, float *y)
{
float tx, ty;
tx = ((*x)*mat[0][0])+((*y)*mat[0][1]);
ty = ((*x)*mat[1][0])+((*y)*mat[1][1]);
*x = tx;
*y = ty;
}
static void setcharlist(void)
{
char *name; /*found;*/
int i, j;
for(i=0; i<NASCII; i++) ISOcharlist[i].prog = -1;
for(j=0; j<my_nchars; j++) {
name = my_charname[j];
if(name) {
/*found = 0;*/
for(i=0; i<NASCII; i++) {
if(ISOcharlist[i].name && (strcmp(name,ISOcharlist[i].name) == 0)){
ISOcharlist[i].prog = j;
/*found = 1;*/
}
}
/*if (found == 0) printf("no match found for: %s\n", name);*/
MEM_freeN(name);
my_charname[j] = 0;
}
}
}
static objfnt * objfnt_from_psfont(PackedFile * pf)
{
int i, k, index;
int nread, namelen;
char *cptr;
fnt = 0;
bindat = 0;
/* read the font matrix from the font */
if (readfontmatrix(pf,mat)) return(0);
/* decode the font data */
decodetype1(pf, "/usr/tmp/type1.dec");
/* open the input file */
fakefopen();
/* look for the /Subrs def and get my_nsubrs */
while(1) {
if(!fakefgets(oneline,LINELEN)) {
fprintf(stderr,"fromtype1: no /Subrs found\n");
my_nsubrs = 0;
fakefopen();
break;
}
cptr = strchr(oneline,'/');
if(cptr) {
if(strncmp(cptr,"/Subrs",6) == 0) {
my_nsubrs = atoi(cptr+6);
break;
}
}
}
/* read the Subrs in one by one */
for(i=0; i<my_nsubrs; i++)
my_sublen[i] = 0;
for(i=0; i<my_nsubrs; i++) {
for(k=0; k<MAXTRIES; k++) {
fakegettoken(tok);
if(strcmp(tok,"dup") == 0)
break;
}
if(k == MAXTRIES) {
fprintf(stderr,"dup for subr %d not found in range\n", i);
/*exit(1);*/
}
/* get the Subr index here */
fakegettoken(tok);
index = atoi(tok);
/* check to make sure it is in range */
if(index<0 || index>my_nsubrs) {
fprintf(stderr,"bad Subr index %d\n",index);
/*exit(1);*/
}
/* get the number of bytes to read */
fakegettoken(tok);
nread = atoi(tok);
fakegettoken(tok);
/* read in the subroutine */
my_sublen[index] = nread;
my_subrs[index] = fakefread(nread);
fakegettoken(tok);
}
/* look for the CharStrings */
while(1) {
fakegettoken(tok);
cptr = strchr(tok,'/');
if(cptr && strcmp(cptr,"/CharStrings") == 0)
break;
}
fakegettoken(tok); /* skip my_ncharscrings */
fakegettoken(tok); /* skip dict */
fakegettoken(tok); /* skip dup */
fakegettoken(tok); /* skip begin */
fakegettoken(tok); /* skip newline */
/* read the CharStrings one by one */
my_nchars = 0;
for(i=0; i<MAXCHARS; i++) {
/* check for end */
fakegettoken(tok);
if(strcmp(tok,"end") == 0)
break;
/* get the char name and allocate space for it */
namelen = strlen(tok);
my_charname[i] = (char *)MEM_mallocN(namelen+1, "my_charname");
strcpy(my_charname[i],tok);
/* get the number of bytes to read */
fakegettoken(tok);
nread = atoi(tok);
fakegettoken(tok);
/* read in the char description */
my_charlen[i] = nread;
my_chars[i] = fakefread(nread);
/* skip the end of line */
fakegettoken(tok);
fakegettoken(tok);
my_nchars++;
}
/* decrypt the character descriptions */
decryptall();
setcharlist();
/* make the obj font */
makeobjfont(savesplines);
if (bindat) MEM_freeN(bindat);
/* system("rm /usr/tmp/type1.dec"); */
return (fnt);
}
/*
* pc stack support
*
*/
static void initpcstack(void)
{
pcsp = 0;
}
static void pushpc(char *pc)
{
pcstack[pcsp] = pc;
pcsp++;
}
static char *poppc(void)
{
pcsp--;
if(pcsp<0) {
fprintf(stderr,"\nYUCK: pc stack under flow\n");
pcsp = 0;
return 0;
}
return pcstack[pcsp];
}
/*
* Data stack support
*
*/
static void initstack(void)
{
sp = 0;
}
static void push(int val)
/* int val; */
{
stack[sp] = val;
sp++;
}
static int pop(void)
{
sp--;
if(sp<0) {
fprintf(stderr,"\nYUCK: stack under flow\n");
sp = 0;
return 0;
}
return stack[sp];
}
/*
* call/return data stack
*
*/
static void initretstack(void)
{
retsp = 0;
}
static void retpush(int val)
/* int val; */
{
retstack[retsp] = val;
retsp++;
}
static int retpop(void)
{
retsp--;
if(retsp<0) {
fprintf(stderr,"\nYUCK: ret stack under flow\n");
retsp = 0;
return 0;
}
return retstack[retsp];
}
/*
* execute the program:
*
*
*/
static void getmove(int *x, int *y)
{
*x = delx;
*y = dely;
/* printf("ingetmove\n"); */
}
static void getpos(int *x, int *y)
{
*x = curx;
*y = cury;
}
static void subr1(void)
{
coordpos = 0;
incusp = 1;
}
static void subr2(void)
{
int x, y;
getmove(&x,&y);
if(coordpos>=7) {
fprintf(stderr,"subr2: bad poop\n");
/*exit(1);*/
}
coordsave[coordpos][0] = x;
coordsave[coordpos][1] = y;
coordpos++;
}
static void subr0(void)
{
int x0, y0;
int x1, y1;
int x2, y2;
int x3, y3;
int noise;
pop(); /* xpos, unused */
pop(); /* ypos, unused */
noise = pop();
if(coordpos!=7) {
fprintf(stderr,"subr0: bad poop\n");
/*exit(1);*/
}
x0 = coordsave[0][0];
y0 = coordsave[0][1];
x1 = coordsave[1][0]+x0;
y1 = coordsave[1][1]+y0;
x2 = coordsave[2][0];
y2 = coordsave[2][1];
x3 = coordsave[3][0];
