Minor fix: the "Region to Loop" option changes selection mode to 'edge'
by default. Was already a report in tracker... I think it is nicer to notify user of such changes first.
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@@ -6389,6 +6389,8 @@ void region_to_loop(void)
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if(eed->f1 == 1) EM_select_edge(eed, 1);
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}
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if(G.scene->selectmode != SCE_SELECT_EDGE)
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notice("Select mode changed to Edge Select");
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G.scene->selectmode = SCE_SELECT_EDGE;
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EM_selectmode_set();
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countall();
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