This was caused by 89218b66c2
The removal of the transmission roughness socket messed
with the hardcoded socket indices used to for auto socket
values and optimization detection.
Use defines inbetween sockets declarations to make it more
obvious that it they needs to be updated on socket changes.
This also makes the code a bit more meaningful.
The normals were inverted because they use
geometric normals. These are computed using
partial derivatives (`dFdx` & `dFdy`) and are
dependent on the view orientation. But the
baking views were not all captured from the
same side, which flipped sufels normals in
2 out of the 3 views.
This was already unsupported in combination with Multiscattering GGX,
prevented the Principled BSDF from using microfaced-based Fresnel for
Glass materials, and would have made future improvements even trickier.
Pull Request: https://projects.blender.org/blender/blender/pulls/109950
Introduces a strategy pattern for the implementation of the various
armature drawing modes. Instead of having to `switch (arm->drawtype)`
(or `if`/`else if`/`else` chains) everywhere, one function is used to
select the appropriate `ArmatureBoneDrawStrategy` subclass.
In the future this class could be expanded even further. Currently there
are still places where there are explict checks for the draw type,
making it cumbersome to add new types. For now I feel it's already a
good enough move forward; future extensions can be done in later PRs.
No functional changes.
Pull Request: https://projects.blender.org/blender/blender/pulls/106232
Even if a text datablock was "used" by in the Text Editor, it would be
lost after save/reload if no fake user is set.
This is not in line with other datablocks if they are used by an editor
(e.g. images, clips, masks etc.).
Now handle this with `IDWALK_CB_USER_ONE` (instead of `IDWALK_CB_NOP`)
in `id_refcount_recompute_callback` >
`BKE_screen_foreach_id_screen_area` which re-ensures a user is set.
(Bit on shaky ground here, but this seems like this is how this is
handled for other editors "consuming" a datablock).
Pull Request: https://projects.blender.org/blender/blender/pulls/110344
Change the `makesdna` error message from:
```
Align struct error: Bone color
```
to:
```
Align struct error: Bone::color (starts at 180 on the native platform; 180 % 8 = 4 bytes)
```
This has a few advantages:
- The colon notation (`Bone::color`) makes it easier to recognise that this is about a specific struct field.
- It makes it clear that this is about the start/offset of the inner struct.
- It includes the math the check is actually doing, providing concrete information on how to change the code to fix the issue.
Pull Request: https://projects.blender.org/blender/blender/pulls/110291
While these warnings point to real errors in the code,
PyMethodDef are an exception where functions with different numbers
of arguments are all cast to the same function type.
Clipping should use `clipr`instead of `curr`.
`clipr` is for value clipping while `curr` is for curve view clipping,
misuse of these two can lead to output value being clipped by
viewing range. Now fixed.
Pull Request: https://projects.blender.org/blender/blender/pulls/106164
This replaces the trilinear interpolation with manually
placed samples to avoid most light leak.
Add two new parameters to bias the sampling position:
- Normal bias
- View bias
Move the irradiance smoothing parameter per grid.
Pull Request: https://projects.blender.org/blender/blender/pulls/110312
Implementation of the hard eraser for grease pencil.
The tool "cuts" the strokes, meaning it removes points that are inside the eraser's radius, while adding points at intersections between the eraser and the strokes.
Note that this does not implement the "Stroke" and "Dissolve" mode of the eraser yet.
Pull Request: https://projects.blender.org/blender/blender/pulls/110063