Campbell Barton
4fd66d7c0c
code cleanup: armature functions
...
- added BKE_pose_channel_get_mirrored (matching editmode function ED_armature_bone_get_mirrored)
- editbone_name_exists -> ED_armature_bone_find_name
2013-11-17 05:23:05 +11:00
Campbell Barton
e62cdbb474
code cleanup: rename flip_side_name to BKE_deform_flip_side_name
2013-11-17 05:23:05 +11:00
Sergey Sharybin
891a037e9b
Skip .git files from submodules for install targets
...
Also removed .svn checks when it's not longer needed.
Some further tweaks (probably for OSX bundler) are
likely needed.
2013-11-17 00:18:21 +06:00
Sergey Sharybin
9c3586d9f9
Remove check for whether po folder exist
...
It was just a temp thing to not break stuff
before final git migration.
2013-11-17 00:09:03 +06:00
Sergey Sharybin
09ecfc318c
Fixes for buildinfo of exported source tree
...
- Better to set branch/hash to "unknown" so
it's clear build is done from exported tree.
- SCons used to reference undefined variable.
2013-11-17 00:02:27 +06:00
Campbell Barton
e8bd916ba5
armature editing: using too short length checking to add L/R suffix.
2013-11-17 04:05:18 +11:00
Sergey Sharybin
fd8ad2bbe4
Further tweak to .mo compilation on windows
...
Was wrong dependency used for msgfmt custom command.
2013-11-16 22:33:45 +06:00
Sv. Lockal
bc6ba9eb3b
Fix T37493: Defocus node with angle = 90° rotates bokeh only for ~1.5°
2013-11-16 19:49:23 +04:00
Thomas Dinges
21f1bb4901
Git test commit, this time from Windows.
2013-11-16 16:13:18 +01:00
Sergey Sharybin
60ca109340
Attempt to fix compilation error on windows
...
Seems simply need to add .exe to msgfmt executable when
adding custom command to SCons.
Don't have windows by hand atm, so can not test for sure.
2013-11-16 20:42:39 +06:00
Bastien Montagne
1a0fed9ee0
More fix for this stupid uppercase-to-lowercase convertion code... Thanks to Lockal for noting this!
2013-11-16 15:34:47 +01:00
Sergey Sharybin
3e87abb4be
Remove nested check for .git folder exists in buildinfo.cmake
...
Title says it all :)
Pointer by IRIE Shinsuke in the ML, thanks!
2013-11-16 19:40:26 +06:00
Howard Trickey
7a899ce9fc
Fix T37476 Bevel modifier got weight from wrong edge
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The bevel modifier with 'weight' activated was reading
the weights from the wrong edges.
2013-11-16 08:10:12 -05:00
Ton Roosendaal
c72dc45bcb
And here is the first git (testing) commit by me!
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Welcome to a brave new GPL3 world... well if commit works :)
2013-11-16 12:00:42 +01:00
mont29
d49498a461
Fix T37442: Disabled uiList would "freeze" Blender when trying to drag-resize it.
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For now, simply disable drag-resize for disabled uiLists!
2013-11-16 11:32:32 +01:00
Thomas Dinges
481a138144
Test
2013-11-16 10:59:08 +01:00
Daniel Salazar
d36a416cab
The tittle for "Maximum Draw Type" had capitalization inconsistent with the rest of Blender
2013-11-16 02:50:01 -06:00
Campbell Barton
cf9edb2610
rangetree: support for building on freebsd-10
2013-11-16 18:31:13 +11:00
Brecht Van Lommel
58afbb2ee8
Help menu: report a bug now links to the new tracker at developer.blender.org.
...
There will be a redirect from the projects.blender.org website as well, but
might as well update the link here.
2013-11-16 03:26:04 +01:00
Brecht Van Lömmel
f546c7a889
Addons: remove tracker URL from addon template, as this is no longer used,
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and link to the new Addons bug reporting page.
2013-11-16 03:15:17 +01:00
Jens Verwiebe
f8eb006d09
OSX/cmake: rollback ca5bbe0e41 cause OSX versions can have not subversion thus sw_vers -productVersion is not usable for sdk setting
2013-11-15 23:20:38 +01:00
Antony Riakiotakis
a7d292ee4e
Code cleanup, cont. A small omission here.
2013-11-15 23:04:18 +02:00
Antony Riakiotakis
e9c9706ce6
Code cleanup: Use different redraw options for sculpt mask operators.
...
Current redraw options also did an unnecessary normal recalculation on
updated nodes.
Also, for the box and lasso mask only push an undo node if any vertex
has actually been influenced.
2013-11-15 23:00:15 +02:00
Antony Riakiotakis
f06c02b8dd
Support for symmetrical box masking in sculpt mode.
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Now box masking will take the symmetry options into account.
2013-11-15 22:21:01 +02:00
Jens Verwiebe
2b793822ad
OSX/cmake: use CMAKE_XCODE_ATTRIBUTE rather than CMAKE_OSX_SYSROOT and set min deployment target to 10.6 now
2013-11-15 20:05:23 +01:00
Jens Verwiebe
ca5bbe0e41
OSX/cmake: simplify system-version detection
2013-11-15 19:26:43 +01:00
Jens
a9e0f3364f
Fix collada after git switch ( undefined build_commit_time )
2013-11-15 18:38:06 +01:00
Lukas Tönne
53fffbafbe
Fix for own mistake in r61178: bNodeTree->links ListBase was being modified while iterating ...
2013-11-15 16:54:05 +01:00
howardt
9a78cda321
Fix Bevel artifacts bug T37053
...
In the case that there are two beveled edges with one unbeveled
one in between, and the widths don't allow them to magically
line up, it is better to slide along unbeveled edge.
