Anim: fix null pointer dereference when pushing down an Action
Pull Request: https://projects.blender.org/blender/blender/pulls/128199
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@@ -432,7 +432,9 @@ static int nlatracks_pushdown_exec(bContext *C, wmOperator *op)
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"Cannot push down actions while tweaking a strip's action, exit tweak mode first");
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return OPERATOR_CANCELLED;
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}
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if (adt->action == nullptr) {
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bAction *action_to_push_down = adt->action;
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if (!action_to_push_down) {
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BKE_report(op->reports, RPT_WARNING, "No active action to push down");
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return OPERATOR_CANCELLED;
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}
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@@ -445,7 +447,7 @@ static int nlatracks_pushdown_exec(bContext *C, wmOperator *op)
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/* The action needs updating too, as FCurve modifiers are to be reevaluated. They won't extend
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* beyond the NLA strip after pushing down to the NLA. */
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DEG_id_tag_update_ex(bmain, &adt->action->id, ID_RECALC_ANIMATION);
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DEG_id_tag_update_ex(bmain, &action_to_push_down->id, ID_RECALC_ANIMATION);
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/* set notifier that things have changed */
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WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, nullptr);
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