Commit Graph

25286 Commits

Author SHA1 Message Date
Benoit Bolsee
0bca249298 Add CMake build system on Recast&Navigation branch 2010-08-31 22:08:01 +00:00
Benoit Bolsee
b6b277cac0 Detour: remove unused files 2010-08-31 21:40:11 +00:00
Benoit Bolsee
2b4c0cd43b Recast: remove unused files 2010-08-31 21:32:58 +00:00
Nick Samarin
b5f4144d25 added option to set "up" vector of the actor orientation using navmesh normal (steering actuator) 2010-08-15 17:40:57 +00:00
Nick Samarin
e6412cd5c6 added function to provide steering vector 2010-08-15 13:14:52 +00:00
Nick Samarin
b822f0bb7a added option for automatic facing in steering actuator 2010-08-15 12:58:13 +00:00
Nick Samarin
3a8f3dd3f5 reworked obstacle simulation in order to have two realizations: with "cell" and "ray" sampling 2010-08-10 20:48:28 +00:00
Nick Samarin
7ec16a7c6e fixed bugs (wrong number of triangle in buildMeshAdjacence, wrong face indexes in applyModifier) 2010-08-09 10:20:53 +00:00
Nick Samarin
e42f487aed fixed error in forming of navigation polygons: non-traversed polygons are allowed if and only if they haven't border edges 2010-08-06 16:11:17 +00:00
Nick Samarin
f09cd6974e synched with trunk at revision 31065 2010-08-05 13:54:56 +00:00
Nick Samarin
ff87e3c5e8 fixed bug: destroy obstacle simulation after removing of all objects 2010-08-05 11:08:52 +00:00
Campbell Barton
8c75853bb6 bugfix [#23164] Copied Scene Nodes!
copying a scene would still have nodes point back to the old scene which would crash (in some cases) or break rendering.
2010-08-05 10:50:38 +00:00
Sergey Sharybin
5f77852a47 Do not reset bevel/taper object when they've got incorrect type - just do
noting in makebevelcurve and calc_taper functions if type is not curve.

This avoids DNA changing depended on object recalc.
2010-08-05 08:39:25 +00:00
Nick Samarin
5f78619a65 added test for correctness of navigation polygon: check if all triangles are involved in polygon formation 2010-08-05 07:27:28 +00:00
Campbell Barton
a0cece42c6 bugfix [#23148] "ImportError: __import__ not found" on changing Render FPS
The BGE was getting the namespace dict directly from __main__ which conflicts
with my recent fix to get the pickle module working which to overwrote the __main__ module on script execution.

Simple fix is to have the BGE and Blender use the same method of getting namespaces.
Renamed CreateGlobalDictionary() to bpy_namespace_dict_new() and moved into bpy_internal_import.c

pickle still wont work in the BGE since we make a copy of __main__ namespace but for speed would rather not have to replace the __main__ module many times per second.
2010-08-05 03:25:45 +00:00
Campbell Barton
db5a5c131c patch [#23185] Mark All in Text Editor always reports "Text not found" when wrap is off 2010-08-05 01:46:34 +00:00
Nick Samarin
a2372308d7 integrated adaptive sampling algorithm for obstacle avoidance 2010-08-04 19:32:37 +00:00
Nathan Letwory
5453e2c2fe Add BF_BUILDINFO support to Python API too.
reported by dail in IRC #blendercoders.
2010-08-04 17:23:13 +00:00
Luca Bonavita
cb98fd289d == docs ==
Started some api documentation, hopefully these pages are now a bit more clear:
- http://www.blender.org/documentation/250PythonDoc/bpy.types.Panel.html
- http://www.blender.org/documentation/250PythonDoc/bpy.types.Menu.html
- http://www.blender.org/documentation/250PythonDoc/bpy.types.Header.html
2010-08-04 16:57:24 +00:00
Brecht Van Lommel
0990e3a9a6 Fix #23003: setting particle number to 0 was not working correct,
committing patch #23119 by Jeroen Bakker to fix this, thanks!
2010-08-04 16:14:03 +00:00
Brecht Van Lommel
27a0b9bef3 Fix #23099: cmake/mac did not copy the scripts/ directory correct for install. 2010-08-04 16:05:19 +00:00
Brecht Van Lommel
25f1741517 Fix sculpt 3d view menu showing in two columns. 2010-08-04 15:59:15 +00:00
Brecht Van Lommel
8b8c280755 Fix #23157: missing sculpt symmetry and appearance panels after python
registration changes.
2010-08-04 15:56:18 +00:00
Brecht Van Lommel
0aef61caef Fix hang on opening addons tab, having a .py file without bl_addon_info
would go into eternal loop.
2010-08-04 15:52:59 +00:00
Brecht Van Lommel
3840b0c206 Fix #22869: procedural compositing buffers from texture nodes were not restored
correct between localize/merge, bugfix for #21727 only did it one way.
2010-08-04 15:51:52 +00:00
Campbell Barton
4906290f0d rewrote wm.context_set_id() to automatuically match the pointer type with the bpy.data.* iterator by inspecting rna. 2010-08-04 13:59:25 +00:00
Campbell Barton
3d0cf3acf1 updated brush options from last commit so they are filtered correctly (sculpt brushes only available in sculpt mode) 2010-08-04 12:51:32 +00:00
Campbell Barton
1f77f7b05a Brush/Paint internal changes
- remove brush array for each Paint struct, just use a single brush pointer.
- removed rna function based template filtering.
- filter brushes using a flag on the brush and the pointer poll function.
- set the brushes using a new operator WM_OT_context_set_id().