y3 = coordsave[3][1];
rcurveto(x1,y1,x1+x2,y1+y2,x1+x2+x3,y1+y2+y3);
x1 = coordsave[4][0];
y1 = coordsave[4][1];
x2 = coordsave[5][0];
y2 = coordsave[5][1];
x3 = coordsave[6][0];
y3 = coordsave[6][1];
rcurveto(x1,y1,x1+x2,y1+y2,x1+x2+x3,y1+y2+y3);
getpos(&x0,&y0);
retpush(y0);
retpush(x0);
incusp = 0;
}
static void append_poly_offset(short ofsx, short ofsy, short * data)
{
int nverts;
if (data == 0) return;
while(1) {
switch(chardata[nshorts++] = *data++) {
case PO_BGNLOOP:
nshorts --; /* for the first time */
break;
case PO_RETENDLOOP:
case PO_RET:
return;
}
nverts = chardata[nshorts++] = *data++;
while(nverts--) {
chardata[nshorts++] = (*data++) + ofsx;
chardata[nshorts++] = (*data++) + ofsy;
}
}
}
static void append_spline_offset(short ofsx, short ofsy, short * data)
{
int nverts = 0;
if (data == 0) return;
while(1) {
switch(chardata[nshorts++] = *data++) {
case SP_MOVETO:
case SP_LINETO:
nverts = 1;
break;
case SP_CURVETO:
nverts = 3;
break;
case SP_RETCLOSEPATH:
case SP_RET:
return;
}
for (; nverts > 0; nverts--) {
chardata[nshorts++] = (*data++) + ofsx;
chardata[nshorts++] = (*data++) + ofsy;
}
}
}
/*
* graphics follows
*
*
*/
/* poly output stuff */
static void setwidth(int w, int x)
{
thecharwidth = w;
thesidebearing = x;
}
static void poly_beginchar(void)
{
npnts = 0;
nloops = 0;
}
static void poly_endchar(void)
{
if(nloops == 0)
chardata[nshorts++] = PO_RET;
else
chardata[nshorts++] = PO_RETENDLOOP;
}
static void poly_close(void)
{
chardata[nvertpos] = npnts;
npnts = 0;
}
static void poly_pnt(float x, float y)
{
int ix, iy;
applymat(mat,&x,&y);
ix = floor(x);
iy = floor(y);
if(npnts == 0) {
if(nloops == 0) {
chardata[nshorts++] = PO_BGNLOOP;
nvertpos = nshorts++;
} else {
chardata[nshorts++] = PO_ENDBGNLOOP;
nvertpos = nshorts++;
}
nloops++;
}
chardata[nshorts++] = ix;
chardata[nshorts++] = iy;
npnts++;
}
/* spline output stuff */
static void spline_beginchar(void)
{
sp_npnts = 0;
sp_nloops = 0;
}
static void spline_endchar(void)
{
if(sp_nloops == 0)
chardata[nshorts++] = SP_RET;
else
chardata[nshorts++] = SP_RETCLOSEPATH;
}
static void spline_close(void)
{
chardata[nshorts++] = SP_CLOSEPATH;
sp_npnts = 0;
sp_nloops = 0;
}
static void spline_line(float x0, float y0, float x1, float y1)
{
applymat(mat,&x0,&y0);
applymat(mat,&x1,&y1);
if(sp_npnts == 0) {
chardata[nshorts++] = SP_MOVETO;
chardata[nshorts++] = floor(x0);
chardata[nshorts++] = floor(y0);
sp_npnts++;
sp_nloops++;
}
chardata[nshorts++] = SP_LINETO;
chardata[nshorts++] = floor(x1);
chardata[nshorts++] = floor(y1);
sp_npnts++;
}
static void spline_curveto(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3)
{
applymat(mat,&x0,&y0);
applymat(mat,&x1,&y1);
applymat(mat,&x2,&y2);
applymat(mat,&x3,&y3);
if(sp_npnts == 0) {
chardata[nshorts++] = SP_MOVETO;
chardata[nshorts++] = floor(x0);
chardata[nshorts++] = floor(y0);
sp_npnts++;
sp_nloops++;
}
chardata[nshorts++] = SP_CURVETO;
chardata[nshorts++] = floor(x1);
chardata[nshorts++] = floor(y1);
chardata[nshorts++] = floor(x2);
chardata[nshorts++] = floor(y2);
chardata[nshorts++] = floor(x3);
chardata[nshorts++] = floor(y3);
}
static void savestart(int x, int y)
{
startx = x;
starty = y;
started = 1;
}
static void sbpoint( int x, int y)
{
curx = x;
cury = y;
}
static void rmoveto( int x, int y)
{
if(incusp) {
delx = x;
dely = y;
} else {
curx += x;
cury += y;
savestart(curx,cury);
}
}
static void drawline(float x0, float y0, float x1, float y1, float dx0, float dy0, float dx1, float dy1)
{
if(x0!=x1 || y0!=y1)
poly_pnt(x1,y1);
}
static void rlineto( int x, int y)
{
float dx, dy;
nextx = curx + x;
nexty = cury + y;
dx = nextx-curx;
dy = nexty-cury;
if (savesplines) spline_line( curx, cury, nextx, nexty);
else drawline( curx, cury, nextx, nexty,dx,dy,dx,dy);
curx = nextx;
cury = nexty;
}
static void closepath(void)
{
float dx, dy;
if(started) {
dx = startx-curx;
dy = starty-cury;
if (savesplines) {
spline_close();
} else {
drawline( curx, cury, startx, starty,dx,dy,dx,dy);
poly_close();
}
started = 0;
}
}
static void bezadapt( float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3, float beztol)
{
float ax0,ay0,ax1,ay1,ax2,ay2,ax3,ay3;
float bx0,by0,bx1,by1,bx2,by2,bx3,by3;
float midx, midy;
float linx, liny, dx, dy, mag;
midx = (x0+3*x1+3*x2+x3)/8.0;
midy = (y0+3*y1+3*y2+y3)/8.0;
linx = (x0+x3)/2.0;
liny = (y0+y3)/2.0;
dx = midx-linx;
dy = midy-liny;
mag = dx*dx+dy*dy;
if(mag<(beztol*beztol))
drawline(x0,y0,x3,y3,x1-x0,y1-y0,x3-x2,y3-y2);
else {
ax0 = x0;
ay0 = y0;
ax1 = (x0+x1)/2;
ay1 = (y0+y1)/2;
ax2 = (x0+2*x1+x2)/4;
ay2 = (y0+2*y1+y2)/4;
ax3 = midx;
ay3 = midy;
bezadapt(ax0,ay0,ax1,ay1,ax2,ay2,ax3,ay3,beztol);
