Iliya Katueshenock
9e12a675b5
Cleanup: Merge BKE_node.h into BKE_node.hh
...
Trivial change, just move all the code from `BKE_node.h` to `BKE_node.hh` header top.
No mixing code from different headers or namespace changes. Part of #117773
Pull Request: https://projects.blender.org/blender/blender/pulls/118407
2024-02-19 15:26:10 +01:00
Campbell Barton
ee0c5e28ad
Cleanup: resolve missing declaration warning
2024-02-12 23:26:39 +11:00
Pablo Delgado Krämer
a669fd870e
Fix: MaterialX export of less than math node slightly off
...
Pull Request: https://projects.blender.org/blender/blender/pulls/117763
2024-02-05 11:39:51 +01:00
Brecht Van Lommel
eb747c5d20
Fix: invalid memory access in Hydra world and material export
2024-01-10 20:54:40 +01:00
Brecht Van Lommel
d377ef2543
Clang Format: bump to version 17
...
Along with the 4.1 libraries upgrade, we are bumping the clang-format
version from 8-12 to 17. This affects quite a few files.
If not already the case, you may consider pointing your IDE to the
clang-format binary bundled with the Blender precompiled libraries.
2024-01-03 13:38:14 +01:00
Brecht Van Lommel
fd60a0be38
Merge branch 'blender-v4.0-release' into main
2023-11-07 21:15:42 +01:00
Brecht Van Lommel
13b1d8d5e1
Fix build failure when WITH_USD=OFF and WITH_MATERIALX=ON
2023-11-07 20:57:35 +01:00
Campbell Barton
6297bbe931
License headers: attribute copyright to "Blender Authors"
...
See #110784 , it seems that merging functionality reintroduced the old
convention.
2023-11-07 15:42:52 +11:00
Campbell Barton
1e66938d7a
Cleanup: spelling in comments, format
2023-11-07 11:35:16 +11:00
Brecht Van Lommel
adb41fe6b2
Merge branch 'blender-v4.0-release' into main
2023-11-06 19:13:18 +01:00
Bogdan Nagirniak
10848b9774
Fix #114229 : Hydra MaterialX crash when node name starts with digit
...
Pull Request: https://projects.blender.org/blender/blender/pulls/114471
2023-11-06 18:11:38 +01:00
Campbell Barton
243516e1d3
Cleanup: quiet warning from missing include
2023-11-04 14:34:45 +11:00
georgiy.m.markelov@gmail.com
782c9273cd
Fix Hydra MaterialX error with default materials
...
Pull Request: https://projects.blender.org/blender/blender/pulls/113541
2023-10-11 19:10:16 +02:00
Campbell Barton
c4a67b377b
Cleanup: quiet missing declaration warning
2023-09-28 12:05:47 +10:00
Campbell Barton
46263a85ab
Cleanup: spelling in comments
2023-09-27 13:03:29 +10:00
Bogdan Nagirniak
c0a0de617c
Hydra: export Blender shader nodes as MaterialX node graph
...
This adds initial support for rendering Cycles and EEVEE shaders in Hydra
render engines that support MaterialX. Not all nodes are currently
supported, see the detailed compatibility list in #112864 .
Co-authored-by: Georgiy Markelov <georgiy.m.markelov@gmail.com >
Co-authored-by: Vasyl Pidhirskyi <vpidhirskyi@gmail.com >
Pull Request: https://projects.blender.org/blender/blender/pulls/111765
2023-09-26 18:52:41 +02:00