Commit Graph

34625 Commits

Author SHA1 Message Date
Brecht Van Lommel
3ce32c3fec Fix small code issue pointed out by nico_ga, was doing negation on unsigned type,
didn't seem to break anything though.
2012-01-18 22:36:12 +00:00
Campbell Barton
361ffc5784 allow building without xinput again 2012-01-18 22:32:33 +00:00
Campbell Barton
831b27791d patch [#29924] Border select tool implementation for the outliner
from Perry Parks (scuey), with edits.

- select row rather than icons.
- adjust outliner selection rather than object selection.
2012-01-18 21:12:51 +00:00
Campbell Barton
57ad3b85d8 fix [#27589] Random crash with python UI
This script was defining an operator within the panels draw function, while its possible to support this its really asking for trouble.

the fix is to raise an error when this happens.

also fix crash passing non classes to register_class/unregister_class
2012-01-18 19:50:44 +00:00
Sergey Sharybin
16ffa8e8f4 Curve points of tracking curves now can be grabbed to smooth spikes
Curve points of tracks curves now can be selected for X and Y channels
separately and can be moved along Y axis of curve viewer, points currently
can't change frame they belong to. This allows to smooth spikes caused by
unwanted marker jump.

Also fixed some mistakes in cancel transform in cases when locked tracks
were being trying to be moved; fixed incorrect calculation of marker speed
for curve drawing.
2012-01-18 16:45:02 +00:00
Sergey Sharybin
6d0f27b727 Fix #29918: Set Scale does not work the second time
Issue was caused by recently added operator presets stuff.
2012-01-18 11:41:35 +00:00
Sergey Sharybin
242a800d34 Fix #25581: No pressure sensitivity in sculpt mode
Tablet mode (stylus/eraser) wasn't properly set when pen was already hovering over
tablet surface when opening blender (i.e. in cases when blender was opened using
stylus tap).

Issue resolved by setting tablet mode when handling tablet's motion event too.
2012-01-18 11:25:30 +00:00
Campbell Barton
9ba8f57d58 edit to r43487
- make red outline more obvious (was hard to see when the camera was selected)
- remove text, red-alert text IMHO should only be used when something is wrong (example - its used when FPS cant keep up), but this is just information.
  realize out UI isnt dealing well with added view3d options but dont think its good to solve by displaying options as text overlay.
  red outline for the camera is just a hint which users notice when enabling the camera, think its acceptable.
2012-01-18 11:10:02 +00:00
Michael Fox
dcceda33a6 small usability edit, now there is some feedback on when the camera is locked to view.
A warnign will now appear in the top left corner and the camera outline becomes red, this warning only appears in camera view
2012-01-18 10:41:38 +00:00
Campbell Barton
7001747cdc ghost tests weren't building and added some comments to ghost docs. 2012-01-18 10:16:39 +00:00
Campbell Barton
7f08c71f43 cleanup for redefined vars 2012-01-18 06:55:51 +00:00
Campbell Barton
a7c1e339cf picky cleanup to use of bpy.types 2012-01-18 06:11:56 +00:00
Campbell Barton
259b68f5c7 de-duplicate paint parent class, added new py module for common paint UI classes/funcs --- since we'll likely have more of these. 2012-01-18 05:54:19 +00:00
Antony Riakiotakis
6a218612be fix size slider not working for image space brushes (uv sculpt and image paint). This is due to not checking if unified settings are active as per recent commit. Reused the space_view3D PaintPanel utility class slightly modified for the image space to do the checks. I am not very happy with the duplication but I decided to keep it as is since I change bl_space_type and bl_region_type from the original class. Reviewed by Nicholas Bishop. 2012-01-18 00:41:39 +00:00
Antony Riakiotakis
b4df2658de remove ARB_texture_gather from bicubic bump map dependencies. It will be needed when/if monochrome images are supported 2012-01-18 00:03:09 +00:00
Sv. Lockal
cd476ee531 fix [#29914] paste text into blender causes crash 2012-01-17 19:03:18 +00:00
Sergey Sharybin
0621373dd5 Updated Carve bundling script and patches 2012-01-17 18:47:02 +00:00
Campbell Barton
408f7963c5 error in own recent commit 2012-01-17 18:32:14 +00:00
Brecht Van Lommel
a71d94ad7a Fix carve compile error with gcc 4.6, patch by Stephen McQuay. 2012-01-17 18:29:46 +00:00
Campbell Barton
2019f636b0 misc small changes and bmesh support for testing script 2012-01-17 18:01:16 +00:00
Campbell Barton
391a214303 pep8 edits, also remove unused vars 2012-01-17 17:57:20 +00:00
Sergey Sharybin
21b5dea29b PEP8 complaint changes 2012-01-17 17:27:18 +00:00
Sergey Sharybin
c64ab6c2bf Whitespace tabs vs. spaces consistency changes 2012-01-17 17:26:58 +00:00
Campbell Barton
ebfafc77eb fix for error in merge 43462 2012-01-17 17:14:23 +00:00
Antony Riakiotakis
a8081c1d2b Uv Tools branch GSOC 2011
=========================
Documentation: http://wiki.blender.org/index.php/User:Psy-Fi/UV_Tools