bx0 = midx;
by0 = midy;
bx1 = (x1+2*x2+x3)/4;
by1 = (y1+2*y2+y3)/4;
bx2 = (x2+x3)/2;
by2 = (y2+y3)/2;
bx3 = x3;
by3 = y3;
bezadapt(bx0,by0,bx1,by1,bx2,by2,bx3,by3,beztol);
}
}
static void drawbez( float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3)
{
bezadapt(x0,y0,x1,y1,x2,y2,x3,y3,beztol);
}
static void rcurveto( int dx1, int dy1, int dx2, int dy2, int dx3, int dy3)
{
int x0, y0;
int x1, y1;
int x2, y2;
int x3, y3;
x0 = curx;
y0 = cury;
x1 = curx+dx1;
y1 = cury+dy1;
x2 = curx+dx2;
y2 = cury+dy2;
x3 = curx+dx3;
y3 = cury+dy3;
if (savesplines) {
spline_curveto( x0, y0, x1, y1, x2, y2, x3, y3);
} else{
drawbez( x0, y0, x1, y1, x2, y2, x3, y3);
}
curx = x3;
cury = y3;
}
/*
* saveobjfont -
* save an object font.
*
*/
/* generic routines */
static void makeobjfont(int savesplines)
{
int i, c;
if(savesplines)
fnt = newobjfnt(SP_TYPE, 32, 32+NASCII-1, 9840);
else
fnt = newobjfnt(PO_TYPE, 32, 32+NASCII-1, 9840);
for(i=0; i<NASCII; i++) {
c = i+32;
if(ISOcharlist[i].prog>=0) {
/*printf("decoding %s\n", ISOcharlist[i].name);*/
nshorts = 0;
drawchar(ISOcharlist[i].prog);
addchardata(fnt,c,chardata,nshorts);
addcharmetrics(fnt,c,thecharwidth,0);
sidebearing[c] = thesidebearing;
} else if(c == ' ') {
printf("faking space %d\n",i);
fakechar(fnt,' ',400);
}
}
}
/*
* run the character program
*
*
*/
static void drawchar(int c)
{
if (savesplines) {
spline_beginchar();
} else {
poly_beginchar();
}
initstack();
initpcstack();
initretstack();
pc = my_chars[c];
runprog();
if (savesplines){
spline_endchar();
} else {
poly_endchar();
}
}
static int docommand(int cmd)
{
int x, y, w, c1, c2;
int dx1, dy1;
int dx2, dy2;
int dx3, dy3;
float fdx1, fdy1;
int i, sub, n;
char *subpc;
chardesc *cd;
short *ndata;
switch(cmd) {
case WHAT0:
fprintf(stderr,"\nYUCK: WHAT0\n");
break;
case HSTEM:
pop();
pop();
/*printf("hstem: %d %d\n", pop(), pop());*/
break;
case VSTEM:
pop();
pop();
/*printf("vstem: %d %d\n", pop(), pop());*/
break;
case VMOVETO:
y = pop();
rmoveto(0,y);
break;
case RLINETO:
y = pop();
x = pop();
rlineto(x,y);
break;
case HLINETO:
x = pop();
rlineto(x,0);
break;
case VLINETO:
y = pop();
rlineto(0,y);
break;
case RRCURVETO:
dy3 = pop();
dx3 = pop();
dy2 = pop();
dx2 = pop();
dy1 = pop();
dx1 = pop();
rcurveto(dx1,dy1,dx1+dx2,dy1+dy2,dx1+dx2+dx3,dy1+dy2+dy3);
break;
case CLOSEPATH:
closepath();
break;
case CALLSUBR:
sub = pop();
subpc = my_subrs[sub];
if(!subpc) {
fprintf(stderr,"\nYUCK no sub addr\n");
}
pushpc(pc);
pc = subpc;
break;
case RETURN:
pc = poppc();
break;
case HSBW:
w = pop();
x = pop();
setwidth(w, x);
sbpoint(x,0);
break;
case ENDCHAR:
closepath();
break;
case RMOVETO:
y = pop();
x = pop();
rmoveto(x,y);
break;
case HMOVETO:
x = pop();
rmoveto(x,0);
break;
case VHCURVETO:
dy3 = 0;
dx3 = pop();
dy2 = pop();
dx2 = pop();
dy1 = pop();
dx1 = 0;
rcurveto(dx1,dy1,dx1+dx2,dy1+dy2,dx1+dx2+dx3,dy1+dy2+dy3);
break;
case HVCURVETO:
dy3 = pop();
dx3 = 0;
dy2 = pop();
dx2 = pop();
dy1 = 0;
dx1 = pop();
rcurveto(dx1,dy1,dx1+dx2,dy1+dy2,dx1+dx2+dx3,dy1+dy2+dy3);
break;
case DOTSECTION:
break;
case VSTEM3:
/*printf("vstem3\n");*/
pop();
pop();
pop();
pop();
pop();
pop();
break;
case HSTEM3:
/*printf("hstem3\n");*/
pop();
pop();
pop();
pop();
pop();
pop();
break;
case SEAC:
if (0) {
printf("seac: %3d %3d %3d %3d %3d\n", pop(), pop(), pop(), pop(), pop());
} else{
c2 = STDtoISO(pop()); /* accent */
c1 = STDtoISO(pop()); /* letter */
cd = getchardesc(fnt, c1);
if (cd) {
memcpy(chardata, cd->data, cd->datalen);
nshorts = cd->datalen / sizeof(short);
}
cd = getchardesc(fnt, c2);
if (cd && cd->data && cd->datalen) {
ndata = cd->data;
if (nshorts) {
if (savesplines) {
switch (chardata[nshorts - 1]){
case SP_RET:
nshorts--;
break;
case SP_RETCLOSEPATH:
chardata[nshorts - 1] = SP_CLOSEPATH;
break;
}
} else {
switch (chardata[nshorts - 1]){
case PO_RET:
printf("PO_RET in character disription ?\n");
nshorts--;
break;
case PO_RETENDLOOP:
if (ndata[0] == PO_BGNLOOP) {
chardata[nshorts - 1] = PO_ENDBGNLOOP;
} else {
printf("new character doesn't start with PO_BGNLOOP ?\n");
}
break;
}
}
}
/* instead of the sidebearing[c1] maybe thesidebearing should be used */
dy1 = pop();
dx1 = pop() + sidebearing[c1] - sidebearing[c2];
pop();
fdx1 = dx1;
fdy1 = dy1;
applymat(mat, &fdx1, &fdy1);
dx1 = floor(fdx1);
dy1 = floor(fdy1);
if (savesplines) {
append_spline_offset(dx1, dy1, ndata);
} else{
append_poly_offset(dx1, dy1, ndata);
}
/*printf("first: %d %d\n", cd->data[0], cd->data[1]);*/
}
fflush(stdout);
}
break;
case SBW:
w = pop();
y = pop();
fprintf(stderr,"sbw: width: %d %d\n",w,y);
y = pop();
x = pop();
fprintf(stderr,"sbw: side: %d %d\n",x,y);
setwidth(w, x);
