Commit Graph

58 Commits

Author SHA1 Message Date
Campbell Barton
a5af5e8f50 style cleanup: re - http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#Braces_with_Macros 2012-04-30 16:22:40 +00:00
Campbell Barton
e2c453b5f9 style cleanup: editors / mesh & object 2012-04-28 15:42:27 +00:00
Campbell Barton
ef054e165c style cleanup: format 'for' loop macros the same as for loops, some renaming to BLI_array macros. 2012-04-28 15:14:16 +00:00
Campbell Barton
6701933f5c style cleanup 2012-04-21 12:51:47 +00:00
Campbell Barton
ab4a2aaf4a style cleanup: follow style guide for formatting of if/for/while loops, and else if's 2012-03-24 06:38:07 +00:00
Campbell Barton
4c3bb77012 style cleanup: spaces aroudn operators for operator definitions. 2012-03-22 07:26:09 +00:00
Bastien Montagne
02abb636a3 UI messages: unification of select/deselect stuff.
Previously we had three versions, Select/Deselect, Select or Deselect, and (De)select, choosen the third (shortest) one for now.
2012-03-17 19:14:08 +00:00
Campbell Barton
f6ae27daef style cleanup - comment spelling + translate some dutch. 2012-03-04 04:35:12 +00:00
Campbell Barton
a2c182e923 style cleanup - use aligned * prefixed blocks for descriptive comments (was already used a lot and part of proposed style guide). 2012-03-03 16:31:46 +00:00
Campbell Barton
166a37532f remove *.select_inverse operators where the *.select_all operator has an invert option. 2012-01-14 06:58:03 +00:00
Sergey Sharybin
51bada696f Longer names support for all ID and other object names
This commit extends limit of ID and objects to 64 (it means 63 meaning
characters and 1 for zero-terminator). CustomData layers names are also
extended.
Changed DNA structures and all places where length constants were hardcoded.

All names which are "generating" from ID block should be limited by MAX_ID_NAME-2,
all non-id names now has got own define called MAX_NAME which should be used all
over for non-id names to make further name migration stuff easier.

All name fields in DNA now have comment with constant which corresponds to
hardcoded numeric value which should make it easier to further update this
limits or even switch to non-hardcoded values in DNA.

Special thanks to Campbell who helped figuring out some issues and helped a lot
in finding all cases where hardcoded valued were still used in code.

Both of forwards and backwards compatibility is stored with blender versions newer
than January 5, 2011. Older versions had issue with placing null-terminator to
DNA strings on file load which will lead to some unpredictable behavior or even
crashes.
2012-01-11 08:51:06 +00:00
Campbell Barton
f1c229e8b3 Change how object menu selection works, use an operator with an enum rather then a menu with 'OBJECT_OT_select_name',
remove 'OBJECT_OT_select_name' operator since its no longer needed.
2012-01-11 03:40:20 +00:00
Campbell Barton
11aba526f2 another possible fix for bug [#29521], all callers of flip_side_name(...), assumed it initialized the string however for 1-2 length names it returned without doing anything.
in most cases the caller would then check if the name was different to see if the name was flipped, incorrectly comparing the uninitialized string with the original name.
2011-12-09 07:35:56 +00:00
Campbell Barton
e84c0980a3 correct indentation and some whitespace edits (no functional changes) 2011-11-11 13:09:14 +00:00
Campbell Barton
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Bastien Montagne
f157a543c6 /blender/editors: Removed final points in UI strings and messages.
Plus a few cuts in very long lines…
2011-09-19 12:26:20 +00:00
Brecht Van Lommel
fe48e008e5 Fix #28392: some selection operators were working in linked scenes, others not.
This allows all object selection operators now, useful for inspecting the scene.
2011-09-09 10:15:14 +00:00
Campbell Barton
27ec8d5043 fix for some warnings with the recent merge, also tag unused args. 2011-08-30 09:50:31 +00:00
Joshua Leung
674d1b8d68 Select by Keying Set...
* Split off code to refresh relative/builtin KeyingSets for the
current context before they get used to a separate function.
* Hooked this up to a new PyAPI/RNA function: KeyingSet.refresh().
Call this before checking the paths that a Keying Set has, especially
if it is not "absolute"

