COW Fix: Border selecting bones on rigs broke
Annoyingly, this was working as recently as yesterday...
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@@ -2173,6 +2173,8 @@ static int do_object_pose_box_select(bContext *C, ViewContext *vc, rcti *rect, b
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DEG_id_tag_update(&vc->obact->id, OB_RECALC_DATA);
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}
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/* copy on write tag is needed (for the armature), or else no refresh happens */
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DEG_id_tag_update(&arm->id, DEG_TAG_COPY_ON_WRITE);
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}
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}
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}
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