sbpoint(x,y);
break;
case DIV:
x = pop();
y = pop();
push(x/y);
break;
case CALLOTHERSUBR:
sub = pop();
n = pop();
if(sub == 0)
subr0();
else if(sub == 1)
subr1();
else if(sub == 2)
subr2();
else {
for(i=0; i<n; i++) {
retpush(pop());
}
}
break;
case POP:
push(retpop());
break;
case SETCURRENTPOINT:
y = pop();
x = pop();
sbpoint(x,y);
break;
default:
/*fprintf(stderr,"\nYUCK bad instruction %d\n",cmd);*/
break;
}
if(pc == 0 || cmd == ENDCHAR || cmd == WHAT0 || cmd == SEAC)
return 0;
else
return 1;
}
/*
* Character interpreter
*
*/
static void runprog(void)
{
int v, w, num, cmd;
while(1) {
v = *pc++;
if(v>=0 && v<=31) {
if(v == 12) {
w = *pc++;
cmd = 256+w;
} else
cmd = v;
if(!docommand(cmd)) {
return;
}
} else if(v>=32 && v<=246) {
num = v-139;
push(num);
} else if(v>=247 && v<=250) {
w = *pc++;
num = (v-247)*256+w+108;
push(num);
} else if(v>=251 && v<=254) {
w = *pc++;
num = -(v-251)*256-w-108;
push(num);
} else if(v == 255) {
num = *pc++;
num <<= 8;
num |= *pc++;
num <<= 8;
num |= *pc++;
num <<= 8;
num |= *pc++;
push(num);
}
}
}
/***/
static VFontData *objfnt_to_vfontdata(objfnt *fnt)
{
VFontData *vfd;
chardesc *cd;
short *_data, *data;
int a, i, count, stop, ready, meet;
short first[2]={0,0}, last[2]={0,0};
struct Nurb *nu;
struct BezTriple *bezt, *bez2;
float scale, dx, dy;
struct VChar *che;
if (!fnt || (fnt->type!=SP_TYPE)) {
return NULL;
}
vfd= MEM_callocN(sizeof(*vfd), "VFontData");
scale = 10.0/(float)fnt->scale; /* after IRIX 6.2, scaling went wrong */
for (i = 0; i < MAX_VF_CHARS; i++) {
cd = getchardesc(fnt, i);
if (cd && cd->data && cd->datalen) {
che = (VChar *) MEM_callocN(sizeof(VChar), "objfnt_char");
BLI_addtail(&vfd->characters, che);
che->index = i;
che->width = scale * cd->movex;
_data = data = cd->data;
do{
/* count first */
_data = data;
count = 0;
ready = stop = 0;
do{
switch(*data++){
case SP_MOVETO:
first[0] = data[0];
first[1] = data[1];
case SP_LINETO:
count++;
last[0] = data[0];
last[1] = data[1];
data += 2;
break;
case SP_CURVETO:
count++;
last[0] = data[4];
last[1] = data[5];
data += 6;
break;
case SP_RET:
case SP_RETCLOSEPATH:
stop = 1;
ready = 1;
break;
case SP_CLOSEPATH:
stop = 1;
break;
}
} while (!stop);
if ((count>0) && last[0] == first[0] && last[1] == first[1]) meet = 1;
else meet = 0;
/* is there more than 1 unique point ?*/
if (count - meet > 0) {
data = _data;
nu = (Nurb*)MEM_callocN(sizeof(struct Nurb),"objfnt_nurb");
bezt = (BezTriple*)MEM_callocN((count)* sizeof(BezTriple),"objfnt_bezt") ;
if (nu != 0 && bezt != 0) {
BLI_addtail(&che->nurbsbase, nu);
nu->type= CU_BEZIER+CU_2D;
nu->pntsu = count;
nu->resolu= 8;
nu->flagu= CU_CYCLIC;
nu->bezt = bezt;
stop = 0;
/* read points */
do {
switch(*data++){
case SP_MOVETO:
bezt->vec[1][0] = scale * *data++;
bezt->vec[1][1] = scale * *data++;
break;
case SP_LINETO:
bez2 = bezt++;
bezt->vec[1][0] = scale * *data++;
bezt->vec[1][1] = scale * *data++;
/* vector handles */
bezt->h1= HD_VECT;
bez2->h2= HD_VECT;
dx = (bezt->vec[1][0] - bez2->vec[1][0]) / 3.0;
dy = (bezt->vec[1][1] - bez2->vec[1][1]) / 3.0;
bezt->vec[0][0] = bezt->vec[1][0] - dx;
bezt->vec[0][1] = bezt->vec[1][1] - dy;
bez2->vec[2][0] = bez2->vec[1][0] + dx;
bez2->vec[2][1] = bez2->vec[1][1] + dy;
break;
case SP_CURVETO:
bezt->vec[2][0] = scale * *data++;
bezt->vec[2][1] = scale * *data++;
bezt->h2= HD_ALIGN;
bezt++;
bezt->vec[0][0] = scale * *data++;
bezt->vec[0][1] = scale * *data++;
bezt->vec[1][0] = scale * *data++;
bezt->vec[1][1] = scale * *data++;
bezt->h1= HD_ALIGN;
break;
case SP_RET:
case SP_RETCLOSEPATH:
stop = 1;
ready = 1;
break;
case SP_CLOSEPATH:
stop = 1;
break;
}
} while (stop == 0);
if (meet) {
/* copy handles */
nu->bezt->vec[0][0] = bezt->vec[0][0];
nu->bezt->vec[0][1] = bezt->vec[0][1];
/* and forget last point */
nu->pntsu--;
}
else {
/* vector handles */
bez2 = nu->bezt;
dx = (bezt->vec[1][0] - bez2->vec[1][0]) / 3.0;
dy = (bezt->vec[1][1] - bez2->vec[1][1]) / 3.0;
bezt->vec[2][0] = bezt->vec[1][0] - dx;
bezt->vec[2][1] = bezt->vec[1][1] - dy;
bez2->vec[0][0] = bez2->vec[1][0] + dx;
bez2->vec[0][1] = bez2->vec[1][1] + dy;
bezt->h2= bez2->h1= HD_VECT;
}
/* forbidden handle combinations */
a= nu->pntsu;
bezt= nu->bezt;
while(a--) {
if(bezt->h1!=HD_ALIGN && bezt->h2==HD_ALIGN) bezt->h2= 0;
else if(bezt->h2!=HD_ALIGN && bezt->h1==HD_ALIGN) bezt->h1= 0;
bezt->radius= 1.0f;
bezt++;
}
}
else {
if (nu) MEM_freeN(nu);
if (bezt) MEM_freeN(bezt);
}
}
_data = data;
} while (ready == 0);
}
}
return vfd;
}
VFontData *BLI_vfontdata_from_psfont(PackedFile *pf)
{
objfnt *fnt= objfnt_from_psfont(pf);
VFontData *vfd= NULL;
if (fnt) {
vfd= objfnt_to_vfontdata(fnt);
freeobjfnt(fnt);
}
return vfd;
}

