Commit Graph

94045 Commits

Author SHA1 Message Date
Omar Emara
365fbb447e Realtime Compositor: Add basic output nodes
This patch implements the following nodes for the realtime compositor:

- Composite node.
- Viewer node.
- Split viewer node.

Differential Revision: https://developer.blender.org/D15226

Reviewed By: Clement Foucault
2022-08-10 09:40:07 +02:00
Omar Emara
624b0ac656 Realtime Compositor: Add evaluator and engine
This patch adds the core realtime compositor evaluator as well as a
compositor draw engine powered by the evaluator that operates in the
viewport. The realtime compositor is a new GPU accelerated compositor
that will be used to power the viewport compositor imminently as well as
the existing compositor in the future.

This patch only adds the evaluator and engine as an experimental
feature, the implementation of the nodes themselves will be committed
separately.

See T99210.

Differential Revision: https://developer.blender.org/D15206

Reviewed By: Clement Foucault
2022-08-10 09:14:22 +02:00
Campbell Barton
77f41da5f1 Cleanup: spelling 2022-08-10 16:23:11 +10:00
Campbell Barton
72f388c85e Cleanup: format 2022-08-10 16:15:45 +10:00
Chris Blackbourn
39f706a76c Cleanup: fix attr_nonnull error found by asan 2022-08-10 16:55:43 +12:00
Hans Goudey
68e2084b07 Merge branch 'blender-v3.3-release' 2022-08-09 19:10:13 -05:00
Hans Goudey
bdb85bdd98 Fix T100308: Removing scene time node does not update relations
Similar to the fix in 734c6a4405.
2022-08-09 19:09:43 -05:00
Hans Goudey
31e06a8c73 Fix T99661: Use after free converting edit mode curve object to mesh
The fix from c0fdf16561 was missing in one place. We don't
want to free the edit mode pointers, those are just copied because the
edit mode changes aren't present in the actual original data-block.
2022-08-09 18:24:44 -05:00
Hans Goudey
90b7c3d05e Fix T99661: Use after free converting edit mode curve object to mesh
The fix from c0fdf16561 was missing in one place. We don't
want to free the edit mode pointers, those are just copied because the
edit mode changes aren't present in the actual original data-block.
2022-08-09 17:49:41 -05:00
Clément Foucault
a9a7460570 DRW: DebugDraw: Fix unguarded drw_debug_draw()
This might create nullptr dereference in some cases.
2022-08-09 23:05:07 +02:00
Joseph Eagar
11bdc321a2 Sculpt: Register sculpt brush op so it clears last operator panel
Needed to prevent changing values in the last operator panel
from destructively undoing brush steps.
2022-08-09 12:54:24 -07:00
Hans Goudey
1d68318e97 Cleanup: Add function for creating object dupli with separate data 2022-08-09 14:44:47 -05:00
Hans Goudey
edd6d301c7 Cleanup: Move mball.c to C++
Facilitates changes in D14593
2022-08-09 13:49:09 -05:00
Hans Goudey
f8b1483566 Cleanup: Remove unused object batch cache API function
Remove the "tag batch cache dirty" function specifically  for object data,
since it isn't used. Ref D14593
2022-08-09 13:03:35 -05:00
Hans Goudey
c15a63d21e Cleanup: MIscellaneous improvements to pointcloud draw cache
- Use references
- Reorder functions to remove unnecessary prototype
- Use the attribute API
- Use const where possible
- Split no-radius extraction a bit more, add multithreading
2022-08-09 12:37:09 -05:00
Hans Goudey
1e8e70a90c Cleanup: Remove file mistakenly kept in C++ conversion 2022-08-09 11:15:59 -05:00
Hans Goudey
4ab6baefb1 Cleanup: Move draw_cache_impl_pointcloud.c to C++ 2022-08-09 11:10:44 -05:00
Sergey Sharybin
7921faa651 Merge branch 'blender-v3.3-release' 2022-08-09 16:45:28 +02:00
Sergey Sharybin
9644740230 Fix T99949: Crash when last input from File Output node is deleted
Regression since e4278b72bb.

Need to check inputs exist prior to requesting first input as it
might not exist.
2022-08-09 16:44:36 +02:00
Omar Emara
9990792e87 Compositor: Rename compositor build option
Currently, the compositor can be disabled using the WITH_COMPOSITOR
build option. Since, we intent to always build the realtime compositor,
we need to make the distinction between both compositors clear.

