Eevee: Fix transparency not drawing after volumetrics.
Fix T52089, Fix T52091
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@@ -747,6 +747,9 @@ void EEVEE_effects_do_volumetrics(EEVEE_SceneLayerData *sldata, EEVEE_Data *veda
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if (sldata->volumetrics->use_colored_transmit) {
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DRW_framebuffer_texture_detach(stl->g_data->volumetric_transmit);
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}
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/* Rebind main buffer after attach/detach operations */
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DRW_framebuffer_bind(fbl->main);
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}
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}
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