Commit Graph

120055 Commits

Author SHA1 Message Date
John Kinzel
3356db0588 Fix: Interactive Add Tool does not restore the snap properties on cancel
When snap setting is set to default and operation is cancelled,
snap setting from the topbar changes to different value instead of retaining
previous choice.

Pull Request: https://projects.blender.org/blender/blender/pulls/137819
2025-04-22 05:52:20 +02:00
Omar Emara
d791ea7cc2 Compositor: Turn Distance Key options to inputs
This patch turns the options of the Distance Key node into inputs.

Reference #137223.

Pull Request: https://projects.blender.org/blender/blender/pulls/137817
2025-04-21 19:28:57 +02:00
Brecht Van Lommel
d0477ffe2d Fix: Incorrect use of StringRef in USD logging
From refactor in b6372b3af3
2025-04-21 17:59:41 +02:00
Brecht Van Lommel
d061b00455 Refactor: Eliminate various unsafe memcpy and memset
Some of these already have warnings with clang-tidy, others are more
safe in case these structs get (copy) constructors in the future.

Pull Request: https://projects.blender.org/blender/blender/pulls/137404
2025-04-21 17:59:41 +02:00
Brecht Van Lommel
388a21e260 Refactor: Eliminate various void pointers passed to MEM_freeN
It's safer to pass a type so that it can be checked if delete should be
used instead. Also changes a few void pointer casts to const_cast so that
if the data becomes typed it's an error.

Pull Request: https://projects.blender.org/blender/blender/pulls/137404
2025-04-21 17:59:41 +02:00
Brecht Van Lommel
637c6497e9 Refactor: Use more typed MEM_calloc<>, avoid unnecessary size_t cast
Handle some cases that were missed in previous refactor. And eliminate
unnecessary size_t casts as these could hide issues.

Pull Request: https://projects.blender.org/blender/blender/pulls/137404
2025-04-21 17:59:41 +02:00
Brecht Van Lommel
cf5fc4dcec Fix: Mismatched new/delete in annotation and text operators
Pull Request: https://projects.blender.org/blender/blender/pulls/137404
2025-04-21 17:59:41 +02:00
Omar Emara
3c9f33ad07 Compositor: Turn Difference Key options to inputs
This patch turns the options of the Color Key node into inputs.

Reference #137223.

Pull Request: https://projects.blender.org/blender/blender/pulls/137816
2025-04-21 17:59:24 +02:00
Omar Emara
615e7f079a Compositor: Use a more conservative execution preset
Use a SomeSpanOrSingle execution preset for recently adjusted nodes to
reduce binary size.
2025-04-21 17:15:08 +02:00
Omar Emara
fa7d58ab4c Compositor: Turn Color Key options to inputs
This patch turns the options of the Color Key node into inputs.

Reference #137223.

Pull Request: https://projects.blender.org/blender/blender/pulls/137815
2025-04-21 16:40:17 +02:00
YimingWu
031755b9df Fix #137792: Animation: Auto-keying for Light Track to Cursor operator
The operator "Interactive Light Track to Cursor" did not auto-key
rotation values previously, this fix makes sure that rotation property
is keyed after the operator has finished transforming the object. The
rotation property that's keyed depends on the rotation mode of the
object.

Pull Request: https://projects.blender.org/blender/blender/pulls/137796
2025-04-21 16:12:56 +02:00
Miguel Pozo
be0c0a29d8 Fix #137539: Overlay: Sculpt overlays regression
Caused by 719351a9e6.
Each subpass needs a different blending mode.
2025-04-21 15:50:03 +02:00
Omar Emara
4f3413ff80 Compositor: Turn Chroma Key options to inputs
This patch turns the options of the Chroma Key node into inputs.

In the process, the minimum and maximum angles were renamed to Minimum
and Maximum for consistency with other matte nodes.

Reference #137223.

Pull Request: https://projects.blender.org/blender/blender/pulls/137812
2025-04-21 15:28:37 +02:00
Omar Emara
89b268bf0c Compositor: Turn Channel Key options to inputs
This patch turns the options of the Channel Key node into inputs.

Reference #137223.

Pull Request: https://projects.blender.org/blender/blender/pulls/137806
2025-04-21 14:02:15 +02:00
Jesse Yurkovich
b6372b3af3 Cleanup: USD: Use StringRef in more places
Reduce the usage of raw `char *` and `std::string` in a variety of
places where they weren't needed.