View File

@@ -856,71 +856,6 @@ static int animdata_filter_nla (ListBase *anim_data, AnimData *adt, int filter_m
/* return the number of items added to the list */
return items;
}
static int animdata_filter_shapekey (ListBase *anim_data, Key *key, int filter_mode, void *owner, short ownertype, ID *owner_id)
{
bAnimListElem *ale;
KeyBlock *kb;
//FCurve *fcu;
int i, items=0;
/* are we filtering for display or editing */
if (filter_mode & ANIMFILTER_CHANNELS) {
/* for display - loop over shapekeys, adding ipo-curve references where needed */
kb= key->block.first;
/* loop through possible shapekeys, manually creating entries */
for (i= 1; i < key->totkey; i++) {
ale= MEM_callocN(sizeof(bAnimListElem), "bAnimListElem");
kb = kb->next; /* do this even on the first try, as the first is 'Basis' (which doesn't get included) */
ale->data= kb;
ale->type= ANIMTYPE_SHAPEKEY; /* 'abused' usage of this type */
ale->owner= key;
ale->ownertype= ANIMTYPE_SHAPEKEY;
ale->datatype= ALE_NONE;
ale->index = i;
#if 0 // XXX fixme... old system
if (key->ipo) {
for (icu= key->ipo->curve.first; icu; icu=icu->next) {
if (icu->adrcode == i) {
ale->key_data= icu;
ale->datatype= ALE_ICU;
break;
}
}
}
#endif // XXX fixme... old system
ale->id= owner_id;
BLI_addtail(anim_data, ale);
items++;
}
}
else {
#if 0 // XXX fixme... old system
/* loop over ipo curves if present - for editing */
if (key->ipo) {
if (filter_mode & ANIMFILTER_IPOKEYS) {
ale= make_new_animlistelem(key->ipo, ANIMTYPE_IPO, key, ANIMTYPE_SHAPEKEY);
if (ale) {
if (owned) ale->id= owner;
BLI_addtail(anim_data, ale);
items++;
}
}
else {
items += animdata_filter_ipocurves(anim_data, key->ipo, filter_mode, key, ANIMTYPE_SHAPEKEY, (owned)?(owner):(NULL));
}
}
#endif // XXX fixme... old system
}
/* return the number of items added to the list */
return items;
}
#if 0
// FIXME: switch this to use the bDopeSheet...
@@ -1272,7 +1207,7 @@ static int animdata_filter_dopesheet_ob (ListBase *anim_data, bDopeSheet *ads, B
/* add channels */
if (FILTER_SKE_OBJD(key) || (filter_mode & ANIMFILTER_CURVESONLY)) {
items += animdata_filter_shapekey(anim_data, key, filter_mode, ob, ANIMTYPE_OBJECT, (ID *)ob);
items += animdata_filter_fcurves(anim_data, adt->drivers.first, NULL, key, ANIMTYPE_DSSKEY, filter_mode, (ID *)key);
}
},
{ /* action (keyframes) */
@@ -1287,7 +1222,7 @@ static int animdata_filter_dopesheet_ob (ListBase *anim_data, bDopeSheet *ads, B
/* add channels */
if (FILTER_SKE_OBJD(key) || (filter_mode & ANIMFILTER_CURVESONLY)) {
items += animdata_filter_shapekey(anim_data, key, filter_mode, ob, ANIMTYPE_OBJECT, (ID *)ob);
items += animdata_filter_action(anim_data, adt->action, filter_mode, key, ANIMTYPE_DSSKEY, (ID *)key);
}
}
);
@@ -1792,7 +1727,7 @@ int ANIM_animdata_filter (bAnimContext *ac, ListBase *anim_data, int filter_mode
break;
case ANIMCONT_SHAPEKEY:
items= animdata_filter_shapekey(anim_data, data, filter_mode, NULL, ANIMTYPE_NONE, (ID *)obact);
//items= animdata_filter_shapekey(anim_data, data, filter_mode, NULL, ANIMTYPE_NONE, (ID *)obact);
break;
case ANIMCONT_GPENCIL:

View File

@@ -1411,6 +1411,37 @@ static void SCREEN_OT_frame_offset(wmOperatorType *ot)
RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
}
/* function to be called outside UI context, or for redo */
static int frame_jump_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
if (RNA_boolean_get(op->ptr, "end"))
CFRA= PEFRA;
else
CFRA= PSFRA;
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
return OPERATOR_FINISHED;
}
static void SCREEN_OT_frame_jump(wmOperatorType *ot)
{
ot->name = "Jump to Endpoint";
ot->idname = "SCREEN_OT_frame_jump";
ot->exec= frame_jump_exec;
ot->poll= ED_operator_screenactive;
ot->flag= 0;
/* rna */
RNA_def_boolean(ot->srna, "end", 0, "Last Frame", "Jump to the last frame of the frame range.");
}
/* ************** jump to keyframe operator ***************************** */
/* helper function - find actkeycolumn that occurs on cframe, or the nearest one if not found */
@@ -3062,6 +3093,7 @@ void ED_operatortypes_screen(void)
/*frame changes*/
WM_operatortype_append(SCREEN_OT_frame_offset);
WM_operatortype_append(SCREEN_OT_frame_jump);
WM_operatortype_append(SCREEN_OT_keyframe_jump);
WM_operatortype_append(SCREEN_OT_animation_step);
@@ -3174,6 +3206,9 @@ void ED_keymap_screen(wmWindowManager *wm)
RNA_int_set(WM_keymap_add_item(keymap, "SCREEN_OT_frame_offset", LEFTARROWKEY, KM_PRESS, 0, 0)->ptr, "delta", -1);
RNA_int_set(WM_keymap_add_item(keymap, "SCREEN_OT_frame_offset", RIGHTARROWKEY, KM_PRESS, 0, 0)->ptr, "delta", 1);
WM_keymap_add_item(keymap, "SCREEN_OT_frame_jump", DOWNARROWKEY, KM_PRESS, KM_SHIFT, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "SCREEN_OT_frame_jump", UPARROWKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "end", 1);
WM_keymap_add_item(keymap, "SCREEN_OT_keyframe_jump", PAGEUPKEY, KM_PRESS, KM_CTRL, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "SCREEN_OT_keyframe_jump", PAGEDOWNKEY, KM_PRESS, KM_CTRL, 0)->ptr, "next", 0);

View File

@@ -307,11 +307,11 @@ void graph_header_buttons(const bContext *C, ARegion *ar)
uiDefIconButBitI(block, TOGN, ADS_FILTER_NOCUR, B_REDR, ICON_CURVE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(sipo->ads->filterflag), 0, 0, 0, 0, "Display Curves");
uiDefIconButBitI(block, TOGN, ADS_FILTER_NOPART, B_REDR, ICON_PARTICLE_DATA, (short)(xco+=XIC),yco,XIC,YIC, &(sipo->ads->filterflag), 0, 0, 0, 0, "Display Particles");
uiBlockEndAlign(block);
xco += 15;
xco += 30;
}
else {
// XXX this case shouldn't happen at all... for now, just pad out same amount of space
xco += 6*XIC + 15;
xco += 9*XIC + 30;
}
/* auto-snap selector */

