Fix T93892: Changing bone name leaves non-functional vertex group
The corresponding vertex group was renamed properly, but the armature
influence was broken for that bone.
Caused by {rB3b6ee8cee708}.
Since above commit, vertex group names are stored on object data (mesh/
lattice/gpencil) and if we update these, we have to inform dependency
graph to have immediate effect.
Maniphest Tasks: T93892
Differential Revision: https://developer.blender.org/D13526
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@@ -269,6 +269,7 @@ void ED_armature_bone_rename(Main *bmain,
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bDeformGroup *dg = BKE_object_defgroup_find_name(ob, oldname);
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if (dg) {
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BLI_strncpy(dg->name, newname, MAXBONENAME);
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DEG_id_tag_update(ob->data, ID_RECALC_GEOMETRY);
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}
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}
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@@ -325,6 +326,7 @@ void ED_armature_bone_rename(Main *bmain,
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bDeformGroup *dg = BKE_object_defgroup_find_name(ob, oldname);
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if (dg) {
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BLI_strncpy(dg->name, newname, MAXBONENAME);
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DEG_id_tag_update(ob->data, ID_RECALC_GEOMETRY);
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}
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}
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break;
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