So this patch renames the option to WITH_COMPOSITOR_CPU. Additionally,
the check for the option was moved inside the compositor modules' own
CMake file in preparation for the realtime compositor code.

Differential Revision: https://developer.blender.org/D15622

Reviewed By: Jeroen Bakker, Ray Molenkamp
2022-08-09 15:59:56 +02:00
Clément Foucault
f6639cc4fc DRW: DebugDraw: Port module to C++ and add GPU capabilities
This is a complete rewrite of the draw debug drawing module in C++.
It uses `GPUStorageBuf` to store the data to be drawn and use indirect
drawing. This makes it easier to do a mirror API for GPU shaders.

The C++ API class is exposed through `draw_debug.hh` and should be used
when possible in new code.

However, the debug drawing will not work for platform not yet supporting
`GPUStorageBuf`. Also keep in mind that this module must only be used
in debug build for performance and compatibility reasons.
2022-08-09 15:45:46 +02:00
Clément Foucault
2e4727e123 GL: Fix error messages missing end of line 2022-08-09 15:45:46 +02:00
Campbell Barton
be50d526eb Merge branch 'blender-v3.3-release' 2022-08-09 21:07:50 +10:00
Damien Picard
af59e32c13 I18n: make more parts of the UI translatable
- "Name collisions" label in mesh properties
- "Threshold" labels in Vertex Weight Edit modifier
- "Particle System" label in Particle Instance modifier
- Slot number in the Shader Editor

- Status bar keymap items during modal operations:
  add TIP_() macro to status bar interface template

- On dumping messages, sort preset files so their messages are stable
  between runs

Ref. T43295

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D15607
2022-08-09 21:07:32 +10:00
Bastien Montagne
efc1d4bb9a WM Modal Keymaps: Add accessors to modal event values.
It is currently impossible to access modal keymaps' event values (from
`propvalue` enum) from python code (for API introspection).

This is needed for i18n messages extraction (see D15607).

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D15643
2022-08-09 21:07:32 +10:00
Campbell Barton
7b0bc1573b Fix memory leak exporting to collada 2022-08-09 21:04:25 +10:00
Damien Picard
e1974ae30e I18n: make more parts of the UI translatable
- "Name collisions" label in mesh properties
- "Threshold" labels in Vertex Weight Edit modifier
- "Particle System" label in Particle Instance modifier
- Slot number in the Shader Editor

- Status bar keymap items during modal operations:
  add TIP_() macro to status bar interface template

- On dumping messages, sort preset files so their messages are stable
  between runs

Ref. T43295

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D15607
2022-08-09 12:42:33 +02:00
Bastien Montagne
2682a59efe WM Modal Keymaps: Add accessors to modal event values.
It is currently impossible to access modal keymaps' event values (from
`propvalue` enum) from python code (for API introspection).

This is needed for i18n messages extraction (see D15607).

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D15643
2022-08-09 12:22:13 +02:00
Campbell Barton
fea8ee4c0b Cleanup: use static_cast in bmesh_mesh.cc 2022-08-09 14:27:49 +10:00
Campbell Barton
c7a7aee004 Cleanup: use own username in code-comment tags 2022-08-09 14:18:18 +10:00
Campbell Barton
eab988c9f6 Merge branch 'blender-v3.3-release' 2022-08-09 13:54:05 +10:00
Campbell Barton
90b2ed6c4b Fix T100277: Grease pencil lines don't start at click-start
Regression in b8960267dd.
2022-08-09 13:52:27 +10:00
Campbell Barton
dfbba7c0eb Cleanup: CMake file indentation 2022-08-09 13:37:29 +10:00
Campbell Barton
19b5524d1c Cleanup: sort cmake file-lists 2022-08-09 13:37:29 +10:00
Harley Acheson
d3c653c6d9 BLF: Revert FreeType Cache
Remove the FreeType cache implementation. Not multithreading correctly.

Original commit: 9d77b5a0ed

See D15647 for more details.

Differential Revision: https://developer.blender.org/D15647

Own Code.
2022-08-08 20:33:43 -07:00
Campbell Barton
26b9c54b01 License headers: add missing license headers 2022-08-09 13:25:11 +10:00
Campbell Barton
a26b1a299f Cleanup: split smooth-view apply into 3 functions
Mixing view interpolation with finishing smooth-view caused arguments
to be passed in that only made sense for one of these cases.
This also makes the intention of the callers clearer.