View File

@@ -69,20 +69,20 @@ ARegion *graph_has_buttons_region(ScrArea *sa)
ARegion *ar, *arnew;
for (ar= sa->regionbase.first; ar; ar= ar->next) {
if(ar->regiontype==RGN_TYPE_UI)
if (ar->regiontype==RGN_TYPE_UI)
return ar;
}
/* add subdiv level; after main window */
/* add subdiv level; after main */
for (ar= sa->regionbase.first; ar; ar= ar->next) {
if(ar->regiontype==RGN_TYPE_WINDOW)
if (ar->regiontype==RGN_TYPE_WINDOW)
break;
}
/* is error! */
if(ar==NULL) return NULL;
if (ar==NULL) return NULL;
arnew= MEM_callocN(sizeof(ARegion), "buttons for nla");
arnew= MEM_callocN(sizeof(ARegion), "buttons for graph");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype= RGN_TYPE_UI;

View File

@@ -360,10 +360,8 @@ static uiBlock *time_framemenu(bContext *C, ARegion *ar, void *arg_unused)
#define B_REDRAWALL 750
#define B_TL_REW 751
#define B_TL_PLAY 752
#define B_TL_RPLAY 760
#define B_TL_FF 753
#define B_TL_STOP 756
#define B_TL_PREVIEWON 757
@@ -385,11 +383,6 @@ void do_time_buttons(bContext *C, void *arg, int event)
case B_NEWFRAME:
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
break;
case B_TL_REW:
scene->r.cfra= PSFRA;
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
//update_for_newframe();
break;
case B_TL_PLAY:
ED_screen_animation_timer(C, stime->redraws, 1);
@@ -417,12 +410,6 @@ void do_time_buttons(bContext *C, void *arg, int event)
case B_TL_STOP:
ED_screen_animation_timer(C, 0, 0);
break;
case B_TL_FF:
/* end frame */
scene->r.cfra= PEFRA;
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
//update_for_newframe();
break;
case B_TL_PREVIEWON:
if (scene->r.psfra) {
@@ -528,9 +515,9 @@ void time_header_buttons(const bContext *C, ARegion *ar)
xco += (short)(3.5 * XIC);
uiBlockBeginAlign(block);
uiDefIconBut(block, BUT, B_TL_REW, ICON_REW,
xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Skip to Start frame (Shift DownArrow)");
but= uiDefIconButO(block, BUT, "SCREEN_OT_frame_jump", WM_OP_INVOKE_REGION_WIN, ICON_REW, xco,yco,XIC,YIC, "Skip to Start frame (Shift DownArrow)");
RNA_boolean_set(uiButGetOperatorPtrRNA(but), "end", 0);
xco+= XIC;
but= uiDefIconButO(block, BUT, "SCREEN_OT_keyframe_jump", WM_OP_INVOKE_REGION_WIN, ICON_PREV_KEYFRAME, xco,yco,XIC,YIC, "Skip to previous keyframe (Ctrl PageDown)");
@@ -559,8 +546,9 @@ void time_header_buttons(const bContext *C, ARegion *ar)
RNA_boolean_set(uiButGetOperatorPtrRNA(but), "next", 1);
xco+= XIC;
uiDefIconBut(block, BUT, B_TL_FF, ICON_FF,
xco, yco, XIC, YIC, 0, 0, 0, 0, 0, "Skip to End frame (Shift UpArrow)");
but= uiDefIconButO(block, BUT, "SCREEN_OT_frame_jump", WM_OP_INVOKE_REGION_WIN, ICON_FF, xco,yco,XIC,YIC, "Skip to End frame (Shift UpArrow)");
RNA_boolean_set(uiButGetOperatorPtrRNA(but), "end", 1);
xco+= XIC;
uiBlockEndAlign(block);
xco+= 2*XIC;

View File

@@ -271,28 +271,34 @@ static void editmesh_apply_to_mirror(TransInfo *t)
*/
static void animedit_refresh_id_tags (ID *id)
{
AnimData *adt= BKE_animdata_from_id(id);
/* tag AnimData for refresh so that other views will update in realtime with these changes */
if (adt)
adt->recalc |= ADT_RECALC_ANIM;
if (id) {
AnimData *adt= BKE_animdata_from_id(id);
/* if ID-block is Object, set recalc flags */
// TODO: this should probably go through the depsgraph instead... but for now, let's be lazy
switch (GS(id->name)) {
case ID_OB:
{
Object *ob= (Object *)id;
ob->recalc |= OB_RECALC;
/* tag AnimData for refresh so that other views will update in realtime with these changes */
if (adt)
adt->recalc |= ADT_RECALC_ANIM;
/* if ID-block is Object, set recalc flags */
// TODO: this should probably go through the depsgraph instead... but for now, let's be lazy
switch (GS(id->name)) {
case ID_OB:
{
Object *ob= (Object *)id;
ob->recalc |= OB_RECALC;
}
break;
}
break;
}
}
/* for the realtime animation recording feature, handle overlapping data */
static void animrecord_check_state (Scene *scene, ID *id, wmTimer *animtimer)
{
ScreenAnimData *sad= animtimer->customdata;
ScreenAnimData *sad= (animtimer) ? animtimer->customdata : NULL;
/* sanity checks */
if ELEM3(NULL, scene, id, sad)
return;
/* check if we need a new strip if:
* - if animtimer is running
@@ -301,7 +307,7 @@ static void animrecord_check_state (Scene *scene, ID *id, wmTimer *animtimer)
*/
if (IS_AUTOKEY_FLAG(INSERTAVAIL)==0 && (scene->toolsettings->autokey_flag & ANIMRECORD_FLAG_WITHNLA)) {
/* if playback has just looped around, we need to add a new NLA track+strip to allow a clean pass to occur */
if (sad->flag & ANIMPLAY_FLAG_JUMPED) {
if ((sad) && (sad->flag & ANIMPLAY_FLAG_JUMPED)) {
AnimData *adt= BKE_animdata_from_id(id);
/* perform push-down manually with some differences
@@ -351,7 +357,7 @@ void recalcData(TransInfo *t)
flushTransSeq(t);
}
else if (t->spacetype == SPACE_ACTION) {
Scene *scene;
Scene *scene= t->scene;
bAnimContext ac;
ListBase anim_data = {NULL, NULL};
@@ -362,7 +368,7 @@ void recalcData(TransInfo *t)
/* NOTE: sync this with the code in ANIM_animdata_get_context() */
memset(&ac, 0, sizeof(bAnimContext));
scene= ac.scene= t->scene;
ac.scene= t->scene;
ac.obact= OBACT;
ac.sa= t->sa;
ac.ar= t->ar;

View File

@@ -289,7 +289,10 @@ short imb_savetarga(struct ImBuf * ibuf, char *name, int flags)
fildes = fopen(name,"wb");
if (!fildes) return 0;
if (fwrite(buf, 1, 18,fildes) != 18) return (0);
if (fwrite(buf, 1, 18,fildes) != 18) {
fclose(fildes);
return (0);
}
if (ibuf->cmap){
for (i = 0 ; i<ibuf->maxcol ; i++){

