Ton Roosendaal
8581a64e8e
- bug fix: for OSX using ctrl or alt + f12 didn't render anymore. this is
...
because some macs eject a cdrom then... ahem!
2003-12-01 11:58:11 +00:00
Ton Roosendaal
99058defd8
- fixed type in printf (radiostity!)
2003-12-01 10:37:37 +00:00
Ton Roosendaal
1bef6829e2
- added initializers for scaling button panels in view3d and ipo...
...
this was never done because of file read do_versions() did it!
but creating an ipowin where never was one before showed error.
2003-11-30 22:29:54 +00:00
Ton Roosendaal
5691b4d1db
- fix for layer buttons, now button rows type TOGR accept input based at
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actual bit value, and not order of creation.
it is the only location in Blender where this is used... so!
2003-11-30 19:18:08 +00:00
Ton Roosendaal
477c23112a
- bug #742
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autosmooth (F9) was always on, when material Radio was set... should only
be done when Radio render was on too.
2003-11-28 21:09:41 +00:00
Ton Roosendaal
8a5ab80621
- ARGH! breaking the cvs tag for 2.31... but this a true crash which should
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have been fixed now we know it.
pressing CTRL+1,2,3,4 was meant to set subdivision levels, but it read
the active pointer without it checking for NULL... tsk!
2003-11-28 20:45:11 +00:00
Ton Roosendaal
1edc595904
- last minute crash, reported by aphex' testing:
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when removing header from buttons window, the previewrender didnt show
or crashes.
was caused by relying to an evil global pointer 'lockpoin' which was only
set in headerbuttons...
2003-11-27 23:41:54 +00:00
Ton Roosendaal
26ffe6ef93
- while i am committing: small button aligning arror for 'separate textures'
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in F5 menu.
2003-11-27 23:34:52 +00:00
Ton Roosendaal
087dda2d64
- forgot a define...
2003-11-27 10:22:13 +00:00
Matt Ebb
e3c2f364ad
2.31 splash screen
2003-11-27 02:14:47 +00:00
Ton Roosendaal
97d507064e
- upped VERSION file :)
2003-11-26 22:29:33 +00:00
Ton Roosendaal
32f499ea3f
- turned the decimator (F9) button into a normal number button. the slider
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was too small to display the number in it (amount of vertices). Also the
range can be too large to make the slider display useful info.
direct reason: mesh with 1 vertex made the slider draw corrupt.
2003-11-26 22:14:51 +00:00
Ton Roosendaal
b25a9dc8a3
- bug fix #732
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when you set halo, and star, then disable halo, the texface flag was set.
this is because both values use the same bit in the flag <blush>
solved by clearing the 'star' flag when you disable halo.
Not perfect, but at least it looks OK. :)
2003-11-26 21:54:33 +00:00
Ton Roosendaal
56ad2b9705
- minor change in .b.blend, to make sure a small blender start window
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(tested 700 and 800 pix high) also displays all buttons in first screen.
2003-11-26 21:19:22 +00:00
Ton Roosendaal
7346d9803f
- changed wording of three menu items in theme menu, to match the window-
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type pulldown in all headers
2003-11-26 21:13:41 +00:00
Ton Roosendaal
6210905316
- new .b.blend
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- no start 4 split anymore, split 3d win in 3rd screen instead
- print of name active object in 3d window
- added a theme in the file, for manual demo
- no scrub/sync set
- removed text files
- auto save on (per 5 minutes)
- no standard osa rendering
- and i might have forgotten some
All for getting a manual compatible version. but the 4 split in start for
2.30 release caused quite some annoyed reactions.
2003-11-26 17:48:31 +00:00
Michel Selten
4a3e78fcda
Updated Python documentation for the Texture module. Done by Alex.
2003-11-26 17:35:29 +00:00
Ton Roosendaal
a017e08d60
- version upped to 2.31
2003-11-26 17:33:51 +00:00
Michel Selten
d14e86564d
When no text file is open in the text editor, ALT-O did not work.
...
Fixed it.
We really should look at the entire event system there for the key selections.
Can be cleaned up a bit - not important right now.
2003-11-25 21:38:37 +00:00
Kent Mein
9bcf2dcd1c
Douglas Bischoff's Fix for Plugins on OSX.
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Kent
2003-11-25 20:10:06 +00:00
Ton Roosendaal
efa0a97dfb
- removed an old optimization line from code, which caused stenciling
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with multiple bump-mapping channels not to work
2003-11-25 18:45:05 +00:00
Ton Roosendaal
595e0e51fd
- forgot to do this... belongs to commit with text:
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bug fix: in background render, the default builtin font was not
activated for rendering when other fonts were packed too.
2003-11-25 18:14:00 +00:00
Ton Roosendaal
af12043677
- bug fix: blender didn't rename temp save file to quit.blend at quit.
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also reported on linux...
2003-11-25 17:36:37 +00:00
Ton Roosendaal
4501069c27
- the weird OB and ME buttons in 2nd Panel in MaterialButtons didnt work
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properly. Also the "1 Mat 1" buttons didnt display in all situations.
2003-11-25 16:48:55 +00:00
Kent Mein
5f0704c4f5
Added 2 tooltips and fixed the tooltips for stucci Wall In/Wall Out
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Kent
2003-11-25 15:29:20 +00:00
Ton Roosendaal
e0c13fcb44
- moved do_versions stuff for 2.30 release, to also check 2.30 files.
