Commit Graph

66058 Commits

Author SHA1 Message Date
Campbell Barton
535914aa46 BMesh: remove redundant array size
Correct unhelpful comment & some comment edits.

Rename 'disk_is_flagged' -> 'bm_vert_is_manifold_flagged',
since the check is quite specific.
2016-11-08 06:54:20 +11:00
Campbell Barton
7a98c43f9d BMesh: minor improvement to edge-split assignment 2016-11-08 06:49:22 +11:00
Sergey Sharybin
e74e622776 Fix compilation error when CUDA toolkit is not installed
After CUDA dynload changes having CUDA toolkit became required
in order to compile Cycles. This only happened due to wrong
default value to the option.
2016-11-07 14:47:10 +01:00
Sergey Sharybin
6f3f27c0cc Buildbot: Update copy of buildbot master configuration 2016-11-07 14:29:11 +01:00
Lukas Stockner
c9efcc5e4a Cycles: Remove device settings from performance tab
This was included in the commit by accident, it doesn't belong there.
2016-11-07 13:22:53 +01:00
Sergey Sharybin
1d01a1a269 Depsgraph: Disable timing profile 2016-11-07 12:50:45 +01:00
Martijn Berger
f51f215bc3 fix building depsgraph after recent changes 2016-11-07 12:32:00 +01:00
Sergey Sharybin
37947ed552 Depsgraph: Do not rely on indirectly included cstring
Also add comment why exactly cstring is needed.
2016-11-07 12:09:42 +01:00
Sergey Sharybin
9b5a32cbfb Proxy: Construct pchan hash when syncing armature proxy
This makes bone lookup much faster (by avoiding liner string lookup)
and speeds up depsgraph construction time on file open.
2016-11-07 11:04:49 +01:00
Sergey Sharybin
21350b73df Despgraph: Optimize cycles detection algorithm
The idea is simple: when falling back to one of the nodes which was partially
handled we "resume" checking outgoing relations from the index which we stopped.

This gives about 15-20% depsgraph construction time save.
2016-11-07 11:04:49 +01:00
Sergey Sharybin
4c30a9ee42 Depsgraph: Speedup initial rig build time
We don't need to sort bone channels, it's all taken care about
by the depsgraph itself.

Gives up to 30% initial rig construction time speedup.
2016-11-07 11:04:49 +01:00
Sergey Sharybin
65a1fd975c Depsgraph: Move key implementation from header to dedicated file 2016-11-07 11:04:49 +01:00
Sergey Sharybin
109be7ed39 Depsgraph: Move class implementation from header to implementation files
This is more proper way to go:

- Avoids re-compilation of all dependent files when implementation changes
  without changed API,

- Linker should have much simpler time now de-duplicating and getting rid
  of redundant implementations.
2016-11-07 11:04:49 +01:00
Sergey Sharybin
287197c4e3 Depsgraph: Fully switch from string to const char*
This brings up to 10-20% depsgraph build time improvement in the layout
files from the studio repository.
2016-11-07 11:04:49 +01:00
Sergey Sharybin
c9eca0c6c9 Depsgraph: Add extra name tag for operation nodes
The idea here is to address issue that name on it's own is not
always unique: for example, when adding driver operations the
name used for nodes is the RNA path (and multiple drivers can
write to different array indices of the path). Basically, now
it's possible to pass extra integer value to distinguish
operations in such cases.

So now we've already switched from sprintf() to construct unique
operation name to pass RNA path and array index.

There should be no functional changes yet, but this work is
required for further work about replacing string with const
char*.
2016-11-07 11:04:49 +01:00
Sergey Sharybin
d872aeaf51 Depsgraph: Cleanup, operation has name, not description
Hopefully should make things more clear here.
2016-11-07 11:04:49 +01:00
Sergey Sharybin
9331930345 Depsgraph: Remove unused function
A residue from times where we thought to do partial graph updates,
which we are not committing any time soon.
2016-11-07 11:04:49 +01:00
Sergey Sharybin
f8d9a56aa1 Depsgraph: Use const char for component API 2016-11-07 11:04:49 +01:00
Sergey Sharybin
4ef45ba775 Depsgraph: Remove some includes which seems unused 2016-11-07 11:04:49 +01:00
Sergey Sharybin
bbd4b96fe9 Depsgraph: Use const char instead of string in part of drivers construction 2016-11-07 11:04:49 +01:00
Sergey Sharybin
a7f53bc512 Depsgraph: Switch away form string to const char* for node names
There is no real reason to have nodes storing heap-allocated name
and description. Doing this increases amount of allocations during
dependency graph building, which usually means somewhat slowness.