View File

@@ -485,15 +485,18 @@ static void *read_file_data(char *filename, int *len_r)
data= MEM_mallocN(*len_r, "read_file_data");
if (!data) {
*len_r= -1;
fclose(fp);
return NULL;
}
if (fread(data, *len_r, 1, fp)!=1) {
*len_r= -1;
MEM_freeN(data);
fclose(fp);
return NULL;
}
fclose(fp);
return data;
}

View File

@@ -477,6 +477,32 @@ static void rna_def_material_mtex(BlenderRNA *brna)
static void rna_def_material_colors(StructRNA *srna)
{
PropertyRNA *prop;
static EnumPropertyItem prop_ramp_blend_diffuse_items[] = {
{MA_RAMP_BLEND, "MIX", 0, "Mix", ""},
{MA_RAMP_ADD, "ADD", 0, "Add", ""},
{MA_RAMP_MULT, "MULTIPLY", 0, "Multiply", ""},
{MA_RAMP_SUB, "SUBTRACT", 0, "Subtract", ""},
{MA_RAMP_SCREEN, "SCREEN", 0, "Screen", ""},
{MA_RAMP_DIV, "DIVIDE", 0, "Divide", ""},
{MA_RAMP_DIFF, "DIFFERENCE", 0, "Difference", ""},
{MA_RAMP_DARK, "DARKEN", 0, "Darken", ""},
{MA_RAMP_LIGHT, "LIGHTEN", 0, "Lighten", ""},
{MA_RAMP_OVERLAY, "OVERLAY", 0, "Overlay", ""},
{MA_RAMP_DODGE, "DODGE", 0, "Dodge", ""},
{MA_RAMP_BURN, "BURN", 0, "Burn", ""},
{MA_RAMP_HUE, "HUE", 0, "Hue", ""},
{MA_RAMP_SAT, "SATURATION", 0, "Saturation", ""},
{MA_RAMP_VAL, "VALUE", 0, "Value", ""},
{MA_RAMP_COLOR, "COLOR", 0, "Color", ""},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem prop_ramp_input_items[] = {
{MA_RAMP_IN_SHADER, "SHADER", 0, "Shader", ""},
{MA_RAMP_IN_ENERGY, "ENERGY", 0, "Energy", ""},
{MA_RAMP_IN_NOR, "NORMAL", 0, "Normal", ""},
{MA_RAMP_IN_RESULT, "RESULT", 0, "Result", ""},
{0, NULL, 0, NULL, NULL}};
prop= RNA_def_property(srna, "diffuse_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, NULL, "r");
@@ -523,6 +549,31 @@ static void rna_def_material_colors(StructRNA *srna)
RNA_def_property_pointer_sdna(prop, NULL, "ramp_spec");
RNA_def_property_struct_type(prop, "ColorRamp");
RNA_def_property_ui_text(prop, "Specular Ramp", "Color ramp used to affect specular shading.");
prop= RNA_def_property(srna, "diffuse_ramp_blend", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "rampblend_col");
RNA_def_property_enum_items(prop, prop_ramp_blend_diffuse_items);
RNA_def_property_ui_text(prop, "Diffuse Ramp Blend", "");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING_DRAW, NULL);
prop= RNA_def_property(srna, "specular_ramp_blend", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "rampblend_spec");
RNA_def_property_enum_items(prop, prop_ramp_blend_diffuse_items);
RNA_def_property_ui_text(prop, "Diffuse Ramp Blend", "");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING_DRAW, NULL);
prop= RNA_def_property(srna, "diffuse_ramp_input", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "rampin_col");
RNA_def_property_enum_items(prop, prop_ramp_input_items);
RNA_def_property_ui_text(prop, "Diffuse Ramp Input", "");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
prop= RNA_def_property(srna, "specular_ramp_input", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "rampin_spec");
RNA_def_property_enum_items(prop, prop_ramp_input_items);
RNA_def_property_ui_text(prop, "Specular Ramp Input", "");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
}
static void rna_def_material_diffuse(StructRNA *srna)

View File

@@ -715,10 +715,68 @@ static void rna_def_field(BlenderRNA *brna)
static void rna_def_game_softbody(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna= RNA_def_struct(brna, "GameSoftBodySettings", NULL);
RNA_def_struct_sdna(srna, "BulletSoftBody");
RNA_def_struct_ui_text(srna, "Game Soft Body Settings", "Soft body simulation settings for an object in the game engine.");
/* Floats */
prop= RNA_def_property(srna, "linstiff", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "linStiff");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Linear Stiffness", "Linear stiffness of the soft body links");
prop= RNA_def_property(srna, "dynamic_friction", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "kDF");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Friction", "Dynamic Friction");
prop= RNA_def_property(srna, "threshold", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "kMT");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Threshold", "Shape matching threshold");
prop= RNA_def_property(srna, "margin", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "margin");
RNA_def_property_range(prop, 0.01f, 1.0f);
RNA_def_property_ui_text(prop, "Margin", "Collision margin for soft body. Small value makes the algorithm unstable");
prop= RNA_def_property(srna, "welding", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "welding");
RNA_def_property_range(prop, 0.0f, 0.01f);
RNA_def_property_ui_text(prop, "Welding", "Welding threshold: distance between nearby vertices to be considered equal => set to 0.0 to disable welding test and speed up scene loading (ok if the mesh has no duplicates)");
/* Integers */
prop= RNA_def_property(srna, "position_iterations", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "piterations");
RNA_def_property_range(prop, 0, 10);
RNA_def_property_ui_text(prop, "Position Iterations", "Position solver iterations");
prop= RNA_def_property(srna, "cluster_iterations", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "numclusteriterations");
RNA_def_property_range(prop, 1, 128);
RNA_def_property_ui_text(prop, "Cluster Iterations", "Specify the number of cluster iterations");
/* Booleans */
prop= RNA_def_property(srna, "shape_match", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", OB_BSB_SHAPE_MATCHING);
RNA_def_property_ui_text(prop, "Shape Match", "Enable soft body shape matching goal");
prop= RNA_def_property(srna, "bending_const", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", OB_BSB_BENDING_CONSTRAINTS);
RNA_def_property_ui_text(prop, "Bending Const", "Enable bending constraints");
prop= RNA_def_property(srna, "enable_rs_collision", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "collisionflags", OB_BSB_COL_CL_RS);
RNA_def_property_ui_text(prop, "Cluster Collision RS", "Enable cluster collision between soft and rigid body");
prop= RNA_def_property(srna, "enable_ss_collision", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "collisionflags", OB_BSB_COL_CL_SS);
RNA_def_property_ui_text(prop, "Cluster Collision SS", "Enable cluster collision between soft and soft body");
}
static void rna_def_softbody(BlenderRNA *brna)

