Campbell Barton
418bce9341
fix for building with MSVC release, some edits I made didnt work as I expected but still built for debug
2011-06-25 14:10:46 +00:00
Ton Roosendaal
75f572ebb8
Bugfix #27761
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Default startup theme used same node header color for "in/out" nodes
as for "inactive or undefined" nodes. This made it impossible to see
which of the output nodes in node setup was 'active'. Made the active
in/out color a slight blueish shade of grey now.
2011-06-25 13:23:14 +00:00
Campbell Barton
d888b4d11d
wrong rna func type used
2011-06-25 06:54:11 +00:00
Brecht Van Lommel
da79ab5acc
GHOST Cocoa: some changes to Y coordinate conversion in previous commit,
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to fix continuous grab being broken (bug report #27760 ).
2011-06-25 02:10:13 +00:00
Matt Ebb
826ed5ed1d
Fix [ #27748 ] undeterministic behaviour of volumetric renderer
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* Made clearer in the UI that the approximate multiple scattering always enables light cache
* Fixed a potential problem in anisotropic scattering
2011-06-25 00:33:36 +00:00
Guillermo S. Romero
a03707d408
SVN maintenance.
2011-06-24 23:14:26 +00:00
Campbell Barton
12e02fd474
own patch [ #27752 ] Python Callback (Scriptlink functionality)
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Python:
* adds bpy.app.handlers which contains lists, each for an event type:
render_pre, render_post, load_pre, load_post, save_pre, save_post
* each list item needs to be a callable object which takes 1 argument (the ID).
* callbacks are cleared on file load.
Example:
def MyFunc(scene): print("Callback:", data)
bpy.app.handlers.render_post.append(MyFunc)
C:
* This patch adds a generic C callback api which is currently only used by python.
* Unlike python callbacks these are not cleared on file load.
2011-06-24 16:54:30 +00:00
Campbell Barton
74520bd1ef
move callbacks file out of intern (only contains 1 function but re-using it for new callback api)
2011-06-24 15:10:34 +00:00
Ton Roosendaal
05fb0e2d61
First commit to make "Style" settings saved in startup.blend
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Usage currently is limited to:
- Panel text, widget text and label text style:
point size, shadow effects
Setting individual fonts to these is not possible yet, it uses the
default for it.
Access goes via outliner now; check "User Preferences". UI team could
add this in userpref scripts :)
2011-06-24 14:00:15 +00:00
Campbell Barton
ebff5d5fb2
free_bvhtree_from_mesh was incorrectly useing sizeof() when clearing memory.
2011-06-24 05:34:03 +00:00
Campbell Barton
fd60b73b7b
fix [ #27742 ] Smart UV project no longer works in 2.58
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failed with active, unselected objects.
2011-06-24 04:12:01 +00:00
Campbell Barton
3cf2e6b7dc
fix [ #27747 ] Modal operator in Special Menu (W) ignores continues grab
2011-06-24 03:59:41 +00:00
Campbell Barton
734a4aa428
fix [ #27746 ] Black and White Render doesn't work and/or Saves as a Blank screen
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convert to grayscale when saving renders rather then only writing the red channel.
2011-06-24 03:49:56 +00:00
Daniel Salazar
fc95ebbc55
W special menu for changing orthographic camera lens scale was missing
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btw continues grab doesn't work with this modal ops.. whats up?
2011-06-24 03:41:07 +00:00
Dalai Felinto
0c8311fdf9
revert commit 27133: Committing patch [ #27133 ] "Fix for for Object Color in BGE" by Kupoman
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This was causing a lot of backward compatibility problems and side effects.
It has to be done properly, linked with Material ObjectColor shader_flag or at least the TF OBCOLOR (which apparently worked at some point so I've been told).
If you need to use OBCOLOR simply keyframe the obcolor and it will work as before.
2011-06-23 22:29:02 +00:00
Brecht Van Lommel
c518aa1383
GHOST Cocoa: move y origin top/bottom conversions out of windowmanager module
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and into GHOST. Also fixes a problem where e.g. the user preferences window
would not open under the mouse cursor correctly.
2011-06-23 19:55:47 +00:00
Brecht Van Lommel
a014886c57
Fix typo in addon user preferences menu.
2011-06-23 19:42:54 +00:00
Lukas Toenne
587b51831d
More flexible size options for particle billboards. This adds scale factors for width and height of billboards, relative to the particle size. It's useful when the particle size is primarily used for collision and the like, so the billboard appearance can be adjusted independently. Also allows non-square billboards.
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In addition the billboards can be scaled by the particle velocity with optional head and tail factors (similar to line drawing options). This allows for pseudo-motionblur effects.
2011-06-23 18:59:47 +00:00
Nathan Letwory
e7c6b535b0
Remove unnecessary check. OpenAL, SDL, JACK don't depend on samplerate.
2011-06-23 17:29:18 +00:00
Campbell Barton
0767779387
fix for building mingw in debug mode
2011-06-23 16:33:59 +00:00
Campbell Barton
99253abef8
allow building with ffmpeg but not aud
2011-06-23 16:10:48 +00:00
Campbell Barton
bb3742fe91
correction to recent commit & made ffmpeg includes only add when enabled.
