Brecht Van Lommel
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fd60a0be38
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Merge branch 'blender-v4.0-release' into main
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2023-11-07 21:15:42 +01:00 |
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Brecht Van Lommel
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13b1d8d5e1
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Fix build failure when WITH_USD=OFF and WITH_MATERIALX=ON
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2023-11-07 20:57:35 +01:00 |
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Campbell Barton
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6297bbe931
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License headers: attribute copyright to "Blender Authors"
See #110784, it seems that merging functionality reintroduced the old
convention.
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2023-11-07 15:42:52 +11:00 |
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Campbell Barton
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1e66938d7a
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Cleanup: spelling in comments, format
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2023-11-07 11:35:16 +11:00 |
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Bogdan Nagirniak
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10848b9774
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Fix #114229: Hydra MaterialX crash when node name starts with digit
Pull Request: https://projects.blender.org/blender/blender/pulls/114471
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2023-11-06 18:11:38 +01:00 |
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Bogdan Nagirniak
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c0a0de617c
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Hydra: export Blender shader nodes as MaterialX node graph
This adds initial support for rendering Cycles and EEVEE shaders in Hydra
render engines that support MaterialX. Not all nodes are currently
supported, see the detailed compatibility list in #112864.
Co-authored-by: Georgiy Markelov <georgiy.m.markelov@gmail.com>
Co-authored-by: Vasyl Pidhirskyi <vpidhirskyi@gmail.com>
Pull Request: https://projects.blender.org/blender/blender/pulls/111765
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2023-09-26 18:52:41 +02:00 |
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