Fix: EEVEE-Next: Wrong variable in versioning code
Caused by 32259aa0b6
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@@ -3336,7 +3336,7 @@ void blo_do_versions_400(FileData *fd, Library * /*lib*/, Main *bmain)
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scene->eevee.clamp_surface_indirect = 10.0f;
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/* Make contribution of indirect lighting very small (but non-null) to avoid world lighting
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* and volume lightprobe changing the appearance of volume objects. */
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scene->eevee.clamp_surface_indirect = 1e-8f;
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scene->eevee.clamp_volume_indirect = 1e-8f;
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}
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}
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