Cleanup: format
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@@ -153,8 +153,7 @@ void old_mdisps_bilinear(float out[3], float (*disps)[3], int st, float u, float
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/**
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* Find per-corner coordinate with given per-face UV coord.
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*/
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int mdisp_rot_face_to_crn(
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struct MPoly *poly, int face_side, float u, float v, float *x, float *y);
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int mdisp_rot_face_to_crn(struct MPoly *poly, int face_side, float u, float v, float *x, float *y);
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/* Reshaping, define in multires_reshape.cc */
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@@ -95,7 +95,8 @@ static void pbvh_vertex_color_get(const PBVH &pbvh, PBVHVertRef vertex, float r_
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zero_v4(r_color);
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for (const int i_poly : Span(melem.indices, melem.count)) {
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const MPoly &poly = pbvh.polys[i_poly];
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Span<T> colors{static_cast<const T *>(pbvh.color_layer->data) + poly.loopstart, poly.totloop};
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Span<T> colors{static_cast<const T *>(pbvh.color_layer->data) + poly.loopstart,
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poly.totloop};
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Span<MLoop> loops{pbvh.mloop + poly.loopstart, poly.totloop};
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for (const int i_loop : IndexRange(poly.totloop)) {
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@@ -128,7 +129,8 @@ static void pbvh_vertex_color_set(PBVH &pbvh, PBVHVertRef vertex, const float co
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for (const int i_poly : Span(melem.indices, melem.count)) {
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const MPoly &poly = pbvh.polys[i_poly];
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MutableSpan<T> colors{static_cast<T *>(pbvh.color_layer->data) + poly.loopstart, poly.totloop};
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MutableSpan<T> colors{static_cast<T *>(pbvh.color_layer->data) + poly.loopstart,
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poly.totloop};
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Span<MLoop> loops{pbvh.mloop + poly.loopstart, poly.totloop};
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for (const int i_loop : IndexRange(poly.totloop)) {
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@@ -574,8 +574,12 @@ static void ss_sync_ccg_from_derivedmesh(CCGSubSurf *ss,
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crease = useFlatSubdiv ? creaseFactor : (creases ? creases[i] * creaseFactor : 0.0f);
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ccgSubSurf_syncEdge(
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ss, POINTER_FROM_INT(i), POINTER_FROM_UINT(edge->v1), POINTER_FROM_UINT(edge->v2), crease, &e);
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ccgSubSurf_syncEdge(ss,
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POINTER_FROM_INT(i),
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POINTER_FROM_UINT(edge->v1),
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POINTER_FROM_UINT(edge->v2),
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crease,
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&e);
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((int *)ccgSubSurf_getEdgeUserData(ss, e))[1] = (index) ? *index++ : i;
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}
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@@ -346,7 +346,8 @@ struct PBVHBatches {
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if (!(poly->flag & ME_SMOOTH)) {
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smooth = true;
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BKE_mesh_calc_poly_normal(poly, args->mloop + poly->loopstart, args->vert_positions, fno);
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BKE_mesh_calc_poly_normal(
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poly, args->mloop + poly->loopstart, args->vert_positions, fno);
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normal_float_to_short_v3(no, fno);
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}
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else {
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@@ -411,7 +411,8 @@ enum {
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#define ME_POLY_LOOP_PREV(mloop, poly, i) \
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(&(mloop)[(poly)->loopstart + (((i) + (poly)->totloop - 1) % (poly)->totloop)])
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#define ME_POLY_LOOP_NEXT(mloop, poly, i) (&(mloop)[(poly)->loopstart + (((i) + 1) % (poly)->totloop)])
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#define ME_POLY_LOOP_NEXT(mloop, poly, i) \
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(&(mloop)[(poly)->loopstart + (((i) + 1) % (poly)->totloop)])
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/** Number of tri's that make up this polygon once tessellated. */
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#define ME_POLY_TRI_TOT(poly) ((poly)->totloop - 2)
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@@ -107,7 +107,7 @@ static void smoothModifier_do(
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memset(accumulated_vecs_count, 0, sizeof(*accumulated_vecs_count) * (size_t)verts_num);
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}
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for (const int i : edges.index_range()) {
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for (const int i : edges.index_range()) {
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float fvec[3];
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const uint idx1 = edges[i].v1;
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const uint idx2 = edges[i].v2;
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@@ -1800,7 +1800,8 @@ Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
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int k;
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for (k = 1; k + 1 < g->edges_len; k++, edge_ptr++) {
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const MEdge *edge = &orig_edges[(*edge_ptr)->old_edge];
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sub_v3_v3v3(tmp, orig_mvert_co[vm[edge->v1] == i ? edge->v2 : edge->v1], orig_mvert_co[i]);
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sub_v3_v3v3(
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tmp, orig_mvert_co[vm[edge->v1] == i ? edge->v2 : edge->v1], orig_mvert_co[i]);
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add_v3_v3(move_nor, tmp);
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}
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if (k == 1) {
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