* Added option for "Select Grouped" operator (for Objects), which will
select all objects affected by the active Keying Set. This is probably
more useful for absolute KeyingSets, where changing the selection is
less likely to affect the result.
- The equivalent for bones is currently still in development, but is
likely to be more useful for animators, where rigs are the primary
animation entities they deal with
2011-08-15 10:37:26 +00:00
Campbell Barton
ca419b47a4 fix [#27298] Alt + RMB always extends selection 2011-05-06 23:46:24 +00:00
Campbell Barton
c7fccc84bf use NULL rather then 0 for pointer assignments & comparison, modifier, imbuf & editors. 2011-03-05 10:29:10 +00:00
Nathan Letwory
95100afc12 doxygen: blender/editors tagged. 2011-02-27 20:29:51 +00:00
Andrea Weikert
4ed5cd6cef == UI icons ==
* Change ICON_NULL --> ICON_NONE to avoid two #defines with the same meaning.
2011-02-27 18:03:19 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
Campbell Barton
8b7482892b made most variables which are only used in a single file and not defined in header static for blenlib, blenkernel and editors. 2011-02-14 17:55:27 +00:00
Campbell Barton
8f21a43535 split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
2011-01-07 18:36:47 +00:00
Campbell Barton
86b89af5dd use ICON_NULL define rather then 0, makes UI calls less confusing. (no functional change)
eg: uiItemR(row, &dvar_ptr, "type", 0, "", 0); -> uiItemR(row, &dvar_ptr, "type", 0, "", ICON_NULL);
2010-12-23 02:43:40 +00:00
Campbell Barton
cd97253502 - added GCC warning -Wstrict-prototypes
- fixed bug in paste material, exposed by stricter warnings.
- removed/renamed various shadowed vars.
- removed BGE lamp.colour, only allow lamp.color attribute.
2010-12-03 12:30:59 +00:00
Ton Roosendaal
c1dec420b0 Bugfix #20382
Fixed old annoyance in Search menu, with a load of object-mode 
operators showing up in editmode. 
It's much cleaner now, but it will take further work and 
investigation to have context & polls work satisfying for all cases.
2010-11-12 17:35:51 +00:00
Campbell Barton
e01c00d194 bugfix [#24289] bpy.ops.object.select_name() is broken 2010-10-19 01:48:03 +00:00
Campbell Barton
f81248265d tag UNUSED() for operator exec() and invoke() functions. 2010-10-15 01:36:14 +00:00
Campbell Barton
0321f089d6 [#24063] Error in RNA naming in SequenceCrop.min_x/y ;
[#24153] Typo
2010-10-06 10:00:15 +00:00
Nathan Letwory
4b33deeb02 Fix [#23977] toggle back to object mode not working (outliner issue)
Reported by Roland Kramer

There was already code to prevent visibility toggle through restrict column from working when in edit mode. Reshuffled
code somewhat so it works also for object operations in outliner. Also ensure operator poll for visibility and selectability toggle
checks object is not in edit mode. So this also works for selectability toggling, so no more toggling when in edit mode - it's confusing otherwise.

Added notifier and handling for it for renderability toggle in outliner. No edit mode restriction here.
2010-09-27 21:22:20 +00:00
Campbell Barton
513a907730 rna rename Bone and Text changes 2010-08-18 07:45:32 +00:00
Campbell Barton
5c75d6fa98 remove unused includes 2010-08-08 13:06:31 +00:00
Campbell Barton
520d12e13e 3 duplicate functions: bone_flip_name() object_flip_name() flip_side_name()
removed object_flip_name() & bone_flip_name(), use flip_side_name()
2010-07-30 01:13:07 +00:00
Matt Ebb
188d1384fe Fix de/select all operator naming for consistency 2010-07-21 22:57:48 +00:00
Campbell Barton
9852543154 make bpy.ops.object.select_name(name) also make the object active since Alt+RMB wasnt setting the object active.
if other tools need this not to switch the active object we could make setting active an option.
2010-05-27 08:09:25 +00:00
Campbell Barton
db0733eb12 remove use of global 'G' 2010-05-12 22:47:37 +00:00
Diego Borghetti
d0802b4db2 Bring back the pupmenu for "select object in the same group"
when the object have more that one group.

I put a XXX because the selection function use G.main to
get the group, probably we need a CTX_DATA_BEGIN for
groups ? Brecht ? Campbell ?

I make a new operator for the pupmenu, it's only for the
selection menu, so don't have any key binding.

Matt, can you check ?
2010-05-12 22:29:32 +00:00
Campbell Barton
6662440867 select linked options, Library and Library ObData 2010-04-29 14:44:39 +00:00
Campbell Barton
f743b583bf more lint includes
Only source/blender/editors/ dir, should not give errors on different platforms
Only removing:  UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-03-23 14:09:09 +00:00
Campbell Barton
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
Campbell Barton
148435b70a batch remove .'s used with RNA_def_struct_ui_text 2010-02-10 21:15:44 +00:00
Campbell Barton
5272991e8b generic operator menu was searching for "type" and using the first enum property if it wasnt found.
this is too arbitrary and could break if roperty order is changed.
store the property in the operator type that is to be used for menu and enum search func's.

python function for searching operator enums on invoke. (just need dynamic python enums now)
 wm.invoke_search_popup(self)
2010-01-15 22:40:33 +00:00
Campbell Barton
b0f87935a8 spelling errors, no real changes to code. 2010-01-14 10:59:42 +00:00
Matt Ebb
0cc34bebf4 Fix [#20414] select children (shift+g) on an object without children... 2009-12-17 07:40:43 +00:00
Martin Poirier
80bd73639f Patch [#20290] by Bjørnar Hansen for bug [#20270] 2.5a0, Select Random says percent but is really 0-1 2009-12-09 21:42:21 +00:00
Martin Poirier
cd154da973 1. Extend option for 3d view border select now does something (default True to keep same behavior)
2. Add action parameter to Select_All_Toggle operators, rename to Select_All.
Options are Toggle (default), Select, Deselect, Invert (same as select swap). This makes it possible to map separate hotkeys for select all and deselect all.

NOTE for Aligorith: I didn't change animation operators for select_all which already had an Invert operator. These should be fixed eventually.
2009-11-29 22:16:29 +00:00
Brecht Van Lommel
37e4a311b0 Math Lib
* Convert all code to use new functions.
* Branch maintainers may want to skip this commit, and run this
  conversion script instead, if they use a lot of math functions
  in new code:
  http://www.pasteall.org/9052/python
2009-11-10 20:43:45 +00:00