small code cleanup in rasterizer
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@@ -50,7 +50,6 @@ extern "C" {
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int PLX_raskterize(float (*base_verts)[2], int num_base_verts,
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float *buf, int buf_x, int buf_y);
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int PLX_add_feather(float *base_verts, int num_base_verts, float *feather_verts, int num_feather_verts, float *buf, int buf_x, int buf_y, int negaive);
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int PLX_raskterize_feather(float (*base_verts)[2], int num_base_verts,
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float (*feather_verts)[2], int num_feather_verts,
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float *buf, int buf_x, int buf_y);
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