We're temporarily loosing some eyecandy in the graphviz visualizer,
but those we can bring back as a part of graphiz dump (which happens
much less often than depsgraph build).

This will happen in multiple commits for the ease of bisect in the
future just in case this causes any regression. This commit contains
ID creation API changes.
2016-11-07 11:04:49 +01:00
Sergey Sharybin
f64548daa6 Depsgraph: Remove prototype of unused and non-implemented method 2016-11-07 11:04:49 +01:00
Alexander Gavrilov
c8c7414c3f Expose Bullet rotational spring settings in the UI.
Bullet spring constraint already supports rotational springs, but
they are not exposed in blender UI, likely due to a simple oversight.
Supporting them is as simple as adding a few DNA/RNA properties
with appropriate UI and passing them on to Bullet.

Reviewers: sergof

Reviewed By: sergof

Differential Revision: https://developer.blender.org/D2331
2016-11-07 12:59:12 +03:00
Lukas Stockner
dd921238d9 Cycles: Refactor Device selection to allow individual GPU compute device selection
Previously, it was only possible to choose a single GPU or all of that type (CUDA or OpenCL).
Now, a toggle button is displayed for every device.
These settings are tied to the PCI Bus ID of the devices, so they're consistent across hardware addition and removal (but not when swapping/moving cards).

From the code perspective, the more important change is that now, the compute device properties are stored in the Addon preferences of the Cycles addon, instead of directly in the User Preferences.
This allows for a cleaner implementation, removing the Cycles C API functions that were called by the RNA code to specify the enum items.

Note that this change is neither backwards- nor forwards-compatible, but since it's only a User Preference no existing files are broken.

Reviewers: #cycles, brecht

Reviewed By: #cycles, brecht

Subscribers: brecht, juicyfruit, mib2berlin, Blendify

Differential Revision: https://developer.blender.org/D2338
2016-11-07 03:19:29 +01:00
Lukas Stockner
f89fbf580e Cycles: Fix T49952: Bad MIS sampling of backgrounds with single bright pixels
With this fix, using a MIS map resolution equal to the image size for closest imterpolation or twice the size for linear interpolation gets rid of all fireflies.
Previously, a much higher resolution was needed to get acceptable noise levels.
2016-11-06 20:34:50 +01:00
lazydodo
818af9c331 MSVC Runtime copy : Remove erroneously left in diagnostic message from CMakeLists.txt 2016-11-05 14:04:23 -06:00
lazydodo
2b1d3318f4 [msvc2015] Add support for copying the vc runtime.
There's more dll's hanging out in the ucrt folder, but  I just grabbed the ones blender requested (not sure if that's a wise idea, but it seems to work)

Reviewers: sergey, juicyfruit

Reviewed By: juicyfruit

Differential Revision: https://developer.blender.org/D2335
2016-11-05 13:58:50 -06:00
Martijn Berger
521b981575 change default for quicktime suport for macOS to off 2016-11-05 14:23:00 +01:00
Martijn Berger
c02cce7b75 cycles, cuDeviceComputeCapability is deprecated as of cuda 5.0 2016-11-04 14:49:54 +01:00
Bastien Montagne
f0ac661aa8 Fix T49905: Segfault when copying object data of linked object.
We have to clear `newid` of all datablocks, not only object ones.

Note that this whole stuff is still using some kind of older, primitive
'ID remapping', would like to see whether we can replace it with new,
more generic one, but that's for another day.
2016-11-04 09:55:46 +01:00
Bastien Montagne
17fb504bcf Fix (unreported) asserts in make_object_duplilist_real().
Code would try to add multiple time the same key in `parent_gh` (for this
ghash a lot of dupliobjects may generate same key).

Was making the tool unusable in debug builds.

Also optimise things a bit by avoiding creating parent_gh when only
`use_base_parent` is set.
2016-11-04 08:34:01 +01:00
Bastien Montagne
4e5d251ccb Fix T49918: Make duplicates real crash on clicking operator toggles.
handle_mutex may be NULL here...
2016-11-04 08:11:40 +01:00
Bastien Montagne
4a68ff150f Fix T49903: Blender crashes -> Append Group incl. Object using boolean modifier
New code dealing with getting rid of lib-only cycles of data-blocks
could add several time the same datablock to the list of candidates. Now
this is avoided, and pointers are further cleaned up as double-safety
measure.
2016-11-03 21:10:10 +01:00
Bastien Montagne
e27d9facdf install_deps cleanup: some Debian stuff was still present in the 'generic compile-only' part of the script. 2016-11-03 20:08:04 +01:00
Bastien Montagne
dd6fa94dcc Add 'Set From Faces' tool to custom split normals.
Feature request during bconf, makes sense to have it even as an hack for
now, since this is probably one of the most common use cases. This should
be redone in bmesh once we have proper custom noramls handling in edit mode...
2016-11-03 13:26:18 +01:00
Sergey Sharybin
b6980ade90 Depsgraph: Add code for timing despgraph builder 2016-11-03 13:25:07 +01:00
Lukas Stockner
27c559f059 Cycles: Fix missing underscore in geom_object.h 2016-11-03 12:38:00 +01:00
Sergey Sharybin
647255db93 Fix T49826: NEW-DEPSGRAPH - Texture is not updated after changing its space color
The issue was caused by image ID nodes not being in the depsgraph.