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this is safe initialization only.
based at report from madprof.. he had a 2.30 file without this
data correctly initialized... but how it happens? tuhopuu files?
anyhoo, we might think of splitting do_versions in 2 parts:
1. do_versions initialization of old variables that changed
like physics properties that need to be scaled or so
2. do_init for newly created variables that are not allowed to be zero,
this can safely be done for each file
2003-11-25 13:44:46 +00:00
Martin Poirier
4b2e1c3245
Fixed typing mode in resize to allow scaling to 0.0
2003-11-24 23:18:24 +00:00
Wouter van Heyst
9b4f87508a
The debug target was erroneously removed, put it back.
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Fixes build failure reported by ztonzy
2003-11-24 15:42:46 +00:00
Willian Padovani Germano
856e33cefc
BPython: small update to Types.c and the docs, to finish welcoming the new modules.
2003-11-24 03:47:49 +00:00
Ton Roosendaal
8307f2f5fe
- bug fix: in background render, the default builtin font was not
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activated for rendering when other fonts were packed too.
2003-11-23 23:51:18 +00:00
Ton Roosendaal
a2387c352b
- bug fix: colorband color sliders didnt update the colorband
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- bug fix: enter editmode from faceselect correctly selects vertices
2003-11-23 23:33:19 +00:00
Ton Roosendaal
0ff0ac9b87
- another hack!
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well... probably OK, got it from a python mailing list.
When starting from commandline, the window doesnt pop to the front. this
was really bad for the play function in blender, which opens a new blender
thread.
solved with SetFrontProcess()
2003-11-23 23:04:35 +00:00
Ton Roosendaal
4cd72d69c1
- ALT+N in new texteditor (no text block) will add new text now.
2003-11-23 21:31:35 +00:00
Jacques Guignot
5a5ab62336
Fixed two minor warnings
2003-11-23 21:25:55 +00:00
Martin Poirier
d3563d23b7
No line for constraint without target
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Code notes:
The constraint_has_target can be used to test if a constraint has a target at all.
2003-11-23 20:28:35 +00:00
Martin Poirier
f58d256a9c
Projectfiles fix for new Python module
2003-11-23 20:24:23 +00:00
Joseph Gilbert
18e5674ad7
- performance upgrade with the vgroup methods
2003-11-23 19:18:04 +00:00
Ton Roosendaal
fb36f4c944
- fixed glrects and emboss for constraint drawing again...
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there's somewhere something hanging in this code... a weird difference
in how buttons draw and rect draws?
2003-11-23 19:11:04 +00:00
Willian Padovani Germano
e33b297a41
BPython:
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-- Blender.Texture doc file, also by Alex Mole.
Three commits where one was enough! I feel stupid!
2003-11-23 17:58:26 +00:00
Willian Padovani Germano
5e7f9dfa08
BPython:
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-- New module: Blender.Texture, by new developer Alex Mole.
Most of it is done: guess only Ipo, envmap, colorband and plugin were not implemented yet.
2003-11-23 17:46:06 +00:00
Roel Spruit
511b098c81
Fixed a crash that would happen if the user tried to faceloop-cut starting at an edge that didn't belong to any face.
2003-11-23 16:59:54 +00:00
Michel Selten
90541541c3
Added all necessary BPY_extern.h include files to the .c files.
...
Updated the Make environment to point to the correct location. The include
paths were still pointing to source/blender/bpython/include while it should be
source/blender/python.
I did not encounter the build problems because I'm always working with the
autoconf build environment.
2003-11-23 14:28:46 +00:00
Roel Spruit
5cc89c0f4e
Replaced all references to ..\..\source\blender\bpython\include with ..\..\source\blender\python. this because of the old python removal.
2003-11-23 14:02:54 +00:00
Ton Roosendaal
558f06f791
- fix: switching main Theme didn't update button drawtype for info buttons
2003-11-23 13:48:12 +00:00
Ton Roosendaal
de77f47ac7
- added to Constraint panel the 'Active Bone' or 'Active Object', like
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previously was drawn in constraint buttons header.
- cleaned up buttons in panels for manual... just nicer aligning.
2003-11-23 12:22:59 +00:00
Jacques Guignot
86a236b029
several warning fixes, for a bug-free *and* warnings-free 2.31 !
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Just moved some declarations, nothing important.
2003-11-22 23:30:40 +00:00
Ton Roosendaal
fbc58ed007
- added button aligning code for most other panels... still unfinished
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next step first is cleaning up design in panels itself.
2003-11-22 22:22:16 +00:00
Chris Want
e7d3e24a0e
Got rid of many #include "BPY_extern.h"
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Homework from Michel: do grep BPY source/blender/src/*
and see if there is anything that needs fixing.
2003-11-22 20:21:59 +00:00
Ton Roosendaal
5af2e7ac25
- this routine is going to be my waterloo!
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forgot to check null pointer...
2003-11-22 18:38:53 +00:00
Michel Selten
2b59d04f96
Last part of removing the old Python API implementation. Removed
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/source/blender/bpython.
To remove the directories on your system, do a:
cvs update -P
2003-11-22 18:33:54 +00:00