- view3d_smoothview_apply_with_interp
- view3d_smoothview_apply_and_finish
- view3d_smoothview_apply_from_timer

Also rename 'step' to 'factor` and use `interpf` for blending values.
2022-08-09 10:53:19 +10:00
Campbell Barton
35b0a2f5e7 Merge branch 'blender-v3.3-release' 2022-08-09 10:51:03 +10:00
Campbell Barton
4915fc4547 Merge branch 'blender-v3.3-release' 2022-08-09 10:50:59 +10:00
Harley Acheson
8b3e3c1810 Fix T100242: Handle Flushed FT Sizes
Properly deal with FreeType cache flushing a font's ft_size. Set this
to NULL in finalizer, and add a blf_ensure_size to make sure it
exists only when needed.

See D15639 for more details.

Differential Revision: https://developer.blender.org/D15639

Reviewed by Brecht Van Lommel
2022-08-08 17:23:25 -07:00
Campbell Barton
f5fc9a7edf Cleanup: compiler warnings 2022-08-09 09:42:02 +10:00
Campbell Barton
228f7cb5ce Fix viewport operators with a view locked camera
Smooth-view wasn't working properly with a locked-camera this could
animate from the wrong position if the camera wasn't in sync with the
underlying viewport transformation.

Resolve issues for:

- VIEW3D_OT_view_orbit
- VIEW3D_OT_view_roll
- VIEW3D_OT_zoom_border
2022-08-09 09:31:20 +10:00
Campbell Barton
8ed2abf856 Fix missing undo steps for smooth-view operators
Support pushing undo steps for smooth-view operations that manipulate
the camera. Now V3D_SmoothParams take optional undo arguments.

Used for:

- VIEW3D_OT_view_center_cursor
- VIEW3D_OT_view_center_pick
- VIEW3D_OT_view_orbit
- VIEW3D_OT_view_roll
- VIEW3D_OT_zoom_border

Follow up fix for T92099.
2022-08-09 09:31:18 +10:00
Germano Cavalcante
1e57ddf6ea Merge branch 'blender-v3.3-release' 2022-08-08 12:37:53 -03:00
Germano Cavalcante
b3fc8206be Revert "Fix T100280: GG not toggling the offset transform mode in tracker"
This reverts commits b72eddac61 and
f8b5706a1f.

And fixes T100265.

It brings more problems than solutions.
2022-08-08 12:37:25 -03:00
Omar Emara
8d080013f5 Fix T100285: Shader value node always outputs zero
The shader value node always outputs zero in some cases even when its
value is not zero.

This is caused by b639e60864. In that
commit, the behavior of GPU node linking changed such that unlinked
sockets get their value from their associated GPU node stack instead of
the socket itself. But execution node stacks do not always have their
output values initialized, and since the value node stores its value in
its output, it follows that its uniform value will be wrong.

This patch fixes that by getting the value directly from the socket.
This is also done fro the RGBA node, since it is implemented similarly.
Finally, the GPU_uniformbuf_link_out function was removed since it is no
longer used and does not make sense anymore.

Differential Revision: https://developer.blender.org/D15641

Reviewed By: Clement
2022-08-08 17:31:25 +02:00
Brecht Van Lommel
c0b6aeeca7 Cleanup: fix source typo
Contributed by luzpaz.

Differential Revision: https://developer.blender.org/D15630
2022-08-08 16:13:32 +02:00
Germano Cavalcante
47f433c776 Merge branch 'blender-v3.3-release' 2022-08-08 11:00:10 -03:00
Germano Cavalcante
b72eddac61 Fix T100280: GG not toggling the offset transform mode in tracker
Caused by {rB791bfae1d64b}.

The solution was to create the special handle for the Move Clip and Mask
transformation.

One change that cannot be reversed is showing the `G` shortcut in the
statusbar.

But the description of this shortcut was not even correct before.
2022-08-08 10:59:29 -03:00
Brecht Van Lommel
4b3315fc98 Fix T100281: image save after copy not using correct filepath
Always use the image datablock filepath for saving. The only apparent reason
use the image buffer file path is image sequences, for which the current frame
filepath is now computed.
2022-08-08 13:51:19 +02:00