changed layout of PovRay radiosity panel to be more consistent with other render panels

This commit is contained in:
William Reynish
2009-08-20 15:58:28 +00:00
parent a54af8e3ba
commit ff27281f2e

View File

@@ -821,21 +821,37 @@ class SCENE_PT_povray_radiosity(RenderButtonsPanel):
col = split.column()
col.itemR(scene, "pov_radio_count")
col.itemR(scene, "pov_radio_recursion_limit")
col.itemR(scene, "pov_radio_error_bound")
col.itemR(scene, "pov_radio_count", text="Rays")
col.itemR(scene, "pov_radio_recursion_limit", text="Recursions")
col = split.column()
col.itemR(scene, "pov_radio_error_bound", text="Error")
col.itemR(scene, "pov_radio_display_advanced")
layout.itemR(scene, "pov_radio_display_advanced")
if scene.pov_radio_display_advanced:
col.itemR(scene, "pov_radio_adc_bailout")
split = layout.split()
col = split.column()
col.itemR(scene, "pov_radio_adc_bailout", slider=True)
col.itemR(scene, "pov_radio_gray_threshold", slider=True)
col.itemR(scene, "pov_radio_low_error_factor", slider=True)
col = split.column()
col.itemR(scene, "pov_radio_brightness")
col.itemR(scene, "pov_radio_gray_threshold")
col.itemR(scene, "pov_radio_low_error_factor")
col.itemR(scene, "pov_radio_minimum_reuse")
col.itemR(scene, "pov_radio_media")
col.itemR(scene, "pov_radio_minimum_reuse", text="Min Reuse")
col.itemR(scene, "pov_radio_nearest_count")
split = layout.split()
col = split.column()
col.itemL(text="Estimation Influence:")
col.itemR(scene, "pov_radio_media")
col.itemR(scene, "pov_radio_normal")
col = split.column()
col.itemR(scene, "pov_radio_always_sample")
@@ -885,17 +901,17 @@ FloatProperty( attr="pov_radio_error_bound",
FloatProperty( attr="pov_radio_gray_threshold",
name="Gray Threshold",
description="one of the two main speed/quality tuning values, lower values are more accurate.",
min=0.0, max=1.0, default= 0.0)
min=0.0, max=1.0, soft_min=0, soft_max=1, default= 0.0)
FloatProperty( attr="pov_radio_low_error_factor",
name="Low Error Factor",
description="If you calculate just enough samples, but no more, you will get an image which has slightly blotchy lighting.",
min=0.0, max=1.0, default= 0.5)
min=0.0, max=1.0, soft_min=0.0, soft_max=1.0, default= 0.5)
# max_sample - not available yet
BoolProperty( attr="pov_radio_media",
name="Use Media",
name="Media",
description="Radiosity estimation can be affected by media.",
default= False)