Sometimes bevel widths are uneven (this was the case before)
and it is a followup TODO to do a width cleanup pass afterwards
to even the edges up as much as possible.
2013-11-15 10:47:45 -05:00
jensverwiebe
4836fc78a0
Cmake: little typo breaking player
2013-11-15 16:30:49 +01:00
Jens Verwiebe
92f3fa3fcd
OSX/scons: make another gcc conditional futureproof
2013-11-15 15:44:29 +01:00
Sergey Sharybin
a00f0469ca
Added the wrong file. Now addin .arcconfig for real.
...
Summary is still: http://wiki.blender.org/index.php/Dev:Doc/Tools/Code_Review
2013-11-15 20:40:43 +06:00
Sergey Sharybin
f19eef9ed8
Add .arcconfig for Phabricator Arcanist
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Summary: http://wiki.blender.org/index.php/Dev:Doc/Tools/Code_Review
2013-11-15 20:38:39 +06:00
Sergey Sharybin
927dea436e
Further tweaks to buildinfo
...
Summary:
Old idea with changes since previous release tag
didn't work good enough. In most of the cases tag
was done in a branch hence not actually reachable
from the master branch.
Now change since release is gone, and date of
the latest commit is used instead.
The date is displayed in format YYYY-MM-DD HH:mm
in the splash.
New bpy.app fields:
- build_commit_timestamp is an unix timestamp of
the commit blender was build from.
- build_commit_date is a date of that commit.
- build_commit_time is a time of that commit.
Reviewers: campbellbarton
Differential Revision: http://developer.blender.org/D5
2013-11-15 18:05:27 +06:00
Campbell Barton
825b0e8bc4
support for paths with spaces in makefile
2013-11-15 18:59:50 +11:00
Campbell Barton
345c509239
add gitignore
2013-11-15 18:51:31 +11:00
Sergey Sharybin
ac21db957a
Add functional and cctype headers to msgfmt.cc
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Fixes compilation with MSVC compilers.
Patch by leszekswirski (Lech Swirski) with some own tweaks.
Differential Revision: http://developer.blender.org/D2
2013-11-15 12:43:56 +06:00
Sergey Sharybin
efd518b379
Fix for msgfmt leaving context from previous message string
2013-11-15 12:19:55 +06:00
Sergey Sharybin
89e5c87538
Remove debug-only print from cmake macros
...
Left it there by an accident.
2013-11-15 12:19:47 +06:00
Sergey Sharybin
6bbca88f66
Initialize git submodules for addons, locales and scons
...
Uses relative paths to repositories, so this is expected
to work fine for any protocol we support (git, ssh and http).
Uses ignore=all for all the submodules, so updating them
to latest remote hash does not tags blender repository
as changes. But it is still possible to make changes to
submodules and commit them from their path.
2013-11-15 12:19:08 +06:00
Joerg Mueller
c53f80aeed
Fix for [ #37362 ] Audio strips sometimes are evaluated incorrectly.
...
For details see bug comments. The problem was that blender's animation system didn't update the audio animation system anymore due to an optimization. Fixed this in a complex but proper way in the audio animation system, so that it can handle gaps of missing values.
2013-11-12 18:29:08 +00:00
Lukas Toenne
8db4f87546
Small example for dynamic node labels in the custom_nodes.py template script.
2013-11-12 18:18:06 +00:00
Lukas Toenne
4d4ef0434b
Make dynamic node labels possible as a registerable function 'draw_label' (simple 'label' identifier is already in use, need to avoid API breakage). This should simply return a string. The dynamic label can still be overridden by the user-defined node.label string.
2013-11-12 18:18:04 +00:00
Lukas Toenne
8663b940ed
Instead of requiring a const char* return from the (optional) node label callback function, let it write into a mutable string buffer. This will allow actual dynamic labels for nodes using the python
...
API.
2013-11-12 18:17:58 +00:00
Irie Shinsuke
ba7fd8cd5c
Change the behavior of AO pass in Blender internal's shader/render node tree so that it becomes (1.0, 1.0, 1.0) when AO is disabled.
...
For materials using AO pass, this makes the material preview and the GLSL
preview more accurate, but shouldn't affect final rendering in most cases
because we usually enable AO when using the AO pass in node tree.
Thanks to Brecht for code review.
2013-11-12 10:59:40 +00:00
Bastien Montagne
e177ac100b
Fix [ #37409 ] Missing Buttons in Edit Strip Sub-Menu for Sound Strips in the VSE
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Add back mute & lock buttons to audio strips (these should not have been removed, own fault).
2013-11-12 07:02:04 +00:00
Tamito Kajiyama
ef1bc03fce
Fix #37092 and #37381 : crashes in the .object() method of Freestyle iterators.
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Now the method checks if the iterator is at the end, and returns None if that is the case.
2013-11-12 02:28:26 +00:00
Bastien Montagne
59e4600526
Fix [ #37380 ] vertex paint colors don't render.
...
Another Evil Typo (r) one, you could add much more than the 8 allowed VCol layers!
Note: added some (warning-only) checks in mesh validate functions, but we still have a big issue with new cdlayer merge function, which could generate more than 8 layers of UVs or VCol... Don't know yet how to handle this situation. :(
2013-11-11 20:37:19 +00:00
Bastien Montagne
7fc1088164
Fix [ #37388 ] Grid fill crashes blender in specific situation.
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With some geometries, we can have a valid first path, without being able to find a valid second one, added needed check.
2013-11-11 14:29:01 +00:00
Howard Trickey
3967371886
Used wrong RNA access routine in bevel amount commit.
2013-11-11 12:19:39 +00:00