Major features include:

*16 bit image support in viewport
*Subsurf aware unwrapping
*Smart Stitch(snap/rotate islands, preview, middlepoint/endpoint stitching)
*Seams from islands tool (marks seams and sharp, depending on settings)
*Uv Sculpting(Grab/Pinch/Rotate)

All tools are complete apart from stitching that is considered stable but with an extra edge mode under development(will be in soc-2011-onion-uv-tools).
2012-01-17 16:31:13 +00:00
Sergey Sharybin
fcc54520d1 Disable "Ask for each file" menu option for files unpack. It was never implemented in 2.5x 2012-01-17 16:22:22 +00:00
Bastien Montagne
b1e89faa6b Poor menu labels were not translated! 2012-01-17 16:13:39 +00:00
Brecht Van Lommel
e5d4ecd180 Fix #29905: extend transform a sequencer meta strip did not update the position
and length of the meta strip properly, only its contents. Also overlap check was
done too soon giving false positives, should be after meta strip update.
2012-01-17 16:06:24 +00:00
Brecht Van Lommel
7af10e9812 Fix #29762: columns in long enum property menu's were in the wrong order. 2012-01-17 16:06:16 +00:00
Campbell Barton
bda8c6528e remove BKE_array_mallocn.h, replace use with BLI_array.h, also removed
ifdef'd code which has since been moved into another file.
2012-01-17 16:03:49 +00:00
Campbell Barton
af6f753400 fix for segfault with bpy compiled as python module (dont register atexit)
update `make lite` built target to remove some newly added features.
2012-01-17 15:19:11 +00:00
Bastien Montagne
25e3b647b1 New pchan to pose matrices computes. Fixes [#27898] Bone snap to cursor fails and [#29461] Selection-to-Cursor works strange with bones with TrackTo constraint. Also fixes some inconsistant behavior of no Inherit Rotation/Scale options.
WARNING: This commits modifies how translated unconnected child bones with *no Inherit Rotation option* are positionned. This means that if you open a posed/animated armature using such (corner-case) setup, you'll have to adjust manually the locations of such bones: now, disabling Inherit Rotation/Scale will no more move the bone, only affecting its rotation/scale.

Many thanks to Bassam Kurdali (slikdigit) for his advices and tests of the patch!

-----

Dev notes : the pchan_to_pose_mat() func was added to BKE_armature.h, which computes two matrices to get the pose transformations (pchan) of the bone directly in pose (i.e. armature object) space. The first matrix is the rotation/scaling parts, the second one is for location.

That new function is used by (hence deduplicating and simplifying their code):
* The pose evaluation code (where_is_pose_bone()).
* The interactive transformation code (add_pose_transdata(), in transform_conversion.c).
* The snap to cursor/grid code (through armature_loc_pose_to_bone()/armature_mat_pose_to_bone()).
2012-01-17 13:30:20 +00:00
Jens Verwiebe
f3e39fc8c9 OSX/cmake: don´t build target extractpyzip for MODULE 2012-01-17 13:11:53 +00:00
Sergey Sharybin
7a85ad51bf Compilation error when using mingw+scons
Error was caused by boost library (which doesn't seem to be working with Cycles too
when compiling with mingw). Switched mingw to use TR1 unordered collections. Also,
there was re-declaration of strcasecmp when mingw is used.

Additional changes are related on using own process spawning when BF_TOOLSET is set to
mingw. Seems to be working fine now (i've got too long command line error) and no
warning are supressing now (as it was told in comment for commented own process spawning).
2012-01-17 10:32:17 +00:00
Campbell Barton
62f440a0b2 fix own error in bmesh -> mesh versioning 2012-01-17 04:54:57 +00:00
Campbell Barton
67b2985cce comment unused var 2012-01-17 02:07:38 +00:00
Jens Verwiebe
9e62a52509 OSX/Cmake: make bpy module work finally by linking against python3.2 framework 2012-01-16 20:10:38 +00:00
Sergey Sharybin
f075f2babb Corrected fix for linking issues with blenderplayer enabled 2012-01-16 18:49:10 +00:00
Sergey Sharybin
de50e6324a Fix for compilation error using cmake+msvc 2012-01-16 18:24:30 +00:00
Miika Hamalainen
4d9197866b Dynamic Paint:
* Added per surface options "influence scale" and "radius scale" for tweaking brush settings individually for each surface.
* Added option to completely disable drying. This should be nice for indefinitely spreading paint etc.
* Improved paint mixing algorithm.
* "Paint effects" now work in relative mesh space instead of global. This means that effect speed remains same for identical shapes regardless of their size.
* Complete rewrite of "spread effect" algorithm. It now works much better in all test cases done. Old algo sometimes produced artifacts and stopped spreading too early.
* Adjustments / rewrite on some parts of dripping algorithm to make it work better with transparent paint.
* Added a new "color dry" setting. It can be used to define wetness level when paint colors start to shift to surface "background". Lower values can be useful to prevent spreading paint from becoming transparent as it dries, while higher (default) values give better results in general.
* Fix: If multiple displace/wave surfaces were used simultaneously, displace was applied using wrong normal.