General notes:
- Anything used for output or reporting needs to be `StringRefNull`
- No additional strlen calls should be incurred beyond what was already
  present
- Memory lifetime is still valid according to ASAN

Pull Request: https://projects.blender.org/blender/blender/pulls/137747
2025-04-19 04:48:34 +02:00
Sean Kim
f8c046f23d Cleanup: Rename node_mask_result variables to cursor_sample_result
Extra cleanup missed in b8014af7e0

Pull Request: https://projects.blender.org/blender/blender/pulls/137745
2025-04-18 23:33:10 +02:00
Hans Goudey
337f0fc2fc Fix: Build error after recent cleanup commit
Rename missing from b8014af7e0
2025-04-18 14:07:05 -04:00
Hans Goudey
378f949510 Fix: Remove incorrect assert in CustomData validation
The arrays for CustomData layers aren't necessarily allocated with the guarded
allocator. Their ownership is managed by the implicit sharing system which is
required for CustomData layer data.
2025-04-18 14:02:25 -04:00
Jacques Lucke
14f5fc2360 RNA: add PointerRNA::data_as<T>() method
This allows writing e.g. `ptr.data_as<bNode>()` as an alternative to
`static_cast<bNode *>(ptr.data)`. There are a couple of benefits to this approach:
* It's less verbose.
* Reduces the amount of "forced" usages of `static_cast`.
* Allows us to add run-time type checks in that method.

The run-time type checks are not implemented in this patch, I'm still trying
to find a good way to do that. However, even without that, this patch improves
the situation already.

Pull Request: https://projects.blender.org/blender/blender/pulls/137720
2025-04-18 19:48:00 +02:00
Sean Kim
b8014af7e0 Cleanup: Rename NodeMaskResult to CursorSampleResult
Pull Request: https://projects.blender.org/blender/blender/pulls/137706
2025-04-18 19:36:14 +02:00
Hans Goudey
bffc3f824e Fix #137163: Curve to points can ignore instances in input
Mistake in 1f680c3859

Fix that by moving the grease pencil processing into the existing
`modify_geometry_sets` loops instead. And then make a few small
changes to reduce the amount of boilerplate lines that introduces.

Pull Request: https://projects.blender.org/blender/blender/pulls/137732
2025-04-18 19:27:36 +02:00
Hans Goudey
e64679bd63 Cleanup: Use snake case for Depsgraph BuilderMap function names 2025-04-18 11:33:54 -04:00
Hans Goudey
940f4102fd Cleanup: Grammar fix in Depsgraph BuilderMap function name 2025-04-18 11:25:20 -04:00
Sergey Sharybin
e599a7525b Depsgraph: Add utility to stringify recalc flags
Allows to log human-readable list of recalc bits that are set.

The usage is pretty simple:

```
printf("%s: %s %s\n", __func__, id->name, DEG_stringify_recalc_flags(id->recalc).c_str());
```

Pull Request: https://projects.blender.org/blender/blender/pulls/137715
2025-04-18 16:31:30 +02:00
Falk David
8b3f49381a Fix #135773: Grease Pencil: Applying modifier changes layer order
Rather than trying to change the order of layers to match the evaluated
Grease Pencil geometry, keep the original layer order for now.

Generally, it's less common to change the layer order of original
layers inside a modifier. It's much more common to have the
evaluated layers and original layers in the same order, so for now,
keep the original order instead.

To correctly support this, we probably need to propagate layer groups
inside of geometry nodes. Currently, layer groups are mostly
ignored inside of evaluated data.

Part of #136300.

Pull Request: https://projects.blender.org/blender/blender/pulls/137727
2025-04-18 16:08:59 +02:00
Lukas Tönne
c220e45282 Fix: Geometry Nodes: Grid converter for float3 returns uniform vector
The constructor used here was the `openvdb::Vec3f(float)` variant which
produces an incorrect uniform `(x,x,x)` vector instead of `(x,y,z)`.

Pull Request: https://projects.blender.org/blender/blender/pulls/137714
2025-04-18 15:38:01 +02:00
Omar Emara
e115467f8a Compositor: Turn Vector Blur node options to inputs
This patch turns the options of the Vector Blur node into inputs.

In the process, the factor input was renamed to Shutter and was remapped
to match the shutter in Cycles/EEVEE.

Reference #137223.

Pull Request: https://projects.blender.org/blender/blender/pulls/137725
2025-04-18 15:09:27 +02:00
Campbell Barton
3933f45f52 Cleanup: move doc-strings to declarations
Move into headers or to the top of the function body for internal
implementation details, in some cases remove duplicate doc-strings.
2025-04-18 22:58:36 +10:00
Omar Emara
54a8ab9a97 Compositor: Turn Anti-Alias node options into inputs
This patch turns the options of the Anti-Alias node into inputs.

