Commit Graph

37655 Commits

Author SHA1 Message Date
Sergey Sharybin
11d24cb58f Fix own typo in previous commit for dupligroup offset 2012-04-13 12:51:26 +00:00
Sergey Sharybin
ff3074b631 Increase limit for game simulation steps to 50, made it hard limit.
Soft limit is still 5, so should be pretty safe even if it's not
supported well in all cases.
2012-04-13 12:45:44 +00:00
Sergey Sharybin
54e648d114 Move "From Cursor" operator which sets dupli group offset to own operator
Previously it used to use cursor location from time when panel was drawn,
which in some cases lead to using previous cursor location instead of current.
2012-04-13 12:14:20 +00:00
Brecht Van Lommel
44258c3c9a Fix #30876, #30932: crash in material preview render after undo or file load,
due to old material copies hanging around in the preview database.

This crash happened pretty randomly, but was especially noticeable when using
node groups.
2012-04-13 12:12:54 +00:00
Thomas Dinges
3578a93eb8 Node Editor / Properties Region:
* Improved checks for Grease Pencil and Active Node panel, so the panel only gets shown when there is valid data, rather than showing the empty panel. 

Thanks to Lukas Tönne for some help! :)
2012-04-13 11:58:16 +00:00
Campbell Barton
a1e6e75add fix [#30936] Face Inset gives bad UV's 2012-04-13 10:37:33 +00:00
Brecht Van Lommel
0cabb2fa6a Fix related to #30928: missing image editor update when changing active image
texture node.
2012-04-13 09:31:37 +00:00
Campbell Barton
1add07821b fix [#30925] successful import of keyconfig dependant on current object context?
revert r34885,

The hack was to fix poselib UI but is REALLY BAD - don't modify properties when accessing them.

This bug must be fixed some other way.
2012-04-13 09:25:50 +00:00
Brecht Van Lommel
5b55934c79 Fix part of #30934: save as image in image editor did not set proper defaults
for options like compression.
2012-04-13 09:20:59 +00:00
Brecht Van Lommel
59377695bd Fix #30929: cycles rendering of object with scale 0 on some axis did not work
correct with instancing.

Actually such object will not work in many places, e.g. transforming vertices
in edit mode doesn't work and textures will be misapplied in Blender Internal,
so these should be avoided.
2012-04-13 09:08:43 +00:00
Campbell Barton
1cf0358a33 bmesh todo: vertex dirtmap now working again.
also renamed Polygon helper property from 'loops' to loop_indices
2012-04-13 08:41:30 +00:00
Campbell Barton
6046500ee5 - startup.blend's temp dir was pointing to sergeys user dir, now point to /tmp
- fix error in ctodata.py (was adding dummy bit)
- make UV hide from last commit more readable.
2012-04-13 08:18:54 +00:00
Campbell Barton
1078ac78a2 set executable option and some minor changes to ctodata/datatoc 2012-04-13 07:49:59 +00:00
Campbell Barton
05bdc46641 fix [#30923] Hide Unselected in the UV/Image editor does nothing 2012-04-13 07:18:26 +00:00
Campbell Barton
58993c3f37 bmesh - UV editor: check if faces are visible before hiding them (was done before bmesh merge). 2012-04-13 06:54:37 +00:00
Campbell Barton
b2667970d2 style cleanup: uv editor 2012-04-13 06:33:59 +00:00
Nicholas Bishop
60d3b8f27b Fix loading external MDisps, BMesh merge bug.
* When converting mfaces to mpolys, load external MDisp data in, add
  CustomDataExternal struct to loopdata if needed.

* Fix multires modifier's filepath RNA functions to use ldata rather
  than fdata.
2012-04-13 05:39:27 +00:00
Campbell Barton
e9358a3806 bmesh api changes:
- remove recently added BM_mesh_select_flush_strip(), functions purpose wasn't clear.
- add BM_mesh_elem_hflag_disable_test(), BM_mesh_elem_hflag_enable_test()
  to match existing BM_mesh_elem_hflag_enable/disable_all(), these take a hflag to test before editing each element.
  This replaces the need for BM_mesh_select_flush_strip().
2012-04-13 04:02:26 +00:00
Campbell Barton
8c70caf966 fix for UV reveal (wasnt selecting all verts because check for unselected vert was incorrect after selecting the first face). 2012-04-13 03:41:07 +00:00
Thomas Dinges
bdce58a42c Code cleanup:
* Remove some non used *_button_register functions, panels are done in python.
* Remove do_node_region_buttons, was not used anymore.