2011-06-23 15:58:41 +00:00
Campbell Barton
c3e48219e6
mistake in own commit.
2011-06-23 15:12:05 +00:00
Campbell Barton
2023db70a8
cmake option to build without an audio library.
2011-06-23 09:27:56 +00:00
Campbell Barton
9c2aa3d0ff
fix for function before definition in own recent commit.
2011-06-23 07:50:28 +00:00
Campbell Barton
53bf66a579
checks in rna range functions that the max value cant be less than the min.
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also fix for invalid rage for FILE_OT_filenum.
2011-06-23 06:13:21 +00:00
Campbell Barton
353cd44301
fix for building on arch linux with ffmpeg version:
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LIBAVCODEC_VERSION_MAJOR 52
LIBAVCODEC_VERSION_MINOR 122
2011-06-23 06:11:13 +00:00
Campbell Barton
f511409697
fix [ #27726 ] Driven properties not checked for legal UI bounds
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The rna set function clamps to the property range however properties with range functions were ignored when set by python or the animation system.
Now call the range function for ints and floats when setting.
2011-06-23 05:58:44 +00:00
Campbell Barton
fb1ded6572
update automatic rna changelog
2011-06-22 12:05:24 +00:00
Campbell Barton
1309f17103
cmake was installing .bfont.ttf in ~/.blender/VER/config, use ~/.blender/VER instead (as with scons)
2011-06-22 08:43:01 +00:00
Campbell Barton
be94dc10c1
split cmake check configuration out
2011-06-22 05:30:06 +00:00
Nathan Letwory
3c8056a40b
Bump version in Doxyfile.
2011-06-21 19:31:06 +00:00
Campbell Barton
eaae38551f
pep8 compliance
2011-06-21 17:17:51 +00:00
Campbell Barton
d33b63c5d8
update cmake checker to ignore file list and add some headers to the source list.
2011-06-21 17:00:34 +00:00
Ton Roosendaal
22c68cd748
New 2.58 splash image. Thanks Rogério Perdiz!
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(Judge committee Sebastian_K && FrancoisGFX)
2011-06-21 16:54:34 +00:00
Ton Roosendaal
20e273a695
Upping the release number to 2.58
2011-06-21 16:38:28 +00:00
Martin Poirier
8a335767d5
Snapping/Project
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Disable editmesh as target if proportional edit is on (that was messed up incorrectly in revision 33233)
2011-06-21 15:28:13 +00:00
Ton Roosendaal
5dd76a3f4e
1 pixel tweak to have outliner icons + selection circles align
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for default DPI. Problem now is that icons/text are scaling
and drawing with pixel units, whilst other items draw subpixel.
This makes not every dpi size result in perfect aligning yet.
2011-06-21 13:02:21 +00:00
Janne Karhu
2145005e5e
Fix for [ #26939 ] Hair Combing intersects emitter when combed fast
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* Hair combing now uses substeps to apply the combing when the mouse movement exceeds 0.2 of the brush radius.
* This could make combing a bit slower on fast mouse movements, but the increase in combing quality is definitely worth it.
2011-06-21 11:15:37 +00:00
Campbell Barton
a50aa13fac
py api: make all classes __init__ functions in a readonly state, except for operators.
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In bug [#27701 ], the panels __init__ function (which runs on every draw), was adding new rna properties.
2011-06-21 08:09:42 +00:00
Campbell Barton
418d2ce49e
allow rna to set vertex parent indices, blender checks for invalid values on access.
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build blenderplayer by default on linux with scons.
2011-06-21 07:41:49 +00:00
Campbell Barton
b73caa63c0
correct FSF address, as pointed out by Dave Plater
2011-06-21 05:01:54 +00:00
Campbell Barton
a48a4270dc
fix for PLY import using directory only select, operators which define 'files' but not 'filename' or 'filepath' would use the directory selector.
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also made code less confusing.
2011-06-21 04:03:26 +00:00
Campbell Barton
6a039f1a5c
fix [ #27707 ] Script error for UVs->Copy Mirrored UV coords
2011-06-21 02:16:22 +00:00
Campbell Barton
ccc112a857
fix for error in swizzle assignment leaving an unhandled exception.
2011-06-21 02:15:07 +00:00
Dalai Felinto
768184753a
fix for build with cmake (patch by Joerg Mueller)
2011-06-20 22:44:35 +00:00
Nathan Letwory
d10b247c78
Set Player building to True by default.
2011-06-20 20:51:12 +00:00
Thomas Dinges
ed3dadf489
Blender 2.58 release preparations:
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* Update of Release Log Links to point to: http://www.blender.org/development/release-logs/blender-258/
2011-06-20 20:21:52 +00:00
Thomas Dinges
8ff6bd8828
Blender 2.58 release preparations:
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* Updated readme file.
2011-06-20 20:15:02 +00:00
Andrea Weikert
761015e6ef
== CMake ==
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* added same definition used for compiling openjpeg with SCons, was causing issues when linking
2011-06-20 18:16:46 +00:00