In the process, the [0, 1] limit of the Contrast Limit input was lifted
to allow normalized arbitrary positive limits.

Reference #137223.

Pull Request: https://projects.blender.org/blender/blender/pulls/137717
2025-04-18 12:48:08 +02:00
Falk David
69a722cee5 Geometry Nodes: Add Grease Pencil layer name search
This makes it possible to search layer names in the
`Named Layer Selection` node as well as boolean
modifier inputs that are marked as a `Layer Selection`.

The layer selection UI is slightly updated:
* Use a slightly larger default width for the
   `Named Layer Selection` node.
* Use the layer icon in the field that search for layer names.
* Use `Layer` placeholder string

Pull Request: https://projects.blender.org/blender/blender/pulls/137273
2025-04-18 12:35:49 +02:00
Pratik Borhade
e502593396 Fix #137459: Curves: removing all points deletes geometry attibutes
Deleting all points creates an empty CurvesGeometry object, all previous
attributes are lost that way. Use resize(0, 0) instead, this preserves the attributes list.

Pull Request: https://projects.blender.org/blender/blender/pulls/137511
2025-04-18 11:48:52 +02:00
Julian Eisel
529ab6555c UI: File/Asset Browser: Improve positioning of labels and icons
While working on #136907, I noticed issues with how we position and size
elements in the File/Asset Browser:
- A padding meant for outside the list "tiles" was applied inside, resulting
  in unnecessary/unintended extra space between previews and their label, and
  too small vertical paddings between tiles (see screenshots in PR).
- The height of text was measured based on the font size (not the actual line
  height) and scaled up by some arbitrary amount. Made it hard to draw
  multi-line text well, as done in #136907.
- Icons in list views were not centered vertically.
- The vertical list offset the entire list by the padding meant for tiles. Not
  quite sure if intentional, I think it looks better with it. But code was
  confusing since suddenly this extra tile padding was thrown in. Should be a
  separate padding.

All these changes are a bit intertwined, so submitting them together.

Basically this makes paddings be applied more consistently and fixes related
issues, so the code makes much more sense.

Pull Request: https://projects.blender.org/blender/blender/pulls/137675
2025-04-18 11:34:01 +02:00
Jacques Lucke
826abf2ddc Geometry Nodes: support creating closure with correct interface using link-drag-search
This significantly simplifies creating closures a specific Evaluate Closure node,
because one does not have to create all the inputs and outputs manually.

Pull Request: https://projects.blender.org/blender/blender/pulls/137687
2025-04-18 11:10:45 +02:00
Omar Emara
44497bd5ff Fix #137293: Compositor crash when resolution is changed
The interactive compositor crashes if the scene resolution is changed
after rendering. That's because the compositor queries its render size
from the scene directly, which might be different from the size that was
already rendered.

To fix this, the compositor should use the size of the existing render
result if available, while it should fallback to the scene resolution.

Pull Request: https://projects.blender.org/blender/blender/pulls/137674
2025-04-18 10:52:51 +02:00
YimingWu
f1bdc0f2cd Fix #124674: Missing UI update exiting palette color picking
Color picker supports palette color picking by clicking during the modal
operator, but it will set initial color on the color property when
exiting from palette color picking, but it didn't send out a notifier
which means interface would kept showing last hovering color.

This fix also included a more obvious visual notification on the bottom
bar so the mode change gets more attention and would be harder to miss.

-------

This PR makes it so that if you clicked while holding `Shift + X`, this info would prompt on the bottom bar, this may need interface to look & decide whether that's needed because previously the string change wasn't eye-catchy enough:

<img width="194" alt="图片" src="attachments/5185f05a-54c2-45b9-acf9-3a0da8d686bb">

Pull Request: https://projects.blender.org/blender/blender/pulls/128842
2025-04-18 07:47:28 +02:00
Sean Kim
fa2514aeab Fix: Plane brush sculpt normal can be invalid with symmetry enabled
Instead of skipping `update_sculpt_normal` entirely, we should avoid
doing the extra sampled calculation when we know we have a valid plane
normal.

This better aligns with future refactors to avoid both caclulating and
setting values inside `calc_brush_plane`.

Pull Request: https://projects.blender.org/blender/blender/pulls/137689
2025-04-18 06:54:05 +02:00
lucid3dr
18e5efd21a Fix: VSE: Local transform for mirrored strip images
When creating the `axismtx` in `SeqToTransData`, the strip's rotation
needs to be multiplied by the mirror values.