Now, tricky part: we only add nodes but do not add relations yet. Reasoning:

- It's currently important to only call editor's ID update callback to solve
  the issue, without need to flush changes somewhere deeper.

- Adding relations might cause some unwanted updates, so will leave that for
  a later investigation.
2016-11-03 11:31:49 +01:00
Sergey Sharybin
fc1b35e44c Depsgraph: Fix wrong comparison of ID type vs. node type 2016-11-03 11:19:42 +01:00
Sergey Sharybin
534f11f71e Fix T49857: Blender crashes after adding texture node to compositing tree 2016-11-03 10:25:31 +01:00
Lukas Stockner
f800794b97 Cycles: Fix OpenCL build error caused by light termination commit 2016-11-03 03:15:39 +01:00
Lukas Stockner
9847ad977a Cycles: Fix T49901: OpenCL build error after recent light texture coordinate commit
Basically, the problem here was that the transform that's used to bring texture coordinates
to world space is either fetched while setting up the shader (with Object Motion is enabled) or
fetched when needed (otherwise). That helps to save ShaderData memory on OpenCL when Object Motion isn't needed.

Now, if OM is enabled, the Lamp transform can just be stored inside the ShaderData as well. The original commit just assumed it is.
However, when it's not (on OpenCL by default, for example), there is no easy way to fetch it when needed, since the ShaderData doesn't
store the Lamp index.

So, for now the lamps just don't support local texture coordinates anymore when Object Motion is disabled.
To fix and support this properly, one of the following could be done:
- Just always pre-fetch the transform. Downside: Memory Usage increases when not using OM on OpenCL
- Add a variable to ShaderData that stores the Lamp ID to allow fetching it when needed
- Store the Lamp ID inside prim or object. Problem: Cycles currently checks these for whether an object was hit - these checks would need to be changed.
- Enable OM whenever a Texture Coordinate's Normal output is used. Downside: Might not actually be needed.
2016-11-03 03:08:14 +01:00
Sergey Sharybin
643c5a24d5 Depsgraph: Fix race condition writing drivers to array property
Animation system has separate fcurves for each of array elements and
dependency graph creates separate nodes for each of fcurve, This is
needed to keep granularity of updates, but causes issues because
animation system will actually write the whole array to property when
modifying single value (this is a limitation of RNA API).

Worked around by adding operation relation between array drivers
so we never write same array form multiple threads.
2016-11-02 18:08:33 +01:00
Sergey Sharybin
c5510df268 tests: Update hash for OBJ
Was a recent update of UV precision.
2016-11-02 15:35:18 +01:00
Sergey Sharybin
c9ffb6fc91 Libmv: Update tests to make tests pass after recent Ceres update
Just a precision issue, difference is around 1e-7. Should be fine to
simply update expected value.
2016-11-02 15:32:11 +01:00
Sergey Sharybin
15f2a51232 Solve threading conflict when calculating smooth normals
It was possible to have synchronization issues whe naccumulating smooth
normal to a vertex, causing shading artifacts during playback.

Bug found by Dalai, thanks!
2016-11-02 15:10:40 +01:00
Gaia Clary
dac5438562 COLLADA: Removed obsolete Export select option 'Both' which created invalid data (duplicate transformation information for nodes) 2016-11-02 14:11:46 +01:00
Sergey Sharybin
630c0559f9 Depsgraph: Fix some errors printed to the console
They were not real issues, it's just some areas of code tried to create
relations between non-existing nodes without checking whether such
relations are really needed.

Now it should be easier to see real bugs printed.

Hopefully should be no regressions here.
2016-11-02 12:23:00 +01:00
Martijn Berger
4fdf68271c Cycles standalone, compile fix UINT_MAX is not defined in device_cuda.cpp 2016-11-02 10:56:16 +01:00
Sergey Sharybin
83ebf501cd CMake: Make ld.gold linker optional
Some platforms are having hard time using this linker so added an option
to not use it. The options is an advanced one and enabled by default so
should not cause any changes for current users.
2016-11-02 10:42:15 +01:00