View File

@@ -477,29 +477,29 @@ static void rna_def_background_image(BlenderRNA *brna)
prop= RNA_def_property(srna, "image_user", PROP_POINTER, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "iuser");
RNA_def_property_ui_text(prop, "Image User", "Parameters defining which layer, pass and frame of the image is displayed.");
RNA_def_property_update(prop, NC_OBJECT, NULL);
RNA_def_property_update(prop, NC_WINDOW, NULL);
prop= RNA_def_property(srna, "x_offset", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "xof");
RNA_def_property_ui_text(prop, "X Offset", "Offsets image horizontally from the view center");
RNA_def_property_update(prop, NC_OBJECT, NULL);
RNA_def_property_update(prop, NC_WINDOW, NULL);
prop= RNA_def_property(srna, "y_offset", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "yof");
RNA_def_property_ui_text(prop, "Y Offset", "Offsets image vertically from the view center");
RNA_def_property_update(prop, NC_OBJECT, NULL);
RNA_def_property_update(prop, NC_WINDOW, NULL);
prop= RNA_def_property(srna, "size", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "size");
RNA_def_property_ui_text(prop, "Size", "Scaling factor for the background image.");
RNA_def_property_range(prop, 0.0, FLT_MAX);
RNA_def_property_update(prop, NC_OBJECT, NULL);
RNA_def_property_update(prop, NC_WINDOW, NULL);
prop= RNA_def_property(srna, "transparency", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "blend");
RNA_def_property_ui_text(prop, "Transparency", "Amount to blend the image against the background color.");
RNA_def_property_range(prop, 0.0, 1.0);
RNA_def_property_update(prop, NC_OBJECT, NULL);
RNA_def_property_update(prop, NC_WINDOW, NULL);
}

View File

@@ -130,7 +130,7 @@ void WM_keymap_init(bContext *C)
{
wmWindowManager *wm= CTX_wm_manager(C);
if(CTX_py_init_get(C) && (wm->initialized & WM_INIT_KEYMAP) == 0) {
if(wm && CTX_py_init_get(C) && (wm->initialized & WM_INIT_KEYMAP) == 0) {
wm_window_keymap(wm);
ED_spacetypes_keymap(wm);

View File

@@ -51,8 +51,11 @@ ifeq ($(APPLICATION), blender)
@cp -R $(NANBLENDERHOME)/release/scripts $(DIR)/bin/$(APPLICATION).app/Contents/MacOS/.blender/
@echo "---> copying ui scripts"
@cp -R $(NANBLENDERHOME)/release/ui $(DIR)/bin/$(APPLICATION).app/Contents/MacOS/.blender/
@echo "---> copying python modules"
@mkdir $(DIR)/bin/$(APPLICATION).app/Contents/MacOS/.blender/python
@unzip -q $(LCGDIR)/release/python.zip -d $(DIR)/bin/$(APPLICATION).app/Contents/MacOS/.blender/python/
endif
@echo "---> removing SNV directories and Mac hidden files from distribution"
@echo "---> removing SVN directories and Mac hidden files from distribution"
@find $(DIR)/bin/$(APPLICATION).app -name CVS -prune -exec rm -rf {} \;
@find $(DIR)/bin/$(APPLICATION).app -name .DS_Store -exec rm -f {} \;
@find $(DIR)/bin/$(APPLICATION).app -name .svn -prune -exec rm -rf {} \;

View File

@@ -782,6 +782,16 @@ extern "C" void StartKetsjiShellSimulation(struct wmWindow *win,
delete mousedevice;
mousedevice = NULL;
}
if (rasterizer)
{
delete rasterizer;
rasterizer = NULL;
}
if (rendertools)
{
delete rendertools;
rendertools = NULL;
}
SND_DeviceManager::Unsubscribe();
} while (exitrequested == KX_EXIT_REQUEST_RESTART_GAME || exitrequested == KX_EXIT_REQUEST_START_OTHER_GAME);

View File

@@ -136,18 +136,24 @@ endif
export ID = $(shell whoami)
export HOST = $(shell hostname -s)
export PY_FRAMEWORK ?= 1
export NAN_PYTHON_VERSION = 3.1
ifdef PY_FRAMEWORK
export NAN_PYTHON ?= /System/Library/Frameworks/Python.framework/Versions/2.3
export NAN_PYTHON_VERSION ?= 2.3
export NAN_PYTHON_BINARY ?= $(NAN_PYTHON)/bin/python$(NAN_PYTHON_VERSION)
export NAN_PYTHON_LIB ?= -framework Python
ifeq ($(NAN_PYTHON_VERSION),3.1)
export PY_FRAMEWORK ?= 0
export NAN_PYTHON ?= $(LCGDIR)/python
export NAN_PYTHON_LIB ?= $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/libpython$(NAN_PYTHON_VERSION).a
else
export NAN_PYTHON ?= /sw
export NAN_PYTHON_VERSION ?= 2.3
export NAN_PYTHON_BINARY ?= $(NAN_PYTHON)/bin/python$(NAN_PYTHON_VERSION)
export NAN_PYTHON_LIB ?= $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a
export PY_FRAMEWORK ?= 1
ifdef PY_FRAMEWORK
export NAN_PYTHON ?= /System/Library/Frameworks/Python.framework/Versions/2.5
export NAN_PYTHON_VERSION ?= 2.5
export NAN_PYTHON_BINARY ?= $(NAN_PYTHON)/bin/python$(NAN_PYTHON_VERSION)
export NAN_PYTHON_LIB ?= -framework Python
else
export NAN_PYTHON ?= /sw
export NAN_PYTHON_BINARY ?= $(NAN_PYTHON)/bin/python$(NAN_PYTHON_VERSION)
export NAN_PYTHON_LIB ?= $(NAN_PYTHON)/lib/python$(NAN_PYTHON_VERSION)/config/libpython$(NAN_PYTHON_VERSION).a
endif
endif
export NAN_OPENAL ?= $(LCGDIR)/openal
@@ -171,13 +177,9 @@ endif
export NAN_OPENEXR ?= $(LCGDIR)/openexr
export NAN_OPENEXR_INC ?= -I$(NAN_OPENEXR)/include -I$(NAN_OPENEXR)/include/OpenEXR
ifeq ($(CPU),powerpc)
export NAN_OPENEXR_LIBS ?= $(NAN_OPENEXR)/lib/libIlmImf.a $(NAN_OPENEXR)/lib/libHalf.a $(NAN_OPENEXR)/lib/libIex.a
else
export NAN_OPENEXR_LIBS ?= $(NAN_OPENEXR)/lib/libIlmImf.a $(NAN_OPENEXR)/lib/libHalf.a $(NAN_OPENEXR)/lib/libIex.a $(NAN_OPENEXR)/lib/libIlmThread.a
endif
# export NAN_NO_KETSJI=true
export NAN_OPENEXR_LIBS ?= $(NAN_OPENEXR)/lib/libIlmImf.a $(NAN_OPENEXR)/lib/libHalf.a $(NAN_OPENEXR)/lib/libIex.a $(NAN_OPENEXR)/lib/libIlmThread.a
export NAN_NO_KETSJI=false
ifeq ($(CPU), i386)
export NAN_NO_OPENAL=true