This adjustment effectively multiplies the rotation by -1 when a mirror
is active, resulting in the `axismtx` being correct. This process is
essentially the same as in #136004.

The `axismtx` is utilized in various transform modes, such as
`transform_mode_translate`.

Pull Request: https://projects.blender.org/blender/blender/pulls/137489
2025-04-18 06:15:19 +02:00
Sean Kim
719c1b9611 Fix: Sculpt view normal incorrectly calculated
Mistake in 5a21fa0ada

Pull Request: https://projects.blender.org/blender/blender/pulls/137696
2025-04-18 06:07:24 +02:00
Campbell Barton
234a4ce3a0 Cleanup: CLANG warning with recent function signature change 2025-04-18 12:56:09 +10:00
Campbell Barton
6711256578 Cleanup: move BLI_file_alias_target doc-string to the header
Also adjust the function signature to include the array size.
2025-04-18 12:49:51 +10:00
Sean Kim
fd803c2a3f Sculpt: Avoid calculating brush normal during stroke for automasking
The `initial_normal` and `initial_normal_symm` values used for the "Area
Normal" automasking functionality are not set inside
`update_sculpt_normal`, therefore this check and subsequent processing
can be removed.

Pull Request: https://projects.blender.org/blender/blender/pulls/137693
2025-04-18 02:12:37 +02:00
Sean Kim
5a21fa0ada Cleanup: Various non-functional changes for sculpt.cc
Updates sculpt_update_cache_variants to:
* Join declaration and assignment
* Use const where possible
* Use references where possible
* Use C++ math operations where possible

Pull Request: https://projects.blender.org/blender/blender/pulls/137643
2025-04-17 23:47:51 +02:00
Sean Kim
9684f98460 Cleanup: Change SculptSession#needs_flush_to_id from char to bool
Pull Request: https://projects.blender.org/blender/blender/pulls/137578
2025-04-17 22:14:41 +02:00
Sean Kim
68bb7d674b Sculpt: Avoid calculating brush normal for view automasking
View automasking does not use the brush plane normal, so it does not
need to calculate this as part of the main brush loop.

Pull Request: https://projects.blender.org/blender/blender/pulls/137642
2025-04-17 22:12:54 +02:00
Jacques Lucke
b6342a7e94 Cleanup: simplify allocating buffers for a CPPType
This reduces verbosity when using `LinearAllocator` or `ResourceScope` to
allocate values for a `CPPType`. Now, this is simplified and one also does not
have to manually add a destructor call anymore.

Pull Request: https://projects.blender.org/blender/blender/pulls/137685
2025-04-17 22:01:07 +02:00
Sean Kim
9d94512f96 Sculpt: Avoid unnecessary sampled brush normal calculation
When applying a texture, the brush local matrix is required, but if
there is no active texture, the normal does not need to be computed.

Pull Request: https://projects.blender.org/blender/blender/pulls/137640
2025-04-17 21:29:05 +02:00
Jacques Lucke
82116aca2f Geometry Nodes: support adding zones with link-drag-search
Previously, it was not possible to add any of the existing zones using
link-drag-search, but only using normal search of the Add menu.

For most zones the intended behavior was fairly straight forward. Just for For
Each Element zone is a bit special, because it has two output geometries which
have different meaning.

I also had to update the link-drag-search a bit to remove the limitation that
only a single node can be added.

Pull Request: https://projects.blender.org/blender/blender/pulls/137684
2025-04-17 21:14:49 +02:00
Jacques Lucke
7988fc631b Cleanup: BLI: use IndexMask forward declaration in CPPType
This avoids recursive dependencies when we want to make it easier to
allocate `CPPType` values with e.g. `LinearAllocator` efficiently.

Pull Request: https://projects.blender.org/blender/blender/pulls/137678
2025-04-17 20:41:53 +02:00
Falk David
3a7b2f713f Fix #137523: Grease Pencil: Crash in realize instance node
In the function `gather_attributes_to_propagate` all the instance
attributes were set to be propagated to the `Point` domain.

For Grease Pencil, we want to make sure to propagate these
attributes to the `Layer` domain instead.

Pull Request: https://projects.blender.org/blender/blender/pulls/137665
2025-04-17 18:43:43 +02:00
Falk David
4ba94714bd Spreadsheet: UI: Disable domains that aren't in the selected geometry set
This disables the labels for the geometry domains that the selected
geometry set doesn't contain.
It also removes the sub rows for the domains for these geometry types.

Pull Request: https://projects.blender.org/blender/blender/pulls/137666
2025-04-17 17:55:26 +02:00