TODO
- remake startup.blend, currently brush groupings are lost.
- rewrite WM_OT_context_set_id() to use rna introspection.
2010-08-04 12:18:07 +00:00
Stefan Gartner
2f8f86e4f6 fix path to release/python.zip for scons and cmake
I hope this doesn't break anything
2010-08-04 11:07:14 +00:00
Brecht Van Lommel
247fbfaf03 Fix crash accessing particle edit values outside of particle edit mode. 2010-08-04 09:20:59 +00:00
Brecht Van Lommel
7a55728b40 Fix crash in point cache baking due to my recent changes. 2010-08-04 08:58:38 +00:00
Brecht Van Lommel
7a5d6a5eb1 2.5: Hide options panel for halo materials, none of the settings here
should have an effect on halo's currently, and they share some of the
same flag bits as other halo options, which makes it even more confusing.
2010-08-04 08:49:56 +00:00
Stefan Gartner
d50cc7826f == Makefiles ==
* add support for LCMS (disabled by default, set WITH_LCMS to true to enable it)
 * fixed typo that prevented TIFF support to be properly enabled
 * enable ray optimization by default (scons and cmake already did this)
 * fixed building with libsndfile on darwin (disabled by default)
 * quicktime: use audaspace headers from $(NAN_AUDASPACE)/include instead of intern
 * gameengine: add -DWITH_FFMPEG to compiler flags when building with ffmpeg support
2010-08-04 08:42:18 +00:00
Campbell Barton
708ef64663 include cleanup, no functional changes
- removed DNA_brush_types.h from DNA_scene_types.h (and some other similar cases)
- removed DNA_wave_types.h (never used)
- removed Main.wave
2010-08-04 04:01:27 +00:00
Campbell Barton
8902a4b2f1 [#23162] GCC 4.2 and prior support broken in CMakeLists.txt as of r30985
revert warning changes from r30985, broke with older GCC
2010-08-04 00:18:05 +00:00
Guillermo S. Romero
331d37e04c Fix unbalanced {}. 2010-08-04 00:16:18 +00:00
Campbell Barton
4937076518 bugfix [#23173] Blender crashes on selecting display color corrected image in image editor
notes,
- Use our own callback which doesnt exit() blender.
- Hard coded 'MONOSCNR.ICM' is bad, should this be a user preference or stored per image?
- imb->crect was being set to imb->rect in some cases, disable this because its possible 'rect' gets reallocated and crect becomes freed memory.
- when crect cant be created draw pink checkers, so users dont get confused if color correction isnt working. (previously would draw the uncorrected image, if it didnt crash)
2010-08-03 23:59:42 +00:00
Nathan Letwory
a72047b197 Increase min/max range for Value input nodes. More useful when using Math nodes (inverting sign was impossible using value input in CMP before). 2010-08-03 23:57:39 +00:00
Nathan Letwory
ef3824b713 Add button to set Compression level when output to PNG. Without this there'd be absolute no compression at all = large PNGs. 2010-08-03 23:55:34 +00:00
Sergey Sharybin
44d51f3f64 Missed keyIndex data existment check when the whole nurb is deleting 2010-08-03 23:04:45 +00:00
Campbell Barton
33a6ba99ca exit image externally wasnt checking if the image existed first. 2010-08-03 23:02:18 +00:00
Tom Musgrove
e2f5f4fa53 removing the f so that glsl shaders work on older cards 2010-08-03 22:44:15 +00:00
Campbell Barton
596952a5e0 bugfix [#23174] Text Editor: View Top of File and View Bottom of File not working [Patch to fix attached]
also moved these into the View menu (removed Edit->View)
2010-08-03 22:41:01 +00:00
Campbell Barton
0c659da03b bugfix [#23158] Translate operator leaks memory if nothing selected 2010-08-03 22:36:59 +00:00
Andrea Weikert
81b8bdc353 fix for typo in commit #31007: filtering in file browser for png and tga files wouldn't work anymore. 2010-08-03 19:03:51 +00:00
Thomas Dinges
63802982de Export OBJ script:
*Removing some ancient lines.
2010-08-03 17:20:18 +00:00
Campbell Barton
50c3da699d minor cleanup, minimal functional change.
replace some long duplicated, ifdef'd if statements for image extension.
- new function: BLI_testextensie_array(), can take an array of extensions.
- define extension arrays: imb_ext_image, imb_ext_movie, imb_ext_sound - we could have more of these.
- removed amiga extensions iff and lbm
2010-08-03 12:34:42 +00:00
Campbell Barton
957976882d build options to disable image formats WITH_CINEON, WITH_HDR.
- updated cmake, make & scons.
- renamed CMake build options WITH_TIFF -> WITH_IMAGE_TIFF, same for DDS, OPENJPEG etc.
2010-08-03 11:25:34 +00:00
Campbell Barton
940d1dcd0a remove commented scons lines from cmake files, fixed use of pointer poll function for ID drobdowns (currently unused) 2010-08-03 08:12:55 +00:00
Campbell Barton
109a3b3198 pointer poll functions for object's, mainly for modifiers, constraints.
Lattice modifier only shows lattices types, Shrink wrap only meshes etc.
2010-08-03 06:51:36 +00:00