Fix:
* Only show Grease Pencil panel in the Node editor, when there is a valid nodetree.
2012-04-13 00:04:56 +00:00
Brecht Van Lommel
2a5a465e2c Fix part of #30917: solid + glsl + textured solid in texture paint mode did not
show textured solid as it should, was using glsl instead.
2012-04-12 17:34:29 +00:00
Brecht Van Lommel
10a333556a Fix related to #30917: wrong colors in cycles textured draw mode in some cases,
missed call to glColorMaterial made glEnable(GL_COLOR_MATERIAL) behavior
undefined.
2012-04-12 15:23:34 +00:00
Campbell Barton
d17efa64a6 improve mesh error prints and quiet a print in mesh_ensure_tessellation_customdata() which happened too often. 2012-04-12 14:36:57 +00:00
Thomas Dinges
d7221fd7c9 Scons / Windows release build configs:
* Enable CUDA per default, only thing the builder has to do for release libs, is to specify BF_CYCLES_CUDA_NVCC.
2012-04-12 13:58:16 +00:00
Sergey Sharybin
c1d6a3606c Fix #30919: Selection of multiple objects after EDIT MODE with MAYA PRESETS Keymap
Issue was caused by operator presets.
2012-04-12 13:33:19 +00:00
Brecht Van Lommel
02cf29d8b0 Fix: subsurf UV was not working correct with n-gons, it still had hardcoded
4 vertices per face code in some places.
2012-04-12 12:23:25 +00:00
Antony Riakiotakis
b3bca9d252 Minor code cleanup: Don't reference previous BMwEdgeringWalker after BMW_state_remove. Its memory is freed on that call. 2012-04-12 12:11:21 +00:00
Antony Riakiotakis
7004f929b9 Fix: loopcut didn't stop on hidden faces 2012-04-12 12:03:12 +00:00
Campbell Barton
405c9d9a95 code cleanup: remove unused KeyBlock.adrcode 2012-04-12 11:50:43 +00:00
Brecht Van Lommel
7db13b989a Fix: cycles not using local 3d view camera when it is decoupled from the scene. 2012-04-12 11:42:18 +00:00
Sergey Sharybin
e6c45cc1de libmv: bundle new upstream version from own branch with rigid registration implementation
Currently not used in blender code but is needed for some current work.
2012-04-12 11:37:51 +00:00
Campbell Barton
ca8fd669a4 bmesh shape key conversion.
- remove print for impossible error.
- add NULL check incase bmesh and mesh get out of sync (would crash if Basis key-block couldn't be found).
2012-04-12 11:27:50 +00:00
Campbell Barton
115e762556 bmesh exit editmode: when a mesh shape-key customdata layer exists but the shape-key-block isnt found, creating a shape key was allocated and inline - it didnt set the name or uid, Now use add_keyblock() as every other function does. 2012-04-12 11:11:31 +00:00
Campbell Barton
4c9486f13d change add_keyblock() not to sort keyblocks by time since this can be a problem when using the function in lower level parts of the code, instead add add_keyblock_ctime() which sets time and sorts on absolute shape keys. 2012-04-12 11:05:16 +00:00
Campbell Barton
4b8ab31d81 add in a check for Mingw so 4.5 or older will error out on build. 2012-04-12 09:10:10 +00:00
Antony Riakiotakis
20f446073c Took out OpenMP refactor out by mistake 2012-04-12 08:45:26 +00:00
Antony Riakiotakis
14c527a419 Revert changes that disable features on MinGW.
To compile on MinGW it is important to have the latest MinGW (gcc 4.6.2)

I have updated the instructions on the wiki to reflect this:  http://wiki.blender.org/index.php/Dev:2.5/Doc/Building_Blender/Windows/Environment
2012-04-12 08:36:07 +00:00
Campbell Barton
c74ace03e0 fix [#30907] Inset tool with Select Outer disabled does not allow translation of new faces
inset with select-inner faces gave invalid selection.

also correct spelling in some comments.
2012-04-12 07:40:47 +00:00
Campbell Barton
30888ac25c doxygen docs explaining whats going on with shape-key conversion. 2012-04-12 06:52:50 +00:00
Campbell Barton
8660a20049 cmake/mingw now builds with default configuration (needed to disable tiff/exr/cycles) 2012-04-12 05:34:17 +00:00
Campbell Barton
a0c4efa3d2 code cleanup: remove duplicate define on windows. 2012-04-12 03:10:36 +00:00
Campbell Barton
f8b7cfb6ae code cleanup: quiet some mingw warnings. 2012-04-12 02:50:21 +00:00
Campbell Barton
8fb067af93 code cleanup: avoid confusion with utfconv lib - was configuring this windows only lib on non windows platforms (scons only). 2012-04-12 02:37:28 +00:00
Campbell Barton
cc1259178b code cleanup: utfconv library had some quite confusing formatting, also cleared som warnings. 2012-04-12 02:15:33 +00:00
Campbell Barton
5aaf3ede76 code cleanup: remove unused var for windows and style edit (remove spaces between 'var[num]') 2012-04-12 00:15:02 +00:00
Campbell Barton
c8b19b7b7f fix [#30771] Shapekeys: Basis shapekey is not kept in sync with "RealMesh"
behave the same as in 2.4x.

- merge BMesh / Pre-BMesh code shape key conversion code, old code was called as a fallback but merge instead.
- fix possible crash - new bmesh code was clamping the vertex index for the oldverts array by the new total number of verts.
2012-04-11 15:59:50 +00:00
Campbell Barton
1f6369fd41 bmesh shape key conversion on exiting editmode.
there were 2 blocks of code (both calculating the offset array), now move the fallback method into the main key conversions block.
2012-04-11 15:24:13 +00:00
Campbell Barton
e7b7bc1272 bmesh exit editmode shape key conversion - split out 'keyblock --> customdata layer index' into its own function, makes code easier to follow. 2012-04-11 14:59:35 +00:00
Campbell Barton
1eff051461 bmesh shape key conversion when exiting editmode.
- avoid running old conversion code if its not needed.
- de-duplicate functionality which gets offsets from edits made in editmode.
2012-04-11 14:42:44 +00:00
Sergey Sharybin
ce95b0be1e libmv: bundle new upstream version from own branch which should support
compilation of glog on hurd platform.
2012-04-11 13:51:37 +00:00