Please note that due to these changes in "paint effects" system older save files may require some tweaking to match results from previous versions.
2012-01-16 17:18:07 +00:00
Sergey Sharybin
e81f2853c8 Carve booleans library integration
==================================

Merging Carve library integration project into the trunk.

This commit switches Boolean modifier to another library which handles
mesh boolean operations in much stable and faster way, resolving old
well-known limitations of intern boolop library.

Carve is integrating as alternative interface for boolop library and
which makes it totally transparent for blender sources to switch between
old-fashioned boolop and new Carve backends.

Detailed changes in this commit:

- Integrated needed subset of Carve library sources into extern/
  Added script for re-bundling it (currently works only if repo
  was cloned by git-svn).
- Added BOP_CarveInterface for boolop library which can be used by
  Boolean modifier.
- Carve backend is enabled by default, can be disabled by WITH_BF_CARVE
  SCons option and WITH_CARVE CMake option.
- If Boost library is found in build environment it'll be used for
  unordered collections. If Boost isn't found, it'll fallback to TR1
  implementation for GCC compilers. Boost is obligatory if MSVC is used.

Tested on Linux 64bit and Windows 7 64bit.

NOTE: behavior of flat objects was changed. E.g. Plane-Sphere now gives
      plane with circle hole, not plane with semisphere. Don't think
      it's really issue because it's not actually defined behavior in
      such situations and both of ways might be useful. Since it's
      only known "regression" think it's OK to deal with it.

Details are there http://wiki.blender.org/index.php/User:Nazg-gul/CarveBooleans

Special thanks to:

- Ken Hughes: author of original carve integration patch.
- Campbell Barton: help in project development, review tests.
- Tobias Sargeant: author of Carve library, help in resolving some
                   merge stoppers, bug fixing.
2012-01-16 16:46:00 +00:00
Sv. Lockal
c150d0084f patch [#29859] UTF-8 support for text editor.
This also fixes cursor movement in the beginning of line and adds do_versions block for converting text files with old extended ascii encoding into UTF-8.
2012-01-16 16:23:25 +00:00
Campbell Barton
ae9582836e update to modifier testing script
added presets for hook/decimate/build/mask
2012-01-16 16:16:55 +00:00
Campbell Barton
e1dd245a1e more keymap edits
- make sure defaults are not assumed (so reuse last settings doesnt
override)
- replace 0/1 for TRUE/FALSE defines.
2012-01-16 16:12:03 +00:00
Sv. Lockal
efc6be2002 patch [#29856] UTF-8 copy&paste for Win32 GHOST 2012-01-16 15:00:28 +00:00
Brecht Van Lommel
3b12a4b92b Fix for standalone bpy module building link errors on Mac.
It seems to be working now, however make sure to build against the exact same
python version as the one you will use it with, the version in the lib/darwin*
directory is likely to differ from python installed on your system.
2012-01-16 14:13:41 +00:00
Brecht Van Lommel
92764260d7 Cycles: add option to cache BVH's between subsequent renders, storing the BVH on
disk to be reused by the next render.

This is useful for rendering animations where only the camera or materials change.
Note that saving the BVH to disk only to be removed for the next frame is slower
if this is not the case and the meshes do actually change.

For a render, it will save bvh files to the cache user directory, and remove all
cache files from other renders. The files are named using a MD5 hash based on the
mesh, to verify if the meshes are still the same.
2012-01-16 13:13:37 +00:00
Campbell Barton
3123ad12a3 middle mouse jump scrolling for text window. 2012-01-16 10:48:52 +00:00
Campbell Barton
db2a453f32 use a look for paint brush switching keys 2012-01-16 10:05:53 +00:00
Campbell Barton
acb9b46617 use TRUE/FALSE for boolean keymaps, no functional changes 2012-01-16 09:51:04 +00:00