Fix #144918: World volume with zero density not rendering correctly
OneAPI has some problem with `exp(-0 * FLT_MAX)`. Pull Request: https://projects.blender.org/blender/blender/pulls/144979
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Weizhen Huang
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3bbce15497
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f77881a795
@@ -596,7 +596,8 @@ ccl_device Spectrum volume_transmittance(KernelGlobals kg,
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sd->P = ray->P + ray->D * shade_t;
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tau_k += volume_shader_eval_extinction<shadow>(kg, state, sd, path_flag);
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}
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return exp(-tau_k * step_size);
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/* OneAPI has some problem with exp(-0 * FLT_MAX). */
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return is_zero(tau_k) ? one_spectrum() : exp(-tau_k * step_size);
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}
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/* Estimations of optical thickness. */
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